GCI/Playtesting/Heir to the Throne/Challenging: Difference between revisions
No edit summary |
|||
| Line 1: | Line 1: | ||
---- | |||
This page was created by Mircea Lupescu as part of the ''Google Code-in 2010'' initiative: | |||
---- | |||
Hier to the Throne Campaign - Challenging | Hier to the Throne Campaign - Challenging | ||
(2) 7, I | == Bugs reported == | ||
Unexpected characters at line start, value ' ' at <unknown>:1 | |||
== Questions: == | |||
'''Available for every scenario''' | |||
1. What difficulty levels and what version of Wesnoth have you played the scenario on? | |||
: Challenging difficulty, Wesnoth version 1.9.2. | |||
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | |||
: Sadly, I don't know WML. | |||
=== Scenario 1: The Elves Besieged === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 8 | |||
3.How clear did you find the scenario objectives? | |||
: Scenario objectives were clear. | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: Dialog was good. | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: No challenge encountered...it's just the first scenario | |||
6.How fun do you think the scenario is? (1-10) | |||
: 6, because it was too long | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 2: Blackwater Port === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 8 | |||
3.How clear did you find the scenario objectives? | |||
: Scenario objectives were clear. Some horsemen assisted me. Although these horsemen were not under mzdirect control, they helped me a lot | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: In this scenario, the dialog was..interesting | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: Finishing in 9 turns | |||
6.How fun do you think the scenario is? (1-10) | |||
: 8 | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 3: Isle of Alduin === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 7 | |||
3.How clear did you find the scenario objectives? | |||
: Scenario objectives were clear. | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: The dialog is getting better... | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: having assembled two reasonably powerful forces on each side of the lake | |||
6.How fun do you think the scenario is? (1-10) | |||
: 8-9 | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 4: Bay of Pearls === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 8 | |||
3.How clear did you find the scenario objectives? | |||
: Scenario objectives were clear. | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: Nice story... | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: None. | |||
6.How fun do you think the scenario is? (1-10) | |||
: 9 | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 5A: Muff Malal's Peninsula === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 6 | |||
3.How clear did you find the scenario objectives? | |||
: Scenario objectives were clear. | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: Very interesting :-bd | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: None. | |||
6.How fun do you think the scenario is? (1-10) | |||
: 9 - easier and more relaxing | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 5B: Isle of the Damned === | |||
2.How difficult did you find the scenario? (1-10) | |||
: 8 | |||
3.How clear did you find the scenario objectives? | |||
: The objectives were clear | |||
4.How clear and interesting did you find the dialog and storyline of the scenario? | |||
: Very nice....mermen, undead, mages | |||
5.What were your major challenges in meeting the objectives of the scenario? | |||
: Those undead units. | |||
6.How fun do you think the scenario is? (1-10) | |||
: 7 | |||
7.What, if any, are changes you would have made to the scenario to make it more fun? | |||
: I would improve the graphics | |||
8.Was there any event that caused you to lose the game and forced you to reload or restart the | |||
scenario? | |||
: No | |||
=== Scenario 6: The Siege of Elensefar === | |||
=== Scenario 7: Crossroads === | |||
=== Scenario 8: The Princess of Wesnoth === | |||
=== Scenario 9: The Valley of Death === | |||
=== Scenario 10: Gryphon Mountain === | |||
=== Scenario 11: The Ford of Abez === | |||
=== Scenario 12: Northern Winter === | |||
=== Scenario 13: The Dwarven Doors === | |||
=== Scenario 14: Plunging into the Darkness === | |||
=== Scenario 15: The Lost General === | |||
=== Scenario 16: Hasty Alliance === | |||
=== Scenario 17: The Sceptre of Fire === | |||
= | |||
=== Scenario 18: A Choice Must Be Made === | |||
=== Scenario 19A: Snow Plains === | |||
=== Scenario 19B: Swamp of Dread === | |||
=== Scenario 19C: The Cliffs of Thoria === | |||
=== Scenario 20A: Home of the North Elves === | |||
=== Scenario 20B: Underground Channels === | |||
=== Scenario 21: The Elven Council=== | |||
Cut-scene. Working ok...Nice storyline. | |||
=== Scenario 22: Return to Wesnoth === | |||
= | === Scenario 23: Test of the Clans=== | ||
=== Scenario 24: The Battle for Wesnoth === | |||
[[Category:GCi 2010]] | |||
Revision as of 02:44, 30 December 2010
This page was created by Mircea Lupescu as part of the Google Code-in 2010 initiative:
Hier to the Throne Campaign - Challenging
Bugs reported
Unexpected characters at line start, value ' ' at <unknown>:1
Questions:
Available for every scenario
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
- Challenging difficulty, Wesnoth version 1.9.2.
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
- Sadly, I don't know WML.
Scenario 1: The Elves Besieged
2.How difficult did you find the scenario? (1-10)
- 8
3.How clear did you find the scenario objectives?
- Scenario objectives were clear.
4.How clear and interesting did you find the dialog and storyline of the scenario?
- Dialog was good.
5.What were your major challenges in meeting the objectives of the scenario?
- No challenge encountered...it's just the first scenario
6.How fun do you think the scenario is? (1-10)
- 6, because it was too long
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 2: Blackwater Port
2.How difficult did you find the scenario? (1-10)
- 8
3.How clear did you find the scenario objectives?
- Scenario objectives were clear. Some horsemen assisted me. Although these horsemen were not under mzdirect control, they helped me a lot
4.How clear and interesting did you find the dialog and storyline of the scenario?
- In this scenario, the dialog was..interesting
5.What were your major challenges in meeting the objectives of the scenario?
- Finishing in 9 turns
6.How fun do you think the scenario is? (1-10)
- 8
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 3: Isle of Alduin
2.How difficult did you find the scenario? (1-10)
- 7
3.How clear did you find the scenario objectives?
- Scenario objectives were clear.
4.How clear and interesting did you find the dialog and storyline of the scenario?
- The dialog is getting better...
5.What were your major challenges in meeting the objectives of the scenario?
- having assembled two reasonably powerful forces on each side of the lake
6.How fun do you think the scenario is? (1-10)
- 8-9
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 4: Bay of Pearls
2.How difficult did you find the scenario? (1-10)
- 8
3.How clear did you find the scenario objectives?
- Scenario objectives were clear.
4.How clear and interesting did you find the dialog and storyline of the scenario?
- Nice story...
5.What were your major challenges in meeting the objectives of the scenario?
- None.
6.How fun do you think the scenario is? (1-10)
- 9
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 5A: Muff Malal's Peninsula
2.How difficult did you find the scenario? (1-10)
- 6
3.How clear did you find the scenario objectives?
- Scenario objectives were clear.
4.How clear and interesting did you find the dialog and storyline of the scenario?
- Very interesting :-bd
5.What were your major challenges in meeting the objectives of the scenario?
- None.
6.How fun do you think the scenario is? (1-10)
- 9 - easier and more relaxing
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 5B: Isle of the Damned
2.How difficult did you find the scenario? (1-10)
- 8
3.How clear did you find the scenario objectives?
- The objectives were clear
4.How clear and interesting did you find the dialog and storyline of the scenario?
- Very nice....mermen, undead, mages
5.What were your major challenges in meeting the objectives of the scenario?
- Those undead units.
6.How fun do you think the scenario is? (1-10)
- 7
7.What, if any, are changes you would have made to the scenario to make it more fun?
- I would improve the graphics
8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- No
Scenario 6: The Siege of Elensefar
Scenario 7: Crossroads
Scenario 8: The Princess of Wesnoth
Scenario 9: The Valley of Death
Scenario 10: Gryphon Mountain
Scenario 11: The Ford of Abez
Scenario 12: Northern Winter
Scenario 13: The Dwarven Doors
Scenario 14: Plunging into the Darkness
Scenario 15: The Lost General
Scenario 16: Hasty Alliance
Scenario 17: The Sceptre of Fire
Scenario 18: A Choice Must Be Made
Scenario 19A: Snow Plains
Scenario 19B: Swamp of Dread
Scenario 19C: The Cliffs of Thoria
Scenario 20A: Home of the North Elves
Scenario 20B: Underground Channels
Scenario 21: The Elven Council
Cut-scene. Working ok...Nice storyline.