Difference between revisions of "GCI/Playtesting/Under the Burning Suns/Normal"
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− | + | <b>Errors:</B><br> | |
+ | <b>Sentence Mistakes:</B><br> | ||
− | + | First Scenario:<br> | |
+ | Nym:Yes <U>come</u> out.The storm has<U> already</u> passed.<br> | ||
+ | Vecnu:I <u>do not know</U> what they are,but more <u>of them</u> seem to be emerging from craters.<br> | ||
− | I | + | Third Scenario:<br> |
+ | Kaleh: As <u>tired I was</u><br> | ||
+ | |||
+ | Fifth Scenario:<br> | ||
+ | Kaleh: This seemed as <u>an</u> alien environment<br> | ||
+ | |||
+ | Sixth Scenario:<br> | ||
+ | Dwarf: I have made <u>my</u> boys mine the end of the tunnel<br> | ||
+ | |||
+ | Eight Scenario:<br> | ||
+ | Troll Avenger: Foul elves you <u>have</u> not escaped <u>from</u> us yet<br> | ||
+ | |||
+ | Ninth Scenario:<br> | ||
+ | Esanoo: I <U>am</u> sure <u>and</u> will look forward to this<br> | ||
+ | |||
+ | Tenth Scenario:<br> | ||
+ | Melusand: She <U>is always</U> looking for new followers><br><hr> | ||
+ | |||
+ | Link to bug report:https://gna.org/bugs/index.php?17351<hr> | ||
+ | <B>Questions:</b><br> | ||
+ | |||
+ | <b>First Scenario</B><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Finding Elves<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:8<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <B>Second Scenario</B><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Reaching the Pinnacle Rock <br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Third Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Not losing villages<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fourth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Reaching the exit tunnel<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:8<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fifth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Exploring the underground<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Sixth Scenario</B><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Killing Troll leader<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Seventh Scenario</B><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Escaping from the caves<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Eight Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Rescuing merfolk<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:8<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Ninth Scenario</b> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Not letting anybody to get killed<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Tenth Scenario</b> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.3<br> | ||
+ | |||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | |||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | |||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating the Yechnagoth<br> | ||
+ | |||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | |||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | |||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br> | ||
+ | Ans:Yes if the Kaleh died,I was forced to restart the scenario<br> | ||
+ | |||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> |
Revision as of 07:29, 19 December 2010
Errors:
Sentence Mistakes:
First Scenario:
Nym:Yes come out.The storm has already passed.
Vecnu:I do not know what they are,but more of them seem to be emerging from craters.
Third Scenario:
Kaleh: As tired I was
Fifth Scenario:
Kaleh: This seemed as an alien environment
Sixth Scenario:
Dwarf: I have made my boys mine the end of the tunnel
Eight Scenario:
Troll Avenger: Foul elves you have not escaped from us yet
Ninth Scenario:
Esanoo: I am sure and will look forward to this
Tenth Scenario:
Melusand: She is always looking for new followers>
Link to bug report:https://gna.org/bugs/index.php?17351
Questions:
First Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:4
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Finding Elves
(6) How fun do you think the scenario is? (1-10)
Ans:8
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Second Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:3
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Reaching the Pinnacle Rock
(6) How fun do you think the scenario is? (1-10)
Ans:6
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Third Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:5
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not losing villages
(6) How fun do you think the scenario is? (1-10)
Ans:6
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fourth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:4
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Reaching the exit tunnel
(6) How fun do you think the scenario is? (1-10)
Ans:8
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fifth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:5
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Exploring the underground
(6) How fun do you think the scenario is? (1-10)
Ans:6
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Sixth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:4
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Killing Troll leader
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Seventh Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:5
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Escaping from the caves
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Eight Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:4
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Rescuing merfolk
(6) How fun do you think the scenario is? (1-10)
Ans:8
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Ninth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting anybody to get killed
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Tenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the Yechnagoth
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented