GCI/Playtesting/Delfadors Memours/Normal: Difference between revisions
From The Battle for Wesnoth Wiki
< GCI | Playtesting
Created page with '(to be filled out by playtester)' |
setup page and first 3 scenarios |
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(to be | = WORK IN PROGRESS = | ||
== Preamble == | |||
[http://wiki.wesnoth.org/GCI/Playtesting]: | |||
<blockquote> | |||
#What difficulty levels and what version of Wesnoth have you played the scenario on? | |||
#How difficult did you find the scenario? (1-10) | |||
#How clear did you find the scenario objectives? | |||
#How clear and interesting did you find the dialog and storyline of the scenario? | |||
#What were your major challenges in meeting the objectives of the scenario? | |||
#How fun do you think the scenario is? (1-10) | |||
#What, if any, are changes you would have made to the scenario to make it more fun? | |||
#Was there any event that caused you to lose the game and forced you to reload or restart the scenario? | |||
#If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | |||
</blockquote> | |||
== Scenario 1: Overture == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
#N/A | |||
#N/A | |||
#A very impressive introduction. I am fascinated to see how this campaign continues, it is very engaging. | |||
#N/A | |||
#N/A | |||
#N/A | |||
#N/A | |||
#WML is clear. | |||
== Scenario 2: The Valley Belongs to Me == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
#Difficulty: 8. This was a very tricky level. | |||
#Objectives were clear. | |||
#Storyline was satisfactory. | |||
#The biggest challenge seems to be the first two nights. TOD has a much larger effect on humans than the elves I'm used to, and I got easily overwealmed the first two games. | |||
#Fun: 2. | |||
#I found this scenario a bit too difficult to be the first (real) scenario, and I think the player could be given slightly more gold to start off with. That said, I usually play on easy so this suggestion should be taken with a grain of salt. | |||
#Delfador died. Given that he becomes a great mage he becomes in the future, I overestimated his strength and got him killed several times. | |||
#The code is clear. | |||
== Scenario 3: The Road to Weldyn == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
#Difficulty: 5. Easier than the first scenario since now you have wide open fields for your horsemen. | |||
#Clear objectives. | |||
#Storyline is still good, I'm interested to know what happens next. | |||
#The first nights are still a challenge if you're not careful. | |||
#Fun: 3. | |||
#No changes needed. | |||
#None. | |||
#The WML is good; the comments make it especially obvious what each section does. | |||
== Scenario 4: Leollyn == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
# | |||
# | |||
# | |||
# | |||
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== Scenario 5: Council in Weldyn == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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# | |||
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== Scenario 6: Swamps of Illuven == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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# | |||
# | |||
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== Scenario 7: Night in the Swamp == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 8: Ur-ThoroDor == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 9: Houses of the Dead == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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== Scenario 10: The Gate Between Worlds == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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# | |||
# | |||
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# | |||
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== Scenario 11: Wasteland == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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# | |||
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== Scenario 12: Terror at the Ford of Parthyn == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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== Scenario 13: The Return of Trouble == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 14: Shadows == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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== Scenario 15: Save the King == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 16: Dark Sky Over Weldyn == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 17: A New Ally == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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# | |||
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== Scenario 18: The Portal of Doom == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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# | |||
# | |||
# | |||
# | |||
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== Scenario 19: Showdown in the Northern Swamp == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
# | |||
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# | |||
# | |||
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== Scenario 20: Prince of Wesnoth == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 21: Clash at the Manor == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Scenario 22: Face of the Enemy == | |||
#Version 1.9.2. Mage (Normal) Difficulty. | |||
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== Summary == | |||
Revision as of 04:52, 7 December 2010
WORK IN PROGRESS
Preamble
[1]:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
- How difficult did you find the scenario? (1-10)
- How clear did you find the scenario objectives?
- How clear and interesting did you find the dialog and storyline of the scenario?
- What were your major challenges in meeting the objectives of the scenario?
- How fun do you think the scenario is? (1-10)
- What, if any, are changes you would have made to the scenario to make it more fun?
- Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Scenario 1: Overture
- Version 1.9.2. Mage (Normal) Difficulty.
- N/A
- N/A
- A very impressive introduction. I am fascinated to see how this campaign continues, it is very engaging.
- N/A
- N/A
- N/A
- N/A
- WML is clear.
Scenario 2: The Valley Belongs to Me
- Version 1.9.2. Mage (Normal) Difficulty.
- Difficulty: 8. This was a very tricky level.
- Objectives were clear.
- Storyline was satisfactory.
- The biggest challenge seems to be the first two nights. TOD has a much larger effect on humans than the elves I'm used to, and I got easily overwealmed the first two games.
- Fun: 2.
- I found this scenario a bit too difficult to be the first (real) scenario, and I think the player could be given slightly more gold to start off with. That said, I usually play on easy so this suggestion should be taken with a grain of salt.
- Delfador died. Given that he becomes a great mage he becomes in the future, I overestimated his strength and got him killed several times.
- The code is clear.
Scenario 3: The Road to Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
- Difficulty: 5. Easier than the first scenario since now you have wide open fields for your horsemen.
- Clear objectives.
- Storyline is still good, I'm interested to know what happens next.
- The first nights are still a challenge if you're not careful.
- Fun: 3.
- No changes needed.
- None.
- The WML is good; the comments make it especially obvious what each section does.
Scenario 4: Leollyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 5: Council in Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 6: Swamps of Illuven
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 7: Night in the Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 8: Ur-ThoroDor
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 9: Houses of the Dead
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 10: The Gate Between Worlds
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 11: Wasteland
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 12: Terror at the Ford of Parthyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 13: The Return of Trouble
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 14: Shadows
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 15: Save the King
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 16: Dark Sky Over Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 17: A New Ally
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 18: The Portal of Doom
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 19: Showdown in the Northern Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 20: Prince of Wesnoth
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 21: Clash at the Manor
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 22: Face of the Enemy
- Version 1.9.2. Mage (Normal) Difficulty.
Summary
This page was last edited on 7 December 2010, at 04:52.