Difference between revisions of "GCI/Playtesting/Delfadors Memours/Normal"
From The Battle for Wesnoth Wiki
< GCI | Playtesting
(Created page with '(to be filled out by playtester)') |
(setup page and first 3 scenarios) |
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− | (to be | + | = WORK IN PROGRESS = |
+ | |||
+ | == Preamble == | ||
+ | [http://wiki.wesnoth.org/GCI/Playtesting]: | ||
+ | <blockquote> | ||
+ | #What difficulty levels and what version of Wesnoth have you played the scenario on? | ||
+ | #How difficult did you find the scenario? (1-10) | ||
+ | #How clear did you find the scenario objectives? | ||
+ | #How clear and interesting did you find the dialog and storyline of the scenario? | ||
+ | #What were your major challenges in meeting the objectives of the scenario? | ||
+ | #How fun do you think the scenario is? (1-10) | ||
+ | #What, if any, are changes you would have made to the scenario to make it more fun? | ||
+ | #Was there any event that caused you to lose the game and forced you to reload or restart the scenario? | ||
+ | #If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | ||
+ | </blockquote> | ||
+ | |||
+ | |||
+ | == Scenario 1: Overture == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | #N/A | ||
+ | #N/A | ||
+ | #A very impressive introduction. I am fascinated to see how this campaign continues, it is very engaging. | ||
+ | #N/A | ||
+ | #N/A | ||
+ | #N/A | ||
+ | #N/A | ||
+ | #WML is clear. | ||
+ | |||
+ | |||
+ | == Scenario 2: The Valley Belongs to Me == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | #Difficulty: 8. This was a very tricky level. | ||
+ | #Objectives were clear. | ||
+ | #Storyline was satisfactory. | ||
+ | #The biggest challenge seems to be the first two nights. TOD has a much larger effect on humans than the elves I'm used to, and I got easily overwealmed the first two games. | ||
+ | #Fun: 2. | ||
+ | #I found this scenario a bit too difficult to be the first (real) scenario, and I think the player could be given slightly more gold to start off with. That said, I usually play on easy so this suggestion should be taken with a grain of salt. | ||
+ | #Delfador died. Given that he becomes a great mage he becomes in the future, I overestimated his strength and got him killed several times. | ||
+ | #The code is clear. | ||
+ | |||
+ | == Scenario 3: The Road to Weldyn == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | #Difficulty: 5. Easier than the first scenario since now you have wide open fields for your horsemen. | ||
+ | #Clear objectives. | ||
+ | #Storyline is still good, I'm interested to know what happens next. | ||
+ | #The first nights are still a challenge if you're not careful. | ||
+ | #Fun: 3. | ||
+ | #No changes needed. | ||
+ | #None. | ||
+ | #The WML is good; the comments make it especially obvious what each section does. | ||
+ | |||
+ | == Scenario 4: Leollyn == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 5: Council in Weldyn == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 6: Swamps of Illuven == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 7: Night in the Swamp == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 8: Ur-ThoroDor == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 9: Houses of the Dead == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 10: The Gate Between Worlds == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 11: Wasteland == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 12: Terror at the Ford of Parthyn == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 13: The Return of Trouble == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 14: Shadows == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 15: Save the King == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 16: Dark Sky Over Weldyn == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 17: A New Ally == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 18: The Portal of Doom == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 19: Showdown in the Northern Swamp == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 20: Prince of Wesnoth == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 21: Clash at the Manor == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Scenario 22: Face of the Enemy == | ||
+ | |||
+ | #Version 1.9.2. Mage (Normal) Difficulty. | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | # | ||
+ | |||
+ | == Summary == |
Revision as of 04:52, 7 December 2010
Contents
- 1 WORK IN PROGRESS
- 1.1 Preamble
- 1.2 Scenario 1: Overture
- 1.3 Scenario 2: The Valley Belongs to Me
- 1.4 Scenario 3: The Road to Weldyn
- 1.5 Scenario 4: Leollyn
- 1.6 Scenario 5: Council in Weldyn
- 1.7 Scenario 6: Swamps of Illuven
- 1.8 Scenario 7: Night in the Swamp
- 1.9 Scenario 8: Ur-ThoroDor
- 1.10 Scenario 9: Houses of the Dead
- 1.11 Scenario 10: The Gate Between Worlds
- 1.12 Scenario 11: Wasteland
- 1.13 Scenario 12: Terror at the Ford of Parthyn
- 1.14 Scenario 13: The Return of Trouble
- 1.15 Scenario 14: Shadows
- 1.16 Scenario 15: Save the King
- 1.17 Scenario 16: Dark Sky Over Weldyn
- 1.18 Scenario 17: A New Ally
- 1.19 Scenario 18: The Portal of Doom
- 1.20 Scenario 19: Showdown in the Northern Swamp
- 1.21 Scenario 20: Prince of Wesnoth
- 1.22 Scenario 21: Clash at the Manor
- 1.23 Scenario 22: Face of the Enemy
- 1.24 Summary
WORK IN PROGRESS
Preamble
[1]:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
- How difficult did you find the scenario? (1-10)
- How clear did you find the scenario objectives?
- How clear and interesting did you find the dialog and storyline of the scenario?
- What were your major challenges in meeting the objectives of the scenario?
- How fun do you think the scenario is? (1-10)
- What, if any, are changes you would have made to the scenario to make it more fun?
- Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Scenario 1: Overture
- Version 1.9.2. Mage (Normal) Difficulty.
- N/A
- N/A
- A very impressive introduction. I am fascinated to see how this campaign continues, it is very engaging.
- N/A
- N/A
- N/A
- N/A
- WML is clear.
Scenario 2: The Valley Belongs to Me
- Version 1.9.2. Mage (Normal) Difficulty.
- Difficulty: 8. This was a very tricky level.
- Objectives were clear.
- Storyline was satisfactory.
- The biggest challenge seems to be the first two nights. TOD has a much larger effect on humans than the elves I'm used to, and I got easily overwealmed the first two games.
- Fun: 2.
- I found this scenario a bit too difficult to be the first (real) scenario, and I think the player could be given slightly more gold to start off with. That said, I usually play on easy so this suggestion should be taken with a grain of salt.
- Delfador died. Given that he becomes a great mage he becomes in the future, I overestimated his strength and got him killed several times.
- The code is clear.
Scenario 3: The Road to Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
- Difficulty: 5. Easier than the first scenario since now you have wide open fields for your horsemen.
- Clear objectives.
- Storyline is still good, I'm interested to know what happens next.
- The first nights are still a challenge if you're not careful.
- Fun: 3.
- No changes needed.
- None.
- The WML is good; the comments make it especially obvious what each section does.
Scenario 4: Leollyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 5: Council in Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 6: Swamps of Illuven
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 7: Night in the Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 8: Ur-ThoroDor
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 9: Houses of the Dead
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 10: The Gate Between Worlds
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 11: Wasteland
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 12: Terror at the Ford of Parthyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 13: The Return of Trouble
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 14: Shadows
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 15: Save the King
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 16: Dark Sky Over Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 17: A New Ally
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 18: The Portal of Doom
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 19: Showdown in the Northern Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 20: Prince of Wesnoth
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 21: Clash at the Manor
- Version 1.9.2. Mage (Normal) Difficulty.
Scenario 22: Face of the Enemy
- Version 1.9.2. Mage (Normal) Difficulty.