Difference between revisions of "GCI/Playtesting/Legend of Wesmere/Normal"
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First to tell i'm from Bulgaria . In the instalation progress when the installer asks me to choose a language and I say "english" half of the speech and the interface is converted to bulgarian. It can be fixed by personaly selecting the language after the instalation. | First to tell i'm from Bulgaria . In the instalation progress when the installer asks me to choose a language and I say "english" half of the speech and the interface is converted to bulgarian. It can be fixed by personaly selecting the language after the instalation. | ||
− | The second thing is the difficulty. I'm playing on Normal but it feels like Hard mode | + | The second thing is the difficulty. I'm playing on Normal but it feels like Hard mode. |
− | + | Scenario 1 is ok: no bugs just a little too hard. | |
+ | |||
+ | Scenario 2 is ok: no bugs the carryover is fine. | ||
+ | |||
+ | Scenario 3 is ok: no bugs the carryover is fine. | ||
+ | |||
+ | Scenario 4 bug: It is like there is no human player and the computer is playing on his own. | ||
Just found a new one : Units always hit the first defined dmg (if dmg is 5-2 it will always hit 5,if dmg is 2-3 uints will always hit 2, and so on). | Just found a new one : Units always hit the first defined dmg (if dmg is 5-2 it will always hit 5,if dmg is 2-3 uints will always hit 2, and so on). | ||
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This is for now I'll update it if i find something new. | This is for now I'll update it if i find something new. |
Revision as of 18:54, 2 December 2010
First to tell i'm from Bulgaria . In the instalation progress when the installer asks me to choose a language and I say "english" half of the speech and the interface is converted to bulgarian. It can be fixed by personaly selecting the language after the instalation.
The second thing is the difficulty. I'm playing on Normal but it feels like Hard mode.
Scenario 1 is ok: no bugs just a little too hard.
Scenario 2 is ok: no bugs the carryover is fine.
Scenario 3 is ok: no bugs the carryover is fine.
Scenario 4 bug: It is like there is no human player and the computer is playing on his own.
Just found a new one : Units always hit the first defined dmg (if dmg is 5-2 it will always hit 5,if dmg is 2-3 uints will always hit 2, and so on).
This is for now I'll update it if i find something new.