GCI/Playtesting/Dead Water/Beginner: Difference between revisions
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(to | Campaign: Dead Water | ||
Difficulty: Beginner | |||
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1: No bugs. | |||
Suggestion for improvement: Decrease the undead numbers when they capture a village. | |||
Reason: The undead are too fast growin and you can only win if you attack directly. | |||
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Level 2: If you kill all the enemies and you don't level up you can't continue the campaign. | |||
Suggestion for improvement: If you kill the enemies instanly win the campaign | |||
Reason: If you level up and escape it is OK. | |||
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Level 3:No bugs. | |||
Suggestion for improvement: Add more wolfs. | |||
Reason: It will be more fun to play this level. | |||
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Level 4:No bugs. | |||
Suggestion for improvement: This level is too hard , add some more prisoner that you have to rescue and it will be cool if they are all dragons! | |||
Add 1 more dragon in the down castle , 1 in the middle caste , 1 in the up castle and replace the bandit with a dragon. | |||
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Level 5:In debug mod in first move if you kill all the undead you will never win | |||
Suggestion for improvement: The king Kai Krellis when attack a undead he only heal them because he is low level and do low dmg.Lower the life drain rate all undead have. | |||
Reason: Main character is stupid to be useless. | |||
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Level 6: No bugs. | |||
Suggestion for improvement: No. | |||
Reason: Nice level | |||
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Level 7: No bugs. | |||
Suggestion for improvement: No. | |||
Reason: Cool level. | |||
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Level 8: No bugs. | |||
Suggestion for improvement: When you talk to the witch Tuegea - make something to choose. | |||
Reason: You don't do nothing. | |||
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Level 9: No bugs. | |||
Suggestion for improvement: No. | |||
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Level 10: No bugs. | |||
Suggestion for improvement: No. | |||
Reason: For me this level is the best level in mu campaign. | |||
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Level 11: No bugs. | |||
Suggestion for improvement: Make her ask do you want her for the final level. | |||
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Level 12(final level): No bugs. | |||
Suggestion for improvement:No. | |||
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Other Suggestions: | |||
1)Double click unit auto focus. | |||
2)Make button next to the End Turn : The button will skip the the enemy animation turn | |||
Reason: In 1vs3 game is boring to wait all the computer to finish. | |||
// | |||
Thanks for the good game i really loved it :) | |||
Revision as of 23:23, 30 November 2010
Campaign: Dead Water Difficulty: Beginner // 1: No bugs. Suggestion for improvement: Decrease the undead numbers when they capture a village. Reason: The undead are too fast growin and you can only win if you attack directly. // Level 2: If you kill all the enemies and you don't level up you can't continue the campaign. Suggestion for improvement: If you kill the enemies instanly win the campaign Reason: If you level up and escape it is OK. // Level 3:No bugs. Suggestion for improvement: Add more wolfs. Reason: It will be more fun to play this level. // Level 4:No bugs. Suggestion for improvement: This level is too hard , add some more prisoner that you have to rescue and it will be cool if they are all dragons! Add 1 more dragon in the down castle , 1 in the middle caste , 1 in the up castle and replace the bandit with a dragon. // Level 5:In debug mod in first move if you kill all the undead you will never win Suggestion for improvement: The king Kai Krellis when attack a undead he only heal them because he is low level and do low dmg.Lower the life drain rate all undead have. Reason: Main character is stupid to be useless. // Level 6: No bugs. Suggestion for improvement: No. Reason: Nice level // Level 7: No bugs. Suggestion for improvement: No. Reason: Cool level. // Level 8: No bugs. Suggestion for improvement: When you talk to the witch Tuegea - make something to choose. Reason: You don't do nothing. // Level 9: No bugs. Suggestion for improvement: No. // Level 10: No bugs. Suggestion for improvement: No. Reason: For me this level is the best level in mu campaign. // Level 11: No bugs. Suggestion for improvement: Make her ask do you want her for the final level. // Level 12(final level): No bugs. Suggestion for improvement:No. // Other Suggestions: 1)Double click unit auto focus. 2)Make button next to the End Turn : The button will skip the the enemy animation turn Reason: In 1vs3 game is boring to wait all the computer to finish. // Thanks for the good game i really loved it :)