Difference between revisions of "GCI/Playtesting/Liberty/Easy"
From The Battle for Wesnoth Wiki
< GCI | Playtesting
m (Created page with '(to be filled out by playtester)') |
(setting up page) |
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− | (to be | + | = WORK IN PROGRESS = |
+ | |||
+ | == Preamble == | ||
+ | |||
+ | http://wiki.wesnoth.org/GCI/Playtesting | ||
+ | |||
+ | For reference purposes: | ||
+ | <blockquote> | ||
+ | #What difficulty levels and what version of Wesnoth have you played the scenario on? | ||
+ | #How difficult did you find the scenario? (1-10) | ||
+ | #How clear did you find the scenario objectives? | ||
+ | #How clear and interesting did you find the dialog and storyline of the scenario? | ||
+ | #What were your major challenges in meeting the objectives of the scenario? | ||
+ | #How fun do you think the scenario is? (1-10) | ||
+ | #What, if any, are changes you would have made to the scenario to make it more fun? | ||
+ | #Was there any event that caused you to lose the game and forced you to reload or restart the scenario? | ||
+ | #If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | ||
+ | </blockquote> | ||
+ | |||
+ | == Scenario 1: The Raid == | ||
+ | == Scenario 2: Civil Disobedience == | ||
+ | == Scenario 3: A Strategy of Hope == | ||
+ | == Scenario 4: Unlawful Orders == | ||
+ | == Scenario 5: Hide and Seek == | ||
+ | == Scenario 6: The Grey Woods == | ||
+ | == Scenario 7: The Hunters == | ||
+ | == Scenario 8: Glory == |
Revision as of 01:33, 30 November 2010
Contents
WORK IN PROGRESS
Preamble
http://wiki.wesnoth.org/GCI/Playtesting
For reference purposes:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
- How difficult did you find the scenario? (1-10)
- How clear did you find the scenario objectives?
- How clear and interesting did you find the dialog and storyline of the scenario?
- What were your major challenges in meeting the objectives of the scenario?
- How fun do you think the scenario is? (1-10)
- What, if any, are changes you would have made to the scenario to make it more fun?
- Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?