Difference between revisions of "Campaign/Forgotten Legacy/Bloodborn Chieftain"
From The Battle for Wesnoth Wiki
(Updated unit with recent changes) |
|||
Line 1: | Line 1: | ||
<pre> | <pre> | ||
+ | #textdomain wesnoth-Forgotten_Legacy | ||
+ | [unit] | ||
+ | id=Bloodborn Chieftain | ||
+ | name= _ "Bloodborn Chieftain" | ||
+ | race=lizard | ||
+ | image=bloodborn-chief.png | ||
+ | hitpoints=40 | ||
+ | movement_type=lizard | ||
+ | movement=7 | ||
+ | experience=90 | ||
+ | level=2 | ||
+ | alignment=chaotic | ||
+ | advanceto=Bloodchosen | ||
+ | cost=140 | ||
+ | usage=fighter | ||
+ | unit_description= _ "When Bloodborns have proved themselves in battle the tribe will give them one last test; They must hunt down the old chief and kill him bare-handed as a sign of prowess. If they make it out alive, they become the tribe's new chief. Tribes led by bloodborn are always the most powerful and influential. | ||
− | + | "+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_LEADERSHIP} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | die_sound=hiss-die.wav | |
− | + | {DEFENSE_ANIM "Saurian_Brave/bloodborn-chief.png" "bloodborn-chief.png" hiss.wav } | |
− | + | [abilities] | |
− | + | {ABILITY_SKIRMISHER} | |
− | + | {ABILITY_LEADERSHIP_LEVEL_2} | |
− | + | [/abilities] | |
− | + | [attack] | |
− | + | name=pole-axe | |
− | + | description=_"pole-axe" | |
− | + | range=melee | |
− | + | type=blade | |
− | + | damage=8 | |
− | + | number=4 | |
− | + | icon=attacks/axe.png | |
− | + | [/attack] | |
− | + | [attack] | |
− | + | name=bite | |
− | + | description=_"poison bite" | |
− | + | range=melee | |
− | + | icon=attacks/fangs.png | |
− | + | damage=13 | |
− | + | number=1 | |
− | + | special=poison | |
− | + | [/attack] | |
− | + | [attack_anim] | |
− | + | [attack_filter] | |
− | + | name=pole-axe | |
− | + | range=melee | |
− | + | [/attack_filter] | |
− | + | [frame] | |
− | + | begin=-150 | |
− | + | end=-100 | |
− | + | image="bloodborn-chief.png" | |
− | + | [/frame] | |
− | + | [if] | |
− | + | hits=no | |
− | + | [frame] | |
− | + | sound=spear-miss.ogg | |
− | + | begin=-100 | |
− | + | end=50 | |
− | + | image="bloodborn-chief.png" | |
− | + | [/frame] | |
− | + | [/if] | |
− | + | [else] | |
− | + | hits=yes | |
− | + | [frame] | |
− | + | sound=axe.ogg | |
− | + | begin=-100 | |
+ | end=50 | ||
+ | image="bloodborn-chief.png" | ||
+ | [/frame] | ||
+ | [/else] | ||
+ | [frame] | ||
+ | begin=50 | ||
+ | end=100 | ||
+ | image="bloodborn-chief.png" | ||
+ | [/frame] | ||
+ | [/attack_anim] | ||
+ | [attack_anim] | ||
+ | [attack_filter] | ||
+ | name=bite | ||
+ | range=melee | ||
+ | [/attack_filter] | ||
+ | [frame] | ||
+ | begin=-150 | ||
+ | end=-100 | ||
+ | image="bloodborn-chief.png" | ||
+ | [/frame] | ||
+ | [if] | ||
+ | hits=no | ||
+ | [frame] | ||
+ | begin=-100 | ||
+ | end=50 | ||
+ | image="bloodborn-chief.png" | ||
+ | sound={SOUND_LIST:MISS} | ||
+ | [/frame] | ||
+ | [/if] | ||
+ | [else] | ||
+ | hits=yes | ||
+ | [frame] | ||
+ | sound=bite.ogg | ||
+ | begin=-100 | ||
+ | end=50 | ||
+ | image="bloodborn-chief.png" | ||
+ | [/frame] | ||
+ | [/else] | ||
+ | [frame] | ||
+ | begin=50 | ||
+ | end=100 | ||
+ | image="bloodborn-chief.png" | ||
+ | [/frame] | ||
+ | [/attack_anim] | ||
[/unit] | [/unit] | ||
</pre> | </pre> |
Revision as of 17:27, 29 January 2008
#textdomain wesnoth-Forgotten_Legacy [unit] id=Bloodborn Chieftain name= _ "Bloodborn Chieftain" race=lizard image=bloodborn-chief.png hitpoints=40 movement_type=lizard movement=7 experience=90 level=2 alignment=chaotic advanceto=Bloodchosen cost=140 usage=fighter unit_description= _ "When Bloodborns have proved themselves in battle the tribe will give them one last test; They must hunt down the old chief and kill him bare-handed as a sign of prowess. If they make it out alive, they become the tribe's new chief. Tribes led by bloodborn are always the most powerful and influential. "+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_LEADERSHIP} die_sound=hiss-die.wav {DEFENSE_ANIM "Saurian_Brave/bloodborn-chief.png" "bloodborn-chief.png" hiss.wav } [abilities] {ABILITY_SKIRMISHER} {ABILITY_LEADERSHIP_LEVEL_2} [/abilities] [attack] name=pole-axe description=_"pole-axe" range=melee type=blade damage=8 number=4 icon=attacks/axe.png [/attack] [attack] name=bite description=_"poison bite" range=melee icon=attacks/fangs.png damage=13 number=1 special=poison [/attack] [attack_anim] [attack_filter] name=pole-axe range=melee [/attack_filter] [frame] begin=-150 end=-100 image="bloodborn-chief.png" [/frame] [if] hits=no [frame] sound=spear-miss.ogg begin=-100 end=50 image="bloodborn-chief.png" [/frame] [/if] [else] hits=yes [frame] sound=axe.ogg begin=-100 end=50 image="bloodborn-chief.png" [/frame] [/else] [frame] begin=50 end=100 image="bloodborn-chief.png" [/frame] [/attack_anim] [attack_anim] [attack_filter] name=bite range=melee [/attack_filter] [frame] begin=-150 end=-100 image="bloodborn-chief.png" [/frame] [if] hits=no [frame] begin=-100 end=50 image="bloodborn-chief.png" sound={SOUND_LIST:MISS} [/frame] [/if] [else] hits=yes [frame] sound=bite.ogg begin=-100 end=50 image="bloodborn-chief.png" [/frame] [/else] [frame] begin=50 end=100 image="bloodborn-chief.png" [/frame] [/attack_anim] [/unit]