Difference between revisions of "Campaign/Forgotten Legacy/Saurian Warrior"
From The Battle for Wesnoth Wiki
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<pre> | <pre> | ||
| + | #textdomain wesnoth-Forgotten_Legacy | ||
| + | |||
[unit] | [unit] | ||
| − | id=Saurian Warrior alt | + | |
| − | name= _ "Saurian Warrior" | + | id=Saurian Warrior alt |
| − | race=lizard | + | |
| − | image=" | + | name= _ "Saurian Warrior" |
| − | + | ||
| − | profile=portraits/saurian-ambusher.png | + | race=lizard |
| − | hitpoints=32 | + | |
| − | movement_type=lizard | + | image="units/saurians/ambusher.png" |
| − | movement=7 | + | |
| − | experience=60 | + | profile=portraits/saurian-ambusher.png |
| − | level=2 | + | |
| − | alignment=chaotic | + | hitpoints=32 |
| − | advanceto=Saurian Stalker | + | |
| − | undead_variation=saurian | + | movement_type=lizard |
| − | cost=28 | + | |
| − | usage=scout | + | movement=7 |
| − | unit_description= _ "The warriors of the saurians are not what most opponents are used to fight, but they are effective nonetheless. Many an tired opponent has thought to retreat from the battlefield only to find a saurian waiting for him to let his guard down. A Warrior who has seen many battles has the knowledge to become a stalker." | + | |
| − | + | experience=60 | |
| − | + | ||
| − | + | level=2 | |
| − | + | ||
| − | + | alignment=chaotic | |
| − | + | ||
| − | + | advanceto=Saurian Stalker | |
| − | + | ||
| − | + | undead_variation=saurian | |
| − | + | ||
| − | + | cost=28 | |
| − | + | ||
| − | + | usage=scout | |
| − | + | ||
| − | + | unit_description= _ "The warriors of the saurians are not what most opponents are used to fight, but they are effective nonetheless. Many an tired opponent has thought to retreat from the battlefield only to find a saurian waiting for him to let his guard down. A Warrior who has seen many battles has the knowledge to become a stalker. | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | "+{SPECIAL_NOTES_SKIRMISHER} | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | die_sound=hiss-die.wav | |
| − | + | ||
| − | + | {DEFENSE_ANIM "units/saurians/ambusher-defend.png" "units/saurians/ambusher.png" hiss-hit.wav } | |
| − | + | ||
| − | + | [abilities] | |
| − | + | ||
| − | + | {ABILITY_SKIRMISHER} | |
| − | + | ||
| − | + | [/abilities] | |
| − | + | ||
| − | + | [attack] | |
| − | + | ||
| − | + | name=spear | |
| − | + | ||
| − | + | description=_"spear" | |
| − | + | ||
| − | + | range=melee | |
| − | + | ||
| − | + | type=pierce | |
| − | + | ||
| − | + | damage=6 | |
| − | + | ||
| − | + | number=4 | |
| − | + | ||
| − | + | icon=attacks/spear.png | |
| − | + | ||
| − | + | [/attack] | |
| − | + | ||
| − | + | [attack] | |
| − | + | ||
| + | name=spear | ||
| + | |||
| + | description=_"spear throw" | ||
| + | |||
| + | range=ranged | ||
| + | |||
| + | type=pierce | ||
| + | |||
| + | damage=6 | ||
| + | |||
| + | number=2 | ||
| + | |||
| + | icon=attacks/spear.png | ||
| + | |||
| + | [/attack] | ||
| + | |||
| + | [attack_anim] | ||
| + | [attack_filter] | ||
| + | name=spear | ||
| + | range=ranged | ||
| + | [/attack_filter] | ||
| + | [missile_frame] | ||
| + | begin=-150 | ||
| + | end=0 | ||
| + | image="projectiles/spear-n.png" | ||
| + | image_diagonal="projectiles/spear-ne.png" | ||
| + | [/missile_frame] | ||
| + | [frame] | ||
| + | begin=-225 | ||
| + | end=-175 | ||
| + | image="units/saurians/ambusher-ranged-1.png" | ||
| + | [/frame] | ||
| + | [frame] | ||
| + | begin=-175 | ||
| + | end=-100 | ||
| + | image="units/saurians/ambusher-ranged-2.png" | ||
| + | sound={SOUND_LIST:THROW} | ||
| + | [/frame] | ||
| + | [if] | ||
| + | hits=yes | ||
| + | [frame] | ||
| + | sound=spear.ogg | ||
| + | begin=-100 | ||
| + | end=0 | ||
| + | image="units/saurians/ambusher-ranged-3.png" | ||
| + | [/frame] | ||
| + | [/if] | ||
| + | [else] | ||
| + | hits=no | ||
| + | [frame] | ||
| + | begin=-100 | ||
| + | end=0 | ||
| + | image="units/saurians/ambusher-ranged-3.png" | ||
| + | [/frame] | ||
| + | [/else] | ||
| + | [frame] | ||
| + | begin=0 | ||
| + | end=50 | ||
| + | image="units/saurians/ambusher-attack1.png" | ||
| + | [/frame] | ||
| + | [/attack_anim] | ||
| + | [attack_anim] | ||
| + | [attack_filter] | ||
| + | name=spear | ||
| + | range=melee | ||
| + | [/attack_filter] | ||
| + | [frame] | ||
| + | begin=-150 | ||
| + | end=-100 | ||
| + | image="units/saurians/ambusher-attack1.png" | ||
| + | [/frame] | ||
| + | [if] | ||
| + | hits=yes | ||
| + | [frame] | ||
| + | begin=-100 | ||
| + | end=50 | ||
| + | image="units/saurians/ambusher-attack2.png" | ||
| + | sound=spear.ogg | ||
| + | [/frame] | ||
| + | [/if] | ||
| + | [else] | ||
| + | hits=no | ||
| + | [frame] | ||
| + | begin=-100 | ||
| + | end=50 | ||
| + | image="units/saurians/ambusher-attack2.png" | ||
| + | sound=spear-miss.ogg | ||
| + | [/frame] | ||
| + | [/else] | ||
| + | [frame] | ||
| + | begin=50 | ||
| + | end=150 | ||
| + | image="units/saurians/ambusher-attack1.png" | ||
| + | [/frame] | ||
| + | [frame] | ||
| + | begin=150 | ||
| + | end=200 | ||
| + | image="units/saurians/ambusher.png" | ||
| + | [/frame] | ||
| + | [/attack_anim] | ||
| + | |||
[/unit] | [/unit] | ||
| + | |||
</pre> | </pre> | ||
Revision as of 17:24, 29 January 2008
#textdomain wesnoth-Forgotten_Legacy
[unit]
id=Saurian Warrior alt
name= _ "Saurian Warrior"
race=lizard
image="units/saurians/ambusher.png"
profile=portraits/saurian-ambusher.png
hitpoints=32
movement_type=lizard
movement=7
experience=60
level=2
alignment=chaotic
advanceto=Saurian Stalker
undead_variation=saurian
cost=28
usage=scout
unit_description= _ "The warriors of the saurians are not what most opponents are used to fight, but they are effective nonetheless. Many an tired opponent has thought to retreat from the battlefield only to find a saurian waiting for him to let his guard down. A Warrior who has seen many battles has the knowledge to become a stalker.
"+{SPECIAL_NOTES_SKIRMISHER}
die_sound=hiss-die.wav
{DEFENSE_ANIM "units/saurians/ambusher-defend.png" "units/saurians/ambusher.png" hiss-hit.wav }
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
[attack]
name=spear
description=_"spear"
range=melee
type=pierce
damage=6
number=4
icon=attacks/spear.png
[/attack]
[attack]
name=spear
description=_"spear throw"
range=ranged
type=pierce
damage=6
number=2
icon=attacks/spear.png
[/attack]
[attack_anim]
[attack_filter]
name=spear
range=ranged
[/attack_filter]
[missile_frame]
begin=-150
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-225
end=-175
image="units/saurians/ambusher-ranged-1.png"
[/frame]
[frame]
begin=-175
end=-100
image="units/saurians/ambusher-ranged-2.png"
sound={SOUND_LIST:THROW}
[/frame]
[if]
hits=yes
[frame]
sound=spear.ogg
begin=-100
end=0
image="units/saurians/ambusher-ranged-3.png"
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
image="units/saurians/ambusher-ranged-3.png"
[/frame]
[/else]
[frame]
begin=0
end=50
image="units/saurians/ambusher-attack1.png"
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=spear
range=melee
[/attack_filter]
[frame]
begin=-150
end=-100
image="units/saurians/ambusher-attack1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/saurians/ambusher-attack2.png"
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/saurians/ambusher-attack2.png"
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/saurians/ambusher-attack1.png"
[/frame]
[frame]
begin=150
end=200
image="units/saurians/ambusher.png"
[/frame]
[/attack_anim]
[/unit]