Difference between revisions of "User:Mog"
From The Battle for Wesnoth Wiki
(→Eleazar's Modifications: added fleshed out proposal) |
m (→Eleazar's Modifications) |
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Aa + snow "Arctic" | Aa + snow "Arctic" | ||
Ai + ice | Ai + ice | ||
− | + | Bx* ? "Bridge chasm for aboveground | |
− | + | Bxu* ? "Bridge over chasm underground" | |
Bsw* ? wooden bridge over swamp | Bsw* ? wooden bridge over swamp | ||
Bws* ? Stone Bridge over shallow water | Bws* ? Stone Bridge over shallow water | ||
Line 480: | Line 480: | ||
Md desert mountains | Md desert mountains | ||
Mm + mountain | Mm + mountain | ||
− | + | Qx ? chasm for above ground | |
− | + | Qxu + chasm for underground | |
− | + | Qxw ? chasm with water pouring over the edge | |
Ql lava | Ql lava | ||
Qsw ? Stone wall | Qsw ? Stone wall |
Revision as of 23:27, 29 October 2006
proposal for new terrain strings
Letter | String | Theme | Description |
---|---|---|---|
A | Vhhs | village, snow, hill | human (snow) hill village |
a | Vhh | village, hill | human hill village |
B | Vda | village, desert | desert village (adobe) |
b | Vhm | village, mountain | human mountain village |
C | Ch | castle | human castle |
c | Ws | water, common | shallow water, "coast" |
D | Vu | village, cave | underground village (cave, village), "dungeon village" |
d | Ds | plain, desert | sand, (old desert) |
E | Rd | road, desert | desert road |
e | Ves | village, snow | elven (snow) village |
F | Fs | forest, snow | forest (snow) |
f | F | forrest, common | forest |
G | Gs | plain | savanna (grass) |
g | G | plain, common | grass |
H | Hs | hill, snow | hills (snow) |
h | H | hill, common | hills |
I | D | plain, desert | desert |
i | Pi | plain | ice (tundra) |
J | Hd | hill, desert | desert hills |
j | Ms | mountain, snow | -nothing- (will be snowy mountains) |
K | K | misc | keep (castle) |
k | Wf | water | river ford (grass, shallow water) |
L | Vtf/Vt | village, forest | tropical forest village (savanna, village) |
l | Ql | misc | lava (canyon) |
M | Md | mountain, desert | desert mountains |
m | M | mountain, common | mountain |
N | Chr | castle | ruined human castle |
n | Ce | castle, common | encampment (castle) |
O | Co | castle | -nothing- ( will probably be an Orc Castle one day ) |
o | Cd | castle | dwarven castle (castle) |
P | Do | desert | desert oasis |
p | Vud | village | dwarven village |
Q | Chw | castle, water | sunken human ruin |
q | Chs | castle, water | human ruin (swamp) |
R | Rs | plain, common | stone road |
r | R | plain | dirt road |
S | Pt | plain | tundra |
s | Wd | water, common | deep water |
T | Ft | forest | forest (tropical) |
t | Ve | village, common?? | elven village |
U | Vdt | village desert | desert village (tent) |
u | U | cave, plain | cave |
V | Vhs | village, snow | human snow village |
v | Vh | village, common | human village (village) |
W | Xc | cave, impassable | cavewall |
w | S | water | swamp |
X | Qc | misc | canyon (replaced by chasm in trunk) |
x | reserved for UMCs | ||
Y | Vws | village, water | swamp village (swamp, village) |
y | reserved for UMCs | ||
Z | Vwm | Village, water | mermen village (shallow water) |
z | reserved for UMCs | ||
/ | Bw/ | misc | wooden bridge |
| | Bw| | misc | wooden bridge |
\ | Bw\ | misc | wooden bridge |
~ | fog, can this be used in game? | ||
void/shroud (it uses the "space" character), can this be used in game? | |||
[ | Ur | plain, cave | rockbound cave |
] | Fu (Uf?) | forrest, cave | mushroom grove |
' | Ui | plain, cave | illuminated cave |
? | Fe(t?) | forrest, misc | great Elven tree |
& | Mi | mountain | impassable moutains |
new terrains ordered
Bw/ misc wooden bridge Bw| misc wooden bridge Bw\ misc wooden bridge Cd castle dwarven castle (castle) Ce castle, common encampment (castle) Ch castle human castle Chr castle ruined castle Chs castle, water human ruin (swamp) Chw castle, water human sunken ruin Co castle -nothing- ( will probably be an Orc Castle one day ) D plain, desert desert Do desert desert oasis Ds plain, desert sand, (old desert) F forrest, common forest Fe(t) forrest, misc great Elven tree Fs forest, snow forest (snow) Ft forest forest (tropical) Fu/Uf forrest, cave mushroom grove G plain, common grass Gs plain savanna (grass) H hill, common hills Hd hill, desert desert hills Hs hill, snow hills (snow) K misc keep (castle) M mountain, common mountain Md mountain, desert desert mountains Mi/Xm mountain impassable moutains Ms mountain, snow snowy mountains Pi plain ice (tundra) Pt plain tundra Qc misc canyon/chasm Ql misc lava R plain dirt road Rd road, desert desert road Rs plain, common stone road S water swamp U cave, plain cave Ui plain, cave illuminated cave Ur plain, cave rockbound cave Vda village, desert desert village (adobe) Vdt village, desert desert village (tent) Ve village, common?? village Ves village, snow elven (snow) village Vh village, common human village (village) Vhh village, hill human hill village Vhhs village, snow, hill human (snow) hill village Vhm village, mountain human mountain village Vhs village, snow snow village (tundra, village) Vt(f) village, forest tropical forest village (savanna, village) Vu village, cave underground village (cave, village), "dungeon village" Vud village dwarven village Vwm Village, water mermen village (shallow water) Vws village, water swamp village (swamp, village) Wd water, common deep water Wf water river ford (grass, shallow water) Wu water, common shallow water, "coast" Xc cave, impassable cavewall
Eleazar's Modifications
- "+" indicates changes or selections from Mog's previous proposals
- "?" indicates theoretical likely future terrains
- more explanation in the forums
Aa + snow "Arctic" Ai + ice Bx* ? "Bridge chasm for aboveground Bxu* ? "Bridge over chasm underground" Bsw* ? wooden bridge over swamp Bws* ? Stone Bridge over shallow water Bww/ wooden bridge "bridge, over wadeable, wooden" Bww\ wooden bridge Bww| wooden bridge Ce encampment (castle) Ch human castle Chr ruined castle Chs human ruin (swamp) Chw human sunken ruin Co ? ( will be an Orc Castle one day ) Cud + dwarven castle "castle underground, dwarf" Dd + desert Do desert oasis Ds sand, (old desert) Fa + forest (snow) "forest arctic" Fb ? Sinister Forest "Forest, Bad" Fet great Elven tree Ff + forest Ft forest (tropical) Gb ? dying "Grass brown/bad" Gf ? Farmer's Fields Gg + grass Gs savanna (grass) Ha hills (snow) "hills arctic" Hd desert hills (dunes) Hh + hills Kk keep (castle) Ma + snowy mountains Md desert mountains Mm + mountain Qx ? chasm for above ground Qxu + chasm for underground Qxw ? chasm with water pouring over the edge Ql lava Qsw ? Stone wall Rc ? Carpeted Floor Rd desert road Rr + dirt road Rs stone road Rw ? Wood floor (interior) Sb ? fetid swamp "Swamp Bad" Ss + swamp Uf + mushroom grove "underground forest" Uh + rockbound cave (functionally "underground hill") Uu + normal cave Uuc ? normal cave, carved Uui + illuminated cave Vda desert village (adobe) Vdt desert village (tent) Veg + elven village "village elven grassland" Ves elven (snow) village Vha + village, snow snow village (tundra, village) Vhg + human village (village) Vhh human hill village Vhhs human (snow) hill village Vhm human mountain village Vht + tropical village (savanna, village) --nothing foresty about this village Vu underground village (cave, village) Vud dwarven village Vwm mermen village (shallow water) Vws swamp village (swamp, village) Wo deep water "water, ocean" Ww + shallow water, "water, wade-able" Wwf + river ford "water wadeable, ford" Wwu ? shallow underground water Xm + impassable moutains Xsw ? Impassable stone wall (interior) Xu + cavewall Xuc ? cavewall, carved Xww ? Impassable wooden wall (interior)