Difference between revisions of "SoC Ideas SDL2"

From The Battle for Wesnoth Wiki
m (MediaWiki discourages using = for first-level headers)
(Additional Information: Markup fixes, punctuation)
Line 22: Line 22:
 
==Additional Information==
 
==Additional Information==
  
The transition from SDL [1] 1.2 to 2.0 is a large project and a lot of work
+
The transition from SDL 1.2 to 2.0 is a large project and a lot of work
 
needs to be done:
 
needs to be done:
 
* The event handling has changed, so the event and input handling in Wesnoth needs to be changed.
 
* The event handling has changed, so the event and input handling in Wesnoth needs to be changed.
* With SDL 1.2 we're using surface based drawing [2], with the transition to 2.0 we want use accelerated drawing [3].
+
* With SDL 1.2 we are using [http://wiki.libsdl.org/CategorySurface surface-based drawing]. With the transition to 2.0, we want use [http://wiki.libsdl.org/CategoryRender accelerated drawing].
  
The SDL transition is too large for one GSoC project, during the application period
+
The SDL transition is too large for one GSoC project. During the application period
 
the student will discuss which part of the transition he or she wants to work on
 
the student will discuss which part of the transition he or she wants to work on
 
during the summer.
 
during the summer.
 
[1] http://libsdl.org/<br>
 
[2] http://wiki.libsdl.org/CategorySurface<br>
 
[3] http://wiki.libsdl.org/CategoryRender<br>
 
  
 
==Whom to ask about this==
 
==Whom to ask about this==
  
 
mordante on IRC
 
mordante on IRC

Revision as of 22:24, 14 February 2014


This page is related to Summer of Code 2014
See the list of Summer of Code 2014 Ideas



This is a Summer of Code 2014 Idea



Description

SDL2

Page for the idea: SoC_Ideas_SDL2

The Wesnoth project uses the SDL library. Last year, a new major version (2.0) of SDL was released. This version of the library has better support for mobile devices like the Android and the iPhone. This project involves helping porting Wesnoth from SDL 1.2 to 2.0.

There are no submitted student proposals for this idea

Additional Information

The transition from SDL 1.2 to 2.0 is a large project and a lot of work needs to be done:

  • The event handling has changed, so the event and input handling in Wesnoth needs to be changed.
  • With SDL 1.2 we are using surface-based drawing. With the transition to 2.0, we want use accelerated drawing.

The SDL transition is too large for one GSoC project. During the application period the student will discuss which part of the transition he or she wants to work on during the summer.

Whom to ask about this

mordante on IRC