User:Eleazar: Difference between revisions
From The Battle for Wesnoth Wiki
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*take over the world. | *take over the world. | ||
===Main things i've Already done:=== | |||
*First one to use semi-transparent tile transtions | |||
*Fog (transparent transitions) | |||
*Void (transparent transitions) | |||
*Deep Water | |||
*Shallow Water | |||
*Bridges | |||
*Beach | |||
*Mountains (soon to be replaced by Frames) | |||
*Chasm | |||
*Lava (aside from some transitions) | |||
*Cave Wall | |||
*Great Elven Tree | |||
==Other info:== | ==Other info:== | ||
Revision as of 03:05, 17 November 2005
Eleazar
My involvement in Wesnoth is primarily in the terrain art, though i dabble in other things.
What i'm Working on:
- Chasm: transitions need to be improved.
- Cave walls: Perspective needs to be adjusted.
What i'll eventually Work on:
- Chasm: add water flowing over the edge support.
- Cave: add a "nice" cave variant.
- Cave: add a alternate cave terrains? cave hills?
- Modify beach and desert to use the same graphics, except the desert will have cacti?
- take over the world.
Main things i've Already done:
- First one to use semi-transparent tile transtions
- Fog (transparent transitions)
- Void (transparent transitions)
- Deep Water
- Shallow Water
- Bridges
- Beach
- Mountains (soon to be replaced by Frames)
- Chasm
- Lava (aside from some transitions)
- Cave Wall
- Great Elven Tree
Other info:
I'm working on a scenario, currently in mostly my head.
I joined Wesnoth in fall '04 contributed for a few months, left for a year to try and start a buisness. Now i'm back.
This page was last edited on 17 November 2005, at 03:05.