Difference between revisions of "Tactics:Castle Hopping"
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(Created page with '==Tactics== ===Castle Hopping=== This strategy doesn't work on all maps, however it's very effective if there are multiple castles. The basic idea of the strategy is to mo…') |
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This strategy doesn't work on all maps, however it's very effective if there are multiple castles. The basic idea of the strategy is to move to a castle right next to your opponent's castle. This allows you to control the space your enemy has and restrict him to a small area without many villages. You then control the remainder of the map and villages. Thus getting more golod for yourself and making your opponent lose the ability to hold a substantial army. | This strategy doesn't work on all maps, however it's very effective if there are multiple castles. The basic idea of the strategy is to move to a castle right next to your opponent's castle. This allows you to control the space your enemy has and restrict him to a small area without many villages. You then control the remainder of the map and villages. Thus getting more golod for yourself and making your opponent lose the ability to hold a substantial army. | ||
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Now, while this tactic doesn't work on all maps, it's still good to know and be good at. Some maps that are good for this are (will insert later) | Now, while this tactic doesn't work on all maps, it's still good to know and be good at. Some maps that are good for this are (will insert later) | ||
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If you notice your opponent doing this to you, advance as well. Otherwise you'll be locked into a small section and never be able to get out. | If you notice your opponent doing this to you, advance as well. Otherwise you'll be locked into a small section and never be able to get out. | ||
Revision as of 03:08, 5 July 2012
Tactics
Castle Hopping
This strategy doesn't work on all maps, however it's very effective if there are multiple castles. The basic idea of the strategy is to move to a castle right next to your opponent's castle. This allows you to control the space your enemy has and restrict him to a small area without many villages. You then control the remainder of the map and villages. Thus getting more golod for yourself and making your opponent lose the ability to hold a substantial army.
Now, while this tactic doesn't work on all maps, it's still good to know and be good at. Some maps that are good for this are (will insert later)
If you notice your opponent doing this to you, advance as well. Otherwise you'll be locked into a small section and never be able to get out.
This is best done with these units: * Wose * Troll Whelp * Orcish Grunt * Heavy Infantryman * Drake Clasher * Dwarvish Guardsman(supplemented with Dwarvish Fighters) * Ghost
Replays soon.