Difference between revisions of "GCI/Playtesting/Delfadors Memours/Normal"
From The Battle for Wesnoth Wiki
				< GCI | Playtesting
				
		
		 (→Scenario 5: Council in Weldyn:  scen 5)  | 
				 (→Scenario 6: Swamps of Illuven:  scenario 6)  | 
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#Version 1.9.2. Mage (Normal) Difficulty.  | #Version 1.9.2. Mage (Normal) Difficulty.  | ||
| − | #  | + | #Difficulty: 4. Still a calm level. The difficulty of the first two levels may be disproportionally hard compared to the rest of the campaign.  | 
| − | #  | + | #Objectives clear.  | 
| − | #  | + | #Storyline is average.  | 
| − | #  | + | #No major challenges.  | 
| − | #  | + | #Fun: 3. Two calm levels in a row is slightly dull.  | 
| − | #  | + | #No changes needed.  | 
| − | #  | + | #None.  | 
| − | #  | + | #Looks good. I noticed how making the choice actually had an impact and they didn't just take it and attack you anyway.  | 
== Scenario 7: Night in the Swamp ==  | == Scenario 7: Night in the Swamp ==  | ||
Revision as of 07:05, 7 December 2010
Contents
- 1 WORK IN PROGRESS
- 1.1 Preamble
 - 1.2 Scenario 1: Overture
 - 1.3 Scenario 2: The Valley Belongs to Me
 - 1.4 Scenario 3: The Road to Weldyn
 - 1.5 Scenario 4: Leollyn
 - 1.6 Scenario 5: Council in Weldyn
 - 1.7 Scenario 6: Swamps of Illuven
 - 1.8 Scenario 7: Night in the Swamp
 - 1.9 Scenario 8: Ur-ThoroDor
 - 1.10 Scenario 9: Houses of the Dead
 - 1.11 Scenario 10: The Gate Between Worlds
 - 1.12 Scenario 11: Wasteland
 - 1.13 Scenario 12: Terror at the Ford of Parthyn
 - 1.14 Scenario 13: The Return of Trouble
 - 1.15 Scenario 14: Shadows
 - 1.16 Scenario 15: Save the King
 - 1.17 Scenario 16: Dark Sky Over Weldyn
 - 1.18 Scenario 17: A New Ally
 - 1.19 Scenario 18: The Portal of Doom
 - 1.20 Scenario 19: Showdown in the Northern Swamp
 - 1.21 Scenario 20: Prince of Wesnoth
 - 1.22 Scenario 21: Clash at the Manor
 - 1.23 Scenario 22: Face of the Enemy
 - 1.24 Summary
 
 
WORK IN PROGRESS
Preamble
[1]:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
 - How difficult did you find the scenario? (1-10)
 - How clear did you find the scenario objectives?
 - How clear and interesting did you find the dialog and storyline of the scenario?
 - What were your major challenges in meeting the objectives of the scenario?
 - How fun do you think the scenario is? (1-10)
 - What, if any, are changes you would have made to the scenario to make it more fun?
 - Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
 - If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
Scenario 1: Overture
- Version 1.9.2. Mage (Normal) Difficulty.
 - N/A
 - N/A
 - A very impressive introduction. I am fascinated to see how this campaign continues, it is very engaging.
 - N/A
 - N/A
 - N/A
 - N/A
 - WML is clear.
 
Scenario 2: The Valley Belongs to Me
- Version 1.9.2. Mage (Normal) Difficulty.
 - Difficulty: 8. This was a very tricky level.
 - Objectives were clear.
 - Storyline was satisfactory.
 - The biggest challenge seems to be the first two nights. TOD has a much larger effect on humans than the elves I'm used to, and I got easily overwealmed the first two games.
 - Fun: 2.
 - I found this scenario a bit too difficult to be the first (real) scenario, and I think the player could be given slightly more gold to start off with. That said, I usually play on easy so this suggestion should be taken with a grain of salt.
 - Delfador died. Given that he becomes a great mage he becomes in the future, I overestimated his strength and got him killed several times.
 - The code is clear.
 
Scenario 3: The Road to Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
 - Difficulty: 5. Easier than the first scenario since now you have wide open fields for your horsemen.
 - Clear objectives.
 - Storyline is still good, I'm interested to know what happens next.
 - The first nights are still a challenge if you're not careful.
 - Fun: 3.
 - No changes needed.
 - None.
 - The WML is good; the comments make it especially obvious what each section does.
 
Scenario 4: Leollyn
- Version 1.9.2. Mage (Normal) Difficulty.
 - Difficulty: 4. The gameplay lightens up a little, this is a good break after the first two difficult levels and a chance to gain experience.
 - Objectives were clear.
 - Storylinewise not much happens.
 - No major challenges.
 - Fun: 5.
 - No changes needed.
 - None.
 - WML is very clear.
 
Scenario 5: Council in Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
 - N/A
 - N/A
 - An interesting scene, it helps advance the plot.
 - N/A
 - N/A
 - N/A
 - N/A
 - Looks good, although I am curious to know why two lines of dialogue were commented out. It was not explained.
 
Scenario 6: Swamps of Illuven
- Version 1.9.2. Mage (Normal) Difficulty.
 - Difficulty: 4. Still a calm level. The difficulty of the first two levels may be disproportionally hard compared to the rest of the campaign.
 - Objectives clear.
 - Storyline is average.
 - No major challenges.
 - Fun: 3. Two calm levels in a row is slightly dull.
 - No changes needed.
 - None.
 - Looks good. I noticed how making the choice actually had an impact and they didn't just take it and attack you anyway.
 
Scenario 7: Night in the Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 8: Ur-ThoroDor
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 9: Houses of the Dead
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 10: The Gate Between Worlds
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 11: Wasteland
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 12: Terror at the Ford of Parthyn
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 13: The Return of Trouble
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 14: Shadows
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 15: Save the King
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 16: Dark Sky Over Weldyn
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 17: A New Ally
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 18: The Portal of Doom
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 19: Showdown in the Northern Swamp
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 20: Prince of Wesnoth
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 21: Clash at the Manor
- Version 1.9.2. Mage (Normal) Difficulty.
 
Scenario 22: Face of the Enemy
- Version 1.9.2. Mage (Normal) Difficulty.