GCI/Playtesting/The South Guard/Beginner: Difference between revisions
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Questions to answer: | Questions to answer: | ||
# What difficulty levels and what version of Wesnoth have you played the scenario on? | |||
# How difficult did you find the scenario? (1-10) | |||
# How clear did you find the scenario objectives? | |||
# How clear and interesting did you find the dialog and storyline of the scenario? | |||
# What were your major challenges in meeting the objectives of the scenario? | |||
# How fun do you think the scenario is? (1-10) | |||
# What, if any, are changes you would have made to the scenario to make it more fun? | |||
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario? | |||
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | |||
Unfortunately, I don't know WML, so I can't answer this question. | Unfortunately, I don't know WML, so I can't answer this question. | ||
Scenario 1 | '''Scenario 1''' | ||
# Beginner difficulty, on 1.9.2. | |||
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this. | |||
# The objectives were quite clear. | |||
# The dialog was clear and definitely added to the story. | |||
# I didn't really have any major challenges | |||
# I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-). | |||
# If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did. | |||
# Nope. | |||
Scenario 2 | '''Scenario 2''' | ||
# Beginner difficulty, on 1.9.2. | |||
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this. | |||
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which. | |||
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow. | |||
# I didn't really have any major challenges. | |||
# I would rate this at a 6. | |||
# I can't think of anything at the moment. | |||
# n/a | |||
Scenario 3 | '''Scenario 3''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 2 -- slightly harder than before, but still quite easyx | |||
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which. | |||
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow. | |||
# I didn't really have any major challenges. | |||
# I would rate this at a 6. | |||
# I can't think of anything at the moment. | |||
# Nope. | |||
| | ||
Scenario 4 | '''Scenario 4''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 4 -- it was harder than the previous ones. I like that it's slowly getting harder. | |||
# The objectives were very clear. | |||
# There was not much dialog, but what was there was good, and the storyline was interesting. | |||
# I didn't protect my main characters well enough. | |||
# I would rate this at a 7 -- this one was harder than the others, but more rewarding. | |||
# I can't think of anything at the moment. | |||
# Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won | |||
Scenario 5 | '''Scenario 5''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 5 | |||
# In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said "an evil force is still present" -- I'm not sure what to do. | |||
# I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: "They have both a sword and a bow and are deadly with both". The first both is unnecessary, and repetitive. | |||
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it. | I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it. | ||
# I didn't protect my main characters well enough. | |||
# I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer. | |||
# After killing the human and first undead leaders, it could have been more clear as to what to do next. | |||
# Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better. | |||
Scenario 6 | '''Scenario 6''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 2 -- much easier. | |||
# The objective was clear | |||
# The dialog was interesting. | |||
# No | |||
# I don't think this level was that fun, maybe a 4-5 | |||
# I don't really think this level was necessary | |||
# n/a | |||
Scenario 7 | '''Scenario 7''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 8 -- I struggled quite a bit with this level. | |||
# The objective was clear. | |||
# The story was quite interesting, and I certainly didn't expect it. | |||
# I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win. | |||
# This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me.. | |||
# This level could have been not quite as hard. | |||
# After failing initially, I tried going in with my main characters, but that didn't work. | |||
Scenario 9 | '''Scenario 9''' | ||
# Beginner difficulty, on 1.9.2. | |||
# 2 | |||
# The objective was very clear. | |||
# The dialog and plot were interesting. | |||
# They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy. | |||
# This was also about 6-7 -- short, easy, quick and a nice finish. | |||
# Maybe a tad harder. | |||
# n/a | |||
Revision as of 07:28, 24 November 2010
Questions to answer:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
- How difficult did you find the scenario? (1-10)
- How clear did you find the scenario objectives?
- How clear and interesting did you find the dialog and storyline of the scenario?
- What were your major challenges in meeting the objectives of the scenario?
- How fun do you think the scenario is? (1-10)
- What, if any, are changes you would have made to the scenario to make it more fun?
- Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Unfortunately, I don't know WML, so I can't answer this question.
Scenario 1
- Beginner difficulty, on 1.9.2.
- Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.
- The objectives were quite clear.
- The dialog was clear and definitely added to the story.
- I didn't really have any major challenges
- I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).
- If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.
- Nope.
Scenario 2
- Beginner difficulty, on 1.9.2.
- Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.
- It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.
- I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.
- I didn't really have any major challenges.
- I would rate this at a 6.
- I can't think of anything at the moment.
- n/a
Scenario 3
- Beginner difficulty, on 1.9.2.
- 2 -- slightly harder than before, but still quite easyx
- It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.
- I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.
- I didn't really have any major challenges.
- I would rate this at a 6.
- I can't think of anything at the moment.
- Nope.
?
Scenario 4
- Beginner difficulty, on 1.9.2.
- 4 -- it was harder than the previous ones. I like that it's slowly getting harder.
- The objectives were very clear.
- There was not much dialog, but what was there was good, and the storyline was interesting.
- I didn't protect my main characters well enough.
- I would rate this at a 7 -- this one was harder than the others, but more rewarding.
- I can't think of anything at the moment.
- Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won
Scenario 5
- Beginner difficulty, on 1.9.2.
- 5
- In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said "an evil force is still present" -- I'm not sure what to do.
- I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: "They have both a sword and a bow and are deadly with both". The first both is unnecessary, and repetitive.
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it.
- I didn't protect my main characters well enough.
- I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.
- After killing the human and first undead leaders, it could have been more clear as to what to do next.
- Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.
Scenario 6
- Beginner difficulty, on 1.9.2.
- 2 -- much easier.
- The objective was clear
- The dialog was interesting.
- No
- I don't think this level was that fun, maybe a 4-5
- I don't really think this level was necessary
- n/a
Scenario 7
- Beginner difficulty, on 1.9.2.
- 8 -- I struggled quite a bit with this level.
- The objective was clear.
- The story was quite interesting, and I certainly didn't expect it.
- I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.
- This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..
- This level could have been not quite as hard.
- After failing initially, I tried going in with my main characters, but that didn't work.
Scenario 9
- Beginner difficulty, on 1.9.2.
- 2
- The objective was very clear.
- The dialog and plot were interesting.
- They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.
- This was also about 6-7 -- short, easy, quick and a nice finish.
- Maybe a tad harder.
- n/a
This page was last edited on 24 November 2010, at 07:28.