Difference between revisions of "SpellingMistakes"
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==Other (ingame help, ...)== | ==Other (ingame help, ...)== | ||
− | (trunk, Human_Horse_Lancer:19): "Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ use a lance and double-edged <u>slashiing</u> sword, often winning either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense." -> slashing one i, text change lost the true meaning: lancers don't use swords, their tactics are double-edged sword (win or die, ...) | + | (trunk, Human_Horse_Lancer:19): "Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ use a lance and double-edged <u>slashiing</u> sword, often winning either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense." |
+ | -> slashing one i, text change lost the true meaning: lancers don't use swords, their tactics are double-edged sword (win or die, ...) | ||
− | (trunk, Undead_Spirit_Wraith:18) "These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them without doing harm, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is fortunately far from the truth.\n\t\n\nSpecial Notes:" -> one line break less, remove tab (only formatting)) | + | (trunk, Undead_Spirit_Wraith:18) "These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them without doing harm, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is fortunately far from the truth.\n\t\n\nSpecial Notes:" |
+ | -> one line break less, remove tab (only formatting)) | ||
+ | |||
+ | (trunk, Troll:19) "Trolls have long <u>trouble</u> the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.\n | ||
+ | \n | ||
+ | Special Notes:" | ||
+ | -> troubled? |
Revision as of 16:36, 20 May 2007
This page is meant to be a list for mistakes in campaigns and other texts in the en_US version of the game.
Contents
Descend into Darkness
Eastern Invasion
Heir to the Throne
Northern Rebirth
Sceptre of Fire
Son of the Black Eye
The Rise of Wesnoth
The South Guard
Two Brothers
Under the Burning Suns
Editor
Other (ingame help, ...)
(trunk, Human_Horse_Lancer:19): "Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ use a lance and double-edged slashiing sword, often winning either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense." -> slashing one i, text change lost the true meaning: lancers don't use swords, their tactics are double-edged sword (win or die, ...)
(trunk, Undead_Spirit_Wraith:18) "These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them without doing harm, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is fortunately far from the truth.\n\t\n\nSpecial Notes:" -> one line break less, remove tab (only formatting))
(trunk, Troll:19) "Trolls have long trouble the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.\n \n Special Notes:" -> troubled?