Difference between revisions of "Campaign/Forgotten Legacy/The Great River"

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m (recategorizing)
 
(4 intermediate revisions by 2 users not shown)
Line 37: Line 37:
  
 
         shroud=yes
 
         shroud=yes
        fog=yes
+
#      fog=yes
  
 
controller=human
 
controller=human
Line 43: Line 43:
 
 
 
village_gold=0
 
village_gold=0
canrecruit=1
+
canrecruit=yes
 
recruit=Saurian Brave,Witch Doctor,Skald
 
recruit=Saurian Brave,Witch Doctor,Skald
  
Line 56: Line 56:
 
type=Elvish Hero
 
type=Elvish Hero
 
description=Analeiros
 
description=Analeiros
[modifications]
+
[modifications]
{FL_STRONG}
+
{FL_STRONG}
{FL_DEXTROUS}
+
{FL_DEXTROUS}
[/modifications]
+
[/modifications]
canrecruit=1
+
canrecruit=yes
 
recruit=
 
recruit=
 
team_name=Elves
 
team_name=Elves
Line 123: Line 123:
 
             leader_value=20
 
             leader_value=20
 
             attack_depth=4
 
             attack_depth=4
    passive_leader=yes
+
#     passive_leader=yes
 
[/ai]
 
[/ai]
 
[/side]
 
[/side]
Line 132: Line 132:
 
type=Ogre
 
type=Ogre
  
description=Urgzah
+
description=Urzgah
  
 
side=3
 
side=3
Line 142: Line 142:
 
{FL_RESILIENT}
 
{FL_RESILIENT}
 
[/modifications]
 
[/modifications]
canrecruit=1
+
canrecruit=yes
  
 
{GOLD 120 150 180}
 
{GOLD 120 150 180}
Line 186: Line 186:
 
controller=ai
 
controller=ai
  
canrecruit=1
+
canrecruit=yes
  
 
gold=0
 
gold=0
Line 229: Line 229:
 
         [item]
 
         [item]
 
           x,y=81,30
 
           x,y=81,30
            image=items/coffin.png
+
          image=items/coffin.png
 
         [/item]
 
         [/item]
  
Line 630: Line 630:
 
description=S'Saskin the Bloodborn
 
description=S'Saskin the Bloodborn
  
message= _ "Damn it! Now I'll never be able to control the Skalds..."
+
message= _ "Damn it! With the Madman gone we'll never be able to control the Skalds..."
 
[/message]
 
[/message]
 
{DEFEAT}
 
{DEFEAT}
Line 658: Line 658:
 
description=Elimastreia
 
description=Elimastreia
  
message= _ "Leave frothy to me boys. I want to play with him!"
+
message= _ "Leave frothy to me boys. I wish to play with him!"
  
 
[/message]
 
[/message]
Line 674: Line 674:
 
speaker=unit
 
speaker=unit
  
message= _ "Bloodborn, Look!"
+
message= _ "Look!"
  
 
[/message]
 
[/message]
Line 757: Line 757:
 
[/message]
 
[/message]
 
{MOVE_UNIT description=Analeiros 15 3}
 
{MOVE_UNIT description=Analeiros 15 3}
 +
[set_variable]
 +
name=final_battle
 +
value=yes
 +
[/set_variable]
 
[/event]
 
[/event]
  
Line 951: Line 955:
 
value=0
 
value=0
 
[/set_variable]
 
[/set_variable]
 +
[set_variable]
 +
name=units_passed_merman_ford
 +
value=0
 +
[/set_variable]
 +
[set_variable]
 +
name=mermans_triggered
 +
value=no
 +
[/set_variable]
 +
 
[/event]
 
[/event]
  
Line 1,017: Line 1,030:
 
[option]
 
[option]
 
id=offer_mucho_dinero
 
id=offer_mucho_dinero
message= _ "We can give you 250 gold coins. That should be more than enough to appease you."
+
message= _ "We can give you two hunded gold coins. That should be more than enough to appease you."
 
[command]
 
[command]
 
[modify_side]
 
[modify_side]
Line 1,035: Line 1,048:
 
[option]
 
[option]
 
id=offer_just_enough_money
 
id=offer_just_enough_money
message= _ "We can give you 150 gold coins. How does that sound for safe passage?"
+
message= _ "We can give you a hundred gold coins. How does that sound for safe passage?"
 
[command]
 
[command]
 
[modify_side]
 
[modify_side]
Line 1,053: Line 1,066:
 
[option]
 
[option]
 
id=offer_few_gold
 
id=offer_few_gold
message= _ "We can give you 50 gold coins. Would that be enough?"
+
message= _ "We can give you fifty gold coins. Would that be enough?"
 
[command]
 
[command]
 
[modify_side]
 
[modify_side]
Line 1,119: Line 1,132:
 
[variable]
 
[variable]
 
name=enough_gold
 
name=enough_gold
greater_than_equal_to=250
+
greater_than_equal_to=200
 
[/variable]
 
[/variable]
 
[then]
 
[then]
 
[gold]
 
[gold]
 
side=1
 
side=1
amount=-250
+
amount=-200
 
[/gold]
 
[/gold]
 
[message]
 
[message]
Line 1,135: Line 1,148:
 
[message]
 
[message]
 
description=Urzgah
 
description=Urzgah
message= _ "Oh, don't be worrying, don't be worrying at all. Here, take three of my ogres for protection and feel free to visit any time"
+
message= _ "Oh, don't be worrying, don't be worrying at all. Urzgah is in a good mood now. Here, take three of my ogres for protection and feel free to visit any time little snake."
 
[/message]
 
[/message]
 
{FL_UNIT (Young Ogre) Rugh 1 94 8}
 
{FL_UNIT (Young Ogre) Rugh 1 94 8}
Line 1,146: Line 1,159:
 
description=S'Saskin the Bloodborn
 
description=S'Saskin the Bloodborn
  
message= _ "I'm afraid there isn't enough after all. It seems I'll have to kill you after all."
+
message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"
  
 
[/message]
 
[/message]
Line 1,156: Line 1,169:
 
{FL_UNIT Ogre Molgo 3 95 9}
 
{FL_UNIT Ogre Molgo 3 95 9}
 
{FL_UNIT (Young Ogre) Zud 3 96 9}
 
{FL_UNIT (Young Ogre) Zud 3 96 9}
 +
[modify_side]
 +
side=3
 +
team_name=Ogres
 +
[/modify_side]
 
[/else]
 
[/else]
 
[/if]
 
[/if]
Line 1,170: Line 1,187:
 
[variable]
 
[variable]
 
name=enough_gold
 
name=enough_gold
greater_than_equal_to=150
+
greater_than_equal_to=100
 
[/variable]
 
[/variable]
 
[then]
 
[then]
 
[gold]
 
[gold]
 
side=1
 
side=1
amount=-150
+
amount=-100
 
[/gold]
 
[/gold]
 
[message]
 
[message]
Line 1,194: Line 1,211:
 
description=S'Saskin the Bloodborn
 
description=S'Saskin the Bloodborn
  
message= _ "I'm afraid there isn't enough after all. It seems I'll have to kill you after all."
+
message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"
  
 
[/message]
 
[/message]
Line 1,204: Line 1,221:
 
{FL_UNIT Ogre Molgo 3 95 9}
 
{FL_UNIT Ogre Molgo 3 95 9}
 
{FL_UNIT (Young Ogre) Zud 3 96 9}
 
{FL_UNIT (Young Ogre) Zud 3 96 9}
 +
[modify_side]
 +
side=3
 +
team_name=Ogres
 +
[/modify_side]
 
[/else]
 
[/else]
 
[/if]
 
[/if]
Line 1,234: Line 1,255:
 
[message]
 
[message]
 
description=Urzgah
 
description=Urzgah
message= _ "Thanks, Oh, I forgot to mention that this wasn't nearly enough to grant you safe passage. I'm afraid I'll have to kill you after all. Guards!"
+
message= _ "Thanks...hey, you know, I forgot to mention that this wasn't nearly enough to grant you safe passage. I'm afraid I'll have to kill you after all. Guards!"
 
[/message]
 
[/message]
 
[message]
 
[message]
Line 1,243: Line 1,264:
  
 
[/message]
 
[/message]
{FL_UNIT (Young Ogre) Rugh 1 94 8}
+
{FL_UNIT (Young Ogre) Rugh 3 94 8}
{FL_UNIT (Young Ogre) Molgo 1 95 9}
+
{FL_UNIT (Young Ogre) Molgo 3 95 9}
{FL_UNIT (Young Ogre) Zud 1 96 9}
+
{FL_UNIT (Young Ogre) Zud 3 96 9}
 
[/then]
 
[/then]
 
[else]
 
[else]
Line 1,252: Line 1,273:
 
description=S'Saskin the Bloodborn
 
description=S'Saskin the Bloodborn
  
message= _ "I'm afraid there isn't enough after all. It seems I'll have to kill you after all."
+
message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"
  
 
[/message]
 
[/message]
Line 1,259: Line 1,280:
 
message= _ "Haw! I knew you thought like me. That's why I took my precautions, Guards!"
 
message= _ "Haw! I knew you thought like me. That's why I took my precautions, Guards!"
 
[/message]
 
[/message]
{FL_UNIT (Young Ogre) Rugh 1 94 8}
+
{FL_UNIT (Young Ogre) Rugh 3 94 8}
{FL_UNIT Ogre Molgo 1 95 9}
+
{FL_UNIT Ogre Molgo 3 95 9}
{FL_UNIT (Young Ogre) Zud 1 96 9}
+
{FL_UNIT (Young Ogre) Zud 3 96 9}
 +
[modify_side]
 +
side=3
 +
team_name=Ogres
 +
[/modify_side]
 
[/else]
 
[/else]
 
[/if]
 
[/if]
Line 1,300: Line 1,325:
 
[/event]
 
[/event]
  
 +
[event]
 +
name=moveto
 +
first_time_only=no
 +
[filter]
 +
side=1
 +
x=68-70
 +
y=6-8
 +
[/filter]
 +
[set_variable]
 +
name=units_passing_merman_ford
 +
add=1
 +
[/set_variable]
 +
[if]
 +
[variable]
 +
name=units_passing_merman_ford
 +
greater_than_equal_to=4
 +
[/variable]
 +
[then]
 +
[if]
 +
[variable]
 +
name=mermans_triggered
 +
equals=no
 +
[/variable]
 +
[then]
 +
{FL_UNIT merman Merman 2 69 6}
 +
[message]
 +
description=Merman
 +
message= _ "Raiders! To arms! Protect the village"
 +
[/message]
 +
[message]
 +
description=Iktha Toskh
 +
message= _ "No, wait! We..."
 +
        image=portraits/saurian-tribalist.png
 +
[/message]
 +
[message]
 +
description=Merman
 +
message= _ "Hiaaaa!"
 +
[/message]
 +
{FL_UNIT (Merman Fighter) Merman 2 70 5}
 +
{FL_UNIT (Merman Fighter) Merman 2 70 8}
 +
{FL_UNIT (Merman Hunter) Merman 2 71 8}
 +
{FL_UNIT (Merman Hunter) Merman 2 69 6}
 +
 +
[set_variable]
 +
name=mermans_triggered
 +
value=yes
 +
[/set_variable]
 +
[/then]
 +
[/if]
 +
[/then]
 +
[/if]
 +
[/event]
 +
 +
[event]
 +
name=moveto
 +
[filter]
 +
side=1
 +
x=40-45
 +
y=3-9
 +
[/filter]
 +
[message]
 +
description=Iktha Toskh
 +
message= _ "Bloodborn, we should be close to the road now. However I don't think the elves will let us pass this easily. We should be careful from now on"
 +
        image=portraits/saurian-tribalist.png
 +
[/message]
 +
[message]
 +
 +
description=S'Saskin the Bloodborn
 +
 +
message= _ "I don't care what they do. It high time these...tree-huggers learned not the price of mockery."
 +
 +
[/message]
 +
[/event]
 +
 +
[event]
 +
name=sighted
 +
[filter]
 +
description=Analeiros
 +
[/filter]
 +
[message]
 +
 +
description=Analeiros
 +
 +
message= _ "Oh? You're here already? Was your trip enjoyable?"
 +
 +
        image=portraits/Analeiros.png
 +
[/message]
 +
[message]
 +
 +
description=Ikmass
 +
 +
message= _ "Can Ikmass bite his face off Bloodbon? Please? Pretty please?"
 +
 +
[/message]
 +
{TELEPORT description=Elimastreia 2 1}
 +
{MOVE_UNIT description=Elimastreia 17 3}
 +
[message]
 +
 +
description=Elimastreia
 +
 +
message= _ "Hello frothy (giggle)! Miss me?"
 +
 +
[/message]
 +
[message]
 +
 +
description=Ikmass
 +
 +
message= _ "And can Ikmass keep her? For later..."
 +
 +
[/message]
 +
[message]
 +
 +
description=S'Saskin the Bloodborn
 +
 +
message= _ "Silence! So this is where you've been hiding, eh elf? Now that you are found, it's time I make you bleed!"
 +
 +
[/message]
 +
[message]
 +
 +
description=Analeiros
 +
 +
message= _ "Tsk, tsk, tsk. Such brutality...I assure you, you will not get to perform such a task."
 +
 +
        image=portraits/Analeiros.png
 +
[/message]
 +
{FL_UNIT (Elvish Archer) Aralinthis 2 18 3}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Archer) Erosen 2 17 6}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Archer) Lathinos 2 32 3}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Archer) Xeriola 2 15 6}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Archer) Landez 2 70 5}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Fighter) Opeanu 2 25 8}
 +
{DELAY 200}
 +
{FL_UNIT (Elvish Fighter) Caralion 2 26 2}
 +
{DELAY 200}
 +
[message]
 +
 +
description=Analeiros
 +
 +
message= _ "Now, are you still that certain of your chances to, as you said, make me bleed?"
 +
 +
        image=portraits/Analeiros.png
 +
[/message]
 +
[message]
 +
 +
description=S'Saskin the Bloodborn
 +
 +
message= _ "Is this supposed to phase me elf? I'll eat up your goons as appetizer and keep you for the main dish!"
 +
 +
[/message]
 +
[message]
 +
 +
description=Ikmass
 +
 +
message= _ "And the little girl will be, will be, will be the desert!"
 +
 +
[/message]
 +
[message]
 +
 +
description=Analeiros
 +
 +
message= _ "(sigh) Very well. You were starting to bore me in any case..."
 +
 +
        image=portraits/Analeiros.png
 +
[/message]
 +
[/event]
 +
 +
[event]
 +
name=die
 +
[filter]
 +
description=Elimastreia
 +
[/filter]
 +
[/event]
 +
 
[/scenario]
 
[/scenario]
 
</pre>
 
</pre>
 +
 +
[[Category:Forgotten Legacy]]

Latest revision as of 12:48, 23 March 2008

Scenario 4 - The Great River

This scenario is still unfinished. Check out the discussion page to see what is stil missing

Map

[scenario]
	id="The_Great_River"
	name= _ "The Great River"
	next_scenario=null
	music="wesnoth-1.ogg"

	{FL_MAP The_Great_River}

	{DAWN}
	{MORNING}
	{AFTERNOON}
	{DUSK}
	{FIRST_WATCH}
	{SECOND_WATCH}

	{TURNS 110 100 80}

	{@campaigns/Forgotten_Legacy/scenarios/deaths.cfg}

# Scenario Introduction

{INTRO_THE_GREAT_RIVER}

# The Saurians

[side]
	side=1 
	type=Bloodborn
  	description=S'Saskin the Bloodborn
	overlays="misc/hero-icon.png"
	unrenamable=yes

        shroud=yes
#       fog=yes

	controller=human
	team_name=Reptiles
	
	village_gold=0
	canrecruit=yes
	recruit=Saurian Brave,Witch Doctor,Skald

	{GOLD 100 165 134}

[/side]

# Elves

[side]
	side=2
	type=Elvish Hero
	description=Analeiros
	[modifications]
		{FL_STRONG}
		{FL_DEXTROUS}
	[/modifications]
	canrecruit=yes
	recruit=
	team_name=Elves
	color=4
	[unit]
		type=Elvish Marksman
		x,y=67,36
		description=Elimastreia
		gender=female
		[modifications]
			{FL_DEXTROUS}
			{FL_QUICK}
		[/modifications]
	[/unit]
	{FL_FOREST_GUARD (Elvish Archer) (Tinarariand) 2 65 33}
	{FL_FOREST_GUARD (Elvish Archer) (Elándil) 2 57 34}
	{FL_FOREST_GUARD (Elvish Archer) (Mebrin) 2 43 27}
	{FL_FOREST_GUARD (Elvish Archer) (Tinindil) 2 27 39}
	{FL_FOREST_GUARD (Elvish Fighter) (Deléng) 2 68 35}
	{FL_FOREST_GUARD (Elvish Fighter) (Isirion) 2 59 25}
	{FL_FOREST_GUARD (Elvish Fighter) (Pyldur) 2 46 30}
	{FL_FOREST_GUARD (Elvish Fighter) (Caladrielas) 2 36 43}
	{FL_FOREST_GUARD (Elvish Fighter) (Urálith) 2 26 33}
	{FL_FOREST_GUARD (Elvish Fighter) (Celyndel) 2 29 38}
	{FL_FOREST_GUARD (Elvish Archer) (Tinarariand) 2 19 36}
	{FL_FOREST_GUARD (Elvish Archer) (Elándil) 2 11 41}
	{FL_FOREST_GUARD (Elvish Archer) (Mebrin) 2 3 35}
	{FL_FOREST_GUARD (Elvish Archer) (Tinindil) 2 29 28}
	{FL_FOREST_GUARD (Elvish Archer) (Mebrin) 2 33 28}
	{FL_FOREST_GUARD (Elvish Archer) (Tinindil) 2 17 24}


	#ifdef NORMAL
	{FL_FOREST_GUARD (Elvish Archer) (Elebrindel) 2 35 42}
	{FL_FOREST_GUARD (Elvish Fighter) (Unadrier) 2 38 41}
	{FL_FOREST_GUARD (Elvish Druid) (Isorfindir) 2 52 29}
	{FL_FOREST_GUARD (Elvish Ranger) (Fithraril) 2 59 22}
	{FL_FOREST_GUARD (Elvish Shaman) (Ról) 2 24 38}
	{FL_FOREST_GUARD (Elvish Shaman) (Vandir) 2 22 29}

	#endif

	#ifdef HARD
	{FL_FOREST_GUARD (Elvish Archer) (Hirion) 2 14 8}
	{FL_FOREST_GUARD (Elvish Archer) (Celilmalas) 2 54 31}
	{FL_FOREST_GUARD (Elvish Druid) (Elvowien) 2 11 24}
	{FL_FOREST_GUARD (Elvish Sharpshooter) (Isithradien) 2 37 32}
	{FL_FOREST_GUARD (Elvish Marksman) (Glómir) 2 24 35}
	{FL_FOREST_GUARD (Elvish Marksman) (Unadrieldor) 2 2 37}
	{FL_FOREST_GUARD (Elvish Marksman) (Elvandir) 2 6 16}
	#endif

	[ai]
	    [avoid]

	            x=71-100

		    y=17-44
	    [/avoid]	
            aggression=0.5
            village_value=0
            leader_value=20
            attack_depth=4
#	    passive_leader=yes
	[/ai]
[/side]

# Ogres
[side]

	type=Ogre

	description=Urzgah

	side=3

	controller=ai

		[modifications]
			{FL_STRONG}
			{FL_RESILIENT}
		[/modifications]
	canrecruit=yes

	{GOLD 120 150 180}

	{INCOME 0 1 2}
	recruit=Young Ogre

	village_gold=1
	team_name=Ogres

	{FL_GUARD (Ogre) (Ogh) 3 93 33}

[ai]

	[avoid]

	x=1-45,46-90

	y=1-44,16-44
	[/avoid]	
	[protect_location]
	x,y=100,26
	radius=10
	value=6
	[/protect_location]
	simple_targetting=yes

        village_value=3

[/ai]	

[/side]

# Karandil's Guardians
[side]

	type=Tomb_Guardian

	description=Tomb Guardian

	side=4

	controller=ai

	canrecruit=yes

	gold=0
	recruit=Ghost

	team_name=Undead
	[ai]
		aggression=0.75
		attack_depth=3
		[avoid]

			x=1-77,88-100,1-100

			y=1-44,1-44,1-18
		[/avoid]	
	[/ai]

[/side]


[event]
name=prestart

	# Modify the map to remove side 1,2 and 3 starting location
	# and add the target location for S'Saskin to move to.

	[terrain]

		x,y=60,42

		letter=r

	[/terrain]

	[terrain]

		x,y=68,36

		letter=f

	[/terrain]
        [item]
           x,y=81,30
           image=items/coffin.png
        [/item]


[/event]

{OBJ_KARANDILS_MACE 81 30}

[event]
name=start
	[recall]

            description=Iktha Toskh

            x,y=61,44

            show=yes

        [/recall]
	[unit]
		type=Skald Chieftain
		x,y=63,42
#		x,y=74,19  # Testing Position
		description=Ikmass
		overlays="misc/hero-icon.png"
		[modifications]
			{FL_QUICK}
			{FL_RESILIENT}
		[/modifications]
	[/unit]
	[unit]
		type=Saurian Brave
		x,y=59,43
		generate_description=yes
		[modifications]
			{FL_STRONG}
			{FL_QUICK}
		[/modifications]
	[/unit]
	[unit]
		type=Saurian Brave
		x,y=60,43
		generate_description=yes
		[modifications]
			{FL_STRONG}
			{FL_AGILE}
		[/modifications]
	[/unit]
	[unit]
		type=Saurian Brave
		x,y=61,43
		generate_description=yes
		[modifications]
			{FL_RESILIENT}
			{FL_INTELLIGENT}
		[/modifications]
	[/unit]
	[unit]
		type=Skald
		x,y=62,42
		generate_description=yes
		[modifications]
			{FL_INTELLIGENT}
			{FL_RESILIENT}
		[/modifications]
	[/unit]
	[unit]
		type=Skald
		x,y=64,42
		generate_description=yes
		[modifications]
			{FL_QUICK}
			{FL_RESILIENT}
		[/modifications]
	[/unit]
	[unit]
		type=Skald
		x,y=62,43
		generate_description=yes
		[modifications]
			{FL_STRONG}
			{FL_QUICK}
		[/modifications]
	[/unit]
	[unit]
		type=Skald
		x,y=64,43
		generate_description=yes
		[modifications]
			{FL_AGILE}
			{FL_INTELLIGENT}
		[/modifications]
	[/unit]
	[unit]
		type=Witch Doctor
		x,y=60,44
		generate_description=yes
		[modifications]
			{FL_STRONG}
			{FL_RESILIENT}
		[/modifications]
	[/unit]
	[unit]
		type=Witch Doctor
		x,y=62,44
		generate_description=yes
		[modifications]
			{FL_INTELLIGENT}
			{FL_QUICK}
		[/modifications]
	[/unit]

	[message]

		description=S'Saskin the Bloodborn

		message= _ "So, you believe this Elhis will be willing to ally with us?"

	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Indeed. Her tribe has been through many hardships and a mutual protection would suit her..."

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		speaker=narrator

		message= _ "`giggle"

	[/message]
	[message]

		description=Ikmass

		message= _ "The sound of silence is broken!"

	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "What are you blabbering about madman?"

	[/message]
	[message]

		speaker=narrator

		message= _ "`Tee-hee! They're so ugly"

	[/message]
	[message]

		speaker=narrator

		message= _ "`Shhh!"

	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Wait Bloodborn, I heard it just now. It seems like someone is watching us..."

	        image=portraits/saurian-tribalist.png
	[/message]
	[print]

		text= _ "Rustle"

	[/print]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Who's out there? Show your face!"

	[/message]
	[message]

		speaker=narrator

		message= _ "Oh well, if I must..."

	[/message]
	{MOVE_UNIT description=Analeiros 62 38}
	[message]

		description=Analeiros

		message= _ "Salutations greenskins? To what do we owe the pleasure of having you in our woods today?"

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Your w...since when is the Darkbark forest elven land?"

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=Analeiros

		message= _ "Why, since a week days ago when we moved in. Now, would you be wanting something or are you just saying hello?"

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "We do not care for your woods elf. We just passing through to the bay of pearls."

	[/message]
	[message]

		description=Analeiros

		message= _ "Really? Well, you should really state what your business is in elven lands."

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Are you making some kind of joke? Elhis' tribe resides in the bay. She wouldn't let...anyone..."

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=Analeiros

		message= _ "(laughs) Ah! So you seem to be the brains of this little happy group. Now, can I help you with anything else?"

	        image=portraits/Analeiros.png
	[/message]
	{MOVE_UNIT (description=Iktha Toskh) 62 40}
	[message]

		description=Iktha Toskh

		message= _ "Why you...what have you done to them?"

	        image=portraits/saurian-tribalist.png
	[/message]
	{MOVE_UNIT description=Analeiros 62 37}
	[message]

		description=Analeiros

		message= _ "Now now, you should really watch that anger of yours. At your age, it can be bad...(notching arrow)...for your health."

	        image=portraits/Analeiros.png
	[/message]
	{MOVE_UNIT description=Elimastreia 63 38}
	{REDRAW}
	[message]

		description=Elimastreia

		message= _ "An, I'm bored. Are you quite finished with these pests?"

	[/message]
	[message]

		description=Ikmass

		message= _ "Pests? Pests?! PESTS?! Ikmass will pull out those shiny eyes of yours and feed them to his pets!"

	[/message]
	[message]

		description=Analeiros

		message= _ "Look Eli, see how he froths at the mouth? Oh this is such fun!"

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Enough of your taunts elf! Move aside, I do not care to slay you but you're not worth the time."

	[/message]
	[message]

		description=Analeiros

		message= _ "Oh, I agree, I agree. In any case, you're a dozen and we're only two. Please, don't let our simple jests keep you from your destination."

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Move!"

	[/message]
	[message]

		description=Analeiros

		message= _ "But of course..."

	        image=portraits/Analeiros.png
	[/message]
	{REDRAW}
	{MOVE_UNIT description=Analeiros 55 15}
	[message]

		description=Elimastreia

		message= _ "(Giggle) Bye Bye!"

	[/message]
	{MOVE_UNIT description=Elimastreia 21 26}
	[message]

		description=Iktha Toskh

		message= _ "Quickly Bloodborn. If that elf was telling the truth, Elhis may be in danger"

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=Ikmass

		message= _ "Ikmass does not, does not, does not understand. Why should we risk our skin to save this female? We should be glad she keeps the elves busy."

	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "I do not remember giving you the right to express your demented opinion. When I need a madman's council I will ask for it."

	[/message]
	[message]

		description=Ikmass

		message= _ "Ikmass...Ikmass is sorry."

	[/message]
	[message]

		description=Iktha Toskh

		message= _ "I know however that this question will bug you Bloodborn, so I will answer it. Elhis is essential not for the manpower of her tribe, but because of her powerful lore. The last time I saw her she was telling me about an ancient prophecy of the saurians of the olden days. A prophecy fulfilled only by a Bloodborn. We cannot afford to lose that knowledge."

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Very well. We move."

	[/message]
	[objectives]
		side=1
		[objective]
			description= _ "Follow the path to the bay of pearls."
			condition=win
		[/objective]
		[objective]
			description= _ "Death of S'Saskin, Iktha Toskh or Ikmass"
			condition=lose
		[/objective]
		[objective]
			description= _ "Time runs out"
			condition=lose
		[/objective]
	[/objectives]

[/event]

[event]
	name=die
	[filter]
		description=Ikmass
	[/filter]
	[message]
		speaker=unit
		message= _ "Aieaaargh! The crimson cloud! It's coming for us all!"
	[/message]
	[message]
		description=S'Saskin the Bloodborn

		message= _ "Damn it! With the Madman gone we'll never be able to control the Skalds..."
	[/message]
	{DEFEAT}
[/event]

[event]
	name=attack
	[filter]
		side=2
	[/filter]
	[filter_second]
		side=1
	[/filter_second]
	[message]
		speaker=unit
		message= _ "I wonder if your tail will grow again when I cut it off"
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Ambushing filth! I'll have you cleaning my tail with your mouth when I'm done with you."

	[/message]
	[message]

		description=Elimastreia

		message= _ "Leave frothy to me boys. I wish to play with him!"

	[/message]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=51-56
		y=19-26
	[/filter]
	[message]

		speaker=unit

		message= _ "Look!"

	[/message]

	[scroll_to]
		x,y=55,19
	[/scroll_to]

	{DELAY 2000}

	[message]
		description=S'Saskin the Bloodborn
		message= _ "Blizzards!"
	[/message]

	{MOVE_UNIT (description=S'Saskin the Bloodborn) 55 19}

	[message]
		description=S'Saskin the Bloodborn
		message= _ "The bridge is destroyed, and recently as well. Someone did this on purpose..."
	[/message]

	[remove_shroud]
		x=54-56
		y=13-19
	[/remove_shroud]

	{REDRAW}

	[message]

		description=Analeiros

		message= _ "My, my, my, it seems you do have a brain after all"

	        image=portraits/Analeiros.png
	[/message]

	[message]
		description=S'Saskin the Bloodborn
		message= _ "Bastard breed! I'll make you regret crossing me!"
	[/message]

	[message]

		description=Analeiros

		message= _ "You will? Such big words from such an ugly face. I can't wait, I really can't."

	        image=portraits/Analeiros.png
	[/message]

	[message]

		description=Iktha Toskh

		message= _ "Do not despair Bloodborn. There is another way. Another bridge crosses The Great River but it lies further to the west, towards the sea. I'm afraid we'll have to go through the forest to reach it and that's just what the elves are waiting for."

	        image=portraits/saurian-tribalist.png
	[/message]

	[message]
		description=S'Saskin the Bloodborn
		message= _ "I do not care. I will bathe in their blood."
	[/message]

	[message]

		description=Ikmass

		message= _ "There are, there are, there are always the fords of the Ogres to the east. The brutes control the mountain range like some kind of precious land. They don't smell good at all."

	[/message]

	[message]

		description=Iktha Toskh

		message= _ "Yes, the river becomes passable to the east but it's a longer journey as well. Either way will take us to our destination but none will be easy. What way should we take Bloodborn?"

	        image=portraits/saurian-tribalist.png
	[/message]
	{MOVE_UNIT description=Analeiros 15 3}
	[set_variable]
		name=final_battle
		value=yes
	[/set_variable]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=69-77
		y=20-26
	[/filter]
	[message]

		speaker=unit

		message= _ "The area ahead, it seems...barren."

	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Indeed, I can sense powerful enchantments. Look, in the distance there seems to be some kind of cave that has collapsed by a past earthquake"

	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=Ikmass

		message= _ "Ikmass be not liking the smell of the place. Elves seem a nicer target by the, by the, by the minute."

	[/message]
[/event]

[event]
	name=moveto
	[filter]
		description=Iktha Toskh
		x=76,77,78
		y=20,21,21
	[/filter]
	[message]

		description=Iktha Toskh

		message= _ "Hmmm, this is not natural cave. See how the ground and the walls have a mosaic design? Someone worked on this cave for some reason. I don't recognise the design but it seems ancient."

	        image=portraits/saurian-tribalist.png
	[/message]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=80,81,82,82,83
		y=20,20,20,21,22
	[/filter]
	[message]

		speaker=narrator

		message= _ "`...eeeeeeee..."

	[/message]
	[message]

		speaker=unit

		message= _ "What was that?"

	[/message]
	[message]

		description=Ikmass

		message= _ "It be sounding to Ikmass like a faint echo."

	[/message]
	[message]
		description=S'Saskin the Bloodborn
		message= _ "Just the wind. Move!"
	[/message]
	[modify_side]
		side=4
		income=10
		gold=80
	[/modify_side]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=81-85
		y=25-29
	[/filter]
	[message]

		speaker=narrator

		message= _ "...eeee...meee..."

	[/message]
	[message]

		speaker=unit

		message= _ "This doesn't sound like the wind at all...and the place is getting colder."

	[/message]
	[message]
		description=S'Saskin the Bloodborn
		message= _ "Yes, I can hear clearly now. Ahead, the road forks and the sound seems to be coming from the trail through the chasm."
	[/message]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=78-80
		y=26-29
	[/filter]
	[message]

		speaker=Tomb Guardian

		message= _ "*KIIILL MEEEEEEE!"

	[/message]
	[message]

		description=Ikmass

		message= _ "He be looking very unfriendly"

	[/message]
	[message]
		description=S'Saskin the Bloodborn
		message= _ "There seems to be something shining behind him. Get it."
	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Bloodborn, do you think that is wise? The aura of that spirit is something I've never seen before and I wonder how many braves we'll lose to get it. Maybe we should just ignore it and move on."

	        image=portraits/saurian-tribalist.png
	[/message]
[/event]

[event]
	name=sighted
	[filter]
		description=Ogh
	[/filter]
	[message]
		speaker=Ogh
		message= _ "Hey you! Where you fink you go? Dis be Ogre land. Go away"
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "We just want to pass the river. We do not want a fight."

	[/message]
	[message]
		speaker=Ogh
		message= _ "What, you dum? Dis be Ogre land I say. Nobody pass"
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Then say your final prayers Ogre. We will pass through wether you let us or not."

	[/message]		
	[message]
		speaker=Ogh
		message= _ "Oh, you be paying for dis...INTRUDERS!"
	[/message]
	[message]

		description=Iktha Toskh

		message= _ "`Hmmm, these brutes respect only strength. If we show that we're not weak then maybe they'll be more inclined to banter."

	        image=portraits/saurian-tribalist.png
	[/message]
	[set_variable]
		name=ogres_killed
		value=0
	[/set_variable]
	[set_variable]
		name=units_passed_merman_ford
		value=0
	[/set_variable]
	[set_variable]
		name=mermans_triggered
		value=no
	[/set_variable]

[/event]

[event]
	name=die
	first_time_only=no
	[filter]
		side=3
	[/filter]		
	[filter_second]
		side=1
	[/filter_second]
	[set_variable]
		name=ogres_killed
		add=1
	[/set_variable]
	[if]
		[variable]
		name=ogres_killed
		greater_than_equal_to=5
		[/variable]
	[then]
		[remove_shroud]
			x=94-97
			y=7-9
		[/remove_shroud]
		{REDRAW}
		[set_variable]
			name=ogre_cost
			value=undefined
		[/set_variable]
		[message]
			description=Urzgah
			message= _ "What is going on! Who dares invade my territory and attack my ogres?"
		[/message]
		[message]

			description=S'Saskin the Bloodborn

			message= _ "We are the Saurians of the Bitter Swamp. Your Ogres wouldn't let us pass so we had to make them understand the error of their ways. If you still cannot see why this isn't the best course of action, maybe I should come iup there and...explain it to you as well."

		[/message]		
		[message]
			description=Urzgah
			message= _ "Bwaahahahahaw! I like you little snake! However that won't stop me from ripping your heart out and having it for lunch! Tell you what, if you can give me some incentive to let you pass, I may consider it."
		[/message]
		[message]

			description=Iktha Toskh

			message= _ "`As I figured, the are easily bribed out of war. Make a good offer and maybe we'll get out of this unscathed."

		        image=portraits/saurian-tribalist.png
		[/message]
		[message]

			description=Ikmass

			message= _ "`Bah, no need, no need, no need to give money to these wastes of flesh. Leave them to Ikmass and his men. We'll take care of them in no time and then use the gold to buy some candy! Mmmm, candy..."

		[/message]
		[message]
			description=S'Saskin the Bloodborn

			message= _ "Let me think about this..."
			[option]
				id=offer_mucho_dinero
				message= _ "We can give you two hunded gold coins. That should be more than enough to appease you."
				[command]
					[modify_side]
						side=3
						team_name=Reptiles
					[/modify_side]
					[message]
						description=Urzgah
						message= _ "Indeed it is! Haw! You're rich as well as strong. You may pass."
					[/message]
					[set_variable]
						name=ogre_cost
						value=dinero
					[/set_variable]
				[/command]
			[/option]
			[option]
				id=offer_just_enough_money
				message= _ "We can give you a hundred gold coins. How does that sound for safe passage?"
				[command]
					[modify_side]
						side=3
						team_name=Reptiles
					[/modify_side]
					[message]
						description=Urzgah
						message= _ "That sounds just about right, snake. You are free to move through our territory."
					[/message]
					[set_variable]
						name=ogre_cost
						value=enough
					[/set_variable]
				[/command]
			[/option]
			[option]
				id=offer_few_gold
				message= _ "We can give you fifty gold coins. Would that be enough?"
				[command]
					[modify_side]
						side=3
						team_name=Reptiles
					[/modify_side]
					[message]
						description=Urzgah
						message= _ "Hrmph! You may be strong but you're also cheap. Very well, if that's all you got you may pass, but don't let me see you again!"
					[/message]
					[set_variable]
						name=ogre_cost
						value=treachery
					[/set_variable]
				[/command]
			[/option]
			[option]
				id=offer_death
				message= _ "Tell you what. How about I come up there and rearrange your face...with my teeth!"
				[command]
					[message]
						description=Urzgah
						message= _ "Unwise choice snake. Get 'em!"
					[/message]
					[message]

						description=Ikmass

						message= _ "Eeeeh! Ikmass will have the Ogre skin he always wanted! Thankyouthankyouthankyou Bloodborn!"

					[/message]
				[/command]
			[/option]
		[/message]
		[clear_variable]
			name=ogres_killed
		[/clear_variable]
	[/then]
	[/if]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=90-96
		y=8-12
	[/filter]
	[message]
		description=Urzgah
		message= _ "It's time to pay the toll. Cough it up."
	[/message]
	[store_gold]
		side=1
		variable=enough_gold
	[/store_gold]

	[if]
		[variable]
			name=ogre_cost
			equals=dinero
		[/variable]
	[then]
		[if]
			[variable]
				name=enough_gold
				greater_than_equal_to=200
			[/variable]
		[then]
			[gold]
				side=1
				amount=-200
			[/gold]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "Here's your money. It's quite a lot so don't spend it all in one place."

			[/message]		
			[message]
				description=Urzgah
				message= _ "Oh, don't be worrying, don't be worrying at all. Urzgah is in a good mood now. Here, take three of my ogres for protection and feel free to visit any time little snake."
			[/message]
			{FL_UNIT (Young Ogre) Rugh 1 94 8}
			{FL_UNIT Ogre Molgo 1 95 9}
			{FL_UNIT (Young Ogre) Zud 1 96 9}
		[/then]
		[else]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"

			[/message]				
			[message]
				description=Urzgah
				message= _ "Haw! I knew you thought like me. That's why I took my precautions, Guards!"
			[/message]
			{FL_UNIT (Young Ogre) Rugh 3 94 8}
			{FL_UNIT Ogre Molgo 3 95 9}
			{FL_UNIT (Young Ogre) Zud 3 96 9}
			[modify_side]
				side=3
				team_name=Ogres
			[/modify_side]
		[/else]
		[/if]
	[/then]
	[/if]

	[if]
		[variable]
			name=ogre_cost
			equals=enough
		[/variable]
	[then]
		[if]
			[variable]
				name=enough_gold
				greater_than_equal_to=100
			[/variable]
		[then]
			[gold]
				side=1
				amount=-100
			[/gold]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "Here's your money. I hope I don't have to see your ugly mug again."

			[/message]		
			[message]
				description=Urzgah
				message= _ "Oh, don't be worrying, don't be worrying at all. Feelings are mutual."
			[/message]
		[/then]
		[else]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"

			[/message]				
			[message]
				description=Urzgah
				message= _ "Haw! I KNEW you thought like me. That's why I took my precautions, Guards!"
			[/message]
			{FL_UNIT (Young Ogre) Rugh 3 94 8}
			{FL_UNIT Ogre Molgo 3 95 9}
			{FL_UNIT (Young Ogre) Zud 3 96 9}
			[modify_side]
				side=3
				team_name=Ogres
			[/modify_side]
		[/else]
		[/if]
	[/then]
	[/if]

	[if]
		[variable]
			name=ogre_cost
			equals=treachery
		[/variable]
	[then]
		[if]	
			[variable]
				name=enough_gold
				greater_than_equal_to=50
			[/variable]
		[then]
			[gold]
				side=1
				amount=-50
			[/gold]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "Here's your money. Buy yourself something nice"

			[/message]		
			[message]
				description=Urzgah
				message= _ "Thanks...hey, you know, I forgot to mention that this wasn't nearly enough to grant you safe passage. I'm afraid I'll have to kill you after all. Guards!"
			[/message]
			[message]

				description=Ikmass

				message= _ "Perfect!"

			[/message]
			{FL_UNIT (Young Ogre) Rugh 3 94 8}
			{FL_UNIT (Young Ogre) Molgo 3 95 9}
			{FL_UNIT (Young Ogre) Zud 3 96 9}
		[/then]
		[else]
			[message]

				description=S'Saskin the Bloodborn

				message= _ "There is nothing to...cough up. All you'll get is my axe in your face!"

			[/message]				
			[message]
				description=Urzgah
				message= _ "Haw! I knew you thought like me. That's why I took my precautions, Guards!"
			[/message]
			{FL_UNIT (Young Ogre) Rugh 3 94 8}
			{FL_UNIT Ogre Molgo 3 95 9}
			{FL_UNIT (Young Ogre) Zud 3 96 9}
			[modify_side]
				side=3
				team_name=Ogres
			[/modify_side]
		[/else]
		[/if]
	[/then]
	[/if]
	[clear_variable]
		name=ogre_cost
	[/clear_variable]
	[clear_variable]
		name=enough_gold
	[/clear_variable]
[/event]

[event]
	name=die
	[filter]
		description=Urzgah
	[/filter]
	[message]
		description=Urzgah
		message= _ "Aaargh! Curse you snake...you were too strong...after all..."
	[/message]	
	[message]

		description=Ikmass

		message= _ "Dibs on the head!"

	[/message]
	[message]

		description=Iktha Toskh

		message= _ "Now that the Ogre chief is dead, we should use his encampment to rally our troops for the battle to come."

	        image=portraits/saurian-tribalist.png
	[/message]
[/event]

[event]
	name=moveto
	first_time_only=no
	[filter]
		side=1
		x=68-70
		y=6-8
	[/filter]
	[set_variable]
		name=units_passing_merman_ford
		add=1
	[/set_variable]
	[if]
		[variable]
		name=units_passing_merman_ford
		greater_than_equal_to=4
		[/variable]
	[then]
		[if]
			[variable]
				name=mermans_triggered
				equals=no
			[/variable]
		[then]
			{FL_UNIT merman Merman 2 69 6} 
			[message]
				description=Merman
				message= _ "Raiders! To arms! Protect the village"
			[/message]
			[message]
				description=Iktha Toskh
				message= _ "No, wait! We..."
			        image=portraits/saurian-tribalist.png
			[/message]
			[message]
				description=Merman
				message= _ "Hiaaaa!"
			[/message]
			{FL_UNIT (Merman Fighter) Merman 2 70 5} 
			{FL_UNIT (Merman Fighter) Merman 2 70 8} 
			{FL_UNIT (Merman Hunter) Merman 2 71 8} 
			{FL_UNIT (Merman Hunter) Merman 2 69 6} 

			[set_variable]
				name=mermans_triggered
				value=yes
			[/set_variable]
		[/then]
		[/if]
	[/then]
	[/if]
[/event]

[event]
	name=moveto
	[filter]
		side=1
		x=40-45
		y=3-9
	[/filter]
	[message]
		description=Iktha Toskh
		message= _ "Bloodborn, we should be close to the road now. However I don't think the elves will let us pass this easily. We should be careful from now on"
	        image=portraits/saurian-tribalist.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "I don't care what they do. It high time these...tree-huggers learned not the price of mockery."

	[/message]		
[/event]

[event]
	name=sighted
	[filter]
		description=Analeiros
	[/filter]
	[message]

		description=Analeiros

		message= _ "Oh? You're here already? Was your trip enjoyable?"

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=Ikmass

		message= _ "Can Ikmass bite his face off Bloodbon? Please? Pretty please?"

	[/message]
	{TELEPORT description=Elimastreia 2 1}
	{MOVE_UNIT description=Elimastreia 17 3}
	[message]

		description=Elimastreia

		message= _ "Hello frothy (giggle)! Miss me?"

	[/message]
	[message]

		description=Ikmass

		message= _ "And can Ikmass keep her? For later..."

	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Silence! So this is where you've been hiding, eh elf? Now that you are found, it's time I make you bleed!"

	[/message]		
	[message]

		description=Analeiros

		message= _ "Tsk, tsk, tsk. Such brutality...I assure you, you will not get to perform such a task."

	        image=portraits/Analeiros.png
	[/message]
	{FL_UNIT (Elvish Archer) Aralinthis 2 18 3} 
	{DELAY 200}
	{FL_UNIT (Elvish Archer) Erosen 2 17 6} 
	{DELAY 200}
	{FL_UNIT (Elvish Archer) Lathinos 2 32 3} 
	{DELAY 200}
	{FL_UNIT (Elvish Archer) Xeriola 2 15 6} 
	{DELAY 200}
	{FL_UNIT (Elvish Archer) Landez 2 70 5} 
	{DELAY 200}
	{FL_UNIT (Elvish Fighter) Opeanu 2 25 8} 
	{DELAY 200}
	{FL_UNIT (Elvish Fighter) Caralion 2 26 2} 
	{DELAY 200}
	[message]

		description=Analeiros

		message= _ "Now, are you still that certain of your chances to, as you said, make me bleed?"

	        image=portraits/Analeiros.png
	[/message]
	[message]

		description=S'Saskin the Bloodborn

		message= _ "Is this supposed to phase me elf? I'll eat up your goons as appetizer and keep you for the main dish!"

	[/message]		
	[message]

		description=Ikmass

		message= _ "And the little girl will be, will be, will be the desert!"

	[/message]
	[message]

		description=Analeiros

		message= _ "(sigh) Very well. You were starting to bore me in any case..."

	        image=portraits/Analeiros.png
	[/message]
[/event]

[event]
	name=die
	[filter]
		description=Elimastreia
	[/filter]
[/event]	
	
[/scenario]
This page was last edited on 23 March 2008, at 12:48.