Difference between revisions of "Release Notes 1.15.18"
From The Battle for Wesnoth Wiki
Pentarctagon (talk | contribs) (→Fixes) |
Pentarctagon (talk | contribs) (→Fixes) |
||
(One intermediate revision by the same user not shown) | |||
Line 5: | Line 5: | ||
Added defense animations to the Naga High Guard and Zephyr. | Added defense animations to the Naga High Guard and Zephyr. | ||
+ | |||
+ | === Unit Portraits === | ||
+ | Added portraits for the Naga Ophidian and Ringcaster. | ||
== Changes To Existing Content == | == Changes To Existing Content == | ||
Line 16: | Line 19: | ||
=== World Conquest map generator === | === World Conquest map generator === | ||
The World Conquest map generator in the map editor now actually generates a map rather than displaying an error message when used. | The World Conquest map generator in the map editor now actually generates a map rather than displaying an error message when used. | ||
+ | |||
+ | === Zoom affecting unit location === | ||
+ | Zooming in no longer causes some units to appear to be on an entirely different hex. | ||
== General/Misc == | == General/Misc == |
Latest revision as of 17:34, 26 September 2021
Contents
New Content
Unit graphics
Added attack and defense animations to the Naga Sicarius.
Added defense animations to the Naga High Guard and Zephyr.
Unit Portraits
Added portraits for the Naga Ophidian and Ringcaster.
Changes To Existing Content
Fixes
steam_autocloud.vdf
For Steam users, the steam_autocloud.vdf file is no longer displayed in the list of save games.
World Conquest map generator
The World Conquest map generator in the map editor now actually generates a map rather than displaying an error message when used.
Zoom affecting unit location
Zooming in no longer causes some units to appear to be on an entirely different hex.
General/Misc
Known Issues
This page was last edited on 26 September 2021, at 17:34.