Difference between revisions of "Release Notes 1.14.16"
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== Changes To Existing Content == | == Changes To Existing Content == | ||
− | === | + | === Game help === |
− | The in-game help sections describing how various parts of the Scenario Editor work have been updated and re-enabled. | + | The in-game help sections describing how various parts of the Scenario Editor work have been updated and re-enabled. |
+ | |||
+ | === User interface === | ||
+ | The game sidebar and top bar have seen various minor fixes revolving around text alignment and font sizes, especially for low resolutions (under 1024 pixels wide). The turn timer on the top bar now has the same icon as the system clock display. | ||
== Fixes == | == Fixes == | ||
− | === | + | === Game map zoom === |
− | + | A bug ([https://github.com/wesnoth/wesnoth/issues/5508 issue #5508]) causing certain unit animation frame attributes (namely, <tt>x/y</tt> and <tt>directional_x/y</tt>) not to be adjusted properly for non-100% map zoom levels has been fixed. | |
== General/Misc == | == General/Misc == |
Latest revision as of 05:00, 21 March 2021
Contents
New Content
Changes To Existing Content
Game help
The in-game help sections describing how various parts of the Scenario Editor work have been updated and re-enabled.
User interface
The game sidebar and top bar have seen various minor fixes revolving around text alignment and font sizes, especially for low resolutions (under 1024 pixels wide). The turn timer on the top bar now has the same icon as the system clock display.
Fixes
Game map zoom
A bug (issue #5508) causing certain unit animation frame attributes (namely, x/y and directional_x/y) not to be adjusted properly for non-100% map zoom levels has been fixed.
General/Misc
Newly Introduced Issues
This page was last edited on 21 March 2021, at 05:00.