Difference between revisions of "User:Mohit.mangal"
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|This is Summer of Code 2014 Student Proposal Page | |This is Summer of Code 2014 Student Proposal Page | ||
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===Description=== | ===Description=== | ||
− | This proposal aims for adding a feature of position analyzer in AI of Wesnoth. My long term aim with project is to add new features to Battle for Wesnoth | + | This proposal aims for adding a feature of position analyzer in AI of Wesnoth. My long term aim with project is to add new features to Battle for Wesnoth. I didn't have very long experience with code of Wesnoth(15 days). After playing the game I found adding new functionality to this game really interesting. |
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===Proposal Details=== | ===Proposal Details=== | ||
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** Number of units in six nearest hexas. | ** Number of units in six nearest hexas. | ||
** Average health of all units. | ** Average health of all units. | ||
− | *After calculating the current status of game I | + | *After calculating the current status of game I will make game difficult or easy in different situations by changing various parameters like movement of enemy units, number of attacks etc. |
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===Timeline=== | ===Timeline=== |
Latest revision as of 17:42, 21 March 2014
Contents
Wesnoth AI Improvement
This Page is Related to Google Summer of Code 2014 |
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This is Summer of Code 2014 Student Proposal Page |
Description
This proposal aims for adding a feature of position analyzer in AI of Wesnoth. My long term aim with project is to add new features to Battle for Wesnoth. I didn't have very long experience with code of Wesnoth(15 days). After playing the game I found adding new functionality to this game really interesting.
Proposal Details
My proposal aims for improving the AI of Wesnoth. Following points describe the details of work that I will do.
- Develop a position analyzer in AI.
- The work of position analyzer will be to analyze the current status of game with the help of some parameters and make game difficult or easy. Following are parameters that I will use to determine status of game.
- Distance from destination.
- Distance of nearest enemy unit.
- Number of units in six nearest hexas.
- Average health of all units.
- After calculating the current status of game I will make game difficult or easy in different situations by changing various parameters like movement of enemy units, number of attacks etc.
Timeline
Time | Task | Status |
1.04.2014-15.04.2014 | Getting familiar with code of Wesnoth and doing the starting teak given by mentor. | |
16.04.2014-15.05.2014 | Discussion with mentor on AI and Work on small additions to AI of Wesnoth. | |
16.05.2014-15.06.2014 | Work on proposed task of position analyzer. | |
16.06.2014-15.07.2014 | Fixing of errors and solving issues |
SOC Application
Submitted to google
Questionnaire
- Basics
- Small introduction
My name is Mohit Mangal. I am Computer and Communication Engineering majors and I am in final year of my study at The LNM Institute of Information Technology(LNMIIT), Jaipur, Rajasthan, India. - Preferred Email Address
mohit.mangal@lnmiit.ac.in - Why do you want to participate in GSOC
I have a great passion towards game development. GSOC is providing excellent opportunity to work on popular opensource game. My motive is to get experience of working on big opensource game and I am also getting stipend for that. It is awesome opportunity. - Past programming Experience
I have five years of experience of computer programming. I have done programming in C and C++. I also have fairly good experience of programming in Matlab and Pyhton. During my Engineering I have worked on number of projects in which programming in required. You can look my resume to have more information about my projects. Other than my course projects I have also done several other projects. I am very much interested in game development. Though I have only one gaming project that I can tell now ie. developed online chess for two players but in future I want to work in this area. - Experience
I don't have very long experience with Wesnoth but in small period I have gained sufficient experience that I can edit Wesnoth. Till now I have done small tasks I have changed the the number of attacks that a unit can make when it is healed. I have changed the conditions when unit can attack by changing check_attack_action(). - Communication Skills
I am fluent in English, Hindi and Sanskrit. I also have knowledge of French but I am not very fluent in it. - Project
As I have mentioned in my proposal that I will work on improvement of AI. I will develop a position analyzer part for AI of Wesnoth - Programming Language
C++
- Small introduction
This page was last edited on 21 March 2014, at 17:42.