Difference between revisions of "GCI/Playtesting/Delfadors Memours/Easiest"

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(1) What difficulty levels and what version of Wesnoth have you played the scenario on? Delfadors Memoirs Easiest Difficulty
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1 I played through all of this campaign on easiest difficulty and part of it (up to The Terror at the Ford of Parthyn) on Mage difficulty.
(2) How difficult did you find the scenario? (1-10) 3
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2
(3) How clear did you find the scenario objectives? straight forward. changed numerous times near the end.
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This Valley Belongs to Me  1
(4) How clear and interesting did you find the dialog and storyline of the scenario? not really that interesting.. somewhat clear..
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The Road to Weldyn 1
(5) What were your major challenges in meeting the objectives of the scenario? not many..
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Leollyn 2
(6) How fun do you think the scenario is? (1-10) 5
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Council in Weldyn  just story
(7) What, if any, are changes you would have made to the scenario to make it more fun? make it actually feel like your the main character, i sort of missed the original characters i had in the beginning, only to be reunited in the later rounds.. which was disappointing.. i never used the dwarf faction.. and only used the elf faction when i had to..
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Swamps of Illuven 1
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? the first one.. you have to level delfador up then it's all downhill..
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Night in the Swamp 1  
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Ur-Thorodor 1
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Houses of the Dead 1
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The Gate Between Worlds 1
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Wasteland 1
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Terror at the Ford of Parthyn 1
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The Return of Trouble 3
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Shadows 1
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Save the King 1
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Dark Sky Over Weldyn just story
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A New Ally 1
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The Portal of Doom 2
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Showdown in the Northern Swamp 1
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Prince of Wesnoth 1
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Clash at the Manor can’t win because of a bug
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Face of the Enemy 1
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3
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In Houses of the Dead it says “get Delfador to the signpost ” but it says nothing about finding the staff or where the signpost is. It should at least say that there is a staff somewhere and give the general direction to the signpost.
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In  The Portal of Doom after getting to the portal the objective changes “All the players units must reach the tunnel”. It’s a bit spooky because a person might think that all his current units must survive. So I think you should change it to “Delfador and Ulrek must reach the tunnel”
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4
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I quite liked this campaign because of getting the chance to play with different famous character like Delfador, Kalenz, and Chantal. I it was also fun recruiting level 2 units in The Return of Trouble.
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5
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Easiest difficulty is just too easy. It very boring and feel like none of your decisions matter. I had no problems in passing any of the scenarios.
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6
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I’m rating this using my experience in playing this campaign on Mage difficulty. The Easiest difficulty is boring (subtract 3 to get “fun” on easiest).
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This Valley Belongs to Me  4
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The Road to Weldyn 5
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Leollyn 6
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Council in Weldyn  just story
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Swamps of Illuven 6
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Night in the Swamp 5
 +
Ur-Thorodor 5
 +
Houses of the Dead 7
 +
The Gate Between Worlds 6
 +
Wasteland 4
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Terror at the Ford of Parthyn 7 (I only played up to this scenario in Normal)
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The Return of Trouble 1
 +
Shadows 1
 +
Save the King 1
 +
Dark Sky Over Weldyn just story
 +
A New Ally 1
 +
The Portal of Doom 1
 +
Showdown in the Northern Swamp 1
 +
Prince of Wesnoth 1
 +
Clash at the Manor can’t win because of a bug
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Face of the Enemy 1
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7
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I don’t have ideas about what to change.
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8  
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Easiest it just too easy. I didn’t restart at anytime.
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Bugs
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https://gna.org/bugs/index.php?17275
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https://gna.org/bugs/index.php?17274
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https://gna.org/bugs/index.php?17273
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[[Category: GCI]]

Latest revision as of 02:58, 6 March 2011

1 I played through all of this campaign on easiest difficulty and part of it (up to The Terror at the Ford of Parthyn) on Mage difficulty. 2

This Valley Belongs to Me  1
The Road to Weldyn 1
Leollyn 2
Council in Weldyn  just story 
Swamps of Illuven 1
Night in the Swamp 1 
Ur-Thorodor 1
Houses of the Dead 1
The Gate Between Worlds 1 
Wasteland 1 
Terror at the Ford of Parthyn 1
The Return of Trouble 3
Shadows 1 
Save the King 1
Dark Sky Over Weldyn just story 
A New Ally 1
The Portal of Doom 2
Showdown in the Northern Swamp 1
Prince of Wesnoth 1
Clash at the Manor can’t win because of a bug 
Face of the Enemy 1

3

In Houses of the Dead it says “get Delfador to the signpost ” but it says nothing about finding the staff or where the signpost is. It should at least say that there is a staff somewhere and give the general direction to the signpost.

In The Portal of Doom after getting to the portal the objective changes “All the players units must reach the tunnel”. It’s a bit spooky because a person might think that all his current units must survive. So I think you should change it to “Delfador and Ulrek must reach the tunnel”

4

I quite liked this campaign because of getting the chance to play with different famous character like Delfador, Kalenz, and Chantal. I it was also fun recruiting level 2 units in The Return of Trouble.

5

Easiest difficulty is just too easy. It very boring and feel like none of your decisions matter. I had no problems in passing any of the scenarios.

6 I’m rating this using my experience in playing this campaign on Mage difficulty. The Easiest difficulty is boring (subtract 3 to get “fun” on easiest).

This Valley Belongs to Me  4
The Road to Weldyn 5
Leollyn 6
Council in Weldyn  just story 
Swamps of Illuven 6 
Night in the Swamp 5 
Ur-Thorodor 5
Houses of the Dead 7
The Gate Between Worlds 6 
Wasteland 4
Terror at the Ford of Parthyn 7 (I only played up to this scenario in Normal)
The Return of Trouble 1
Shadows 1
Save the King 1 
Dark Sky Over Weldyn just story 
A New Ally 1
The Portal of Doom 1
Showdown in the Northern Swamp 1
Prince of Wesnoth 1
Clash at the Manor can’t win because of a bug 
Face of the Enemy 1

7 I don’t have ideas about what to change.

8 Easiest it just too easy. I didn’t restart at anytime.

Bugs https://gna.org/bugs/index.php?17275 https://gna.org/bugs/index.php?17274 https://gna.org/bugs/index.php?17273

This page was last edited on 6 March 2011, at 02:58.