Difference between revisions of "GCI/Playtesting/The Rise of Wesnoth/Normal"

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+
<b>Errors:</b><br>
 +
<b>Sentence Mistakes:</b><br>
 +
First Scenario:<br>
 +
Wesfolk Leader: You <u>fool</u>,Prince Of Southbay has raided our lands<br>
 +
Wesfolk Leader: They pledged to to visit all <u>the</u> terrors of hell<br>
 +
 
 +
Second Scenario:<br>
 +
It <u>was</u> not long before the first orcish scouts were spotted<br>
 +
King Eldaric IV: Haldric, what <u>do you say</u> in this matter<br>
 +
 
 +
Third Scenario:<br>
 +
Sir Ladoc: When I came to the orcish army <u>I had</u> already passed my position<br>
 +
 
 +
Fourth Scenario:<br>
 +
Witch: May I lie in <u>un-dead forever</u><br>
 +
 
 +
Eight Scenario:<br>
 +
Harlec: We have <u>travelled</u> far and bear<br>
 +
 
 +
Ninth Scenario:<br>
 +
Ut`Tan-Grilg: Humans <u>are</u> coming!<br>
 +
 
 +
Twenty first Scenario:<br>
 +
Lady Jessene: I <U>like this kind of plan</u><br>
 +
 
 +
Twenty second Scenario:<br>
 +
Defeat all enemy leaders except <u>one</u><br><hr>
 +
<b>Improvements:</b><br>
 +
In the fourteenth scenario in the narration scene the graphics can be improved<br>
 +
Link to bug report:https://gna.org/bugs/?17416<hr>
 +
<b>Questions:</b><br>
 +
<b>First Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:3<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating Wesfolk Leader<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:7<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:The Graphics<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the turns run out I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Second Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:5<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Not letting Orcs kill Wesfolk Leader<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Increasing the number of turns<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Third Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating enemy leaders<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Changing the scenario settings<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fourth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Not letting turns run out<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Removing the fog in the whole area<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the turns run out I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fifth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Going through the fog<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:4<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Changing the setting of Elilmaldur-Rithrandil<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Sixth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Going through the darkness in the caves<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Improving the graphics of the scenario<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the turns run out I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Seventh Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:1<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Nothing<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:10<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Nothing<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Eight Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:3<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating enemy leaders<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:7<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Changing the scenario objectives<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Commander Aethyr died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Ninth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Killing the lich<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Reducing the army of lich lord<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the turns run out I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Tenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating the wizards<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:4<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Increasing the number of turns and improving the graphics<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Eleventh Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:1<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Nothing<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:10<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Nothing<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Twelfth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Going through the water<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Reducing the enemy leaders<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Thirteen Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Not letting turns run out<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Improving the scenario graphics especially the graphics of volcano<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fourteenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Going through the water<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Improving the graphics in the narration scene<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the turns run out I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fifteenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Avoiding the engagement with dwarves<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:2<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Reducing the number of turns<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Sixteenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:1<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Nothing<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:10<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Nothing<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Seventeenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating the dragon<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:2<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Reducing the scenario objectives<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Eighteenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:1<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Nothing<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:10<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Nothing<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Nineteenth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Going through the fog<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:2<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Removing the fog and increasing the number of turns<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Twentieth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating the enemy leaders<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Changing the scenario objectives<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if the Prince Haldric I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Twenty first Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:1<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Nothing<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:10<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Nothing<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Twenty second Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.2<br>
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Clear<br>
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan<br>
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Reducing the army of Lich-Lord Jevyan<br>
 +
(8) Was there any event that caused you to lose the game and forced you to reload or
 +
restart the scenario?<br>
 +
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario<br>
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
[[Category: GCI]]

Latest revision as of 03:03, 6 March 2011

Errors:
Sentence Mistakes:
First Scenario:
Wesfolk Leader: You fool,Prince Of Southbay has raided our lands
Wesfolk Leader: They pledged to to visit all the terrors of hell

Second Scenario:
It was not long before the first orcish scouts were spotted
King Eldaric IV: Haldric, what do you say in this matter

Third Scenario:
Sir Ladoc: When I came to the orcish army I had already passed my position

Fourth Scenario:
Witch: May I lie in un-dead forever

Eight Scenario:
Harlec: We have travelled far and bear

Ninth Scenario:
Ut`Tan-Grilg: Humans are coming!

Twenty first Scenario:
Lady Jessene: I like this kind of plan

Twenty second Scenario:

Defeat all enemy leaders except one


Improvements:
In the fourteenth scenario in the narration scene the graphics can be improved

Link to bug report:https://gna.org/bugs/?17416


Questions:
First Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:3
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating Wesfolk Leader
(6) How fun do you think the scenario is? (1-10)
Ans:7
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:The Graphics
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Second Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:5
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting Orcs kill Wesfolk Leader
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Increasing the number of turns
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Third Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Changing the scenario settings
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fourth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting turns run out
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Removing the fog in the whole area
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fifth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the fog
(6) How fun do you think the scenario is? (1-10)
Ans:4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Changing the setting of Elilmaldur-Rithrandil
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Sixth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the darkness in the caves
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Improving the graphics of the scenario
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Seventh Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Eight Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:3
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:7
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Changing the scenario objectives
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Commander Aethyr died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Ninth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Killing the lich
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Reducing the army of lich lord
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Tenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the wizards
(6) How fun do you think the scenario is? (1-10)
Ans:4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Increasing the number of turns and improving the graphics
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Eleventh Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Twelfth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the water
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Reducing the enemy leaders
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Thirteen Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting turns run out
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Improving the scenario graphics especially the graphics of volcano
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fourteenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the water
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Improving the graphics in the narration scene
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fifteenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Avoiding the engagement with dwarves
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Reducing the number of turns
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Sixteenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Seventeenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the dragon
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Reducing the scenario objectives
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Eighteenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Nineteenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the fog
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Removing the fog and increasing the number of turns
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Twentieth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Changing the scenario objectives
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if the Prince Haldric I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Twenty first Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Twenty second Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Reducing the army of Lich-Lord Jevyan
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

This page was last edited on 6 March 2011, at 03:03.