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− | This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.
| + | '''Note:''' If you have a GitHub account, please submit typo reports [https://github.com/wesnoth/wesnoth/issues/new/choose on GitHub], rather than here. Thanks for your contribution! |
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− | Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see [[NotSpellingMistakes]] for a list of things you will encounter that may look like spelling or usage errors but are not.
| + | (If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.) |
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− | ==An Orcish Incursion==
| + | [[Category:Writing]] |
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− | ==Delfador's Memoirs==
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− | ==Descent into Darkness==
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− | ==Eastern Invasion==
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− | ==Heir to the Throne==
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− | In the scenario intro for "Northern Winter", a text reads "Across the river were lands few humans had ever visited. The occasional distant thutter of orcish signal drums..."
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− | "thutter" should probably be "thunder".
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− | ==Liberty==
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− | ==Northern Rebirth==
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− | ==Sceptre of Fire==
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− | ==Son of the Black Eye==
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− | ==The Hammer of Thursagan==
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− | ==The Legend of Wesmere==
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− | ==The Rise of Wesnoth==
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− | ==The South Guard==
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− | ==Two Brothers==
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− | ==Under the Burning Suns==
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− | ==Editor==
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− | ==Tutorial==
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− | ==Manual==
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− | ==Manpages==
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− | ==Units==
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− | #. [unit_type]: id=Cavalier, race=human
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− | #: data/core/units/humans/Loyalist_Cavalier.cfg:21
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− | msgid ""
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− | "Cavaliers are masters at the use of both sword and crossbow from horseback. "
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− | "Their combination of striking power and mobility is fearsome; and they have "
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− | "a reputation for dash and '''agrssiveness''' to '''mAtch''' it. The daring deeds of "
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− | "Cavaliers are the subject of many a tale and song."
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− | #. [unit_type]: id=Dark Sorcerer, race=human
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− | #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:21
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− | msgid ""
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− | "The dread inspired by black magic is enhanced by the '''sewcrecy''' and fell "
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− | "rumors which '''sourround'''. Dark sorcerers have begun to unlock the secrets of "
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− | "life and death, the latter of which is all too easy to inflict. This labor "
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− | "gives the first glimmerings of the connection between the soul and inert "
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− | "matter, and the first successful experiments in manipulating this bond. The "
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− | "terrible unknown that lurks beyond death is glimpsed, and will inevitably be "
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− | "fathomed.\n"
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− | #. [unit_type]: id=Duelist, race=human
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− | #: data/core/units/humans/Loyalist_Duelist.cfg:20
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− | msgid ""
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− | "It is a peculiar custom of Wesnoth's nobility that they typically enroll "
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− | "their sons into one of two orders of armigers, training them either in the "
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− | "art of horsemanship or fencing. Duelists are so named for an unfortunately "
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− | "common practice of young aristocrats, for whom the sting of insult, whether "
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− | "real or fancied, can incite a rash demonstration of their natural right.\n"
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− | "\n"
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− | "Experienced fencers carry with them a small crossbow that is easily "
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− | "concealed under a coat or cape. Slow to load and '''simetimes''' thought "
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− | "dishonorable to use, it is in fact very useful, and those of their ranks who "
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− | "live long enough to be veterans typically do so by making such concessions "
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− | "to utility and survival."
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− | #. [unit_type]: id=Troll Rocklobber, race=troll
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− | #: data/core/units/trolls/Rocklobber.cfg:20
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− | msgid ""
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− | "The thought of throwing a boulder in combat has certainly occurred to many "
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− | "trolls, and some have taken to them as a weapon of choice. Because stones "
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− | "'''wekll'''-shaped to '''flie''' true are not always easy to find, Rocklobbers have "
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− | "taken to carrying them in sacks slung over their shoulders. The same leather "
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− | "out of which the sack is formed is easily adapted to a crude sling."
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− | #. [unit_type]: id=Elvish Marksman, race=elf
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− | #: data/core/units/elves/Marksman.cfg:20
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− | msgid ""
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− | "Elves are '''wonerously''' keen-sighted, a gift '''whiuch''' contributes to their "
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− | "mastery of the bow. An elf practiced at archery can hit targets that a man "
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− | "couldn't even see, and can nock a second arrow almost as soon as the first "
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− | "is let fly. Realizing this prodigious skill does come with one cost, that "
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− | "being a lack of practice with the sword."
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− | #. [unit_type]: id=Orcish Sovereign, race=orc
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− | #: data/core/units/orcs/Sovereign.cfg:19
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− | msgid ""
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− | "From time to time, an orc will arise who has a natural charisma and command "
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− | "over his ilk. If he is also strong and cunning '''wnough''' to survive early "
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− | "leadership struggles, he will inevitably find '''humself''' leading a great horde "
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− | "of warriors, and he will also inevitably cause a great deal of trouble for "
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− | "the civilized races of the world. The surest way to disperse such a host is "
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− | "to slay this rare orc who can hold it together."
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− | ==1.8 Announcement==
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− | ==Other (ingame help, ...)==
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− | ==Translation code bugs==
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− | ==Unofficial campaigns==
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− | ===Invasion from the unknown===
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− | [[Category:Troubleshooting and Bugs]] | |