Difference between revisions of "SpellingMistakes"

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(Delfador's Memoirs)
 
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This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.
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'''Note:''' If you have a GitHub account, please submit typo reports [https://github.com/wesnoth/wesnoth/issues/new/choose on GitHub], rather than here. Thanks for your contribution!
  
Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see [[NotSpellingMistakes]] for a list of things you will encounter that may look like spelling or usage errors but are not.
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(If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.)
  
==An Orcish Incursion==
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[[Category:Writing]]
 
 
==Delfador's Memoirs==
 
 
 
==Descent into Darkness==
 
 
 
==Eastern Invasion==
 
 
 
==Heir to the Throne==
 
 
 
In the scenario intro for "Northern Winter", a text reads "Across the river were lands few humans had ever visited. The occasional distant thutter of orcish signal drums..."
 
 
 
"thutter" should probably be "thunder".
 
 
 
==Liberty==
 
 
 
==Northern Rebirth==
 
 
 
==Sceptre of Fire==
 
 
 
==Son of the Black Eye==
 
 
 
==The Hammer of Thursagan==
 
 
 
==The Legend of Wesmere==
 
 
 
==The Rise of Wesnoth==
 
 
 
==The South Guard==
 
 
 
==Two Brothers==
 
 
 
==Under the Burning Suns==
 
 
 
==Editor==
 
 
 
==Tutorial==
 
 
 
==Manual==
 
 
 
==Manpages==
 
 
 
==Units==
 
 
 
#. [unit_type]: id=Cavalier, race=human
 
#: data/core/units/humans/Loyalist_Cavalier.cfg:21
 
msgid ""
 
"Cavaliers are masters at the use of both sword and crossbow from horseback. "
 
"Their combination of striking power and mobility is fearsome; and they have "
 
"a reputation for dash and '''agrssiveness''' to '''mAtch''' it. The daring deeds of "
 
"Cavaliers are the subject of many a tale and song."
 
 
 
#. [unit_type]: id=Dark Sorcerer, race=human
 
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:21
 
msgid ""
 
"The dread inspired by black magic is enhanced by the '''sewcrecy''' and fell "
 
"rumors which '''sourround'''. Dark sorcerers have begun to unlock the secrets of "
 
"life and death, the latter of which is all too easy to inflict. This labor "
 
"gives the first glimmerings of the connection between the soul and inert "
 
"matter, and the first successful experiments in manipulating this bond. The "
 
"terrible unknown that lurks beyond death is glimpsed, and will inevitably be "
 
"fathomed.\n"
 
 
 
#. [unit_type]: id=Duelist, race=human
 
#: data/core/units/humans/Loyalist_Duelist.cfg:20
 
msgid ""
 
"It is a peculiar custom of Wesnoth's nobility that they typically enroll "
 
"their sons into one of two orders of armigers, training them either in the "
 
"art of horsemanship or fencing. Duelists are so named for an unfortunately "
 
"common practice of young aristocrats, for whom the sting of insult, whether "
 
"real or fancied, can incite a rash demonstration of their natural right.\n"
 
"\n"
 
"Experienced fencers carry with them a small crossbow that is easily "
 
"concealed under a coat or cape. Slow to load and '''simetimes''' thought "
 
"dishonorable to use, it is in fact very useful, and those of their ranks who "
 
"live long enough to be veterans typically do so by making such concessions "
 
"to utility and survival."
 
 
 
#. [unit_type]: id=Troll Rocklobber, race=troll
 
#: data/core/units/trolls/Rocklobber.cfg:20
 
msgid ""
 
"The thought of throwing a boulder in combat has certainly occurred to many "
 
"trolls, and some have taken to them as a weapon of choice. Because stones "
 
"'''wekll'''-shaped to '''flie''' true are not always easy to find, Rocklobbers have "
 
"taken to carrying them in sacks slung over their shoulders. The same leather "
 
"out of which the sack is formed is easily adapted to a crude sling."
 
 
 
#. [unit_type]: id=Elvish Marksman, race=elf
 
#: data/core/units/elves/Marksman.cfg:20
 
msgid ""
 
"Elves are '''wonerously''' keen-sighted, a gift '''whiuch''' contributes to their "
 
"mastery of the bow. An elf practiced at archery can hit targets that a man "
 
"couldn't even see, and can nock a second arrow almost as soon as the first "
 
"is let fly. Realizing this prodigious skill does come with one cost, that "
 
"being a lack of practice with the sword."
 
 
 
#. [unit_type]: id=Orcish Sovereign, race=orc
 
#: data/core/units/orcs/Sovereign.cfg:19
 
msgid ""
 
"From time to time, an orc will arise who has a natural charisma and command "
 
"over his ilk. If he is also strong and cunning '''wnough''' to survive early "
 
"leadership struggles, he will inevitably find '''humself''' leading a great horde "
 
"of warriors, and he will also inevitably cause a great deal of trouble for "
 
"the civilized races of the world. The surest way to disperse such a host is "
 
"to slay this rare orc who can hold it together."
 
 
 
==1.8 Announcement==
 
 
 
==Other (ingame help, ...)==
 
 
 
==Translation code bugs==
 
 
 
==Unofficial campaigns==
 
 
 
===Invasion from the unknown===
 
 
 
[[Category:Troubleshooting and Bugs]]
 

Latest revision as of 13:43, 17 March 2022

Note: If you have a GitHub account, please submit typo reports on GitHub, rather than here. Thanks for your contribution!

(If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.)

This page was last edited on 17 March 2022, at 13:43.