Difference between revisions of "Distributing content"
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− | == The | + | {{Create}} |
+ | |||
+ | You've completed your creation. You've tested it, polished it, and tweaked it. You feel confident that your add-on is the greatest achievement since the sandwich was invented. Now what? Make it available to the world! | ||
+ | |||
+ | == The Add-on Server == | ||
+ | |||
+ | The add-on server is the preferred way to distribute your creations, whether it's a single map or a large campaign. The rules for publishing to the add-ons server are [https://forums.wesnoth.org/viewtopic.php?f=15&t=24320 here]. | ||
+ | |||
+ | In in order to publish an add-on to the server, you need to create a <b>_server.pbl</b> file inside your add-on's directory. Detailed instructions on the syntax of the file are located on the [[PblWML]] page. The <b>_main.cfg</b> file is also required, even for resource add-ons. | ||
+ | |||
+ | Once you are ready to publish: | ||
+ | * Open Wesnoth | ||
+ | * Select <b>Add-ons</b> from the main menu | ||
+ | * Connect to the default <i>add-ons.wesnoth.org</i> add-on server | ||
+ | * In 1.12: Select your add-on, which will be the last entry in the list of add-ons. Then select <b>Publish add-on: <i>Your Add-on Name</i></b> | ||
+ | * In 1.14: In the "State" drop-down above the list, select "Publishable", and the list will show only your add-on. Select your add-on, then click on the shield icon with the upwards arrow. | ||
− | + | <b>Note:</b> If you haven't included a passphrase in the <b>_server.pbl</b> file then Wesnoth will add a randomly-generated password to it. This password can be used to upload updates. {{DevFeature1.15|12}} it will prompt for a passphrase instead of randomly generating one. | |
− | + | <b>Note:</b> By default, all files and folders inside the add-on's directory are uploaded, except those that begin with <b>'.'</b> and those that end in <b>'~'</b>. If you want to exclude any others, you may do so by creating a <b>_server.ign</b> file and listing within it the files or folders you wish not to be uploaded (see [[IGNFileFormat]] for more information). | |
− | + | <b>Note:</b> A command-line interface to publish add-ons exists for those who prefer it. The script is located in a path like "/share/wesnoth/data/tools/wesnoth_addon_manager" (may depend on your OS and wesnoth version). | |
− | + | ==== License ==== | |
− | + | Whenever you upload or update your add-on, you will have to confirm that it is licensed as required by | |
− | + | * [[Wesnoth:Copyrights#User_Made_Content_-_Code]] and | |
− | # | + | * [[Wesnoth:Copyrights#User_Made_Content_-_Visual_and_Audio_Content]] |
− | # | ||
− | + | When a user downloads your add-on, it will include the ART_LICENSE that you included and a COPYING.txt file containing a copy of the GNU GPL version 2, signifying the content is licensed under such. | |
− | |||
− | |||
− | |||
− | ==== | + | == The Forum == |
− | |||
− | |||
− | + | Creating a thread on the [http://www.wesnoth.org/forum/ Wesnoth forums] is a good way to receive feedback for your add-on. Making use of the [feedback] tag in your <b>_server.pbl</b> is also highly recommended. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | While it is possible to upload your add-on directly to the forums, that is not recommended since it requires extra steps on the part of the downloader and limits the add-on's exposure to players who regularly visit the forum. | |
− | + | == Version control distribution == | |
− | + | It is recommended that you create your own personal repository on a service such as [https://github.com/ GitHub]. This will allow tracking changes you make to your content, as well as make it easier for others to collaborate with you. | |
− | |||
== See Also == | == See Also == | ||
* [[Create]] | * [[Create]] | ||
− | |||
− | |||
* [[PblWML]] | * [[PblWML]] | ||
+ | * [[IGNFileFormat]] | ||
* [[Wesnoth:Copyrights]] | * [[Wesnoth:Copyrights]] | ||
+ | * [[Guide_to_UMC_Campaigns|Guide to UMC Campaigns]] | ||
[[Category:Create]] | [[Category:Create]] |
Latest revision as of 12:28, 12 May 2021
You've completed your creation. You've tested it, polished it, and tweaked it. You feel confident that your add-on is the greatest achievement since the sandwich was invented. Now what? Make it available to the world!
The Add-on Server
The add-on server is the preferred way to distribute your creations, whether it's a single map or a large campaign. The rules for publishing to the add-ons server are here.
In in order to publish an add-on to the server, you need to create a _server.pbl file inside your add-on's directory. Detailed instructions on the syntax of the file are located on the PblWML page. The _main.cfg file is also required, even for resource add-ons.
Once you are ready to publish:
- Open Wesnoth
- Select Add-ons from the main menu
- Connect to the default add-ons.wesnoth.org add-on server
- In 1.12: Select your add-on, which will be the last entry in the list of add-ons. Then select Publish add-on: Your Add-on Name
- In 1.14: In the "State" drop-down above the list, select "Publishable", and the list will show only your add-on. Select your add-on, then click on the shield icon with the upwards arrow.
Note: If you haven't included a passphrase in the _server.pbl file then Wesnoth will add a randomly-generated password to it. This password can be used to upload updates. (Version 1.15.12 and later only) it will prompt for a passphrase instead of randomly generating one.
Note: By default, all files and folders inside the add-on's directory are uploaded, except those that begin with '.' and those that end in '~'. If you want to exclude any others, you may do so by creating a _server.ign file and listing within it the files or folders you wish not to be uploaded (see IGNFileFormat for more information).
Note: A command-line interface to publish add-ons exists for those who prefer it. The script is located in a path like "/share/wesnoth/data/tools/wesnoth_addon_manager" (may depend on your OS and wesnoth version).
License
Whenever you upload or update your add-on, you will have to confirm that it is licensed as required by
- Wesnoth:Copyrights#User_Made_Content_-_Code and
- Wesnoth:Copyrights#User_Made_Content_-_Visual_and_Audio_Content
When a user downloads your add-on, it will include the ART_LICENSE that you included and a COPYING.txt file containing a copy of the GNU GPL version 2, signifying the content is licensed under such.
The Forum
Creating a thread on the Wesnoth forums is a good way to receive feedback for your add-on. Making use of the [feedback] tag in your _server.pbl is also highly recommended.
While it is possible to upload your add-on directly to the forums, that is not recommended since it requires extra steps on the part of the downloader and limits the add-on's exposure to players who regularly visit the forum.
Version control distribution
It is recommended that you create your own personal repository on a service such as GitHub. This will allow tracking changes you make to your content, as well as make it easier for others to collaborate with you.