Difference between revisions of "User:Playtom"

From The Battle for Wesnoth Wiki
(Playtom's page)
(What am i up to now?)
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
== What am i up to now? ==
 
== What am i up to now? ==
  
I still like wesnoth, so i am currently developing my own scenarios. Even though i have little time to be spent on coding, there's still a chance of finishing up my very own first wesnoth add-on before christmas 2007 (Consists of 4 scenarios, large maps and file)
+
I still like wesnoth, so i am currently developing my own scenarios. Even though i have little time to be spent on coding, there's still a chance of finishing up my very own first wesnoth add-on before christmas 2007 (Consists of a map pack-3 scenarios included, a peculiar balanced MP map, and a full-featured MP scenario)
  
 
I'll even give you a hint on what's coming up, all the scenarios is have large maps and unique yet familar terrain/landscape we've known for years (perhaps thousands).  
 
I'll even give you a hint on what's coming up, all the scenarios is have large maps and unique yet familar terrain/landscape we've known for years (perhaps thousands).  
  
Also, i will be help improving the wesnoth observer, the first-ever newspaper designed by wesnothians for wesnothians. Alot of the edits and articles are written by me so anytime you see a change that means i am just around the corner!
+
Also, i will be help improving the wesnoth observer, the first-ever newspaper designed by wesnothians for wesnothians. A lot of the edits and articles are written by me so anytime you see a change that means i might be just around the corner!
 +
 
 +
== Latest Updates! ==
 +
 
 +
Oh yes! I am finishing up on my scenarios! Just need to do a couple more cfg files for my maps and it will be fully complete! You can expect a high-quality map pack and also a decent MP scenario (over 1,000 line of codes!)
 +
 
 +
I'm not quite sure when it will be out. But it will be determined by three factors: 1.How much time i can spend on finishing it up 2.I will release it only if someone visits this page and leave a comment so i know they've been here 3.Whenever i get my PSP (as promised to be given as a christmas gift), and since i will be in a very happy mood at that time, i will immediately release my works to share the joy with others!

Latest revision as of 01:41, 11 December 2007

Playtom's page

Hi, you've come to my userpage in the wesnoth wiki. Since i am no longer posting in the forums (Don't ask me why, i did not regret my decision to leave), you can find me at my current homepage

What am i up to now?

I still like wesnoth, so i am currently developing my own scenarios. Even though i have little time to be spent on coding, there's still a chance of finishing up my very own first wesnoth add-on before christmas 2007 (Consists of a map pack-3 scenarios included, a peculiar balanced MP map, and a full-featured MP scenario)

I'll even give you a hint on what's coming up, all the scenarios is have large maps and unique yet familar terrain/landscape we've known for years (perhaps thousands).

Also, i will be help improving the wesnoth observer, the first-ever newspaper designed by wesnothians for wesnothians. A lot of the edits and articles are written by me so anytime you see a change that means i might be just around the corner!

Latest Updates!

Oh yes! I am finishing up on my scenarios! Just need to do a couple more cfg files for my maps and it will be fully complete! You can expect a high-quality map pack and also a decent MP scenario (over 1,000 line of codes!)

I'm not quite sure when it will be out. But it will be determined by three factors: 1.How much time i can spend on finishing it up 2.I will release it only if someone visits this page and leave a comment so i know they've been here 3.Whenever i get my PSP (as promised to be given as a christmas gift), and since i will be in a very happy mood at that time, i will immediately release my works to share the joy with others!

This page was last edited on 11 December 2007, at 01:41.