Difference between revisions of "Credits"

From The Battle for Wesnoth Wiki
(Unclassified)
(Artists)
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== Artists ==
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==== Major Contributors ====
 
* Francisco Muñoz (fmunoz) - Founding Artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.
 
* Richard Kettering (Jetryl) - Current art director/slave, major focus on sprites, portraits, buildings, and icons
 
* Hogne Håskjold (frame/freim) - Current director of terrain art, made much of the current terrains (esp. mountains)
 
* J.W. Bjerk [http://www.wesnoth.org/wiki/User:Eleazar (Eleazar)] - terrain (esp Chasm, Cave, Water), sprite animations, many general graphics tasks
 
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns)
 
* Jason Lutes - portraits (major focus on humans, some campaign portraits)
 
* ?? (Neoriceisgood) - sprite creator and animator (major focus on drakes, dwarves, saurians)
 
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator
 
 
 
==== Moderate Contributors ====
 
* Alex Jarocha-Ernst (Jormungandr) - portraits
 
* Eli Dupree (Elvish Pillager) - sprites and animations
 
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons
 
* Michael Gil de Muro (grp21) - portraits (for the campaign "The Rise of Wesnoth")
 
* Robert Bolin (Zebulon) - tiles, sprite editing and animations
 
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves
 
* Johann de Venecia (Johann) - drew the new campaign story art for HttT
 
 
 
==== Minor Contributors ====
 
* Gerald Clears (Smok'em Jags) - sprite animator
 
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT
 
* Mark Goodenough (Ranger M) - Sprite animator
 
* Murray Cook (Zhukov) - Sprite animator
 
* Andrew James Patterson (Kamahawk) - sprites
 
* Diego Brea (Cobretti) - sprite creator/animator
 
* ?? (antwerpz) - sprite creator/animator for old saurian units
 
* Moritz Göbelbecker (mog) - improved encampment
 
* Gareth Miller (Gafgarion) - made some early sprites/tiles
 
* James Barton (Sangel) - sprites
 
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen
 
* ?? (Slainte) - made sprites for c. v0.6 mages, also made many of the old attack icons
 
* ?? (Svetac) - made many of the old attack icons
 
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth
 
 
 
==== Very Minor Contributors ====
 
* Gideon Chia (Deonjo) - new "units" icon for general status bar
 
* John-Robert Funck (XJaPaN) - sprite animator
 
* Jonatan Alamà (tin) - made red logo used until before v1.0
 
* Jimmy Olsson (Azlan) - made old icons for windows version
 
* Randall Walls (slightcrazed) - sprite animator
 
* Jason Frailey (Valdroni) - made scorpion portrait
 
* Nicholas Kerpan (Thrawn) - made human theif portrait
 
* (Highhole) - revised storm trident
 
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram
 
 
 
==== Unclassified ====
 
 
 
* Stephen Stone - [graphics]
 
  
 
== Musicians ==
 
== Musicians ==

Revision as of 08:33, 9 May 2006

In July 2003, David White released the first version of Wesnoth. Since then, many people have joined the project, contributing in very different ways.

Developers

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Miscellaneous

  • Benjamin Drieu (benj) - campaign writer (wrote "Son of the Black Eye")
  • Bartek Waresiak (Dragonking) - multiplayer balancing
  • Crossbow/Miyo - administrator, release manager
  • Francisco Muñoz (fmunoz) - artwork manager, many images, scenario designer (also listed below)
  • Hogne Håskjold (frame) - terrain designer (also listed below)
  • Isaac Clerencia - administrator, release manager
  • James Spencer (Shade) - campaign writer (wrote "The Rise of Wesnoth")
  • Joseph Simmons (Turin) - campaign writer, some graphics (wrote "The Eastern Invasion," and others)
  • Mark Michelsen (skovbaer) - internationalization manager
  • Mike Quiñones (Doc Paterson) - multiplayer balancing, multiplayer maps
  • Nils Kneuper (Ivanovic) - internationalization manager
  • Richard Kettering (Jetryl) - artwork manager, many images (also listed below)
  • Richard S. (Noy) - multiplayer balancing
  • Scott Klempner - campaign maintainer
  • Soliton - multiplayer balancing
  • Susanna Björverud (sanna) - internationalization manager

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Musicians

  • Aleksi Aubry-Carlson (Aleksi) - music coordinator/composer
  • Joseph Toscano (zhaymusic.com) - music
  • Pau Congost - music
  • Fredrik Lindroth - music
  • Timothy Pinkham (TimothyP)

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