Difference between revisions of "Wose Lore"
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| wielders=All units except for Elvish Avenger and Elvish Ranger | | wielders=All units except for Elvish Avenger and Elvish Ranger | ||
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− | '''Wose Lore''' is a book left behind by Haralamdum, the Ancient Wose, in | + | '''Wose Lore''' is a book left behind by Haralamdum, the Ancient Wose, in scenario 20b Underground Channels in [[Heir to the Throne]]. |
Elvish Avenger and Elvish Ranger learn nothing meaningful from this book. Therefore, all units except for these 2 unit types can pick up and read this book. | Elvish Avenger and Elvish Ranger learn nothing meaningful from this book. Therefore, all units except for these 2 unit types can pick up and read this book. |
Revision as of 16:07, 29 May 2023
Wose Lore | |
Wielder(s): |
All units except for Elvish Avenger and Elvish Ranger |
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Wose Lore is a book left behind by Haralamdum, the Ancient Wose, in scenario 20b Underground Channels in Heir to the Throne.
Elvish Avenger and Elvish Ranger learn nothing meaningful from this book. Therefore, all units except for these 2 unit types can pick up and read this book.
As of version 1.16.9, it grants the following 3 bonuses to the unit that reads it:
New ability | Ambush |
Defense in forest | 70% |
Movement cost in forest | 1 |
When a merfolk unit reads the book, he/she spends 2 movement points in forest hexes instead of 1. This is because a forest hex is usually not just the forest terrain but a combination of forest and flat terrains. Therefore, despite having to spend only 1 movement point in the forest terrain itself, he/she has to spend 2 movement points due to the flat terrain aspect of the hex. For reference, the Terran Description for a forest hex usually says "Movement properties: Worst of Flat, Forest" and "Defense properties: Best of Flat, Forest."