Difference between revisions of "Release Notes 1.17.13"
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=== Units === | === Units === | ||
The Sand Scamperer has been added. | The Sand Scamperer has been added. | ||
+ | |||
+ | === Achievements === | ||
+ | Achievements functionality has been added. Currently there are not many achievements defined for the main game, however add-ons are also now able to define their own achievements. Documentation can be found at https://wiki.wesnoth.org/AchievementsWML and https://wiki.wesnoth.org/LuaAPI/wesnoth/achievements. | ||
== Changes To Existing Content == | == Changes To Existing Content == | ||
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=== Units === | === Units === | ||
The Merman Brawler, Merman Citizen, and Dwarvish Miner have been moved from being campaign-specific units to being in core. | The Merman Brawler, Merman Citizen, and Dwarvish Miner have been moved from being campaign-specific units to being in core. | ||
+ | |||
+ | === Unit subgroups in help === | ||
+ | Subgroups of a race are now shown in separate folders in the in-game help. For example, the Dunefolk and the Quenoth. | ||
== Fixes == | == Fixes == | ||
Line 25: | Line 31: | ||
=== Map editor terrain description === | === Map editor terrain description === | ||
The terrain description overlay in the map editor will now move to the top of the editor so that it's not always hiding the terrain at the bottom of the map. | The terrain description overlay in the map editor will now move to the top of the editor so that it's not always hiding the terrain at the bottom of the map. | ||
+ | |||
+ | === Long hp and xp bars === | ||
+ | Units that lots of hp or experience needed to level up will no longer have hp or xp bars that stretch across most of the screen. | ||
+ | |||
+ | === Map editor unit placement === | ||
+ | Wesnoth no longer crashes when placing a unit in the map editor. | ||
== General/Misc == | == General/Misc == |
Latest revision as of 16:31, 20 February 2023
New Content
Isars Cross waterfalls
The waterfalls in Isars Cross are now animated.
Units
The Sand Scamperer has been added.
Achievements
Achievements functionality has been added. Currently there are not many achievements defined for the main game, however add-ons are also now able to define their own achievements. Documentation can be found at https://wiki.wesnoth.org/AchievementsWML and https://wiki.wesnoth.org/LuaAPI/wesnoth/achievements.
Changes To Existing Content
_server.pbl validation
The contents of the _server.pbl file are validated before the add-on is uploaded to the add-ons server and will display a popup if validation fails.
Quenoth rework
The Quenoth faction from the campaign Under the Burning Suns has been reworked, in particular:
- The Quenoth Fighter line has been given multiple attacks as a replacement for the Formation ability.
- The Quenoth Shaman line has been given the Tailwind ability as well as the new Songs mechanic.
- The Tauroch Rider line now gets an attack each for the Tauroch and its rider.
Units
The Merman Brawler, Merman Citizen, and Dwarvish Miner have been moved from being campaign-specific units to being in core.
Unit subgroups in help
Subgroups of a race are now shown in separate folders in the in-game help. For example, the Dunefolk and the Quenoth.
Fixes
World Conquest dead leader replacement
When a leader is killed, it is correctly replaced by a commander at the start of the next scenario instead of a Peasant.
Map editor terrain description
The terrain description overlay in the map editor will now move to the top of the editor so that it's not always hiding the terrain at the bottom of the map.
Long hp and xp bars
Units that lots of hp or experience needed to level up will no longer have hp or xp bars that stretch across most of the screen.
Map editor unit placement
Wesnoth no longer crashes when placing a unit in the map editor.
General/Misc
Known Issues
_server.pbl validation
The _server.pbl validation is stricter than what was previously allowed. For now, it requires a full version number (ie: 1.2.3) with only digits allowed.