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− | This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.
| + | '''Note:''' If you have a GitHub account, please submit typo reports [https://github.com/wesnoth/wesnoth/issues/new/choose on GitHub], rather than here. Thanks for your contribution! |
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− | Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see [[NotSpellingMistakes]] for a list of things you will encounter that may look like spelling or usage errors but are not.
| + | (If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.) |
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− | ==An Orcish Incursion==
| + | [[Category:Writing]] |
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− | ==Delfador's Memoirs==
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− | 04_leollyn.cfg
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− | [message]
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− | speaker=Leollyn
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− | message=_"Hail, strangers to the west! I crave your aid; hurry, for we are sorely besieged!"
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− | [/message]
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− | but they come from the east (unless directions are reversed in Wesnoth).
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− | <br>
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− | Night in the Swamp: "Survive 12 turns" -> "Survive 13 turns" or turns=13 -> turns=12
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− | ==Descent into Darkness==
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− | ==Eastern Invasion==
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− | ==Heir to the Throne==
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− | ===Scenario 8 - The Princess of Wesnoth===
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− | At end of scenario, Delfador tells Li'sar to "flee an exile". I believe this should be "flee in exile". [[User:Eric Herboso|Eric Herboso]] 22:21, 8 March 2010 (UTC)
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− | ==Liberty==
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− | In the description of Shadow Mage: devestating -> devastating.
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− | ==Northern Rebirth==
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− | Scenario 3, misplaced comma:
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− | "Form, up men!" -> "Form up, men!" <br>
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− | Cave_Serpent.cfg "sunlit word" -> "sunlit world" <br>
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− | ==Sceptre of Fire==
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− | Scenario 6: "going to back to the mines" -> "going back to the mines"
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− | ==Son of the Black Eye==
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− | Silent Forest: "Elves! You were right, Pirk, " -> "Elves! You were right, Gork," or speaker="Gork" -> speaker="Pirk" <br>
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− | ==The Hammer of Thursagan==
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− | ==The Legend of Wesmere==
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− | 03_Kalian.cfg unnecessary blank. can't translate " What 'stone'," -> "What 'stone'," <br>
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− | "engaged wit the defenders" -> "engaged with the defenders"<br>
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− | ==The Rise of Wesnoth==
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− | ==The South Guard==
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− | ==Two Brothers==
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− | ==Under the Burning Suns==
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− | In story text, Chapter 1:
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− | "settled around a rare oasis" -> "settled around a rare oases";
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− | Chapter 4:
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− | "had it always this way?" -> "had it always been this way?"
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− | ==Editor==
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− | ==Tutorial==
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− | ==Manual==
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− | "Main menu, cancel action" (right click actions)
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− | :"Context menu, cancel action"
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− | There is a reference to http://www.wesnoth.org/wiki/CommandMode, and it should better be http://wiki.wesnoth.org/CommandMode instead.
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− | "Mechanical units generally have 'Mechanical' as their only trait. Since
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− | mechanical units don't really have life, drain, poison and plague has no
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− | effect upon them."
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− | :"Mechanical units generally have 'Mechanical' as their only trait." (some info was repeated, it was already in the previous string in the pot file)
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− | "If you attack with a melee weapon, the enemy you attack will be able to
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− | strike back at you with its melee weapon. If you attack with a ranged
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− | weapon, the enemy will be able to strike back with its ranged weapon. If an
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− | enemy does not have a weapon of the same type as the one you attack with,
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− | they will be unable to strike back and do any damage to you in that fight."
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− | :"If you attack with a melee weapon, the enemy you attack will be able to
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− | strike back at you with '''a''' melee weapon. If you attack with a ranged
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− | weapon, the enemy will be able to strike back with '''a''' ranged weapon. If an
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− | enemy does not have a weapon of the same type as the one you attack with,
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− | they will be unable to strike back and do any damage to you in that fight." (enemy might have more than one too)
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− | ==Manpages==
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− | "start the in-game map editor directly. If I<file> is specified, equivalent to B<-e --load>"
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− | :"start the in-game map editor directly. If I<file> is specified, equivalent to B<-'''l''' --load>"
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− | There are references to a manual called wesnoth_editor, which does not seem to exist.
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− | ==Units==
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− | Skeleton Revenant:
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− | "allmost" -> "almost";
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− | Elvish Shyde:
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− | "may will eventually" -> "may eventually";
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− | Goblin Impaler:
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− | "diminuitive" -> "diminutive"
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− | ==1.8 Announcement==
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− | ==Other (ingame help, ...)==
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− | ==Translation code bugs==
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− | ==Unofficial campaigns==
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− | ===Invasion from the unknown===
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− | ===Dead Water===
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− | - The use of hyphen in the names of necromancers is inconsistent (Mel Daveth, Mal Kevek, Mal Govonm, but Mal-Ravanal)
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− | - "Mel Daveth" -> "Mal-Daveth"
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− | Crommy
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− | [[Category:Troubleshooting and Bugs]] | |