|
|
| (273 intermediate revisions by 45 users not shown) |
| Line 1: |
Line 1: |
| This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.
| | '''Note:''' If you have a GitHub account, please submit typo reports [https://github.com/wesnoth/wesnoth/issues/new/choose on GitHub], rather than here. Thanks for your contribution! |
|
| |
|
| Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see [[NotSpellingMistakes]] for a list of things you will encounter that may look like spelling or usage errors but are not.
| | (If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.) |
|
| |
|
| ==An Orcish Incursion==
| | [[Category:Writing]] |
| | |
| ==Delfador's Memoirs==
| |
| 04_leollyn.cfg
| |
| [message]
| |
| speaker=Leollyn
| |
| message=_"Hail, strangers to the west! I crave your aid; hurry, for we are sorely besieged!"
| |
| [/message]
| |
| but they come from the east (unless directions are reversed in Wesnoth).
| |
| | |
| <br>
| |
| | |
| Night in the Swamp: "Survive 12 turns" -> "Survive 13 turns" or turns=13 -> turns=12
| |
| | |
| ==Descent into Darkness==
| |
| | |
| ==Eastern Invasion==
| |
| | |
| ==Heir to the Throne==
| |
| | |
| ===Scenario 8 - The Princess of Wesnoth===
| |
| At end of scenario, Delfador tells Li'sar to "flee an exile". I believe this should be "flee in exile". [[User:Eric Herboso|Eric Herboso]] 22:21, 8 March 2010 (UTC)
| |
| | |
| ==Liberty==
| |
| In the description of Shadow Mage: devestating -> devastating.
| |
| | |
| ==Northern Rebirth==
| |
| Scenario 3, misplaced comma:
| |
| "Form, up men!" -> "Form up, men!" <br>
| |
| Cave_Serpent.cfg "sunlit word" -> "sunlit world" <br>
| |
| | |
| ==Sceptre of Fire==
| |
| Scenario 6: "going to back to the mines" -> "going back to the mines"
| |
| | |
| ==Son of the Black Eye==
| |
| Silent Forest: "Elves! You were right, Pirk, " -> "Elves! You were right, Gork," or speaker="Gork" -> speaker="Pirk" <br>
| |
| | |
| ==The Hammer of Thursagan==
| |
| | |
| ==The Legend of Wesmere==
| |
| 03_Kalian.cfg unnecessary blank. can't translate " What 'stone'," -> "What 'stone'," <br>
| |
| "engaged wit the defenders" -> "engaged with the defenders"<br>
| |
| | |
| ==The Rise of Wesnoth==
| |
| | |
| ==The South Guard==
| |
| | |
| ==Two Brothers==
| |
| | |
| ==Under the Burning Suns==
| |
| In story text, Chapter 1:
| |
| "settled around a rare oasis" -> "settled around a rare oases";
| |
| | |
| Chapter 4:
| |
| "had it always this way?" -> "had it always been this way?"
| |
| | |
| ==Editor==
| |
| | |
| ==Tutorial==
| |
| | |
| ==Manual==
| |
| | |
| "Main menu, cancel action" (right click actions)
| |
| :"Context menu, cancel action"
| |
| | |
| There is a reference to http://www.wesnoth.org/wiki/CommandMode, and it should better be http://wiki.wesnoth.org/CommandMode instead.
| |
| | |
| "Mechanical units generally have 'Mechanical' as their only trait. Since
| |
| mechanical units don't really have life, drain, poison and plague has no
| |
| effect upon them."
| |
| :"Mechanical units generally have 'Mechanical' as their only trait." (some info was repeated, it was already in the previous string in the pot file)
| |
| | |
| "If you attack with a melee weapon, the enemy you attack will be able to
| |
| strike back at you with its melee weapon. If you attack with a ranged
| |
| weapon, the enemy will be able to strike back with its ranged weapon. If an
| |
| enemy does not have a weapon of the same type as the one you attack with,
| |
| they will be unable to strike back and do any damage to you in that fight."
| |
| :"If you attack with a melee weapon, the enemy you attack will be able to
| |
| strike back at you with '''a''' melee weapon. If you attack with a ranged
| |
| weapon, the enemy will be able to strike back with '''a''' ranged weapon. If an
| |
| enemy does not have a weapon of the same type as the one you attack with,
| |
| they will be unable to strike back and do any damage to you in that fight." (enemy might have more than one too)
| |
| | |
| ==Manpages==
| |
| "start the in-game map editor directly. If I<file> is specified, equivalent to B<-e --load>"
| |
| :"start the in-game map editor directly. If I<file> is specified, equivalent to B<-'''l''' --load>"
| |
| | |
| There are references to a manual called wesnoth_editor, which does not seem to exist.
| |
| | |
| ==Units==
| |
| Skeleton Revenant:
| |
| "allmost" -> "almost";
| |
| | |
| Elvish Shyde:
| |
| "may will eventually" -> "may eventually";
| |
| | |
| Goblin Impaler:
| |
| "diminuitive" -> "diminutive"
| |
| | |
| ==1.8 Announcement==
| |
| | |
| ==Other (ingame help, ...)==
| |
| | |
| ==Translation code bugs==
| |
| | |
| ==Unofficial campaigns==
| |
| | |
| ===Invasion from the unknown===
| |
| | |
| ===Dead Water===
| |
| - The use of hyphen in the names of necromancers is inconsistent (Mel Daveth, Mal Kevek, Mal Govonm, but Mal-Ravanal)
| |
| | |
| - "Mel Daveth" -> "Mal-Daveth"
| |
| | |
| Crommy
| |
| | |
| [[Category:Troubleshooting and Bugs]] | |
Note: If you have a GitHub account, please submit typo reports on GitHub, rather than here. Thanks for your contribution!
(If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.)