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| This page is meant to be a list of mistakes in campaigns and other texts in the en_US development version of the game.
| | '''Note:''' If you have a GitHub account, please submit typo reports [https://github.com/wesnoth/wesnoth/issues/new/choose on GitHub], rather than here. Thanks for your contribution! |
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| ==An Orcish Incursion==
| | (If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.) |
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| ==Descent into Darkness==
| | [[Category:Writing]] |
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| ==Eastern Invasion==
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| ==Heir to the Throne==
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| ==Liberty==
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| ==Northern Rebirth==
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| ==Sceptre of Fire==
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| ==Son of the Black Eye==
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| Spelling mistake at the beginning of Scenario 12, Giving Some Back.
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| It reads "....as well as create a arms and supply depot." A -> AN.
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| ==The Hammer of Thursagan==
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| ==The Legend of Wesmere==
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| ==The Rise of Wesnoth==
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| ==The South Guard==
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| ==Two Brothers==
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| ==Under the Burning Suns==
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| Bad indentation in Kaleh's amlas (sustenance, stun) causes series of spaces.
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| ==Editor==
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| ==Tutorial==
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| ==Manual==
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| ''doc/manual/manual.txt:259''
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| *programm->program
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| # type: Content of: <book><chapter><section><simpara>
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| #: ../../doc/manual/manual.en.xml:60
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| msgid ""
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| "The Northlands is the wild country north of the Great River. Various groups "
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| "of orcs, dwarves, barbarians and elves populate the region. To the north "
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| "and east lies the forest of Lintanir, where the great kingdom of the North-"
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| "Elves keeps to its own mysterious affairs."
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| region. To -> region. To (whitespace)
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| * "1 more gold piece for every village" -> 2 more gold piece for every village (which is the usual case)
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| /doc/manual/manual.en.xml:1032
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| Each side is given some amount of gold to begin with, and receives 2 gold
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| pieces per turn, plus 1 more gold piece for every village that side
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| controls. In a campaign, starting gold is the greater of 80% of the gold you
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| ended the previous scenario with, and a minimum amount defined by the
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| scenario, which is typically lower as the difficulty level increases.
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| * "loose" -> lose
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| /doc/manual/manual.en.xml:1589
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| This attack poisons the target. Poisoned units loose 8 HP every turn until
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| they are cured or are reduced to 1 HP. Poison can not, of itself, kill a
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| unit.
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| ==Manpages==
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| ==1.6 Announcement==
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| ==Other (ingame help, ...)==
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| ==Translation code bugs==
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| ==Unofficial campaigns==
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| ===Invasion from the unknown===
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| [[Category:Troubleshooting and Bugs]] | |
Note: If you have a GitHub account, please submit typo reports on GitHub, rather than here. Thanks for your contribution!
(If you don't already have an account, see https://github.com/wesnoth/wesnoth/blob/master/.github/ISSUE_TEMPLATE/text-typos-or-improvements.yml.)