Difference between revisions of "LotI Walkthrough-Part1-Chapter04"
(→Castle of the Wicked) |
(→Nemesis) |
||
Line 29: | Line 29: | ||
==Nemesis== | ==Nemesis== | ||
+ | '''[WHU]''' Easy enough, especially since I knew it was coming and stripped all Argan's gear after the big dragon fight. | ||
==An Army Is Born== | ==An Army Is Born== |
Revision as of 21:05, 7 November 2021
Part I, Embracing the Darkness, Chapter 4, To Destroy the Wesnothian Empire
Generally
Add here.
Contents
- 1 He Came Down from the Mountains
- 2 Into Our Frozen Land
- 3 Revolution Begins
- 4 Doomsday Omens
- 5 Meeting of the Ancients
- 6 Castle of the Wicked
- 7 Nemesis
- 8 An Army Is Born
- 9 The First Blow
- 10 Dealing with Trolls
- 11 Invasion
- 12 Bloodbath
- 13 The Way of the Assassins
- 14 The Kingslayer
- 15 The Library
- 16 Lost in Space
- 17 Any Means Necessary
He Came Down from the Mountains
[WHU] The enemy leader will call for reinforcements when you approach, so you might want to make sure you start a turn from a position where you can end up next to him in one turn. Or not, it's not like his forces can stop you.
Into Our Frozen Land
[WHU] Gather villages with Ekrathan, keeping him away from the action. Charge and kill the nearest enemy leader with Efraim. Proceed directly into the lake, ignoring enemies unless they pose a threat to Ekrathan. Pick an enemy leader and kill him. The other will probably die before you can get to him.
Revolution Begins
[WHU] Efraim can simply charge north and force his way into the castle. Keep Ekrathan alive if possible. When enemies approach, take a lot at their stats, they are a lot more dangerous than they look.
[WHU] Note to self: I spent all of my gold recruiting expensive units, in the hope that they will end up on my recall list so I can recall them for 20 gold each.
Doomsday Omens
[WHU] You pick up a few loyal, level 4 units here, so make sure to protect them. Gear up the overlord and nightprowler and send the gryphon to collect villages. Recruit a druid, a lord, and a sorceress and follow the river into the mountains, with Lethalia in the lead. Once you enter the cave, send Lethalia along the river path to the east while your elven units retreat, drawing the undead into the woods (not necessarily to fight, you're just getting them out of Lethalia's way while also keeping the elves alive, and maybe picking up some help from your otherwise worthless allies). Make use of Lethalia's penetrates to force her way into the eastern passage.
Meeting of the Ancients
[WHU] Recall a good healer like a faerie incarnation, and a powerful unit with arcane and a lot of HP. Run. Enemies are coming from all directions, and they are coming fast. Get into the cave to the north, kill the necromancer, and then protect the village and the cave mouth with your strongest units. Once you fight off the first batch to the north, move forward and bring Lethalia to a good defensive position, such as one tile north of the village.
[WHU] After another small batch of undead is dispatched, and your rear is secure, clear the way for Lethalia and send her along the cart path. Remember, your mission is not to kill all the enemies, and you will often be up against the turn limit. You might have time to fetch the item out of the river. You don't have to get all the way to the lich, just close.
Castle of the Wicked
[WHU] Pay attention to the lit floors. Some enemies will be lawful, and some chaotic, so use the lit tiles to your advantage accordingly. The enemies are powerful, so exercise a little caution with your supporting units, and use corridors to avoid being surrounded. Most of the enemies will be killed by Efraim on defense. Remember that your mission is to move north, not kill everyone.
Nemesis
[WHU] Easy enough, especially since I knew it was coming and stripped all Argan's gear after the big dragon fight.