Difference between revisions of "LotI Walkthrough-Part1-Chapter03"
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==Journey South== | ==Journey South== | ||
− | '''[WHU]''' About ten tiles southeast of the mouth of the path through the mountains is a small orc camp. You may want to send a few heroes over the mountains to take it out. | + | '''[WHU]''' A long scenario, without much opportunity to use low level units. About ten tiles southeast of the mouth of the path through the mountains is a small orc camp. You may want to send a few heroes over the mountains to take it out. |
==Mining== | ==Mining== |
Revision as of 23:48, 4 November 2021
Part I, Embracing the Darkness, Chapter 3, Shadows of the Night
Generally
[WHU] Recruiting and recalling work differently than normal in this chapter. Be sure to read and understand the introductory material at the beginning of the first scenario. Villages will often provide no income, check the status table (Alt-s, then Scenario Settings) at the start of each scenario.
Contents
Thirst for Adventures
[WHU] Recruits are not really necessary here, and if Efraim and Lethalia are fast, they'll just slow you down. If you do recruit, keep them back and have Lethalia and Efraim protect them from the first batch of wolves and mists. The town "to the east" is actually to southeast, the first time the road forks follow the southeast branch with your fastest leader. North of the town is a swamp, kill the lich. You will be given the opportunity to go on an optional scenario, why not?
Bandits (Optional Scenario)
[WHU] Recruit a couple elves, give/craft them some gear, and try to get them some experience. Use heroes to block enemies to protect your new elves, and Argan to provide leadership.
Journey South
[WHU] A long scenario, without much opportunity to use low level units. About ten tiles southeast of the mouth of the path through the mountains is a small orc camp. You may want to send a few heroes over the mountains to take it out.