GCI/Playtesting/Tale of Two Brothers/Beginner: Difference between revisions
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(to be | No bugs, just typos. <br> | ||
Bug report submitted here: https://gna.org/bugs/?17196 | |||
==Questions:== | |||
# What difficulty levels and what version of Wesnoth have you played the scenario on? | |||
# How difficult did you find the scenario? (1-10) | |||
# How clear did you find the scenario objectives? | |||
# How clear and interesting did you find the dialog and storyline of the scenario? | |||
# What were your major challenges in meeting the objectives of the scenario? | |||
# How fun do you think the scenario is? (1-10) | |||
# What, if any, are changes you would have made to the scenario to make it more fun? | |||
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario? | |||
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better? | |||
==Answers:== | |||
(1) Beginner difficulty for all scenarios. Version 1.9.2+s­­v­­n<br> | |||
====01_Rooting Out a Mage:==== | |||
(2) 3<br> | |||
(3) Very clear<br> | |||
(4) Somewhat clear, but very interesting<br> | |||
(5) None<br> | |||
(6) 7<br> | |||
(7) Maybe a little more challenging (i.e. more enemies)<br> | |||
(8) Nope<br> | |||
(9) Clear<br> | |||
====02_The Chase:==== | |||
(2) 5<br> | |||
(3) Very clear<br> | |||
(4) Clear and interesting<br> | |||
(5) None<br> | |||
(6) 6<br> | |||
(7) None<br> | |||
(8) Nope<br> | |||
(9) Clear<br> | |||
====03_Guarded Castle:==== | |||
(2) 4<br> | |||
(3) Very clear<br> | |||
(4) Clear and Interesting<br> | |||
(5) None<br> | |||
(6) 5<br> | |||
(7) More options maybe? I felt like there was nothing to do but push straight into the castle and just keep pushing.<br> | |||
(8) Nope<br> | |||
(9) Clear<br> | |||
====04_Return to the Village:==== | |||
(2) 6<br> | |||
(3) Very clear<br> | |||
(4) Mostly clear and very interesting<br> | |||
(5) Fighting my way over the mountains.<br> | |||
(6) 9<br> | |||
(7) None<br> | |||
(8) Bjarn died. I forgot that he needed to heal.<br> | |||
(9) Clear<br> | |||
====05_Epilogue:==== | |||
(2) N/A<br> | |||
(3) N/A<br> | |||
(4) Clear (except for one typo) and Interesting<br> | |||
(5) N/A<br> | |||
(6) N/A<br> | |||
(7) N/A<br> | |||
(8) N/A<br> | |||
(9) Clear<br> | |||
[[Category: GCI]] | |||
Latest revision as of 03:42, 21 March 2013
No bugs, just typos.
Bug report submitted here: https://gna.org/bugs/?17196
Questions:
- What difficulty levels and what version of Wesnoth have you played the scenario on?
- How difficult did you find the scenario? (1-10)
- How clear did you find the scenario objectives?
- How clear and interesting did you find the dialog and storyline of the scenario?
- What were your major challenges in meeting the objectives of the scenario?
- How fun do you think the scenario is? (1-10)
- What, if any, are changes you would have made to the scenario to make it more fun?
- Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
- If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Answers:
(1) Beginner difficulty for all scenarios. Version 1.9.2+svn
01_Rooting Out a Mage:
(2) 3
(3) Very clear
(4) Somewhat clear, but very interesting
(5) None
(6) 7
(7) Maybe a little more challenging (i.e. more enemies)
(8) Nope
(9) Clear
02_The Chase:
(2) 5
(3) Very clear
(4) Clear and interesting
(5) None
(6) 6
(7) None
(8) Nope
(9) Clear
03_Guarded Castle:
(2) 4
(3) Very clear
(4) Clear and Interesting
(5) None
(6) 5
(7) More options maybe? I felt like there was nothing to do but push straight into the castle and just keep pushing.
(8) Nope
(9) Clear
04_Return to the Village:
(2) 6
(3) Very clear
(4) Mostly clear and very interesting
(5) Fighting my way over the mountains.
(6) 9
(7) None
(8) Bjarn died. I forgot that he needed to heal.
(9) Clear
05_Epilogue:
(2) N/A
(3) N/A
(4) Clear (except for one typo) and Interesting
(5) N/A
(6) N/A
(7) N/A
(8) N/A
(9) Clear