Difference between revisions of "User:Eleazar"
From The Battle for Wesnoth Wiki
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==What i'm Working on:== | ==What i'm Working on:== | ||
− | Chasm: transitions need to be improved. | + | *Chasm: transitions need to be improved. |
− | Cave walls: Perspective needs to be adjusted. | + | *Cave walls: Perspective needs to be adjusted. |
− | Great trees: Something like Mallorns. For use with elvish cities. | + | *Great trees: Something like Mallorns. For use with elvish cities. |
===What i'll eventually do:=== | ===What i'll eventually do:=== | ||
− | Chasm: add water flowing over the edge support. | + | *Chasm: add water flowing over the edge support. |
− | Cave: add a "nice" cave variant. | + | *Cave: add a "nice" cave variant. |
− | take over the world. | + | *take over the world. |
− | + | ==Other info:== | |
I'm working on a scenario, currently in mostly my head. | I'm working on a scenario, currently in mostly my head. |
Revision as of 16:02, 15 November 2005
Eleazar
My involvement in Wesnoth is primarily in the terrain art, though i dabble in other things.
What i'm Working on:
- Chasm: transitions need to be improved.
- Cave walls: Perspective needs to be adjusted.
- Great trees: Something like Mallorns. For use with elvish cities.
What i'll eventually do:
- Chasm: add water flowing over the edge support.
- Cave: add a "nice" cave variant.
- take over the world.
Other info:
I'm working on a scenario, currently in mostly my head.
I joined Wesnoth in fall '04 contributed for a few months, left for a year to try and start a buisness. Now i'm back.