Difference between revisions of "GCI/Playtesting/The Rise of Wesnoth/Normal"
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− | (to be | + | <b>Errors:</b><br> |
+ | <b>Sentence Mistakes:</b><br> | ||
+ | First Scenario:<br> | ||
+ | Wesfolk Leader: You <u>fool</u>,Prince Of Southbay has raided our lands<br> | ||
+ | Wesfolk Leader: They pledged to to visit all <u>the</u> terrors of hell<br> | ||
+ | |||
+ | Second Scenario:<br> | ||
+ | It <u>was</u> not long before the first orcish scouts were spotted<br> | ||
+ | King Eldaric IV: Haldric, what <u>do you say</u> in this matter<br> | ||
+ | |||
+ | Third Scenario:<br> | ||
+ | Sir Ladoc: When I came to the orcish army <u>I had</u> already passed my position<br> | ||
+ | |||
+ | Fourth Scenario:<br> | ||
+ | Witch: May I lie in <u>un-dead forever</u><br> | ||
+ | |||
+ | Eight Scenario:<br> | ||
+ | Harlec: We have <u>travelled</u> far and bear<br> | ||
+ | |||
+ | Ninth Scenario:<br> | ||
+ | Ut`Tan-Grilg: Humans <u>are</u> coming!<br> | ||
+ | |||
+ | Twenty first Scenario:<br> | ||
+ | Lady Jessene: I <U>like this kind of plan</u><br> | ||
+ | |||
+ | Twenty second Scenario:<br> | ||
+ | Defeat all enemy leaders except <u>one</u><br><hr> | ||
+ | <b>Improvements:</b><br> | ||
+ | In the fourteenth scenario in the narration scene the graphics can be improved<br> | ||
+ | Link to bug report:https://gna.org/bugs/?17416<hr> | ||
+ | <b>Questions:</b><br> | ||
+ | <b>First Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating Wesfolk Leader<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the turns run out I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Second Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Not letting Orcs kill Wesfolk Leader<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Third Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating enemy leaders<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Prince Haldric died I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fourth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Not letting turns run out<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:5<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the turns run out I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fifth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Going through the fog<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Sixth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Going through the darkness in the caves<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the turns run out I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Seventh Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:1<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:10<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Eight Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating enemy leaders<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Commander Aethyr I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Ninth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Killing the lich<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the turns run out I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Tenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating the wizards<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Eleventh Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:1<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:10<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Twelfth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Going through the water<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the King Addoran IX died I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Thirteen Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Not letting turns run out<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Lord Typhon died I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fourteenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Going through the water<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the turns run out I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Fifteenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Avoiding the engagement with dwarves<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:2<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Sixteenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:4<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Seventeenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating the dragon<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:2<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Prince Haldric died I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Eighteenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:1<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:10<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Nineteenth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Going through the fog<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:2<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Commander Aethyr I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Twentieth Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:6<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Defeating the enemy leaders<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if the Prince Haldric I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Twenty first Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:1<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:10<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> | ||
+ | |||
+ | <b>Twenty second Scenario</b><br> | ||
+ | |||
+ | (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br> | ||
+ | Ans:All difficulty levels and the version 1.9.2<br> | ||
+ | (2) How difficult did you find the scenario? (1-10)<br> | ||
+ | Ans:7<br> | ||
+ | (3) How clear did you find the scenario objectives?<br> | ||
+ | Ans:Very Clear<br> | ||
+ | (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> | ||
+ | Ans:Clear<br> | ||
+ | (5) What were your major challenges in meeting the objectives of the scenario?<br> | ||
+ | Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan<br> | ||
+ | (6) How fun do you think the scenario is? (1-10)<br> | ||
+ | Ans:3<br> | ||
+ | (7) What, if any, are changes you would have made to the scenario to make it more fun?<br> | ||
+ | Ans:Nothing<br> | ||
+ | (8) Was there any event that caused you to lose the game and forced you to reload or | ||
+ | restart the scenario?<br> | ||
+ | Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario<br> | ||
+ | (9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br> | ||
+ | Ans:The scenario was well clear and well documented<br> |
Revision as of 16:15, 1 January 2011
Errors:
Sentence Mistakes:
First Scenario:
Wesfolk Leader: You fool,Prince Of Southbay has raided our lands
Wesfolk Leader: They pledged to to visit all the terrors of hell
Second Scenario:
It was not long before the first orcish scouts were spotted
King Eldaric IV: Haldric, what do you say in this matter
Third Scenario:
Sir Ladoc: When I came to the orcish army I had already passed my position
Fourth Scenario:
Witch: May I lie in un-dead forever
Eight Scenario:
Harlec: We have travelled far and bear
Ninth Scenario:
Ut`Tan-Grilg: Humans are coming!
Twenty first Scenario:
Lady Jessene: I like this kind of plan
Twenty second Scenario:
Defeat all enemy leaders except one
Improvements:
In the fourteenth scenario in the narration scene the graphics can be improved
Link to bug report:https://gna.org/bugs/?17416
Questions:
First Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:3
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating Wesfolk Leader
(6) How fun do you think the scenario is? (1-10)
Ans:7
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Second Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:5
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting Orcs kill Wesfolk Leader
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Third Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fourth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting turns run out
(6) How fun do you think the scenario is? (1-10)
Ans:5
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fifth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the fog
(6) How fun do you think the scenario is? (1-10)
Ans:4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Sixth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the darkness in the caves
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Seventh Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Eight Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:3
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:7
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Ninth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Killing the lich
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Tenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the wizards
(6) How fun do you think the scenario is? (1-10)
Ans:4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Eleventh Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Twelfth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the water
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Thirteen Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting turns run out
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fourteenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the water
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the turns run out I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Fifteenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Avoiding the engagement with dwarves
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Sixteenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Seventeenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the dragon
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Eighteenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Nineteenth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Going through the fog
(6) How fun do you think the scenario is? (1-10)
Ans:2
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Twentieth Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:6
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the enemy leaders
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if the Prince Haldric I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Twenty first Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:1
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Nothing
(6) How fun do you think the scenario is? (1-10)
Ans:10
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Nothing
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented
Twenty second Scenario
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.2
(2) How difficult did you find the scenario? (1-10)
Ans:7
(3) How clear did you find the scenario objectives?
Ans:Very Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Clear
(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan
(6) How fun do you think the scenario is? (1-10)
Ans:3
(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing
(8) Was there any event that caused you to lose the game and forced you to reload or
restart the scenario?
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented