Difference between revisions of "GCI/Playtesting/Legend of Wesmere/Hard"

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I played Battle for Wesnoth version 1.9.2 on the scenario Legend of Wesmere on difficulty level Hard  On a difficulty scale of 1-10, I'd say it was a 10.  I found scenario objectives very clear and the storyline very interesting. I don't do well with strategy, so meeting the objectives was hard for me, but I found the storyline and scenario very fun and addicting.  On a scale of 1-10, I would give it a 10 for very fun. If I had to change anything to make it more fun, I would have better graphics and movement to make it more lifelike.  Sometimes the people are moving so fast they don't even look like they're moving.  
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I played Battle for Wesnoth version 1.9.2 on the scenario Legend of Wesmere on difficulty level Hard  On a difficulty scale of 1-10, I'd say it was a 10.  I found scenario objectives very clear and the storyline very interesting. I don't do well with strategy, so meeting the objectives was hard for me, but I found the storyline and scenario very fun and addicting.  On a scale of 1-10, I would give it a 10 for very fun. If I had to change anything to make it more fun, I would have better graphics and movement to make it more lifelike.  Sometimes the people are moving so fast they don't even look like they're moving.  
  
      There was a bug that caused me to lose control of the game. It started to play by itself on chapter 1, part 2 (aka level 4). I have filed a detailed bug report with a saved game and directions for repeating it here:   
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There was a bug that caused me to lose control of the game. It started to play by itself on chapter 1, part 2 (aka level 4). I have filed a detailed bug report with a saved game and directions for repeating it here:   
  
 
https://gna.org/bugs/index.php?17313
 
https://gna.org/bugs/index.php?17313
  
      This bug prevented me from completing the campaign, but I think you will find the bug report very complete.
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This bug prevented me from completing the campaign, but I think you will find the bug report very complete.
  
 
Overall it was a great game.
 
Overall it was a great game.

Revision as of 03:39, 14 December 2010

I played Battle for Wesnoth version 1.9.2 on the scenario Legend of Wesmere on difficulty level Hard On a difficulty scale of 1-10, I'd say it was a 10. I found scenario objectives very clear and the storyline very interesting. I don't do well with strategy, so meeting the objectives was hard for me, but I found the storyline and scenario very fun and addicting. On a scale of 1-10, I would give it a 10 for very fun. If I had to change anything to make it more fun, I would have better graphics and movement to make it more lifelike. Sometimes the people are moving so fast they don't even look like they're moving.

There was a bug that caused me to lose control of the game. It started to play by itself on chapter 1, part 2 (aka level 4). I have filed a detailed bug report with a saved game and directions for repeating it here:

https://gna.org/bugs/index.php?17313

This bug prevented me from completing the campaign, but I think you will find the bug report very complete.

Overall it was a great game.