Difference between revisions of "Thunderstone art"
From The Battle for Wesnoth Wiki
(→Human Troopers (Aethaeryn): humans are close to alpha-ready) |
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==Terrain== | ==Terrain== | ||
===Basic=== | ===Basic=== | ||
− | *<font color="# | + | *<font color="#00BF00">Red desert</font> |
*<font color="#FFBF00">Red crater</font> (needs more crater types) | *<font color="#FFBF00">Red crater</font> (needs more crater types) | ||
− | *<font color="# | + | *<font color="#00BF00">Red hills</font> |
− | *<font color="# | + | *<font color="#00BF00">Red mountains</font> |
*<font color="#FF0000">Metal (spaceship/bunker) floor</font> | *<font color="#FF0000">Metal (spaceship/bunker) floor</font> | ||
Revision as of 02:45, 6 October 2009
The following is a list (in order of priority) for keeping track of the art used in the Thunderstone era.
Needed
Placeholder art
Partially complete
"Complete"
Old art (needs update)
Bold: Needed For Alpha
Faction Units
Human Troopers (Aethaeryn)
- Recruit
- Rifleman
- Sharpshooter
- Shock Trooper
- Electricutioner
- Machine Gunner
- Rifleman
- Scout - needs general improvement to look more awesome; a gun
- Harrier
- Raider
- Harrier
- Lieutenant
- Captain
- General
- Captain
- Corpsman
- Medic
- Surgeon
- Medic
- Mage
- Battle Mage
- War Mage
- Master Mage
- War Mage
- Arcanist
- Magister
- Battle Mage
- Light Armored Support Tank - fix angle perspective
- Heavy Tank
- Bolo
- Heavy Tank
- Space Fighter (Zarel)
Elvish Mystics (Thrawn, new; shadowmaster, IftU carry-overs)
- Gunner
- Rifleman
- Sharpshooter
- Sniper
- Assassin
- Rifleman
- Hunter
- Warrior
- Champion
- Ranger
- Commando
- Warrior
- Walker
- Strider
- Longstrider
- Strider
- Acolyte
- Ascetic
- Mystic
- Avatar
- Mystic
- Druid
- Lifeshaper
- Ascetic
- Initiate
- Sorceress
- Enchantress
- Sylyph
- Enchantress
- Sorceress
- Warbird
Dwarvish Guardians
- Fighter
- Gunner
- Marksman
- Thunderguard
- Dragonguard
- Gunner
- Guardsman
- Cyborg
- Battlemaster
- Cyborg
- Witness
- Annalist
- Loremaster
- Annalist
- Destroyer
- Dominator
- Devistator
- Dominator
- Juggernaut
- Behemoth
- Gyrocopter
- Gryphon
Orcish Raiders (Aethaeryn)
- Goblin Conscript
- Goblin Survivor
- Grunt
- Warrior
- Warmaster
- Warrior
- Troll Mutation
- Troll Creature
- Troll Abomination
- Troll Creature
- Raider
- Pillager
- Ravager
- Pillager
- Ripper
- Waster
- Annihilator
- Waster
- Wolf
- Beast
- Raven (Zarel)
Shaxthals (Shadow Master)
Art from Invasion from the Unknown
Non-factional Units
Spaceships (Zarel)
- Transport (human)
- Monitor (human)
- Firebird (elvish)
- Dreadnaught (dwarvish)
- Destroyer (orcish)
Terrain
Basic
- Red desert
- Red crater (needs more crater types)
- Red hills
- Red mountains
- Metal (spaceship/bunker) floor
Uninhabitable
- Moon
- Lunar crater (needs more crater types)
- Lunar hills
- Lunar Mountains
Space
- Space
- More space?
- Nebula (bad transitions)
- Asteroids (from Spacenoth; somewhat ugly)
- Planets (from Spacenoth; might need touch up)
- Space castle (from Spacenoth; ugly)
Villages
- Spaceport?
- Human (more than one type?)
- Elvish
- Dwarvish (underground?)
- Orcish
Forts (Castles)
- Human fort
- Elvish fort
- Dwarvish (underground?) fort
- Orcish fort?
Walls
- Spaceship wall
- Spaceship door
- Bunker/fort wall?
Other
Time of Day Images
- Ship/Fort Interior (neutral ToD, for dimly-lit interiors)
- Space (from Spacenoth; might need touch up)
Themes
- Metallic/futuristic skin (perhaps one for each faction?)
- Futuristic icons (e.g. the timer clock)
Weapon/Attack Icons
- See individual unit.cfg files to see which are missing.
Other thoughts
- Futuristic themed inventory.
- Futuristic and/or off-world decorations.
- Monsters and other non-factional units.