Difference between revisions of "SummerOfCodeProposal AI Improvement Crab AI AI Interface"
From The Battle for Wesnoth Wiki
(New page: = AI Interface = The purpose of the ai_interface is to allow ai_manager code to be AI-independent and to allow pluggable AI implementations to be constructed from components. The most im...) |
m (→AI Interface) |
||
Line 8: | Line 8: | ||
-- | -- | ||
− | return back to [[SummerOfCodeProposal_AI_Improvement_Crab]] | + | return back to [[SummerOfCodeProposal_AI_Improvement_Crab|Summer Of Code Proposal of Crab]] |
Revision as of 20:57, 2 April 2009
AI Interface
The purpose of the ai_interface is to allow ai_manager code to be AI-independent and to allow pluggable AI implementations to be constructed from components.
The most important function in ai_interface, is, of course, play_turn() This class will be based on current ai_interface implementation but with changes to allow modular construction of the AI
--
return back to Summer Of Code Proposal of Crab