Related changes
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22 May 2024
13:48 | TerrainCodeTableWML (diff | hist) . . (+4,243) . . Shiki (talk | contribs) ((Update from 1.16 to 1.18)) |
21 May 2024
16:43 | FilterWML (diff | hist) . . (+104) . . Soliton (talk | contribs) (→Filtering on WML data: clarify what is literal and what needs to be replaced with own data) |
16 May 2024
16:27 | MultiplayerServerWML (diff | hist) . . (+93) . . Soliton (talk | contribs) (→Game setup (the phase from creation to start)) |
14 May 2024
13:27 | SingleUnitWML (diff | hist) . . (+101) . . Celtic Minstrel (talk | contribs) (→Unit State: Clarify that unhealable doesn't block programmatic healing) |