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12 August 2024
16:54 | AbilitiesWML (diff | hist) . . (+169) . . Octalot (talk | contribs) (→Extra keys used by the [damage_type] special: Note the special handling of [filter_weapon]type=) |
10 August 2024
22:30 | ThemeWML (diff | hist) . . (+122) . . Laela (talk | contribs) (→The toplevel [theme] tag: ref) |
8 August 2024
19:15 | Wesnoth AI Framework (diff | hist) . . (+67) . . Laela (talk | contribs) (→AI Configuration: seems [ai] works in [modification]) |
5 August 2024
07:29 | PreprocessorRef (2 changes | history) . . (-6) . . [Soliton (2×)] | ||
07:29 (cur | prev) . . (-5) . . Soliton (talk | contribs) (→Command-line preprocessor: Correct relative path explanation) | |||
07:23 (cur | prev) . . (-1) . . Soliton (talk | contribs) (→Command-line preprocessor: Clarify what is included by default) |
2 August 2024
12:08 | PreprocessorRef (diff | hist) . . (+212) . . White haired uncle (talk | contribs) (Added example for input/output macros) |
1 August 2024
13:54 | FilterWML (diff | hist) . . (+59) . . Celtic Minstrel (talk | contribs) (→See Also: Link to animation filtering) |
31 July 2024
05:25 | AbilitiesWML (diff | hist) . . (+3) . . Pentarctagon (talk | contribs) (→Extra keys used by the [damage_type] special {{DevFeature1.17|23}}) |