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	<title>Morteau - Revision history</title>
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	<updated>2026-06-01T21:05:48Z</updated>
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		<id>https://wiki.wesnoth.org/index.php?title=Morteau&amp;diff=75263&amp;oldid=prev</id>
		<title>Daud2001: Created page with &quot;&quot;'''Morteau'''&quot; is a scenario from ''The Altaz Mariners'', being one of the campaign's optional island to visit. The island contains dueling factions led by Dr. Morteau an...&quot;</title>
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		<updated>2026-06-01T04:13:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;quot;&amp;#039;&amp;#039;&amp;#039;Morteau&amp;#039;&amp;#039;&amp;#039;&amp;quot; is a scenario from &amp;#039;&amp;#039;&lt;a href=&quot;/The_Altaz_Mariners&quot; title=&quot;The Altaz Mariners&quot;&gt;The Altaz Mariners&lt;/a&gt;&amp;#039;&amp;#039;, being one of the campaign&amp;#039;s optional island to visit. The island contains dueling factions led by Dr. Morteau an...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;quot;'''Morteau'''&amp;quot; is a scenario from ''[[The Altaz Mariners]]'', being one of the campaign's optional island to visit. The island contains dueling factions led by Dr. Morteau and his henchmen on the east and Sayer and his fellow experimented creatures on the west. The scenario has four possible states, depending on the player's choices.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
=== Player's sides ===&lt;br /&gt;
* [[Largo]]&lt;br /&gt;
* [[Hugo]]&lt;br /&gt;
* Any previously recruited units and [[follower]]s&lt;br /&gt;
&lt;br /&gt;
=== Dr. Morteau's side ===&lt;br /&gt;
* [[Dr. Morteau]]&lt;br /&gt;
* Morteau's helpers&lt;br /&gt;
&lt;br /&gt;
=== Sayer's side ===&lt;br /&gt;
* [[Sayer]]&lt;br /&gt;
* Nameless creatures&lt;br /&gt;
&lt;br /&gt;
== Storyline ==&lt;br /&gt;
Largo and Hugo land on a creepy island inhabitated by Dr. Morteau and his helpers on the east part of the island and Morteau's failed experiments led by Sayer on the west. Both Sayer and Morteau seek help from the brothers to destroy each other.&lt;br /&gt;
&lt;br /&gt;
{{Plot branch&lt;br /&gt;
|branch text=The mariners help Morteau&lt;br /&gt;
|contents=Largo and Hugo set up camp near their ship and help Morteau destroy Sayer and the other walking corpses. The brothers are rewarded with 100 gold and can visit Morteau again for services.&lt;br /&gt;
|branch text 2=The mariners help Sayer&lt;br /&gt;
|contents 2=Largo and Hugo set up camp near their ship and help Sayer kill Morteau and his helpers. The brothers can visit the island again and, if they have a bomb, they can blow up Morteau's house of pain and offer Sayer to come with them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The map mostly consists of forests with dirt paths connecting the west and the east area of the island. There is an encampment in the west and a castle in the east.&lt;br /&gt;
&lt;br /&gt;
The pre-battle and battle states of the island is labeled orange in the world map, indicating a decent-sized battle. The post-battle state is labeled green, with losing the scenario being almost impossible.&lt;br /&gt;
&lt;br /&gt;
=== Pre-battle ===&lt;br /&gt;
Largo and Hugo start in the center-south shore of the island and have the non-exclusive options to go west and talk with Sayer and go east and talk with Dr. Morteau. The dialogue encourages the player to do both. On the east, the player can ask Dr. Morteau's goal and hear his offer to give the player 100 gold in exchange for them destroying Sayer and his other experiments. On the west, the player can ask what Sayer and his friends are and suggest revenge on Morteau. Either way, the scenario ends when the player choose the option to help either Morteau or Sayer.&lt;br /&gt;
&lt;br /&gt;
=== Battle ===&lt;br /&gt;
Largo and Hugo start in the center-south shore of the island where an encampment for recalling has been made available. There is no recruit option for the battle, and the player is limited to the gold and recall they already have. Morteau and Sayer would begin recruiting from their respective keep, with Morteau recruiting bandits and dark adepts while Sayer recruits ghouls and walking corpses. The allied side always have significantly less gold than the enemy side.&lt;br /&gt;
&lt;br /&gt;
The scenario has no turn limit and is won by killing the enemy leader (either Morteau or Sayer, depending on whom the player sides against). Death of the ally leader is a loss condition.&lt;br /&gt;
&lt;br /&gt;
=== Post-battle ===&lt;br /&gt;
==== Dr. Morteau ====&lt;br /&gt;
==== Sayer ====&lt;br /&gt;
&lt;br /&gt;
{{The Altaz Mariners}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Altaz Mariners scenarios]]&lt;/div&gt;</summary>
		<author><name>Daud2001</name></author>
		
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