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	<id>https://wiki.wesnoth.org/index.php?action=history&amp;feed=atom&amp;title=Campaign%2FForgotten_Legacy%2FUnit_Utils</id>
	<title>Campaign/Forgotten Legacy/Unit Utils - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wesnoth.org/index.php?action=history&amp;feed=atom&amp;title=Campaign%2FForgotten_Legacy%2FUnit_Utils"/>
	<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;action=history"/>
	<updated>2026-05-04T20:17:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.16</generator>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=24393&amp;oldid=prev</id>
		<title>Aethaeryn: recategorizing</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=24393&amp;oldid=prev"/>
		<updated>2008-03-23T12:50:02Z</updated>

		<summary type="html">&lt;p&gt;recategorizing&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:50, 23 March 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l277&quot; &gt;Line 277:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 277:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Campaigns&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forgotten Legacy&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aethaeryn</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=22083&amp;oldid=prev</id>
		<title>Esr: Categorize</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=22083&amp;oldid=prev"/>
		<updated>2008-02-21T23:07:33Z</updated>

		<summary type="html">&lt;p&gt;Categorize&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:07, 21 February 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l276&quot; &gt;Line 276:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 276:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#enddef&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#enddef&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Campaigns]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Esr</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=7741&amp;oldid=prev</id>
		<title>Db0 at 17:49, 28 February 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Campaign/Forgotten_Legacy/Unit_Utils&amp;diff=7741&amp;oldid=prev"/>
		<updated>2006-02-28T17:49:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
# I'm putting The Forgotten Legacy's common unit macros in here.&lt;br /&gt;
# I've shamlessly copied Southguard's macro file which in turn&lt;br /&gt;
# had pillaged from The Rise of Wesnoth and the Useful WML Fragemnts Wiki&lt;br /&gt;
&lt;br /&gt;
#define OFFENSIVE_SAURIAN&lt;br /&gt;
		[defense]&lt;br /&gt;
			shallow_water=70 &lt;br /&gt;
			forest=50 &lt;br /&gt;
			hills=60 &lt;br /&gt;
			mountains=60 &lt;br /&gt;
			castle=50 &lt;br /&gt;
			cave=50 &lt;br /&gt;
		[/defense]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define AMLA_BARBED_LANCE ATTACK&lt;br /&gt;
	[advancement]&lt;br /&gt;
		max_times=1&lt;br /&gt;
		id=sg_barbs&lt;br /&gt;
		description= _ &amp;quot;Place barbs on your weapon. (slow)&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			name={ATTACK}&lt;br /&gt;
			set_special=slow&lt;br /&gt;
			increase_attacks=1&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=max_experience&lt;br /&gt;
			increase=12&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/advancement]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define AMLA_MACE&lt;br /&gt;
	[advancement]&lt;br /&gt;
		max_times=1&lt;br /&gt;
		id=sg_mace&lt;br /&gt;
		description= _ &amp;quot;Wield a mace. (impact)&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=new_attack&lt;br /&gt;
			name=mace&lt;br /&gt;
			icon=mace.png&lt;br /&gt;
&lt;br /&gt;
			range=short&lt;br /&gt;
			type=impact&lt;br /&gt;
&lt;br /&gt;
			damage=7&lt;br /&gt;
			number=2&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=max_experience&lt;br /&gt;
			increase=12&lt;br /&gt;
		[/effect]&lt;br /&gt;
&lt;br /&gt;
	[/advancement]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define AMLA_COURAGEOUS ATTACK&lt;br /&gt;
	[advancement]&lt;br /&gt;
		max_times=2&lt;br /&gt;
		id=sg_courageous&lt;br /&gt;
		description= _ &amp;quot;Add a swing to your attack.&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			name={ATTACK}&lt;br /&gt;
			increase_attacks=1&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=max_experience&lt;br /&gt;
			increase=6&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/advancement]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_STRONG&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=strong&lt;br /&gt;
		name= _ &amp;quot;strong&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			range=short&lt;br /&gt;
			increase_damage=2&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=hitpoints&lt;br /&gt;
			increase_total=2&lt;br /&gt;
			heal_full=yes&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_DEXTROUS&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=strong&lt;br /&gt;
		name= _ &amp;quot;dextrous&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			range=long&lt;br /&gt;
			increase_damage=1&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_RESILIENT&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=resilient&lt;br /&gt;
		name= _ &amp;quot;resilient&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=hitpoints&lt;br /&gt;
			increase_total=7&lt;br /&gt;
			#make sure the unit starts at full health&lt;br /&gt;
			heal_full=yes&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_ELITE&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=elite&lt;br /&gt;
		name= _ &amp;quot;Elite Guard&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=hitpoints&lt;br /&gt;
			increase_total=+20%&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=hitpoints&lt;br /&gt;
			increase_total=20&lt;br /&gt;
			#make sure the unit starts at full health&lt;br /&gt;
			heal_full=yes&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=loyal&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			range=short&lt;br /&gt;
			increase_damage=6&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#define FL_QUICK&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=quick&lt;br /&gt;
		name= _ &amp;quot;quick&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=movement&lt;br /&gt;
			increase=1&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=hitpoints&lt;br /&gt;
			increase_total=-10%&lt;br /&gt;
			heal_full=yes&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_AGILE&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=dextrous&lt;br /&gt;
		name= _ &amp;quot;dextrous&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			range=long&lt;br /&gt;
			increase_damage=-10%&lt;br /&gt;
		[/effect]&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=attack&lt;br /&gt;
			range=long&lt;br /&gt;
			increase_attacks=1&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_INTELLIGENT&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=intelligent&lt;br /&gt;
		name= _ &amp;quot;intelligent&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=max_experience&lt;br /&gt;
			increase=-20%&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_LOYAL&lt;br /&gt;
	[trait]&lt;br /&gt;
		id=loyal&lt;br /&gt;
		name= _ &amp;quot;loyal&amp;quot;&lt;br /&gt;
		[effect]&lt;br /&gt;
			apply_to=loyal&lt;br /&gt;
		[/effect]&lt;br /&gt;
	[/trait]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_UNIT TYPE DESCRIPTION SIDE X Y&lt;br /&gt;
		[unit]&lt;br /&gt;
			type={TYPE}&lt;br /&gt;
			side={SIDE}&lt;br /&gt;
			description={DESCRIPTION}&lt;br /&gt;
			x,y={X},{Y}&lt;br /&gt;
			traits_description= _ &amp;quot;loyal&amp;quot;&lt;br /&gt;
			random_traits=yes&lt;br /&gt;
			[modifications]&lt;br /&gt;
				{FL_LOYAL}&lt;br /&gt;
			[/modifications]&lt;br /&gt;
&lt;br /&gt;
		[/unit]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_AMBUSHER TYPE DESCRIPTION SIDE X Y&lt;br /&gt;
		[unit]&lt;br /&gt;
			type={TYPE}&lt;br /&gt;
			side={SIDE}&lt;br /&gt;
			description={DESCRIPTION}&lt;br /&gt;
			x,y={X},{Y}&lt;br /&gt;
			random_traits=yes&lt;br /&gt;
			[status]&lt;br /&gt;
				ambush=on&lt;br /&gt;
			[/status]&lt;br /&gt;
		[/unit]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_FOREST_GUARD TYPE DESCRIPTION SIDE X Y&lt;br /&gt;
		[unit]&lt;br /&gt;
			type={TYPE}&lt;br /&gt;
			side={SIDE}&lt;br /&gt;
			description={DESCRIPTION}&lt;br /&gt;
			x,y={X},{Y}&lt;br /&gt;
			ai_special=guardian&lt;br /&gt;
			random_traits=yes&lt;br /&gt;
			[status]&lt;br /&gt;
				ambush=on&lt;br /&gt;
			[/status]&lt;br /&gt;
		[/unit]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define FL_GUARD TYPE DESCRIPTION SIDE X Y&lt;br /&gt;
		[unit]&lt;br /&gt;
			type={TYPE}&lt;br /&gt;
			description={DESCRIPTION}&lt;br /&gt;
			side={SIDE}&lt;br /&gt;
			x,y={X},{Y}&lt;br /&gt;
			ai_special=guardian&lt;br /&gt;
			random_traits=yes&lt;br /&gt;
		[/unit]&lt;br /&gt;
#enddef&lt;br /&gt;
&lt;br /&gt;
#define PUFF_OF_SMOKE X Y&lt;br /&gt;
    {VARIABLE smoke_image_num 1}&lt;br /&gt;
&lt;br /&gt;
    {REPEAT}&lt;br /&gt;
        {VARIABLE_OP smoke_image_filename format puff_of_smoke/smoke_$smoke_image_num|.png}&lt;br /&gt;
&lt;br /&gt;
        [item]&lt;br /&gt;
            x,y={X},{Y}&lt;br /&gt;
            halo=$smoke_image_filename&lt;br /&gt;
        [/item]&lt;br /&gt;
&lt;br /&gt;
        [redraw][/redraw]&lt;br /&gt;
&lt;br /&gt;
        [delay]&lt;br /&gt;
            time=25&lt;br /&gt;
        [/delay]&lt;br /&gt;
&lt;br /&gt;
        [removeitem]&lt;br /&gt;
            x,y={X},{Y}&lt;br /&gt;
        [/removeitem]&lt;br /&gt;
&lt;br /&gt;
        {VARIABLE_OP smoke_image_num add 1}&lt;br /&gt;
    {TIMES 12}&lt;br /&gt;
&lt;br /&gt;
    {redraw}&lt;br /&gt;
#enddef&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Db0</name></author>
		
	</entry>
</feed>