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	<updated>2026-04-04T04:08:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39297</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39297"/>
		<updated>2010-12-03T01:29:45Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* the Bay of Pearls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Bay of Pearls: Scenario 4 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, The&lt;br /&gt;
Bay of Pearls, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= : Scenario 5 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= : Scenario 6 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39296</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39296"/>
		<updated>2010-12-03T01:29:29Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* scenario 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Bay of Pearls =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, The&lt;br /&gt;
Bay of Pearls, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= : Scenario 5 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= : Scenario 6 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39295</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39295"/>
		<updated>2010-12-03T01:29:16Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* scenario 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Bay of Pearls =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, The&lt;br /&gt;
Bay of Pearls, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= : Scenario 5 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= scenario 6 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39294</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39294"/>
		<updated>2010-12-03T01:28:43Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Bay of Pearls =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, The&lt;br /&gt;
Bay of Pearls, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= scenario 5 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= scenario 6 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 4, &lt;br /&gt;
, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) &lt;br /&gt;
&lt;br /&gt;
(3) &lt;br /&gt;
&lt;br /&gt;
(4) &lt;br /&gt;
&lt;br /&gt;
(5) &lt;br /&gt;
&lt;br /&gt;
(6) &lt;br /&gt;
&lt;br /&gt;
(7) &lt;br /&gt;
&lt;br /&gt;
(8) &lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39291</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39291"/>
		<updated>2010-12-03T00:40:13Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39290</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39290"/>
		<updated>2010-12-03T00:39:50Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* the Isle of Alduin, Scenario 3. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= the Isle of Alduin: Scenario 3 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39289</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39289"/>
		<updated>2010-12-03T00:39:34Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* BlackWater Port, Scenario 2. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
= BlackWater Port: Scenario 2 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
= the Isle of Alduin, Scenario 3. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39288</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39288"/>
		<updated>2010-12-03T00:39:21Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* The Elves Besieged, Scenario 1. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
= The Elves Besieged: Scenario 1 =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
= BlackWater Port, Scenario 2. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= the Isle of Alduin, Scenario 3. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39287</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39287"/>
		<updated>2010-12-03T00:38:59Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
= The Elves Besieged, Scenario 1. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= BlackWater Port, Scenario 2. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= the Isle of Alduin, Scenario 3. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39286</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39286"/>
		<updated>2010-12-03T00:38:09Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
= The Elves Besieged, Scenario 1. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
= BlackWater Port, Scenario 2. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
= the Isle of Alduin, Scenario 3. =&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 3, the&lt;br /&gt;
Isle of Alduin, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 8, a very hard scenario but not impossible.&lt;br /&gt;
&lt;br /&gt;
(3) objective was simple and simply said 'Defeat the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(4) I noticed the dialog when you lose the scenario this time. very nice touch.&lt;br /&gt;
&lt;br /&gt;
(5) Biggest challenge was keep all the villages under my control.&lt;br /&gt;
&lt;br /&gt;
(6) 9, great success! I had tons o' fun on this scenario.&lt;br /&gt;
&lt;br /&gt;
(7) no suggestion at this time.&lt;br /&gt;
&lt;br /&gt;
(8) I reset to turn 4 twice, because I lost my commanders in battle. I even went back to Scenario 2&lt;br /&gt;
to recieve more starting gold on this scenario.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39269</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39269"/>
		<updated>2010-12-02T18:34:02Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier  to  the  Throne  Campaign  -  Challenging&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
-BlackWater Port, Scenario 2.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
--&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39259</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39259"/>
		<updated>2010-12-02T04:45:17Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier to the Throne Campaign - Challenging&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
-BlackWater Port, Scenario 2.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 2, BlackWater Port, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 4, this one was surprisingly easier then the first, ended the map with 154 gold.&lt;br /&gt;
&lt;br /&gt;
(3) Crystal Clear objectives. I enjoy the idea of Alternative objectives.&lt;br /&gt;
&lt;br /&gt;
(4) Sir Kaylan was very much like a knight. I like the artistic view of the characters that &lt;br /&gt;
are shown while they speak, they are very well done.&lt;br /&gt;
&lt;br /&gt;
(5) This map did not show much of an challenge. biggest challenge was surviving for the ten turns. &lt;br /&gt;
Another challenge would be, although not neccessary, to complete the alternative objective, 'Defeat &lt;br /&gt;
the Enemy Leader'.&lt;br /&gt;
&lt;br /&gt;
(6) 8, Another very fun and creative Scenario.&lt;br /&gt;
&lt;br /&gt;
(7) Make the Scenario last for more turns on higher difficulties and make enemy units stronger. maybe restrict building of to many units, by limiting amount of recruit spaces, creating a scenario where you have to defend your keep for a while.&lt;br /&gt;
&lt;br /&gt;
(8) I did not have to reset.&lt;br /&gt;
&lt;br /&gt;
(9) Same as Above.&lt;br /&gt;
&lt;br /&gt;
--&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39253</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39253"/>
		<updated>2010-12-02T04:19:22Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier to the Throne Campaign - Challenging&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on the 1.9.2 Version of BFW, on Challenging Difficulty on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;br /&gt;
&lt;br /&gt;
-BlackWater Port, Scenario 2.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39251</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39251"/>
		<updated>2010-12-02T03:58:21Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Hier to the Throne Campaign - Challenging&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on Challenging on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39250</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39250"/>
		<updated>2010-12-02T03:58:05Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
 [B/]Hier to the Throne Campaign - Challenging[/B]&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on Challenging on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39249</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39249"/>
		<updated>2010-12-02T03:57:18Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: /* SrsBsnss's Playtest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Challenging - Hier to the Throne Campaign&lt;br /&gt;
&lt;br /&gt;
-The Elves Besieged, Scenario 1.&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on Challenging on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39248</id>
		<title>GCI/Playtesting/Heir to the Throne/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Heir_to_the_Throne/Challenging&amp;diff=39248"/>
		<updated>2010-12-02T03:56:08Z</updated>

		<summary type="html">&lt;p&gt;SrsBsnss: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SrsBsnss's Playtest =&lt;br /&gt;
Challenging - Hier to the Throne Campaign&lt;br /&gt;
&lt;br /&gt;
(1) I am playing on Challenging on Scenario 1, the Elves Besieged, of Hier to the Throne campaign.&lt;br /&gt;
&lt;br /&gt;
(2) 7, I ended with a good 56 gold to be carried over.&lt;br /&gt;
&lt;br /&gt;
(3) Very Clear Objective.&lt;br /&gt;
&lt;br /&gt;
(4) I found the dialog very understandable and enjoyed reading it very much.&lt;br /&gt;
&lt;br /&gt;
(5) Major challenge for this scenario was getting past the dark green colored orcish army,&lt;br /&gt;
while escaping the purple orcish army; With the help of the Elves it made both tasks easier.&lt;br /&gt;
&lt;br /&gt;
(6) 8, it was very fun, just my strategy wasn't the most entertaining.&lt;br /&gt;
&lt;br /&gt;
(7) I wouldn't allow the player to have scouts, or atleast on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
(8) I had to reset when I got delphador in a bad situation and he died.&lt;br /&gt;
So,I restarted at the turn where I screwed up, and fixed it.&lt;br /&gt;
&lt;br /&gt;
(9) Sorry, I do not know Wesnoth Markup Language.&lt;/div&gt;</summary>
		<author><name>SrsBsnss</name></author>
		
	</entry>
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