<?xml version="1.0"?>
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	<id>https://wiki.wesnoth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Morath</id>
	<title>The Battle for Wesnoth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wesnoth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Morath"/>
	<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/Special:Contributions/Morath"/>
	<updated>2026-04-17T02:08:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.16</generator>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Template:WML_Tags&amp;diff=33070</id>
		<title>Template:WML Tags</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Template:WML_Tags&amp;diff=33070"/>
		<updated>2009-11-12T18:11:35Z</updated>

		<summary type="html">&lt;p&gt;Morath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gallery&amp;quot; style=&amp;quot;width:225px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;float: right;&amp;quot;&amp;gt;&amp;lt;small class=&amp;quot;editlink noprint plainlinksneverexpand&amp;quot;&amp;gt;[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit ]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
'''WML Tags'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|''A:'' &lt;br /&gt;
[[AbilitiesWML|abilities]],&lt;br /&gt;
[[CampaignWML|about]],&lt;br /&gt;
[[AdvancedPreferenceWML|advanced_preference]],&lt;br /&gt;
[[UnitTypeWML|advancefrom]],&lt;br /&gt;
[[UnitTypeWML|advancement]],&lt;br /&gt;
[[StatisticalScenarioWML|advances]],&lt;br /&gt;
[[AiWML|ai]],&lt;br /&gt;
[[DirectActionsWML|allow_recruit]],&lt;br /&gt;
[[DirectActionsWML|allow_undo]],&lt;br /&gt;
[[ConditionalActionsWML#Meta_Condition_Tags|and]],&lt;br /&gt;
[[InterfaceActionsWML|animate_unit]],&lt;br /&gt;
[[AnimationWML|animation]],&lt;br /&gt;
[[VariablesWML|array]],&lt;br /&gt;
[[UnitTypeWML|attack]],&lt;br /&gt;
[[AnimationWML|attack_filter]], &lt;br /&gt;
[[StatisticalScenarioWML|attacks]],&lt;br /&gt;
[[AiWML|avoid]];&lt;br /&gt;
|-&lt;br /&gt;
|''B:'' &lt;br /&gt;
[[UnitTypeWML|base_unit]], [[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]], [[HelpWML|bold]], [[EditorWML|brush]];&lt;br /&gt;
|-&lt;br /&gt;
|''C:'' &lt;br /&gt;
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]],&lt;br /&gt;
[[DirectActionsWML|capture_village]],&lt;br /&gt;
[[ConditionalActionsWML#.5Bswitch.5D|case]],&lt;br /&gt;
[[ReplayWML|choose]],&lt;br /&gt;
[[InternalActionsWML|clear_variable]],&lt;br /&gt;
[[InterfaceActionsWML|colour_adjust]],&lt;br /&gt;
command([[InterfaceActionsWML|action]], [[ReplayWML|replay]]);&lt;br /&gt;
|-&lt;br /&gt;
|''D:'' &lt;br /&gt;
[[AbilitiesWML|damage]],&lt;br /&gt;
[[StatisticalScenarioWML|deaths]],&lt;br /&gt;
[[InterfaceActionsWML|debug_message]],&lt;br /&gt;
[[AnimationWML|defend]],&lt;br /&gt;
[[StatisticalScenarioWML|defends]],&lt;br /&gt;
[[UnitTypeWML|defense]],&lt;br /&gt;
[[InterfaceActionsWML|delay]],&lt;br /&gt;
[[ReplayWML|destination]],&lt;br /&gt;
[[DirectActionsWML|disallow_recruit]],&lt;br /&gt;
[[ConditionalActionsWML#.5Bwhile.5D|do]];&lt;br /&gt;
|-&lt;br /&gt;
|''E:'' &lt;br /&gt;
[[EditorWML|editor_group]],&lt;br /&gt;
[[EditorWML|editor_music]], &lt;br /&gt;
[[EditorWML|editor_times]],&lt;br /&gt;
[[EditorWML|editor_tool_hint]],&lt;br /&gt;
[[EffectWML|effect]],&lt;br /&gt;
[[ConditionalActionsWML#Conditional_Actions|else]],&lt;br /&gt;
[[DirectActionsWML|endlevel]],&lt;br /&gt;
end_turn&amp;amp;nbsp;([[DirectActionsWML|action]], [[ReplayWML|replay]]),&lt;br /&gt;
[[EraWML|era]],&lt;br /&gt;
[[EventWML|event]],&lt;br /&gt;
[[ThemeWML|expenses]];&lt;br /&gt;
|-&lt;br /&gt;
|''F:'' &lt;br /&gt;
[[EventWML#.5Bfilter.5D|filter]],&lt;br /&gt;
[[FilterWML|filter]],&lt;br /&gt;
[[AnimationWML|filter_attack]],&lt;br /&gt;
[[EventWML#.5Bfilter_attack.5D|filter_attack]],&lt;br /&gt;
[[FilterWML|filter_location]],&lt;br /&gt;
[[EventWML#.5Bfilter_second.5D|filter_second]],&lt;br /&gt;
[[FilterWML|filter_second]],&lt;br /&gt;
[[AnimationWML|filter_second_attack]],&lt;br /&gt;
[[EventWML#.5Bfilter_second_attack.5D|filter_second_attack]],&lt;br /&gt;
[[FilterWML|filter_vision]],&lt;br /&gt;
[[StandardUnitFilter|filter_wml]],&lt;br /&gt;
[[InternalActionsWML|fire_event]],&lt;br /&gt;
[[HelpWML|format]],&lt;br /&gt;
[[AnimationWML|frame]];&lt;br /&gt;
|-&lt;br /&gt;
|''G:'' &lt;br /&gt;
[[GameConfigWML|game_config]],&lt;br /&gt;
[[ScenarioWML|generator]],&lt;br /&gt;
[[DirectActionsWML|gold]],&lt;br /&gt;
[[ThemeWML|gold]];&lt;br /&gt;
|-&lt;br /&gt;
|''H:'' &lt;br /&gt;
[[ConditionalActionsWML#Condition_Tags|have_location]],&lt;br /&gt;
[[ConditionalActionsWML#Condition_Tags|have_unit]],&lt;br /&gt;
[[HelpWML|header]],&lt;br /&gt;
[[DirectActionsWML|heal_unit]],&lt;br /&gt;
[[UnitsWML|hide_help]],&lt;br /&gt;
[[InterfaceActionsWML|hide_unit]];&lt;br /&gt;
|-&lt;br /&gt;
|''I:'' &lt;br /&gt;
[[ConditionalActionsWML#.5Bif.5D|if]],&lt;br /&gt;
[[TimeWML|illuminated_time]],&lt;br /&gt;
[[TerrainGraphicsWML|image]],&lt;br /&gt;
[[HelpWML|img]],&lt;br /&gt;
[[ThemeWML|income]],&lt;br /&gt;
[[ReplayWML|init_side]],&lt;br /&gt;
[[InternalActionsWML|insert_tag]],&lt;br /&gt;
[[HelpWML|italic]],&lt;br /&gt;
[[InterfaceActionsWML|item]];&lt;br /&gt;
|-&lt;br /&gt;
|''J:''&lt;br /&gt;
[[HelpWML|jump]],&lt;br /&gt;
[[InternalActionsWML|join]];&lt;br /&gt;
|-&lt;br /&gt;
|''K:'' &lt;br /&gt;
[[DirectActionsWML|kill]],&lt;br /&gt;
[[StatisticalScenarioWML|killed]];&lt;br /&gt;
|-&lt;br /&gt;
|''L:'' &lt;br /&gt;
[[LabelWML|label]] ([[InterfaceActionsWML|map]], [[ThemeWML|theme]]),&lt;br /&gt;
[[LanguageWML|language]],&lt;br /&gt;
[[AiWML|leader_goal]],&lt;br /&gt;
[[LuaWML|lua]];&lt;br /&gt;
|-&lt;br /&gt;
|''M:'' &lt;br /&gt;
[[ThemeWML|main_map]],&lt;br /&gt;
[[ThemeWML|menu]],&lt;br /&gt;
[[InterfaceActionsWML|message]],&lt;br /&gt;
[[ThemeWML|mini_map]],&lt;br /&gt;
[[AnimationWML|missile_frame]],&lt;br /&gt;
[[SingleUnitWML|modifications]],&lt;br /&gt;
[[DirectActionsWML|modify_side]],&lt;br /&gt;
[[DirectActionsWML|modify_turns]],&lt;br /&gt;
[[ReplayWML|move]],&lt;br /&gt;
[[InterfaceActionsWML|move_unit_fake]],&lt;br /&gt;
[[UnitTypeWML|movement costs]],&lt;br /&gt;
[[UnitsWML|movetype]],&lt;br /&gt;
[[ScenarioWML|multiplayer]],&lt;br /&gt;
[[EraWML|multiplayer_side]],&lt;br /&gt;
[[InterfaceActionsWML|music]];&lt;br /&gt;
|-&lt;br /&gt;
|''N:'' &lt;br /&gt;
[[AnimationWML|neighbour_unit_filter]],&lt;br /&gt;
[[ConditionalActionsWML#Meta_Condition_Tags|not]],&lt;br /&gt;
[[FilterWML|not]],&lt;br /&gt;
[[ThemeWML|num_units]];&lt;br /&gt;
|-&lt;br /&gt;
|''O:'' &lt;br /&gt;
[[DirectActionsWML|object]],&lt;br /&gt;
[[InterfaceActionsWML|objectives]],&lt;br /&gt;
[[InterfaceActionsWML|objective]],&lt;br /&gt;
[[ThemeWML|observers]],&lt;br /&gt;
[[InterfaceActionsWML|open_help]],&lt;br /&gt;
[[InterfaceActionsWML|option]],&lt;br /&gt;
[[ConditionalActionsWML#Meta_Condition_Tags|or]];&lt;br /&gt;
|-&lt;br /&gt;
|''P:'' &lt;br /&gt;
[[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]],&lt;br /&gt;
[[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]];&lt;br /&gt;
|-&lt;br /&gt;
|''R:'' &lt;br /&gt;
[[UnitsWML|race]], [[ReplayWML|random]], recall&amp;amp;nbsp;([[DirectActionsWML|action]], &lt;br /&gt;
[[ReplayWML|replay]]), [[StatisticalScenarioWML|recalls]],&lt;br /&gt;
[[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]],&lt;br /&gt;
[[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]],&lt;br /&gt;
[[InterfaceActionsWML|removeitem]], [[InterfaceActionsWML|remove_sound_source]], &lt;br /&gt;
[[ReplaceMapWML|replace_map]] [[SavefileWML|replay]], [[SavefileWML|replay_start]],&lt;br /&gt;
[[UnitTypeWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]];&lt;br /&gt;
|-&lt;br /&gt;
|''S:'' &lt;br /&gt;
[[SavefileWML|save]], [[ScenarioWML|scenario]],&lt;br /&gt;
[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]],&lt;br /&gt;
[[InterfaceActionsWML|scroll_to_unit]], [[AnimationWML|secondary_attack_filter]], [[AnimationWML|secondary_unit_filter]], [[HelpWML|section]],&lt;br /&gt;
[[InterfaceActionsWML#.5Bset_menu_item.5D_.28SVN_trunk_only.29|set_menu_item]], [[DirectActionsWML|set_recruit]],&lt;br /&gt;
[[InternalActionsWML|set_variable]], [[InternalActionsWML|set_variables]], [[InterfaceActionsWML|show_objectives]],&lt;br /&gt;
[[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]],&lt;br /&gt;
[[InterfaceActionsWML|sound]], [[InterfaceActionsWML|sound_source]], [[ReplayWML|source]], [[EventWML|special_filter]], [[EventWML|special_filter_second]],&lt;br /&gt;
[[InternalActionsWML|split]],&lt;br /&gt;
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]],&lt;br /&gt;
[[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]],&lt;br /&gt;
[[InternalActionsWML|store_map_dimensions]],&lt;br /&gt;
[[InternalActionsWML|store_side]], [[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_time_of_day]], [[InternalActionsWML|store_unit]], [[InternalActionsWML|store_villages]] [[IntroWML|story]],&lt;br /&gt;
[[ConditionalActionsWML#.5Bswitch.5D|switch]];&lt;br /&gt;
|-&lt;br /&gt;
|''T:'' &lt;br /&gt;
[[AiWML|target]],&lt;br /&gt;
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|team]],&lt;br /&gt;
[[DirectActionsWML|teleport]], [[AnimationWML|teleport_anim]],&lt;br /&gt;
terrain([[TerrainWML|define]], [[DirectActionsWML|create]]), [[TerrainGraphicsWML|terrain_graphics]], [[TerrainMaskWML|terrain_mask]], [[ScenarioWML#Test_scenario|test]],&lt;br /&gt;
[[WesCamp|textdomain]], [[InterfaceActionsWML|text_input]], [[ThemeWML|theme]], [[ConditionalActionsWML#.5Bif.5D|then]],&lt;br /&gt;
[[TerrainGraphicsWML|tile]], [[TimeWML|time]], time_area&amp;amp;nbsp;([[DirectActionsWML|action]], [[ScenarioWML|scenario]]), &lt;br /&gt;
[[ThemeWML|time_of_day]],&lt;br /&gt;
[[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]];&lt;br /&gt;
|-&lt;br /&gt;
|''U:'' &lt;br /&gt;
[[InterfaceActionsWML|unhide_unit]], unit&amp;amp;nbsp;([[UnitTypeWML|define]], [[SingleUnitWML|create]]),&lt;br /&gt;
[[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]], [[AnimationWML|unit_filter]], [[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]],&lt;br /&gt;
[[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]],&lt;br /&gt;
[[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]],&lt;br /&gt;
[[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]];&lt;br /&gt;
|-&lt;br /&gt;
| ''V:'' &lt;br /&gt;
[[ConditionalActionsWML#Condition_Tags|variable]],&lt;br /&gt;
[[VariablesWML|variables]],&lt;br /&gt;
[[SideWML|village]],&lt;br /&gt;
[[ThemeWML|villages]];&lt;br /&gt;
|-&lt;br /&gt;
| ''W:'' &lt;br /&gt;
[[ConditionalActionsWML#.5Bwhile.5D|while]],&lt;br /&gt;
[[InterfaceActionsWML|wml_message]];&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Morath</name></author>
		
	</entry>
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