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		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26459</id>
		<title>Credits</title>
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		<updated>2008-08-16T09:48:55Z</updated>

		<summary type="html">&lt;p&gt;Mist: Reverted edits by Mist (Talk); changed back to last version by Ivanovic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26458</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26458"/>
		<updated>2008-08-16T09:45:56Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
 &lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
 &lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:dave_AT_whitevine.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Hĺskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Kathrin Polikeit (Kitty) - Generic portraits - focus on elvish and mages/necromancers unit trees&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Edits to some shadows under units&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joakim Persson (JAP) - Knalgan flag set&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamŕ (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures - new river ford tiles&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* Eric S. Raymond (ESR) - The Hammer of Thursagan&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quińones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Piotr Cychowski (Mist/cycholka) - Windows packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* [mailto:AI0867_AT_gmail.com Alexander van Gessel] (AI/AI0867)&lt;br /&gt;
* Andrea Palmatč (afxgroup)&lt;br /&gt;
* Andrius ?tikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordŕ Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26457</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26457"/>
		<updated>2008-08-16T09:43:27Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
 &lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
 &lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:dave_AT_whitevine.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* AndrⳠSalamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* BenoﴠTimbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cꥲic Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* J곩my Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* J��Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz G��becker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Mu񯺠(fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne H洫jold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Kathrin Polikeit (Kitty) - Generic portraits - focus on elvish and mages/necromancers unit trees&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz G��becker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Edits to some shadows under units&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joakim Persson (JAP) - Knalgan flag set&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamࠨtin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures - new river ford tiles&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* Eric S. Raymond (ESR) - The Hammer of Thursagan&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Mu񯺠(fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Qui񯮥s (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenh嶳er (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
&lt;br /&gt;
* J��Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Piotr Cychowski (Mist/cycholka) - Windows packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* [mailto:AI0867_AT_gmail.com Alexander van Gessel] (AI/AI0867)&lt;br /&gt;
* Andrea Palmat蠨afxgroup)&lt;br /&gt;
* Andrius ?tikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frꥩric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
&lt;br /&gt;
* Jan Zv⯯vec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* J곴me (segfault)&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas K��r&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordࡐolo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Os󲩯 Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26456</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26456"/>
		<updated>2008-08-16T09:32:32Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Hĺskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Kathrin Polikeit (Kitty) - Generic portraits - focus on elvish and mages/necromancers unit trees&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Edits to some shadows under units&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joakim Persson (JAP) - Knalgan flag set&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamŕ (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures - new river ford tiles&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* Eric S. Raymond (ESR) - The Hammer of Thursagan&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quińones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Piotr Cychowski (Mist/cycholka) - Windows packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
== Miscellaneous contributors ===&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* [mailto:AI0867_AT_gmail.com Alexander van Gessel] (AI/AI0867)&lt;br /&gt;
* Andrea Palmatč (afxgroup)&lt;br /&gt;
* Andrius ?tikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordŕ Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26455</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26455"/>
		<updated>2008-08-16T09:28:50Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Hĺskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Kathrin Polikeit (Kitty) - Generic portraits - focus on elvish and mages/necromancers unit trees&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Edits to some shadows under units&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joakim Persson (JAP) - Knalgan flag set&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamŕ (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures - new river ford tiles&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* Eric S. Raymond (ESR) - The Hammer of Thursagan&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quińones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Piotr Cychowski (Mist/cycholka) - Windows packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26454</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26454"/>
		<updated>2008-08-16T09:26:58Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Hĺskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Kathrin Polikeit (Kitty) - Generic portraits - focus on elvish and mages/necromancers unit trees&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Edits to some shadows under units&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joakim Persson (JAP) - Knalgan flag set&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamŕ (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures - new river ford tiles&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26453</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26453"/>
		<updated>2008-08-16T09:25:36Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Sergey Popov (loonycyborg) - scons&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* Steven Oxley (xonev)&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muńoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Hĺskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26452</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26452"/>
		<updated>2008-08-16T09:23:57Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert ([[User:Noyga|Noyga]])&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cameron Morland&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Greg Copeland (Oracle) - coding; Server optimizations.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]]) - Various features and bugfixes in engine and WML code&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26451</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26451"/>
		<updated>2008-08-16T09:22:45Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing, Formula AI&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26450</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26450"/>
		<updated>2008-08-16T08:10:09Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26449</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26449"/>
		<updated>2008-08-16T08:09:47Z</updated>

		<summary type="html">&lt;p&gt;Mist: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
* test&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26448</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26448"/>
		<updated>2008-08-16T08:02:24Z</updated>

		<summary type="html">&lt;p&gt;Mist: Changed protection level for &amp;quot;Credits&amp;quot; [edit=sysop:move=sysop]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26447</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Credits&amp;diff=26447"/>
		<updated>2008-08-16T08:01:01Z</updated>

		<summary type="html">&lt;p&gt;Mist: Changed protection level for &amp;quot;Credits&amp;quot; [edit=autoconfirmed:move=autoconfirmed]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
In July 2003, '''David White''' released the first version of Wesnoth. Since&lt;br /&gt;
then, many people have joined the project, contributing in very different ways.&lt;br /&gt;
&lt;br /&gt;
To make any changes to this list, please modify about.cfg in SVN or ask any&lt;br /&gt;
developer to do it for you.&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
=== Programming ===&lt;br /&gt;
* [mailto:davidnwhite_AT_verizon.net David White] (Sirp) - Lead Developer&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alfredo Beaumont (ziberpunk) - autotools&lt;br /&gt;
* Ali El Gariani (alink)&lt;br /&gt;
* András Salamon ([[User:Ott|ott]]) - QA, bug fixing, subediting, game mechanics&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bram Ridder (Morloth) - editor improvements&lt;br /&gt;
* [mailto:bruno_AT_wolff.to Bruno Wolff III] ([[User:bruno|bruno]]) - campaign web interface, bug fixing, minor coder&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Hilton&lt;br /&gt;
* Dominic Bolin (Xan)&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Eric S. Raymond (ESR) - Macro library reorganization, major UI makeover introducing lightweight transparent popups and linger mode, maintainance tools for WML, six campaigns lifted from UMC, one all-original campaign, editor refactoring, and many many code cleanups.&lt;br /&gt;
* Guillaume Melquiond (silene) - coding, bug fixes&lt;br /&gt;
* Jérémy Rosen ([[User:Boucman|Boucman]]) - coder&lt;br /&gt;
* [mailto:mcnabb_AT_gravity.psu.edu John W. C. McNabb] (Darth Fool) - coder, graphics&lt;br /&gt;
* Jon Daniel (forcemstr) - coder, bug fixes&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH)&lt;br /&gt;
* [mailto:justin.zaun_AT_gmail.com Justin Zaun] (jzaun) - coder, scenario designer&lt;br /&gt;
* Karol Nowak (grzywacz) - bug fixes, sound sources, gp2x port&lt;br /&gt;
* [mailto:erl_AT_erl.se Kristoffer Erlandsson] (erl) - help system, editor&lt;br /&gt;
* Mark de Wever (Mordante/SkeletonCrew)&lt;br /&gt;
* Martin Renold (maxy/martinxyz) - performance and gui bug fixes&lt;br /&gt;
* Moritz Göbelbecker (mog) - Work on the terrain engine&lt;br /&gt;
* Nicolas Weeger (Ryo) - Python API&lt;br /&gt;
* [mailto:patrick_x99(AT).hotmail.com Patrick Parker] ([[User:Sapient|Sapient]]) - improvements to user interface, WML engine, various features&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]]) - several parts of the code, notably terrain graphics code&lt;br /&gt;
* Rusty Russell (rusty)&lt;br /&gt;
* Soliton - bug fixes and various small features usually in multiplayer context&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson] - gettext support, tinygui&lt;br /&gt;
* [mailto:lao.geek_AT_gmail.com Lao] ([[User:lao|lao]]) - bug fixes and candidate to GSoC 2008&lt;br /&gt;
=== General Purpose Administration and Coordination ===&lt;br /&gt;
* Crossbow/Miyo - administrator, release manager&lt;br /&gt;
* [mailto:isaac_AT_sindominio.net Isaac Clerencia] - Debian packager, release manager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* Hogne Håskjold (frame/freim) - director of terrain art, made much of the current terrains (esp. mountains)&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]]) - terrain (esp Chasm, Cave, Water), sprite animations, various visual tweaks&lt;br /&gt;
* James Woo (Pickslide) - portraits (major focus on orcs and campaigns, especially UtBS, TEI, TSoF)&lt;br /&gt;
* Jason Lutes - portraits (major focus on humans, some campaign portraits)&lt;br /&gt;
* Lari Nieminen (zookeeper) - sprite animation, various visual tweaks&lt;br /&gt;
* Neoriceisgood - sprite creator and animator (major focus on drakes, dwarves, saurians)&lt;br /&gt;
* Pekka Aikio (pekka) - tiles, esp. castles, and attack icons&lt;br /&gt;
* Peter Geinitz (Shadow/Wayfarer) - sprite creator and animator&lt;br /&gt;
* Richard Kettering ([[User:Jetryl|Jetryl]]) - art director/slave, major focus on sprites, portraits, buildings, and icons&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Alex Jarocha-Ernst (Jormungandr) - portraits&lt;br /&gt;
* Christophe Anjard (Christophe33) - made many of the old (c. v0.6) terrains, and some sprites for the dwarves&lt;br /&gt;
* Erkki Lonkainen (Eternal) - created and animated many replacement sprites (esp. ogre, orc assassin &amp;amp; spear units, and cockatrice)&lt;br /&gt;
* Johann de Venecia (Johann) - drew the new campaign story art for HttT&lt;br /&gt;
* Kathrin Polikeit (Kitty) - drew elvish portraits&lt;br /&gt;
* Leonhard - made several of the new attack icons&lt;br /&gt;
* Mark Goodenough (Ranger M) - sprite animator&lt;br /&gt;
* Maximiliano Buis (Redeth) - Made nearly all of the idle animations, and some death animations (as of 1.3.1)&lt;br /&gt;
* Michael Gil de Muro (grp21) - portraits (for the campaign 'The Rise of Wesnoth')&lt;br /&gt;
* Moritz Göbelbecker (mog) - tiles, esp. swamp, encampment, ice, and work with lava/chasm&lt;br /&gt;
* Robert Bolin (Zebulon) - tiles, sprite editing and animations&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Andrew James Patterson (Kamahawk) - sprites&lt;br /&gt;
* antwerpz - sprite creator/animator for old saurian units&lt;br /&gt;
* Diego Brea (Cobretti) - sprite creator/animator&lt;br /&gt;
* EEL (EELuminatus)&lt;br /&gt;
* Eli Dupree (Elvish Pillager) - sprites and animations&lt;br /&gt;
* Eric Holdos (Rev. V!)&lt;br /&gt;
* Gareth Miller (Gafgarion) - made some early sprites/tiles&lt;br /&gt;
* Gerald Clears (Smok'em Jags) - sprite animator&lt;br /&gt;
* James Barton (Sangel) - sprites&lt;br /&gt;
* Jami - rogue death animation&lt;br /&gt;
* Jesse Holland (Kestenvarn) - map illustrator, designed the current map for HttT&lt;br /&gt;
* Johanna Manninen (lohari) - edited tiles, ported freeciv tiles used in very early versions of wesnoth&lt;br /&gt;
* John Muccigrosso (Eponymous Archon) - made some early sprites, such as the human bowmen&lt;br /&gt;
* Michael Mielewczik (Mille) - sprite animator&lt;br /&gt;
* Mikko Kraft (Deserter) - sprite animator&lt;br /&gt;
* Musketaquid - animated windmill / stone path&lt;br /&gt;
* Slainte - made sprites for c. v0.6 mages, also made many of the old attack icons&lt;br /&gt;
* Stephen Stone (Disto) - sprite animator&lt;br /&gt;
* Svetac - made many of the old attack icons&lt;br /&gt;
* Tristan Millner (tatmf) - made portrait of dwarven fighter&lt;br /&gt;
* Zhukov - sprite animator&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* Anton Ecker (Kaldred) - burnt villages&lt;br /&gt;
* Daniel Borgmann (dborg) - semi-transparent map grid&lt;br /&gt;
* Eric Butler (Erk) - desert and merman villages&lt;br /&gt;
* Evan Crook (Flametrooper) - sprite animator (TC conversion)&lt;br /&gt;
* Garrett Wessner (Stilgar) - gold coin pile&lt;br /&gt;
* Gideon Chia (Deonjo) - new 'units' icon for general status bar&lt;br /&gt;
* Highhole - revised storm trident&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Shadows under units + color edits&lt;br /&gt;
* Irrevenant - Skeleton archer death and recruit animations, new ankh touch ups, new dark adept touch ups.&lt;br /&gt;
* Irwin Ismail (Swordy) - original projectile/attack icon for chakram&lt;br /&gt;
* Jason Frailey (Valdroni) - scorpion portrait&lt;br /&gt;
* Jimmy Olsson (Azlan) - made old icons for windows version&lt;br /&gt;
* Joe (battlestar) - - some scenery graphics including burnt tent.&lt;br /&gt;
* John-Robert Funck (XJaPaN) - sprite animator&lt;br /&gt;
* Jonatan Alamà (tin) - made red logo used until before v1.0&lt;br /&gt;
* Mattias Westlund (West) - new color cursors&lt;br /&gt;
* Nicholas Kerpan (Thrawn) - human theif portrait&lt;br /&gt;
* Phil Barber (thespaceinvader) - Shadows under units, Master Bowman portrait&lt;br /&gt;
* Randall Walls (slightcrazed) - sprite animator&lt;br /&gt;
* RusHHouR - New signpost (1.4.1)&lt;br /&gt;
* Samuel Wilson (megane) - random dice icon fix after 1.4.0&lt;br /&gt;
* Syn_Err - New storm trident, staff and ankh item pictures&lt;br /&gt;
=== Music ===&lt;br /&gt;
* Aleksi Aubry-Carlson (Aleksi)&lt;br /&gt;
* Doug Kaufman (dkaufman) - http://dougkaufman.net/&lt;br /&gt;
* Jeremy Nicoll (jeremy2)&lt;br /&gt;
* Joseph Toscano (zhaymusic.com)&lt;br /&gt;
* Mattias Westlund (West) - music coordinator/composer&lt;br /&gt;
* Ryan Reilly (Rain)&lt;br /&gt;
* Timothy Pinkham (TimothyP)&lt;br /&gt;
=== Sound Effects ===&lt;br /&gt;
* Corey Woodworth (woodwizzle) - hit and die sounds&lt;br /&gt;
* J.W. Bjerk ([[User:Eleazar|Eleazar]])&lt;br /&gt;
* Lari Nieminen (zookeeper) - focus on attack, weapon and user interface sounds&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain (quartex) - Under the Burning Suns&lt;br /&gt;
* Benjamin Drieu&lt;br /&gt;
* Dacyn&lt;br /&gt;
* David White (Sirp) - Heir to the Throne&lt;br /&gt;
* Eric J. Mesoy (Circon) - A Tale of Two Brothers&lt;br /&gt;
* esci - Descent into Darkness&lt;br /&gt;
* Francisco Muñoz (fmunoz) - founding artist and former lead artist, worked consistently on all aspects till around v0.7-0.9.&lt;br /&gt;
* James Spencer (Shade) - The Rise of Wesnoth&lt;br /&gt;
* Joseph Simmons (Turin) - The Eastern Invasion, The Scepter of Fire&lt;br /&gt;
* Justin Zaun (jzaun) - coder, scenario designer&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - A Tale of Two Brothers&lt;br /&gt;
* Scott Klempner - Heir to the Throne, The Rise of Wesnoth&lt;br /&gt;
* William Carey (aelius) - The South Guard&lt;br /&gt;
* Taurus - Northern Rebirth, Son of the Black-Eye&lt;br /&gt;
* Eric S. Raymond - The Hammer of Thursagan&lt;br /&gt;
=== Multiplayer Maps and Balancing ===&lt;br /&gt;
* [mailto:dragonking_AT_o2.pl Bartek Waresiak] (Dragonking) - unit balancing&lt;br /&gt;
* Jake Bailey (JB) - multiplayer maps&lt;br /&gt;
* Joshua Northey (Becephalus) - multiplayer maps (mostly 2vs2 and up)&lt;br /&gt;
* Mike Quiñones (Doc Paterson) - multiplayer maps (mostly 1vs1)&lt;br /&gt;
* Peter Groen (pg) - multiplayer maps&lt;br /&gt;
* Richard S. (Noy) - unit balancing&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu) - multiplayer maps&lt;br /&gt;
* Soliton - unit balancing&lt;br /&gt;
* Tom Chance (telex4) - multiplayer maps&lt;br /&gt;
* [mailto:kleinfel_AT_wpi.edu Zack Kleinfeld] - multiplayer maps, unit balancing&lt;br /&gt;
=== Packagers ===&lt;br /&gt;
* Cyril Bouthors (CyrilB) - Debian packager, patron&lt;br /&gt;
* Darryl Dixon&lt;br /&gt;
* edge&lt;br /&gt;
* Gerfried Fuchs (Rhonda) - Debian packager&lt;br /&gt;
* Isaac Clerencia - Debian packager&lt;br /&gt;
* Jay Hopping&lt;br /&gt;
* Laurent Wacrenier (lwa) - Mac OS X packager&lt;br /&gt;
* Jörg Hinrichs (Yogi Bear/YogiHH) - Windows packager&lt;br /&gt;
* Marcin Konicki (ahwayakchih) - BeOS packager&lt;br /&gt;
* Marcus Phillips (Sithrandel) - Mac OS X packager (for v1.0 and before)&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* Vlad Glagolev (Stealth) - OpenBSD packager&lt;br /&gt;
=== Miscellaneous contributors ===&lt;br /&gt;
* Jérôme (segfault)&lt;br /&gt;
* Alesis Novik&lt;br /&gt;
* Andrea Palmatè (afxgroup)&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
* Ben Anderman (crimson_penguin) - unit list&lt;br /&gt;
* Chusslove Illich (caslav.ilic) - wmlxgetext improvements&lt;br /&gt;
* Daniel Bruegmann&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
* Francesco Gigli (Jaramir)&lt;br /&gt;
* Frédéric Wagner&lt;br /&gt;
* Fredrik Wikstrom (salass00)&lt;br /&gt;
* Hans-Joachim Gurt (HaJo)&lt;br /&gt;
* Ignacio R. Morelle ([[User:ShikadiLord|Shadow Master]]) - Test and final implementation of female leaders in multiplayer games, minor WML engine features&lt;br /&gt;
* Tomasz Śniatowski (ilor) - option to cancel goto orders on load&lt;br /&gt;
* J.R. Blain (Cowboy)&lt;br /&gt;
* Jacob Rudolph (rujasu) - Input history for floating textbox&lt;br /&gt;
* Jan Zvánovec (jaz)&lt;br /&gt;
* Jeff Breidenbach (jab) - Bilinear interpolation&lt;br /&gt;
* Jim Carroll (Jimm)&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* John B. Messerly (jbm)&lt;br /&gt;
* Jonas Lihnell (Roze)&lt;br /&gt;
* Jonas Kölker&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin) - website, i18n, ui&lt;br /&gt;
* Josef Reidinger (qk)&lt;br /&gt;
* Joshua Hudson&lt;br /&gt;
* Laurent Birtz&lt;br /&gt;
* Manuel Osório Binelo (manuelb)&lt;br /&gt;
* Maksim Orlovich (SadEagle)&lt;br /&gt;
* Michael Schmahl&lt;br /&gt;
* Miguel Zapico (elricz)&lt;br /&gt;
* Paul Smedley (Creeping)&lt;br /&gt;
* [mailto:paniemin_AT_cc.hut.fi Pauli Nieminen] (suokko) - Bug fixing; ussualy targetting MP or WML engine&lt;br /&gt;
* Petr Sobotka (Pietro)&lt;br /&gt;
* [mailto:thomas.prevost_AT_gmail.com Prevost Thomas] (zancdar)&lt;br /&gt;
* Priit Laes (plaes)&lt;br /&gt;
* Rocco J Carello (rogue)&lt;br /&gt;
* Sebastian Goll (afran)&lt;br /&gt;
* Serge Martin (EdB)&lt;br /&gt;
* Stéphane Gimenez (gim)&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
* Tomasz Sikorski (Tomsik)&lt;br /&gt;
* Vladimír Slávik - Miscellanous text formating and translation engine related help&lt;br /&gt;
* Zas&lt;br /&gt;
* Tommy (yobbo)&lt;br /&gt;
* Chris Hopman (cjhopman)&lt;br /&gt;
=== Internationalization Managers ===&lt;br /&gt;
* Cédric Duval - coder, internationalization manager&lt;br /&gt;
* David Philippi (Torangan) - internationalization manager, wescamp&lt;br /&gt;
* Mark Michelsen (skovbaer) - Slackware packager&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic) - administrator, release manager, internationalization manager, A Tale of Two Brothers, german translation&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
=== Afrikaans Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* Erhard Eiselen&lt;br /&gt;
* Nico Oliver (nicoza)&lt;br /&gt;
* Renier Maritz&lt;br /&gt;
=== Basque Translation ===&lt;br /&gt;
* Alfredo Beaumont (ziberpunk)&lt;br /&gt;
* Julen Landa (genars)&lt;br /&gt;
* Mikel Olasagasti (Hey_neken)&lt;br /&gt;
=== Bulgarian Translation ===&lt;br /&gt;
* Anton Tsigularov (Atilla)&lt;br /&gt;
* Bono Nonchev&lt;br /&gt;
* Denica Mincheva (Deni)&lt;br /&gt;
* Georgi Dimitrov (oblak)&lt;br /&gt;
* Nikolay Vladimirov (Turki)&lt;br /&gt;
=== Catalan Translation ===&lt;br /&gt;
* Carles Company (brrr)&lt;br /&gt;
* Dan Rosàs Garcia (focks)&lt;br /&gt;
* Daniel López (Azazelo)&lt;br /&gt;
* Joan Queralt&lt;br /&gt;
* Jonatan Alamà (tin)&lt;br /&gt;
* [mailto:jorda_AT_ettin.org Jordà Polo] (ettin)&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Mark Recasens&lt;br /&gt;
* Pau Rul·lan Ferragut&lt;br /&gt;
* Roberto Garcia (Motxales)&lt;br /&gt;
=== Chinese Translation ===&lt;br /&gt;
* cryaciccl&lt;br /&gt;
* Huang huan (unicon)&lt;br /&gt;
* Huang Lechuan&lt;br /&gt;
* Luojie-dune&lt;br /&gt;
* 网上佳公子&lt;br /&gt;
* Owlet&lt;br /&gt;
* spider5&lt;br /&gt;
* sylecn&lt;br /&gt;
* Teamzhangmeng&lt;br /&gt;
* yym514&lt;br /&gt;
=== Chinese (Taiwan) Translation ===&lt;br /&gt;
* 楊綮銘&lt;br /&gt;
=== Czech Translation ===&lt;br /&gt;
* Alexander Slávik (Olin)&lt;br /&gt;
* Anežka Bubeníčková (Bubu)&lt;br /&gt;
* David Nečas (Yeti)&lt;br /&gt;
* David Novotný (Draqen)&lt;br /&gt;
* Karel Doleček&lt;br /&gt;
* Lukáš Faltýnek&lt;br /&gt;
* Martin Šín&lt;br /&gt;
* Mintaka&lt;br /&gt;
* [mailto:tapik_AT_buchtovi.cz Oto Buchta] ([[User:Tapik|tapik]])&lt;br /&gt;
* Petr Kopač (Ferda)&lt;br /&gt;
* Petr Kovár (Juans)&lt;br /&gt;
* Rudolf Orság&lt;br /&gt;
* Septim&lt;br /&gt;
* Sofronius&lt;br /&gt;
* Vít Komárek&lt;br /&gt;
* Vít Krčál&lt;br /&gt;
* Vladimír Slávik&lt;br /&gt;
=== Danish Translation ===&lt;br /&gt;
* Anders K. Madsen (madsen)&lt;br /&gt;
* Ask Hjorth Larsen&lt;br /&gt;
* Bjarke Sørensen (basher)&lt;br /&gt;
* Jesper Fuglsang Wolff (ulven)&lt;br /&gt;
* Joe Hansen&lt;br /&gt;
* Kenneth Nielsen&lt;br /&gt;
* Mark Michelsen (skovbaer)&lt;br /&gt;
* Mathias Bundgaard Svensson (freaken)&lt;br /&gt;
* Ole Laursen&lt;br /&gt;
=== Dutch Translation ===&lt;br /&gt;
* Arne Deprez&lt;br /&gt;
* Ernst Segers&lt;br /&gt;
* Foppe Benedictus&lt;br /&gt;
* [mailto:oudshoorn AT eitri DOT nl IJsbrand Oudshoorn]&lt;br /&gt;
* Joeri Melis&lt;br /&gt;
* Jon Jacobs&lt;br /&gt;
* Koen Douterloigne&lt;br /&gt;
* Lala&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Pieter Vermeylen (Onne)&lt;br /&gt;
* Rob van der Vleugel&lt;br /&gt;
* Roel Thijs (Roel)&lt;br /&gt;
* Roger Koot&lt;br /&gt;
* Thomas Hugo de Groot&lt;br /&gt;
* Tobe Deprez&lt;br /&gt;
=== English (GB) Translation ===&lt;br /&gt;
* András Salamon (ott)&lt;br /&gt;
* pjr&lt;br /&gt;
=== Esperanto Translation ===&lt;br /&gt;
* Aleksej Korgenkov (Grimpanto)&lt;br /&gt;
* Francesco Lorenzon (Likso)&lt;br /&gt;
* Ľubo Fajth&lt;br /&gt;
* Maarten Albrecht&lt;br /&gt;
* Rastislav Šarišský (Asto)&lt;br /&gt;
=== Estonian Translation ===&lt;br /&gt;
* Mart Tõnso&lt;br /&gt;
=== Filipino Translation ===&lt;br /&gt;
* Joset Anthony Zamora (eradicus)&lt;br /&gt;
* Karen Eve Eso (keeve)&lt;br /&gt;
=== Finnish Translation ===&lt;br /&gt;
* Ankka&lt;br /&gt;
* Japsu (Santtu Pajukanta)&lt;br /&gt;
* Jussi Rautio (jgrr)&lt;br /&gt;
* kko&lt;br /&gt;
* Matias Parmala&lt;br /&gt;
* Mikko Nikkilä (Miccoh)&lt;br /&gt;
* Mikko Kraft (deserter)&lt;br /&gt;
* Niklas Laxström (Nikerabbit)&lt;br /&gt;
* paxed&lt;br /&gt;
* Samu Voutilainen (Smar)&lt;br /&gt;
* Veikko Pukkila (swege)&lt;br /&gt;
=== French Translation ===&lt;br /&gt;
* Antoine Imboden&lt;br /&gt;
* Aurélien Brevers (Breversa)&lt;br /&gt;
* Aurélien Paulus&lt;br /&gt;
* Arnaud Garoux (La vie en wose)&lt;br /&gt;
* Benoit Astruc&lt;br /&gt;
* Benoît Timbert (Noyga)&lt;br /&gt;
* Bruno Fève (PP)&lt;br /&gt;
* Cédric Duval&lt;br /&gt;
* Damian Gryski (dmg)&lt;br /&gt;
* [[User:Damien|Damien Jacquot]]&lt;br /&gt;
* DaringTremayne&lt;br /&gt;
* Florence Guettaa (inflow)&lt;br /&gt;
* François Mariage (Paquito)&lt;br /&gt;
* François Orieux&lt;br /&gt;
* Geoffroy Douillié ([[User:Gdou|gdou]])&lt;br /&gt;
* Gérard Bodin&lt;br /&gt;
* Guillaume Duwelz-Rebert&lt;br /&gt;
* [mailto:massart.guillaume_AT_wanadoo.fr Guillaume Massart] (Piou2fois)&lt;br /&gt;
* Guillaume Melquiond (silene)&lt;br /&gt;
* Jean Privat (Tout)&lt;br /&gt;
* Jean-Louis Passerin (Zoltic)&lt;br /&gt;
* Jean-Luc Menut&lt;br /&gt;
* Jean-Luc Richard (Le Gnome)&lt;br /&gt;
* Jean-Joseph Paget&lt;br /&gt;
* Jehan Hysseo (Jey)&lt;br /&gt;
* Jérémy Rosen (Boucman)&lt;br /&gt;
* Julien Moncel&lt;br /&gt;
* Julien Tailleur&lt;br /&gt;
* Michel Poléni (Thanatloc)&lt;br /&gt;
* Nicolas Boudin (Blurgk)&lt;br /&gt;
* [mailto:philippe.plantier_AT_naema.org Philippe Plantier] ([[User:Ayin|Ayin]])&lt;br /&gt;
* Pierre Rudloff&lt;br /&gt;
* Sébastien Raynaud (Galactic turkey)&lt;br /&gt;
* Solena Le Moigne&lt;br /&gt;
* William Dupré&lt;br /&gt;
* [mailto:ydirson_AT_altern.org Yann Dirson]&lt;br /&gt;
=== Galician Translation ===&lt;br /&gt;
* [mailto:leandro.regueiro_AT_gmail.com Leandro Regueiro] (unho) - translation maintainer&lt;br /&gt;
* Proxecto Trasno (http://trasno.net)&lt;br /&gt;
=== German Translation ===&lt;br /&gt;
* Andre Schmidt (schmidta)&lt;br /&gt;
* Boris Stumm (quijote_)&lt;br /&gt;
* Christoph Berg (chrber) - translation maintainer&lt;br /&gt;
* Elias Pschernig (allefant)&lt;br /&gt;
* Gerfried Fuchs (Rhonda)&lt;br /&gt;
* Jan Greve (Jan)&lt;br /&gt;
* Jan Heiner Laberenz (jan-heiner)&lt;br /&gt;
* Kai Ensenbach (Pingu)&lt;br /&gt;
* [mailto:Crazy-Ivanovic_AT_gmx.net Nils Kneuper] (Ivanovic)&lt;br /&gt;
* Oliver Lange (Crommy)&lt;br /&gt;
* Ruben Philipp Wickenhäuser (The Very Uhu)&lt;br /&gt;
* Stephan Grochtmann (Schattenstephan)&lt;br /&gt;
* Uz-Valentin Friedrich&lt;br /&gt;
* vonHalenbach&lt;br /&gt;
=== Greek Translation ===&lt;br /&gt;
* Alexander Alexiou (Santi)&lt;br /&gt;
* Harry Kaimenas&lt;br /&gt;
* Katerina Sykioti&lt;br /&gt;
* Konstantinos Egarhos&lt;br /&gt;
* Konstantinos Karasavvas&lt;br /&gt;
* Mik2303&lt;br /&gt;
* Nikos the Great&lt;br /&gt;
* Panagiotis Famelis (Kesnar)&lt;br /&gt;
* Spiros, Giorgis&lt;br /&gt;
=== Hebrew Translation ===&lt;br /&gt;
* Oron Peled&lt;br /&gt;
* Ely Levy (Nakee)&lt;br /&gt;
=== Hungarian Translation ===&lt;br /&gt;
* adson&lt;br /&gt;
* Barthalos-Zerkowitz Márton (Aldebaran Ghrelin)&lt;br /&gt;
* Beer (Eddi)&lt;br /&gt;
* dentro&lt;br /&gt;
* Gilluin&lt;br /&gt;
* Kádár-Németh Krisztián (Rudanar Firmus)&lt;br /&gt;
* Kékkői László (BlackEvil)&lt;br /&gt;
* Kertész Csaba&lt;br /&gt;
* Khiraly&lt;br /&gt;
* Kovács Dániel&lt;br /&gt;
* krix&lt;br /&gt;
* Majsa Norbert (wias)&lt;br /&gt;
* Máthé Katalin (katkadu)&lt;br /&gt;
* Németh Tamás (nTOMasz)&lt;br /&gt;
* Pintér Csaba (piere)&lt;br /&gt;
* Salamon András (ott)&lt;br /&gt;
* Soltész Adrián (majominia)&lt;br /&gt;
* Süli Patrik&lt;br /&gt;
* Széll Tamás (TomJoad)&lt;br /&gt;
* Udvari Gábor&lt;br /&gt;
* Udvari Zsolt&lt;br /&gt;
* Vasvári Péter (honorshark)&lt;br /&gt;
=== Indonesian Translation ===&lt;br /&gt;
* Benny Lin&lt;br /&gt;
=== Italian Translation ===&lt;br /&gt;
* Alessio D'Ascanio (otaku)&lt;br /&gt;
* Americo Iacovizzi (DarkAmex)&lt;br /&gt;
* [mailto:arosella_AT_yahoo.com Antonio Rosella]&lt;br /&gt;
* crys0000&lt;br /&gt;
* Eugenio Favalli (ElvenProgrammer)&lt;br /&gt;
* Federico Tomassetti&lt;br /&gt;
* Filippo Abbruzzo (Gwain)&lt;br /&gt;
* isazi&lt;br /&gt;
* Luciano Montanaro (Luciano)&lt;br /&gt;
* RokStar&lt;br /&gt;
=== Japanese Translation ===&lt;br /&gt;
* BlueStar&lt;br /&gt;
* いいむらなおき (amatubu) - Naoki Iimura&lt;br /&gt;
* [mailto:okyada_AT_gmail.com 岡田信人 - Nobuhito Okada]&lt;br /&gt;
* Q&lt;br /&gt;
* Takanobu Hirai&lt;br /&gt;
* Yuji Matsumoto&lt;br /&gt;
=== Korean Translation ===&lt;br /&gt;
* Kim Woong (Kazaya)&lt;br /&gt;
=== Latin Translation ===&lt;br /&gt;
* Mark Polo (mpolo)&lt;br /&gt;
=== Lithuanian Translation ===&lt;br /&gt;
* Andrius Štikonas&lt;br /&gt;
=== Norwegian Translation ===&lt;br /&gt;
* Asgeir Aakre (YbeRn00b)&lt;br /&gt;
* Gaute Jao (Bombadil)&lt;br /&gt;
* Hallvard Norheim Bø (Lysander)&lt;br /&gt;
* Håvard Korsvoll&lt;br /&gt;
* Erik J. Mesoy (Circon)&lt;br /&gt;
* Susanne Mesoy (Rarlgland)&lt;br /&gt;
=== Polish Translation ===&lt;br /&gt;
* Agata Chmiel&lt;br /&gt;
* Arkadiusz Danilecki (szopen)&lt;br /&gt;
* Artur R. Czechowski&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* BOrsuk&lt;br /&gt;
* Karol Nowak (grzywacz)&lt;br /&gt;
* methinks&lt;br /&gt;
* Magdalena Chmiel (Ryouko)&lt;br /&gt;
* Marek Kalnik (wdev)&lt;br /&gt;
* Michał Jedynak (Artanis)&lt;br /&gt;
* Michał Ligowski (misiorysio)&lt;br /&gt;
* Paweł Stradomski&lt;br /&gt;
* Paweł Tomak&lt;br /&gt;
* Roman Polesek (rimskij)&lt;br /&gt;
* Zbigniew Banach (vonBureck)&lt;br /&gt;
=== Portuguese Translation ===&lt;br /&gt;
* Luis Passos&lt;br /&gt;
=== Portuguese (Brazil) Translation ===&lt;br /&gt;
* Ambra Viviani Loos&lt;br /&gt;
* Celso Goya&lt;br /&gt;
* [mailto:cbterra_AT_gmail.com Claudio Terra]&lt;br /&gt;
* Claus Aranha&lt;br /&gt;
* Di Teixeira (Moroder)&lt;br /&gt;
* Michel Loos&lt;br /&gt;
* Renato Cunha&lt;br /&gt;
* Ricardo Sodré Andrade&lt;br /&gt;
* Sérgio de Miranda Costa&lt;br /&gt;
* Tiago Souza (Salvador)&lt;br /&gt;
=== Russian Translation ===&lt;br /&gt;
* Alexandr Menovchicov&lt;br /&gt;
* Alexey Remizov&lt;br /&gt;
* Alexey Zakharchenko&lt;br /&gt;
* Anthony Kolesov&lt;br /&gt;
* Azamat Hackimov ([[User:Winterheart|winterheart]])&lt;br /&gt;
* Ilya Kaznacheev&lt;br /&gt;
* Ilya Kotov&lt;br /&gt;
* Roman Tuchin (Sankt)&lt;br /&gt;
* [mailto:vicza_AT_zmail_DOT_ru Victor Zabavin]&lt;br /&gt;
* Vlad Glagolev&lt;br /&gt;
=== Serbian Translation ===&lt;br /&gt;
* Branko Kokanovic (kokan)&lt;br /&gt;
* [mailto:caslav_DOT_ilic_AT_gmx_DOT_net Caslav Ilic]&lt;br /&gt;
* [mailto:sreckotoroman_AT_gmail_DOT_com Srecko Toroman] (FreeCraft)&lt;br /&gt;
=== Slovak Translation ===&lt;br /&gt;
* Ivan Kovacs&lt;br /&gt;
* Martin Dzbor&lt;br /&gt;
* Stano Hoferek (Elven)&lt;br /&gt;
* [[User:Viliam|Viliam Bur]]&lt;br /&gt;
=== Slovenian Translation ===&lt;br /&gt;
* Jaka Kranjc (lynx)&lt;br /&gt;
* Matej Repinc&lt;br /&gt;
=== Spanish Translation ===&lt;br /&gt;
* David Martínez Moreno&lt;br /&gt;
* Fernando Cerezal&lt;br /&gt;
* Flamma&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Gabriel Rodríguez (Chewie)&lt;br /&gt;
* [mailto:shadowm2006_AT_gmail.com Ignacio R. Morelle] ([[User:ShikadiLord|Shadow Master]])&lt;br /&gt;
* Iván Herrero (navitux)&lt;br /&gt;
* Josu Díaz de Arcaya&lt;br /&gt;
* Jose Gordillo (kilder)&lt;br /&gt;
* Jose Manuel Gomez (joseg)&lt;br /&gt;
* Masacroso&lt;br /&gt;
* Martín R. Dapás&lt;br /&gt;
* Roberto Romero (sildur)&lt;br /&gt;
* Sergi March (sergi34)&lt;br /&gt;
=== Swedish Translation ===&lt;br /&gt;
* Alexander Kjäll (capitol)&lt;br /&gt;
* Åse Petersson (tintin)&lt;br /&gt;
* Gustav Tiger&lt;br /&gt;
* Hugo Gerlach (Entrimo)&lt;br /&gt;
* Leo Danielson (Lugo Moll)&lt;br /&gt;
* Stefan Bergström (tephlon)&lt;br /&gt;
* [mailto:susanna.bjorverud_AT_telia.com Susanna Björverud] (sanna)&lt;br /&gt;
* wint3r&lt;br /&gt;
=== Turkish Translation ===&lt;br /&gt;
* Enes Akın (yekialem)&lt;br /&gt;
* İhsan Akın&lt;br /&gt;
* Kosif&lt;br /&gt;
* Nilgün Belma Bugüner&lt;br /&gt;
* Pınar Yanardağ (moonquelle)&lt;br /&gt;
* Selim Farsakoğlu&lt;br /&gt;
=== Valencian (southern Catalan) Translation ===&lt;br /&gt;
* Bernardo Arlandis&lt;br /&gt;
* Mario Rodríguez (Mavorte)&lt;br /&gt;
* Robert Millan&lt;br /&gt;
* Tomás Roig&lt;br /&gt;
=== Bots ===&lt;br /&gt;
* wesbot&lt;br /&gt;
== The Hammer of Thursagan ==&lt;br /&gt;
=== Author ===&lt;br /&gt;
* Eric S. Raymond (esr)&lt;br /&gt;
=== Special Guest Designer ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Art ===&lt;br /&gt;
* Phil Barber (thespaceinvader)&lt;br /&gt;
=== Brainstorming, playtesting, and spousal support ===&lt;br /&gt;
* Cathy O. Raymond&lt;br /&gt;
== Son Of The Black Eye ==&lt;br /&gt;
=== Conception and Original Design ===&lt;br /&gt;
* Benjamin Drieu (Benj)&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Completion and Maintenance ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics ===&lt;br /&gt;
* Neoriceisgood - portraits&lt;br /&gt;
* Nehuen Torres - Grüü portrait&lt;br /&gt;
== Two Brothers ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Eric J. Mesoy (Circon)&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Nils Kneuper (Ivanovic)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Arkadiusz Danileki (szopen)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Bartek Waresiak (Dragonking)&lt;br /&gt;
* Christoph Berg (chrber)&lt;br /&gt;
== An Orcish Incursion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Josh Parsons&lt;br /&gt;
=== Adaptation for mainline ===&lt;br /&gt;
* Eric S. Raymond&lt;br /&gt;
== Descent Into Darkness ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* esci&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Thomas Baumhauer (Baufo)&lt;br /&gt;
== Liberty ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Prose-doctoring and preparation for mainline ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Eric S. Raymond (ESR) - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - current maintainer&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Shadow&lt;br /&gt;
* Brendan Sellner&lt;br /&gt;
* Jason Lutes - portraits&lt;br /&gt;
* Syn_Err - story images&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
== Northern Rebirth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Taurus&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Xandar86&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Nicholas Kerpan (Thrawn)&lt;br /&gt;
* Battlesquid&lt;br /&gt;
=== Prose, Grammatical and WML Assistance ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Music ===&lt;br /&gt;
* West&lt;br /&gt;
=== Translators ===&lt;br /&gt;
* Placid (British-English)&lt;br /&gt;
* Belchion (German)&lt;br /&gt;
* vonHalenbach (German)&lt;br /&gt;
* Luciano (Italian)&lt;br /&gt;
* Gdou (French)&lt;br /&gt;
* Fopper (Dutch)&lt;br /&gt;
=== Code and Translation Assistance ===&lt;br /&gt;
* David Philippi (Torangan)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
== Heir To The Throne ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* David White (Sirp)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Francisco Muñoz (fmunoz)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Patrick Parker (Sapient) - WML assistance&lt;br /&gt;
== Under the Burning Suns ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Asa Swain&lt;br /&gt;
* Piotr Cychowski&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Jan Rietema (Rhuvaen)&lt;br /&gt;
* Piotr Cychowski (Mist)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Sangel&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Murray Cook (Zhukov)&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
* Mikolaj Machowski (Emdot)&lt;br /&gt;
* Peter Geinitz (Shadow)&lt;br /&gt;
* Hogne Haskjold (Frame)&lt;br /&gt;
* Mark Goodenough (Ranger M)&lt;br /&gt;
* Javier Hoyos (Vendanna)&lt;br /&gt;
* J.W. Bjerk (Eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Mark Polo&lt;br /&gt;
* Isaac&lt;br /&gt;
* Ringcaat (Thorin N. Tatge)&lt;br /&gt;
* Zookeeper&lt;br /&gt;
== Eastern Invasion ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological)&lt;br /&gt;
=== Campaign Epilog and Continuity ===&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* Neoriceisgood&lt;br /&gt;
== The South Guard ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Wintermute - current maintainer&lt;br /&gt;
* Lari Nieminen (zookeeper) - WML cleanup, bugfixing, polishing&lt;br /&gt;
* Eric S. Raymond (ESR)&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* William Carey (aelius)&lt;br /&gt;
* Shadow&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
== The Rise Of Wesnoth ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* James Spencer (Shade)&lt;br /&gt;
=== Campaign Maintenance ===&lt;br /&gt;
* Dimitar Ilccov (Mythological) - current maintainer&lt;br /&gt;
* Scott Klempner&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Michael Gil de Muro (grp21)&lt;br /&gt;
* J.W. Bjerk (eleazar)&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* Ignacio Riquelme Morelle (shadowmaster)&lt;br /&gt;
== Sceptre of Fire ==&lt;br /&gt;
=== Campaign Design ===&lt;br /&gt;
* Joseph Simmons (turin)&lt;br /&gt;
=== WML Assistance ===&lt;br /&gt;
* David Simmons (Dacyn)&lt;br /&gt;
* Eli Dupree (Elvish Pillager)&lt;br /&gt;
* Lari Nieminen (zookeeper)&lt;br /&gt;
* MadMax&lt;br /&gt;
=== Artwork and Graphics Design ===&lt;br /&gt;
* Asereje&lt;br /&gt;
* James Woo (Pickslide)&lt;br /&gt;
* John-Robert Funck (XJaPaN)&lt;br /&gt;
* Peter Geinitz (Wayfarer)&lt;br /&gt;
* Richard Kettering (Jetryl)&lt;br /&gt;
* RusHHouR - gold and coal piles&lt;br /&gt;
[[Category:Generated]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=FormulaAI_Functions&amp;diff=26446</id>
		<title>FormulaAI Functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=FormulaAI_Functions&amp;diff=26446"/>
		<updated>2008-08-16T04:41:09Z</updated>

		<summary type="html">&lt;p&gt;Mist: Reverted edits by Dragonking (Talk); changed back to last version by Dhains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Syntax used to explain functions usage in this document is:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result&amp;gt; = &amp;lt;function name&amp;gt;( &amp;lt;comma-separated list of parameters&amp;gt; [, &amp;lt;comma-separated list of optional parameters] )&lt;br /&gt;
&lt;br /&gt;
Function may return &amp;lt;result&amp;gt; as:&lt;br /&gt;
* &amp;lt;variable&amp;gt; - any of the supported variable types&lt;br /&gt;
* &amp;lt;boolean&amp;gt; - false ( 0 or null ) or true ( 1 )&lt;br /&gt;
* &amp;lt;unit&amp;gt; - unit&lt;br /&gt;
* &amp;lt;location&amp;gt; - place on a gamemap&lt;br /&gt;
* &amp;lt;action&amp;gt; - object, which, if later passed to 'move= ' as the result of formula evaluation, make the AI perform a desired action.&lt;br /&gt;
* &amp;lt;result&amp;gt; - any of the above&lt;br /&gt;
&lt;br /&gt;
Also function may return only single argument, or be able to return a whole list or a map.&lt;br /&gt;
&lt;br /&gt;
There are a wide variety of functions which can be used to accomplish many different tasks. You can also [http://www.wesnoth.org/wiki/FormulaAI#Custom_Functions define your own functions].&lt;br /&gt;
&lt;br /&gt;
=core functions=&lt;br /&gt;
&lt;br /&gt;
=== 'abs' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = abs( &amp;lt;input number&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function returns absolute value of an &amp;lt;input number&amp;gt;, for example&lt;br /&gt;
&lt;br /&gt;
 abs( -5 )&lt;br /&gt;
&lt;br /&gt;
will return 5.&lt;br /&gt;
&lt;br /&gt;
=== 'choose' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result&amp;gt; = choose( &amp;lt;input list&amp;gt; , [ &amp;lt;string&amp;gt; ,] &amp;lt;formula&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function evaluates &amp;lt;formula&amp;gt; for each item in the &amp;lt;input&amp;gt; (which can be a list ro a map). Will evaluate to the one item which &amp;lt;formula&amp;gt; gave the highest value.  For example:&lt;br /&gt;
&lt;br /&gt;
 choose(my_units, level)&lt;br /&gt;
&lt;br /&gt;
gives back the unit with the highest level.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The implicit input when evaluating a mapping/filtering function's &amp;lt;formula&amp;gt; component will be that specific item under evaluation (in this example one of &amp;quot;my_units&amp;quot;), and it can be explicitly referenced as 'self' when necessary. Optional &amp;lt;string&amp;gt; paremater indicates what word used in &amp;lt;formula&amp;gt; is equivalent to 'self'.&lt;br /&gt;
&lt;br /&gt;
When evaluating the map data type, we can reference to each key by 'key' and each value by 'value'. For example:&lt;br /&gt;
&lt;br /&gt;
 choose( { 'elf' -&amp;gt; 10, 'dwarf' -&amp;gt; 20 }, value )&lt;br /&gt;
&lt;br /&gt;
Will return a key-value pair { key-&amp;gt;'dwarf', value-&amp;gt;20 }&lt;br /&gt;
&lt;br /&gt;
=== 'dir' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;list of names&amp;gt; = dir ( &amp;lt;input object&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function return list with all names of &amp;lt;input object's&amp;gt; members. For example:&lt;br /&gt;
&lt;br /&gt;
 dir( my_leader )&lt;br /&gt;
&lt;br /&gt;
will result in output:&lt;br /&gt;
&lt;br /&gt;
 [ 'x', 'y', 'loc', 'id', 'leader', 'hitpoints', 'max_hitpoints', 'experience', 'max_experience', 'level',&lt;br /&gt;
 'total_movement', 'movement_left', 'side', 'is_enemy', 'is_mine']&lt;br /&gt;
&lt;br /&gt;
This command is useful in formula command line, to get information about members of different type of data. To get list of members of the ai, type:&lt;br /&gt;
&lt;br /&gt;
 dir( self )&lt;br /&gt;
&lt;br /&gt;
=== 'filter' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;reult&amp;gt; = filter( &amp;lt;input&amp;gt;, [ &amp;lt;string&amp;gt; ,] &amp;lt;formula&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function will run &amp;lt;formula&amp;gt; on each item in the &amp;lt;input&amp;gt; (which can be a list or a map). Will evaluate to a &amp;lt;result&amp;gt; which only contains items the &amp;lt;formula&amp;gt; was true for. Optional &amp;lt;string&amp;gt; indicates what word used in &amp;lt;formula&amp;gt; is equivalent to 'self'. For example:&lt;br /&gt;
&lt;br /&gt;
 filter(my_units, hitpoints &amp;lt; max_hitpoints)&lt;br /&gt;
&lt;br /&gt;
will return all of your units which have less than maximum hitpoints. For instance this could be used if looking for candidates for healing.&lt;br /&gt;
&lt;br /&gt;
=== 'find' function ===&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;result&amp;gt; = find( &amp;lt;input&amp;gt;, [ &amp;lt;string&amp;gt;,] &amp;lt;formula&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function will run &amp;lt;formula&amp;gt; on each item in the &amp;lt;input&amp;gt; (which can be a list or a map) and will return a first item for which &amp;lt;formula&amp;gt; was true. Optional &amp;lt;string&amp;gt; indicates what word used in &amp;lt;formula&amp;gt; is equivalent to 'self'. For example:&lt;br /&gt;
&lt;br /&gt;
 filter(units, id = 'Elvish Archer' )&lt;br /&gt;
&lt;br /&gt;
will return first unit with id equal to 'Elvish Archer'.&lt;br /&gt;
&lt;br /&gt;
=== 'head' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;variable&amp;gt; = head( &amp;lt;list of variables&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Head returns first item from the &amp;lt;list of variables&amp;gt;, for example&lt;br /&gt;
&lt;br /&gt;
 head( [ 5, 7, 9] )            #returns 5&lt;br /&gt;
 head( [ 'Orc', 'Human' ] )    #returns 'Orc'&lt;br /&gt;
&lt;br /&gt;
=== 'if' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result&amp;gt; = if( &amp;lt;condition&amp;gt; , &amp;lt;if true&amp;gt; , &amp;lt;otherwise&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;condition&amp;gt; parameter is true, the function will evaluate to being equal to its second input ( &amp;lt;if true&amp;gt; ), otherwise it will evaluate to being equal to its third input ( &amp;lt;otherwise&amp;gt; ). &lt;br /&gt;
For instance, an AI that recruits Wolf Riders on the first turn, and Orcish Grunts thereafter might look like this:&lt;br /&gt;
&lt;br /&gt;
 move=&amp;quot;if(turn = 1, recruit('Wolf Rider'), recruit('Orcish Grunt'))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 'keys' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result list&amp;gt; = keys( &amp;lt;input map&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Extract key values from a &amp;lt;input map&amp;gt; and return them as a &amp;lt;result list&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 keys( { 'Elvish Fighter' -&amp;gt; 50, 'Elvish Archer' -&amp;gt; 60 }&lt;br /&gt;
&lt;br /&gt;
Returns&lt;br /&gt;
&lt;br /&gt;
 [ 'Elvish Fighter', 'Elvish Archer' ]&lt;br /&gt;
&lt;br /&gt;
=== 'map' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result&amp;gt; = map( &amp;lt;input&amp;gt; , [ &amp;lt;string&amp;gt; ,] &amp;lt;formula&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function will run &amp;lt;formula&amp;gt; on each item in the &amp;lt;input&amp;gt; (which can be a list or a map), and evaluate to a new &amp;lt;result&amp;gt; list, or a map, which contains the same number of items as in &amp;lt;input&amp;gt;, with the formulas run on each item. Optional &amp;lt;string&amp;gt; indicates what word used in &amp;lt;formula&amp;gt; is equivalent to 'self'. For example:&lt;br /&gt;
&lt;br /&gt;
 map( [10,20], self*self)&lt;br /&gt;
&lt;br /&gt;
and &lt;br /&gt;
&lt;br /&gt;
 map( [10,20], 'value', value*value)&lt;br /&gt;
&lt;br /&gt;
both will result in [100, 400]. Formula:&lt;br /&gt;
&lt;br /&gt;
 map(my_units, hitpoints) &lt;br /&gt;
&lt;br /&gt;
will give a list back with the number of hitpoints each unit has. This is more useful in conjunction with other functions.&lt;br /&gt;
&lt;br /&gt;
 map( { 'elf' -&amp;gt; 10, 'dwarf' -&amp;gt; 20 }, value*2 )&lt;br /&gt;
&lt;br /&gt;
Above will produce  { 'elf' -&amp;gt; 20, 'dwarf' -&amp;gt; 40 ). Note that in case of a map data type, 'map' function can modify only the value.&lt;br /&gt;
&lt;br /&gt;
=== 'max' function ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;number&amp;gt; = max( &amp;lt;list of numbers&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function will return maximal number from a list,&lt;br /&gt;
&lt;br /&gt;
 max( [ 2, 8, -10, 3] )&lt;br /&gt;
&lt;br /&gt;
will return 8.&lt;br /&gt;
&lt;br /&gt;
=== 'min' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = min( &amp;lt;list of numbers&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function will return minimal number from a list,&lt;br /&gt;
&lt;br /&gt;
 min( [ 3, 7, -2, 6] )&lt;br /&gt;
&lt;br /&gt;
will return -2.&lt;br /&gt;
&lt;br /&gt;
=== 'size' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = size( &amp;lt;list of variables&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function returns how many variables are stored in a list:&lt;br /&gt;
&lt;br /&gt;
 size( [ 5, 7, 9] )                #return 3&lt;br /&gt;
 size( [ 'Archer', 'Fighter' ] )   #return 2&lt;br /&gt;
&lt;br /&gt;
=== 'sort' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result list&amp;gt; = sort( &amp;lt;input list&amp;gt; , &amp;lt;formula&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function evaluates to a &amp;lt;result list&amp;gt; sorted according to the comparison &amp;lt;formula&amp;gt; for each item 'a' and its successor 'b'. For instance, sorting units according to hitpoints would be done by:&lt;br /&gt;
&lt;br /&gt;
 sort( my_units, a.hitpoints &amp;gt; b.hitpoints )&lt;br /&gt;
&lt;br /&gt;
=== 'sum' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = sum( &amp;lt;list of numbers&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function evaluates to the sum of the items in the &amp;lt;list of numbers&amp;gt;. For example&lt;br /&gt;
&lt;br /&gt;
 sum( [ 2, 5, 8] )&lt;br /&gt;
&lt;br /&gt;
returns 15, and:&lt;br /&gt;
&lt;br /&gt;
 sum( map( my_units,  max_hitpoints - hitpoints ) )&lt;br /&gt;
&lt;br /&gt;
finds the total damage your units have taken.&lt;br /&gt;
&lt;br /&gt;
=== 'switch' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result&amp;gt; = switch( &amp;lt;variable&amp;gt;, &amp;lt;value 1&amp;gt;, &amp;lt;outcome 1&amp;gt;, ... , &amp;lt;value N&amp;gt;, &amp;lt;outcome N&amp;gt; [, &amp;lt;default outcome&amp;gt; ] &amp;gt;&lt;br /&gt;
&lt;br /&gt;
Switch funtion takes variable, and checks if it is equal to any of the specified &amp;lt;values&amp;gt;. If matching value is found, &amp;lt;outcome&amp;gt; assigned to it is returned, if not, then function returns either &amp;lt;default outcome&amp;gt; (if specified) or null.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 'values' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;result list&amp;gt; = values( &amp;lt;input map&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Extract values assigned to keys from a &amp;lt;input map&amp;gt; and return them as a &amp;lt;result list&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 values( { 'Elvish Fighter' -&amp;gt; 50, 'Elvish Archer' -&amp;gt; 60 }&lt;br /&gt;
&lt;br /&gt;
Returns&lt;br /&gt;
&lt;br /&gt;
 [ 50, 60 ]&lt;br /&gt;
&lt;br /&gt;
= AI specific functions =&lt;br /&gt;
&lt;br /&gt;
== Base functions ==&lt;br /&gt;
&lt;br /&gt;
=== 'attack' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = attack( &amp;lt;attacker's position&amp;gt;, &amp;lt;destination&amp;gt;, &amp;lt;attack location&amp;gt; [,  &amp;lt;weapon&amp;gt; ] )&lt;br /&gt;
&lt;br /&gt;
The first three parameters are locations. At the begining, unit which is standing at &amp;lt;attacker's position&amp;gt; is moved to &amp;lt;destination&amp;gt; place. Then, from that place unit is attacking unit which stands in place marked by &amp;lt;attack location&amp;gt;. Fourth optional parameter is number, and indicates which weapon attacker should use - if not specified, best possible weapon is chosed automatically.&lt;br /&gt;
&lt;br /&gt;
=== 'fallback' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = fallback( &amp;lt;name&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function allows to chose different AI which will take control over side untill the end of current turn. For example:&lt;br /&gt;
&lt;br /&gt;
 fallback( 'default' )&lt;br /&gt;
&lt;br /&gt;
will transfer control to the default C++ AI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 'move' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = move( &amp;lt;source&amp;gt; , &amp;lt;destination&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
For example unit formula like:&lt;br /&gt;
&lt;br /&gt;
 move(me.loc, loc(me.loc.x, me.loc.y - 1) )&lt;br /&gt;
&lt;br /&gt;
will make unit move one hex north.&lt;br /&gt;
&lt;br /&gt;
=== 'set_var' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = set_var( &amp;lt;key&amp;gt; , &amp;lt;value&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This action sets new variable, for example:&lt;br /&gt;
&lt;br /&gt;
 set_var( 'Number one' , 1 )&lt;br /&gt;
&lt;br /&gt;
Will create variable with name 'Number one' and assign 1 to it.&lt;br /&gt;
&lt;br /&gt;
== Evaluation ==&lt;br /&gt;
&lt;br /&gt;
=== 'chance to hit' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = chance_to_hit( &amp;lt;unit&amp;gt; , &amp;lt;location&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function returns how possible ( in % ) it is to hit given &amp;lt;unit&amp;gt; in a specific &amp;lt;location&amp;gt;. For example:&lt;br /&gt;
&lt;br /&gt;
 chance_to_hit( my_leader , my_leader.loc )&lt;br /&gt;
&lt;br /&gt;
shows how easy it is to hit your leader has in a place he is currently standing on.&lt;br /&gt;
&lt;br /&gt;
=== 'evaluate_village_possession' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = evaluate_village_possession()&lt;br /&gt;
&lt;br /&gt;
This function returns number between 0 and 100, where 0 means that all of the villages belong to the enemy, and 100 means that all of the villages belong to the AI. Value of 50 represents draw-like situation.&lt;br /&gt;
&lt;br /&gt;
=== 'max_possible_damage' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = max_possible_damage( &amp;lt;attacking unit&amp;gt; , &amp;lt;defending unit&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function returns highest possible damage that &amp;lt;attacking unit&amp;gt; can inflict to &amp;lt;defending unit&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Gamemap functions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 'close enemies' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;units list&amp;gt; = close_enemies( &amp;lt;location&amp;gt; , &amp;lt;distance&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function gets a list of enemies in the given or smaller distance from the location. For example:&lt;br /&gt;
&lt;br /&gt;
 close_enemies(loc(10,10), 5)&lt;br /&gt;
&lt;br /&gt;
gives back a list of enemies in the distance of 5 tiles or less from the tile (10, 10).&lt;br /&gt;
&lt;br /&gt;
=== 'distance_between' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = distance_between( &amp;lt;location A&amp;gt; , &amp;lt;location B&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function returns distance (in hexes) between &amp;lt;location A&amp;gt; and &amp;lt;location B&amp;gt;. For example:&lt;br /&gt;
&lt;br /&gt;
 distance_between( loc( 1, 1) , loc( 3, 3) )&lt;br /&gt;
&lt;br /&gt;
will return 3.&lt;br /&gt;
&lt;br /&gt;
=== 'distance_to_nearest_unowned_village' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = distance_to_nearest_unowned_village( &amp;lt;location A&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function returns distance (in hexes) between &amp;lt;location A&amp;gt; and nearest unowned village.&lt;br /&gt;
&lt;br /&gt;
=== 'defense_on' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;number&amp;gt; = defense_on( &amp;lt;unit&amp;gt; , &amp;lt;location&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function returns defense rate of given &amp;lt;unit&amp;gt; in a specific &amp;lt;location&amp;gt;. For example:&lt;br /&gt;
&lt;br /&gt;
 defense_on( my_leader , my_leader.loc )&lt;br /&gt;
&lt;br /&gt;
shows how good defense your leader has in a place he is currently standing on.&lt;br /&gt;
&lt;br /&gt;
=== 'find_shroud' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;locations list&amp;gt; = find_shroud()&lt;br /&gt;
&lt;br /&gt;
This function will return a list of locations of shrouded hexes.&lt;br /&gt;
&lt;br /&gt;
=== 'is_village' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;boolean&amp;gt; = is_village( &amp;lt;map or ai.map&amp;gt; , &amp;lt;location&amp;gt; )   #1&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;boolean&amp;gt; = is_village( &amp;lt;map or ai.map&amp;gt; , &amp;lt;coordinate x&amp;gt; , &amp;lt;coordinate y&amp;gt; )   #2&lt;br /&gt;
&lt;br /&gt;
The first argument is always a 'map' - member of the ai which provides information about the gamemap.&lt;br /&gt;
&lt;br /&gt;
In #1 usage, we put in as a second argument location. In #2, second and third arguments are numbers: coordniates of the certain hex on a map. Function checks if that place is a village, and returns either 1 (yes, it is village) or 0 (no, it isn't village). Example of usage:&lt;br /&gt;
&lt;br /&gt;
 is_village( map , loc( 2, 3) )&lt;br /&gt;
&lt;br /&gt;
 is_village( map , 2, 3)&lt;br /&gt;
&lt;br /&gt;
Both check, if hex with coordinates 2,3 is a village.&lt;br /&gt;
&lt;br /&gt;
Remember, when using is_village in custom function, you either have to access map by writing 'ai.map', or specify ai as a 'default input'.&lt;br /&gt;
&lt;br /&gt;
=== 'loc' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;location&amp;gt; = loc( &amp;lt;X number&amp;gt;, &amp;lt;Y number&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function will return a location (pair of numbers) from two given input arguments.&lt;br /&gt;
&lt;br /&gt;
=== 'unit_at' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;unit&amp;gt; = unit_at( &amp;lt;location&amp;gt; ) &lt;br /&gt;
&lt;br /&gt;
This function takes only one argument - location, and returns unit if there is one standing in that location, or null otherwise. Example of usage:&lt;br /&gt;
&lt;br /&gt;
 unit_at( loc( 4, 4) )&lt;br /&gt;
&lt;br /&gt;
=== 'nearest_keep' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;keep location&amp;gt; = nearest_keep( &amp;lt;input location&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function returns location of nearest keep to the specified &amp;lt;input location&amp;gt;, or null if there is no keep on the map.&lt;br /&gt;
&lt;br /&gt;
=== 'unit_moves' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;locations list&amp;gt; = unit_moves( &amp;lt;unit location&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function returns list of all possible locations which unit standing at &amp;lt;unit location&amp;gt; can reach. If unit can't move, or there is no unit standing at given location, empty list is returned.&lt;br /&gt;
&lt;br /&gt;
=== 'units_can_reach' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;units list&amp;gt; = units_can_reach( &amp;lt;possible moves list&amp;gt;, &amp;lt;location&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
Function takes as an input list of possible moves ( ai.my_moves for units that belong to AI, or ai.enemy_moves for units that belong to the opponent ) and checks which units from that list can reach &amp;lt;location&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
=== 'recruit' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = recruit( &amp;lt;unit name&amp;gt; [, &amp;lt;location&amp;gt; ] )&lt;br /&gt;
&lt;br /&gt;
This function results in recruting a unit specifed by &amp;lt;unit name&amp;gt; at first free castle hex, or at given &amp;lt;location&amp;gt;. Function:&lt;br /&gt;
&lt;br /&gt;
 recruit('Footpad', loc(3,3) ) &lt;br /&gt;
&lt;br /&gt;
will result in recruting Footpad at castle hex with coordinates 3,3.&lt;br /&gt;
&lt;br /&gt;
=== 'unit_chooser' function ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;action&amp;gt; = unit_chooser( &amp;lt;map with unit names and weights&amp;gt; )&lt;br /&gt;
&lt;br /&gt;
This function takes a map of unit names and attached to these names numbers - representing how should 'ideal army' look like - and as a result it recruits one unit which is most needed, according to the input map. For example:&lt;br /&gt;
&lt;br /&gt;
 unit_chooser( { 'Elvish Fighter' -&amp;gt; 60, 'Elvish Archer' -&amp;gt; 30, 'Elvish Shaman' -&amp;gt; 10 } )&lt;br /&gt;
&lt;br /&gt;
We 'inform' the function that our army should consist of 60% fighters, 30% archers and 10% shamans, function checks the current ratio of the units and choses one unit that is most needed at the moment.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Create]]&lt;br /&gt;
[[Category:WML Reference]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Download&amp;diff=26318</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Download&amp;diff=26318"/>
		<updated>2008-07-23T07:59:50Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Development (1.5 branch) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Battle for Wesnoth downloads page.  The BFW project team only officially releases the source code.  Binary packages are only provided by community volunteers and hosted here. Torrents are also unofficial.&lt;br /&gt;
&lt;br /&gt;
If the latest binaries are not currently available for your OS, please check back in a few days to see if they have been placed here. Packagers have been informed of the release, please be patient.  In the meantime, read the [[FAQ#A_new_version_is_out.2C_but_where_is_the_download_for_.5BWindows.2C_Mac_OS.2C_etc..5D.3F|FAQ]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Jump to: [[Download#Stable_.281.4_branch.29|Stable Branch]] | [[Download#Development_.281.5_branch.29|Development Branch]]&lt;br /&gt;
&lt;br /&gt;
== Stable (1.4 branch) ==&lt;br /&gt;
&lt;br /&gt;
The stable files are meant to be used as a stable and rather balanced version of the game. Each version of the 1.4 branch is compatible to each other. This will not happen in the development branch.&lt;br /&gt;
&lt;br /&gt;
Version 1.4 is the latest stable version, updated with several important bugfixes. This version is recommended for most players since the 1.4 online multiplayer community is very large and user-made campaign server has a robust content selection.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2?download Current Version] (1.4.3, 144.6 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2.tar.bz2?download Previous Version] (1.4.2, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/BfW_setup.exe?download Current version] (1.4.3, 132 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2-windows.exe?download Previous version] (1.4.2, 146.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3.dmg? Current Version (Full)] (1.4.3, Universal, 159.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3_lite.dmg? Current Version (Lite)] (1.4.3, Universal, 73.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2f.dmg?download Previous Version] (1.4.2, Universal, 155.4 MB). MD5 = 52c13a3a16f1f88dc4f20ca9a968b863&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2_lite.dmg?download Previous Version - Lite] (1.4.2, Universal, 72.4 MB). MD5 = 5d0945ee6f1ac638148b5aacc02a0a08&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-solaris-1.4.2.i386.pkg.bz2?download Previous Version] (1.4.2, 128 MB).&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.4.1-os2-20080508.zip Previous version] (1.4.1, 200 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== Development (1.5 branch) ==&lt;br /&gt;
&lt;br /&gt;
Version 1.5.x is the latest development version, boasting updated graphics and new exciting features. However, there may be occasional bugs or performance problems in the development versions since heavy changes are taking place all the time. For balanced and stable gaming, it is recommended you use the latest version of the 1.4.x branch.  This version is recommended for coders and campaign developers that want to use all of the latest possibilities, as well as those who want to preview the future of Wesnoth.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.2.tar.bz2?download Current Version] (1.5.2, 148.7 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.1.tar.bz2?download Previous Version] (1.5.1, 146.0 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.2-win32.exe?download Current Version] (1.5.2, 136.0 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Battle_for_Wesnoth_1.5.1_setup.exe?download Previous Version] (1.5.1, 133.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Battle_for_Wesnoth_1.5.2_Intel_only.dmg? Current Version] (1.5.2, Intel, 175.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Battle_For_Wesnoth_1.5.1b.dmg?download Previous Version] (1.5.1b, Universal, 175.4 MB)&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version (1.5.2) is not available yet.&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.1.solaris.i386.pkg.bz2?download Previous Version] (1.5.1, 130.4 MB)&lt;br /&gt;
&lt;br /&gt;
==== AmigaOS4 ====&lt;br /&gt;
* The current version (1.5.2) is not available yet.&lt;br /&gt;
* [http://os4depot.net/index.php?function=showfile&amp;amp;file=game/strategy/wesnoth-devel.lha Older Version] (1.3.12, 105.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.5.2) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.1.8-os2.zip Older Version] (1.1.8, 66 MB)&lt;br /&gt;
&lt;br /&gt;
==== Syllable ====&lt;br /&gt;
* The current version (1.5.2) is not available yet.&lt;br /&gt;
* [http://www.syllable-software.info/download.php?view.32 Older Version] (1.3.8, 82.2 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.2.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/MacCompileStuff_1.5.2_Intel_only.dmg? MacCompileStuff for 1.5.2]&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
''Main article: [[Wesnoth:Copyrights]]&lt;br /&gt;
&lt;br /&gt;
This program is free software; you can redistribute it and/or modify it under the terms of the [http://www.fsf.org/copyleft/gpl.html GNU General Public License version 2], as published by the [http://www.fsf.org/ Free Software Foundation].&lt;br /&gt;
This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the GNU General Public License for more details.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog]&lt;br /&gt;
* [[WesnothBinaries| More binaries]]&lt;br /&gt;
* [[WesnothSVN]] - bleeding edge version from SVN&lt;br /&gt;
&lt;br /&gt;
[[Category:Building and Installing]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Download&amp;diff=26046</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Download&amp;diff=26046"/>
		<updated>2008-06-27T11:32:18Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Development (1.5 branch) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Battle for Wesnoth downloads page.  The BFW project team only officially releases the source code.  Binary packages are only provided by community volunteers and hosted here. Torrents are also unofficial.&lt;br /&gt;
&lt;br /&gt;
If the latest binaries are not currently available for your OS, please check back in a few days to see if they have been placed here. Packagers have been informed of the release, please be patient.  In the meantime, read the [[FAQ#A_new_version_is_out.2C_but_where_is_the_download_for_.5BWindows.2C_Mac_OS.2C_etc..5D.3F|FAQ]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Jump to: [[Download#Stable_.281.4_branch.29|Stable Branch]] | [[Download#Development_.281.5_branch.29|Development Branch]]&lt;br /&gt;
&lt;br /&gt;
== Stable (1.4 branch) ==&lt;br /&gt;
&lt;br /&gt;
The stable files are meant to be used as a stable and rather balanced version of the game. Each version of the 1.4 branch is compatible to each other. This will not happen in the development branch.&lt;br /&gt;
&lt;br /&gt;
Version 1.4 is the latest stable version, updated with several important bugfixes. This version is recommended for most players since the 1.4 online multiplayer community is very large and user-made campaign server has a robust content selection.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2?download Current Version] (1.4.3, 144.6 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2.tar.bz2?download Previous Version] (1.4.2, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/BfW_setup.exe?download Current version] (1.4.3, 132 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2-windows.exe?download Previous version] (1.4.2, 146.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3.dmg? Current Version (Full)] (1.4.3, Universal, 159.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3_lite.dmg? Current Version (Lite)] (1.4.3, Universal, 73.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2f.dmg?download Previous Version] (1.4.2, Universal, 155.4 MB). MD5 = 52c13a3a16f1f88dc4f20ca9a968b863&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2_lite.dmg?download Previous Version - Lite] (1.4.2, Universal, 72.4 MB). MD5 = 5d0945ee6f1ac638148b5aacc02a0a08&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-solaris-1.4.2.i386.pkg.bz2?download Previous Version] (1.4.2, 128 MB).&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.4.1-os2-20080508.zip Previous version] (1.4.1, 200 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== Development (1.5 branch) ==&lt;br /&gt;
&lt;br /&gt;
Version 1.5.x is the latest development version, boasting updated graphics and new exciting features. However, there may be occasional bugs or performance problems in the development versions since heavy changes are taking place all the time. For balanced and stable gaming, it is recommended you use the latest version of the 1.4.x branch.  This version is recommended for coders and campaign developers that want to use all of the latest possibilities, as well as those who want to preview the future of Wesnoth.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.1.tar.bz2?download Current Version] (1.5.1, 146.0 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0a.tar.bz2?download Previous Version] (1.5.0, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Battle_for_Wesnoth_1.5.1_setup.exe?modtime=1214225135&amp;amp;big_mirror=0 Current Version] (1.5.1, 133.0 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0-windows.exe?download Previous version] (1.5.0, 147.8 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.5.1.dmg? Current Version] (1.5.1, Universal, 180.2 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.5.0.dmg?download Previous Version] (1.5.0, Universal, 156.6 MB). MD5 = 4a727fd2835d688fa9c937eda7c861f5&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.1.solaris.i386.pkg.bz2?download Current Version] (1.5.1, 130.4 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-opensolaris-1.5.0a.i386.pkg.bz2?download Previous Version] (1.5.0, 128.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== AmigaOS4 ====&lt;br /&gt;
* The current version (1.5.1) is not available yet.&lt;br /&gt;
* [http://os4depot.net/index.php?function=showfile&amp;amp;file=game/strategy/wesnoth-devel.lha Older Version] (1.3.12, 105.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.5.1) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.1.8-os2.zip Older Version] (1.1.8, 66 MB)&lt;br /&gt;
&lt;br /&gt;
==== Syllable ====&lt;br /&gt;
* The current version (1.5.1) is not available yet.&lt;br /&gt;
* [http://www.syllable-software.info/download.php?view.32 Older Version] (1.3.8, 82.2 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.1.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
''Main article: [[Wesnoth:Copyrights]]&lt;br /&gt;
&lt;br /&gt;
This program is free software; you can redistribute it and/or modify it under the terms of the [http://www.fsf.org/copyleft/gpl.html GNU General Public License version 2], as published by the [http://www.fsf.org/ Free Software Foundation].&lt;br /&gt;
This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the GNU General Public License for more details.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog]&lt;br /&gt;
* [[WesnothBinaries| More binaries]]&lt;br /&gt;
* [[WesnothSVN]] - bleeding edge version from SVN&lt;br /&gt;
&lt;br /&gt;
[[Category:Building and Installing]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Download&amp;diff=25935</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Download&amp;diff=25935"/>
		<updated>2008-06-12T11:53:03Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Stable (1.4 branch) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Battle for Wesnoth downloads page.  The BFW project team only officially releases the source code.  Binary packages are only provided by community volunteers and hosted here. Torrents are also unofficial.&lt;br /&gt;
&lt;br /&gt;
If the latest binaries are not currently available for your OS, please check back in a few days to see if they have been placed here. Packagers have been informed of the release, please be patient.  In the meantime, read the [[FAQ#A_new_version_is_out.2C_but_where_is_the_download_for_.5BWindows.2C_Mac_OS.2C_etc..5D.3F|FAQ]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Jump to: [[Download#Stable_.281.4_branch.29|Stable Branch]] | [[Download#Development_.281.5_branch.29|Development Branch]]&lt;br /&gt;
&lt;br /&gt;
== Stable (1.4 branch) ==&lt;br /&gt;
&lt;br /&gt;
The stable files are meant to be used as a stable and rather balanced version of the game. Each version of the 1.4 branch is compatible to each other. This will not happen in the development branch.&lt;br /&gt;
&lt;br /&gt;
Version 1.4 is the latest stable version, updated with several important bugfixes. This version is recommended for most players since the 1.4 online multiplayer community is very large and user-made campaign server has a robust content selection.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2?download Current Version] (1.4.3, 144.6 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2.tar.bz2?download Previous Version] (1.4.2, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/BfW_setup.exe?download Current version] (1.4.3, 132 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2-windows.exe?download Previous version] (1.4.2, 146.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3.dmg? Current Version (Full)] (1.4.3, Universal, 159.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3_lite.dmg? Current Version (Lite)] (1.4.3, Universal, 73.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2f.dmg?download Previous Version] (1.4.2, Universal, 155.4 MB). MD5 = 52c13a3a16f1f88dc4f20ca9a968b863&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2_lite.dmg?download Previous Version - Lite] (1.4.2, Universal, 72.4 MB). MD5 = 5d0945ee6f1ac638148b5aacc02a0a08&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-solaris-1.4.2.i386.pkg.bz2?download Previous Version] (1.4.2, 128 MB).&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.4.1-os2-20080508.zip Previous version] (1.4.1, 200 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== Development (1.5 branch) ==&lt;br /&gt;
&lt;br /&gt;
Version 1.5.x is the latest development version, boasting updated graphics and new exciting features. However, there may be occasional bugs or performance problems in the development versions since heavy changes are taking place all the time. For balanced and stable gaming, it is recommended you use the latest version of the 1.4.x branch.  This version is recommended for coders and campaign developers that want to use all of the latest possibilities, as well as those who want to preview the future of Wesnoth.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0a.tar.bz2?download Current Version] (1.5.0, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0-windows.exe?download Current version] (1.5.0, 147.8 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.3.19-windows.exe?download Previous version] (1.3.19, 107.3 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.5.0.dmg?download Current Version] (1.5.0, Universal, 156.6 MB). MD5 = 4a727fd2835d688fa9c937eda7c861f5&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.3.19_a.dmg?download Previous Version] (1.3.19, Universal, 129.7 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.3.19_lite_a.dmg?download Previous Version - lite] (1.3.19, Universal, no art or music, 69 MB)&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version [http://downloads.sourceforge.net/wesnoth/wesnoth-opensolaris-1.5.0a.i386.pkg.bz2?download Current Version] (1.5.0, 128 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-opensolaris-1.3.19.i386.pkg.bz2?download Previous Version] (1.3.19, 102.7 MB)&lt;br /&gt;
&lt;br /&gt;
==== AmigaOS4 ====&lt;br /&gt;
* The current version (1.5.0) is not available yet.&lt;br /&gt;
* [http://os4depot.net/index.php?function=showfile&amp;amp;file=game/strategy/wesnoth-devel.lha Older Version] (1.3.12, 105 MB)&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version not available.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.1.8-os2.zip Older Version] (1.1.8, 66 MB)&lt;br /&gt;
&lt;br /&gt;
==== Syllable ====&lt;br /&gt;
* The current version (1.5.0) is not available yet.&lt;br /&gt;
* [http://www.syllable-software.info/download.php?view.32 Older Version] (1.3.8, 82.2 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0a.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
''Main article: [[Wesnoth:Copyrights]]&lt;br /&gt;
&lt;br /&gt;
This program is free software; you can redistribute it and/or modify it under the terms of the [http://www.fsf.org/copyleft/gpl.html GNU General Public License version 2], as published by the [http://www.fsf.org/ Free Software Foundation].&lt;br /&gt;
This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the GNU General Public License for more details.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog]&lt;br /&gt;
* [[WesnothBinaries| More binaries]]&lt;br /&gt;
* [[WesnothSVN]] - bleeding edge version from SVN&lt;br /&gt;
&lt;br /&gt;
[[Category:Building and Installing]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Download&amp;diff=25934</id>
		<title>Download</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Download&amp;diff=25934"/>
		<updated>2008-06-12T11:50:48Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Stable (1.4 branch) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Battle for Wesnoth downloads page.  The BFW project team only officially releases the source code.  Binary packages are only provided by community volunteers and hosted here. Torrents are also unofficial.&lt;br /&gt;
&lt;br /&gt;
If the latest binaries are not currently available for your OS, please check back in a few days to see if they have been placed here. Packagers have been informed of the release, please be patient.  In the meantime, read the [[FAQ#A_new_version_is_out.2C_but_where_is_the_download_for_.5BWindows.2C_Mac_OS.2C_etc..5D.3F|FAQ]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Jump to: [[Download#Stable_.281.4_branch.29|Stable Branch]] | [[Download#Development_.281.5_branch.29|Development Branch]]&lt;br /&gt;
&lt;br /&gt;
== Stable (1.4 branch) ==&lt;br /&gt;
&lt;br /&gt;
The stable files are meant to be used as a stable and rather balanced version of the game. Each version of the 1.4 branch is compatible to each other. This will not happen in the development branch.&lt;br /&gt;
&lt;br /&gt;
Version 1.4 is the latest stable version, updated with several important bugfixes. This version is recommended for most players since the 1.4 online multiplayer community is very large and user-made campaign server has a robust content selection.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2?download Current Version] (1.4.3, 144.6 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2.tar.bz2?download Previous Version] (1.4.2, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/BfW_setup.exe?download Current version] (1.4.3, 133.2 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.2-windows.exe?download Previous version] (1.4.2, 146.0 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3.dmg? Current Version (Full)] (1.4.3, Universal, 159.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.3_lite.dmg? Current Version (Lite)] (1.4.3, Universal, 73.5 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2f.dmg?download Previous Version] (1.4.2, Universal, 155.4 MB). MD5 = 52c13a3a16f1f88dc4f20ca9a968b863&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.4.2_lite.dmg?download Previous Version - Lite] (1.4.2, Universal, 72.4 MB). MD5 = 5d0945ee6f1ac638148b5aacc02a0a08&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-solaris-1.4.2.i386.pkg.bz2?download Previous Version] (1.4.2, 128 MB).&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version (1.4.3) is not available yet.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.4.1-os2-20080508.zip Previous version] (1.4.1, 200 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.4.3.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== Development (1.5 branch) ==&lt;br /&gt;
&lt;br /&gt;
Version 1.5.x is the latest development version, boasting updated graphics and new exciting features. However, there may be occasional bugs or performance problems in the development versions since heavy changes are taking place all the time. For balanced and stable gaming, it is recommended you use the latest version of the 1.4.x branch.  This version is recommended for coders and campaign developers that want to use all of the latest possibilities, as well as those who want to preview the future of Wesnoth.&lt;br /&gt;
&lt;br /&gt;
==== Source code ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0a.tar.bz2?download Current Version] (1.5.0, 143.1 MB)&lt;br /&gt;
&lt;br /&gt;
* [[CompilingWesnoth|Compiling Guide]] - how to compile the source code&lt;br /&gt;
&lt;br /&gt;
==== MS Windows ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0-windows.exe?download Current version] (1.5.0, 147.8 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.3.19-windows.exe?download Previous version] (1.3.19, 107.3 MB)&lt;br /&gt;
&lt;br /&gt;
==== Mac OS X ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.5.0.dmg?download Current Version] (1.5.0, Universal, 156.6 MB). MD5 = 4a727fd2835d688fa9c937eda7c861f5&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.3.19_a.dmg?download Previous Version] (1.3.19, Universal, 129.7 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.3.19_lite_a.dmg?download Previous Version - lite] (1.3.19, Universal, no art or music, 69 MB)&lt;br /&gt;
&lt;br /&gt;
==== GNU/Linux ====&lt;br /&gt;
* There are binaries for many different GNU/Linux Distributions. Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about the binaries for your Distribution.&lt;br /&gt;
&lt;br /&gt;
==== (Open)Solaris ====&lt;br /&gt;
* The current version [http://downloads.sourceforge.net/wesnoth/wesnoth-opensolaris-1.5.0a.i386.pkg.bz2?download Current Version] (1.5.0, 128 MB)&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-opensolaris-1.3.19.i386.pkg.bz2?download Previous Version] (1.3.19, 102.7 MB)&lt;br /&gt;
&lt;br /&gt;
==== AmigaOS4 ====&lt;br /&gt;
* The current version (1.5.0) is not available yet.&lt;br /&gt;
* [http://os4depot.net/index.php?function=showfile&amp;amp;file=game/strategy/wesnoth-devel.lha Older Version] (1.3.12, 105 MB)&lt;br /&gt;
&lt;br /&gt;
==== OS/2 &amp;amp; eComStation ====&lt;br /&gt;
* The current version not available.&lt;br /&gt;
* [http://download.smedley.info/wesnoth-1.1.8-os2.zip Older Version] (1.1.8, 66 MB)&lt;br /&gt;
&lt;br /&gt;
==== Syllable ====&lt;br /&gt;
* The current version (1.5.0) is not available yet.&lt;br /&gt;
* [http://www.syllable-software.info/download.php?view.32 Older Version] (1.3.8, 82.2 MB)&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* [http://downloads.sourceforge.net/wesnoth/wesnoth-1.5.0a.tar.bz2.md5?download md5sum for current source code]&lt;br /&gt;
* [http://www.wesnoth.org/wiki/Download_Xdeltas#Source_code Xdelta for the source code]&lt;br /&gt;
* [http://sourceforge.net/project/showfiles.php?group_id=89495 SourceForge page for current and all previous versions]&lt;br /&gt;
&lt;br /&gt;
== License ==&lt;br /&gt;
''Main article: [[Wesnoth:Copyrights]]&lt;br /&gt;
&lt;br /&gt;
This program is free software; you can redistribute it and/or modify it under the terms of the [http://www.fsf.org/copyleft/gpl.html GNU General Public License version 2], as published by the [http://www.fsf.org/ Free Software Foundation].&lt;br /&gt;
This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the GNU General Public License for more details.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog]&lt;br /&gt;
* [[WesnothBinaries| More binaries]]&lt;br /&gt;
* [[WesnothSVN]] - bleeding edge version from SVN&lt;br /&gt;
&lt;br /&gt;
[[Category:Building and Installing]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25048</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25048"/>
		<updated>2008-04-01T10:46:54Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Add possibity to set unit ellipse in [side] tag */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
=== Use different font for in-game chat ===&lt;br /&gt;
Since commas and dots are apparently hard to tell apart. As per FR #7470 [https://gna.org/bugs/?7470]&lt;br /&gt;
=== Allow lists for /ignore and similar ===&lt;br /&gt;
As per FR #7492 [https://gna.org/bugs/?7492]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== WML configurable village income / upkeep ===&lt;br /&gt;
Preferably as a [scenario], [side] or [campaign] keys. As per FR #6301 [https://gna.org/bugs/?6301]&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25046</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25046"/>
		<updated>2008-04-01T09:45:21Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
=== Use different font for in-game chat ===&lt;br /&gt;
Since commas and dots are apparently hard to tell apart. As per FR #7470 [https://gna.org/bugs/?7470]&lt;br /&gt;
=== Allow lists for /ignore and similar ===&lt;br /&gt;
As per FR #7492 [https://gna.org/bugs/?7492]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Add possibity to set unit ellipse in [side] tag ===&lt;br /&gt;
Preferably in form of two keys : zoc_ellipse and nozoc_ellipse. These keys should override anything set by [unit] tag for the side on recruitment/recalling/direct unit creation. This will allow a nonhackish way of introducing colorblind mode.&lt;br /&gt;
=== WML configurable village income / upkeep ===&lt;br /&gt;
Preferably as a [scenario], [side] or [campaign] keys. As per FR #6301 [https://gna.org/bugs/?6301]&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25039</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25039"/>
		<updated>2008-03-31T23:50:33Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* MP related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
=== Use different font for in-game chat ===&lt;br /&gt;
Since commas and dots are apparently hard to tell apart. As per FR #7470 [https://gna.org/bugs/?7470]&lt;br /&gt;
=== Allow lists for /ignore and similar ===&lt;br /&gt;
As per FR #7492 [https://gna.org/bugs/?7492]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== WML configurable village income / upkeep ===&lt;br /&gt;
Preferably as a [scenario], [side] or [campaign] keys. As per FR #6301 [https://gna.org/bugs/?6301]&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25038</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25038"/>
		<updated>2008-03-31T23:27:08Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* MP related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
=== Use different font for in-game chat ===&lt;br /&gt;
Since commas and dots are apparently hard to tell apart. As per FR #7470 [https://gna.org/bugs/?7470]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== WML configurable village income / upkeep ===&lt;br /&gt;
Preferably as a [scenario], [side] or [campaign] keys. As per FR #6301 [https://gna.org/bugs/?6301]&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25037</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25037"/>
		<updated>2008-03-31T23:13:37Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== WML configurable village income / upkeep ===&lt;br /&gt;
Preferably as a [scenario], [side] or [campaign] keys. As per FR #6301 [https://gna.org/bugs/?6301]&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25036</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25036"/>
		<updated>2008-03-31T22:57:22Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* GUI related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
-------------------&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25035</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25035"/>
		<updated>2008-03-31T22:57:05Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* GUI related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
=== Change map paths from dots to dashes ===&lt;br /&gt;
Or even better allow dashes and allow choice between the two. As per FR #5522 [https://gna.org/bugs/?5522]&lt;br /&gt;
&lt;br /&gt;
**********&lt;br /&gt;
&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25034</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25034"/>
		<updated>2008-03-31T22:52:47Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Add support of [if] for [scenario] ===&lt;br /&gt;
As per FR #4539 [https://gna.org/bugs/?4539]&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25033</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25033"/>
		<updated>2008-03-31T22:44:00Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
== MP related features ==&lt;br /&gt;
=== Add TTL to wesnothd bans ===&lt;br /&gt;
As per FR #3638 [https://gna.org/bugs/?3638]&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Allow an event multiple types ===&lt;br /&gt;
At the moment an [event] can only trigger on one kind of an event: a '''name=moveto''' only triggers on a move, a '''name=die''' only triggers on a death, and so on. However, it'd sometimes be useful to be able to define a list of types: if you'd have an [event] with '''name=attacker_misses,defender_misses''', then that event would trigger both on the attacker missing and defender missing. Currently, you'd have to create two identical [event]s to do this.&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25030</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=25030"/>
		<updated>2008-03-31T20:45:11Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
-- patch submitted [https://gna.org/patch/?1035] by cjhopman&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24978</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24978"/>
		<updated>2008-03-31T17:53:16Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Cause preprocesor to throw a warning on undefined macro ===&lt;br /&gt;
At the moment preprocesor silently ignores undefined WML macros, make it throw a warning to the stderr or screen on encountering one.&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..) - note: rujasu is working on this feature&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
'''Done''' by lao, actually in trunk, revision 25325.&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24881</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24881"/>
		<updated>2008-03-30T09:51:58Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
=== Make [have_unit] optionaly use full SUF ===&lt;br /&gt;
[have_unit] by default uses SUF but does not apply it to recall list. Introduce an optional key that will allow to lift that limitation.&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..), seek Sapient for more info and tips&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24880</id>
		<title>EasyCoding</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=EasyCoding&amp;diff=24880"/>
		<updated>2008-03-30T09:40:38Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* WML related features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Foreword ==&lt;br /&gt;
This page is here to document easy to do coding tasks. It is not here to double the feature request database, and should only be filled by people that know the code well enough to judge the difficulty of a given task. &lt;br /&gt;
&lt;br /&gt;
If you are such a person, you should feel free to edit this page.&lt;br /&gt;
&lt;br /&gt;
If you're not, you should post a feature request and discuss your idea on the forum or IRC. A coder with better knowledge of the code might give you the green light to add your feature here.&lt;br /&gt;
&lt;br /&gt;
Anybody should feel free to add &amp;quot;clues&amp;quot; to any tasks, that is entry points, traps to avoid, person to contact to discuss and so on.&lt;br /&gt;
&lt;br /&gt;
If you plan to work on a feature, write your name at the bottom of the feature, with the date. Note that if you are too long at working on a feature I'll &amp;quot;free&amp;quot; it back (that is if you're not working on it. If you have problems implementing it, just tell us....)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Boucman|Boucman]] 20:48, 3 October 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since bugs are sometimes a good opportunity to get a first idea of the code, i will add some here that are easy to fix as soon as i stumble upon them (the one i had in mind is fixed already ;-).&lt;br /&gt;
&lt;br /&gt;
--Yogi Bear, 28 February 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WML related features ==&lt;br /&gt;
&lt;br /&gt;
=== Introducing consistent invocation of SUF ===&lt;br /&gt;
Some tags using SUF do not use [filter] to describe it. This should be changed to achieve some consistency, but backwards compatibility should be preserved for now. Probably exhaustive list of tags to work on includes :&lt;br /&gt;
*[kill]&lt;br /&gt;
*[recall]&lt;br /&gt;
*[role]&lt;br /&gt;
*[scroll_to_unit]&lt;br /&gt;
=== Side-specific results ===&lt;br /&gt;
Giving result=defeat or result=victory for specific sides. ([http://gna.org/bugs/index.php?4960 FR #4960]) -- [[User:dlr365|dlr365]] -- patch submitted [https://gna.org/bugs/index.php?4960]&lt;br /&gt;
=== Recall Event ===&lt;br /&gt;
WML event trigger for recalling (the current one triggers on both recalls and recruits) ([http://gna.org/bugs/index.php?3622 FR #3622]) (please read the comments of the report for a proper description of how this should work)&lt;br /&gt;
=== Enabling checking of damage dealt in WML ===&lt;br /&gt;
A WML variable should be set when triggering some combat-related events, allowing WML to know the amount of damage being dealt. ([http://gna.org/bugs/index.php?7673 FR #7673])&lt;br /&gt;
=== Support for leaderless multiplayergames ===&lt;br /&gt;
Add support for the WML key victory_when_enemies_defeated= in the scenario tag during multiplayergames. ([https://gna.org/bugs/index.php?8106 FR #8106])&lt;br /&gt;
=== Other Ideas ===&lt;br /&gt;
See [[FutureWML]]; some ideas there are easier than others.&lt;br /&gt;
&lt;br /&gt;
== Improvements to FormulaAI ==&lt;br /&gt;
&lt;br /&gt;
Add new formula functions, or minor improvements to the formula language. Make it easier to debug the formula language.&lt;br /&gt;
&lt;br /&gt;
== GUI related features ==&lt;br /&gt;
Note at the moment Mordante is working on a new GUI system, these &lt;br /&gt;
changes will probably affect the way these items need to be implemented.&lt;br /&gt;
Contact Mordante on IRC before starting to work on these.&lt;br /&gt;
  &lt;br /&gt;
--[[User:SkeletonCrew|SkeletonCrew]] 14:04, 9 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Theme Changes ===&lt;br /&gt;
* show number of owned villages/total villages (FR: #3135) (--[[User:Alink|alink]] done but must update help, doc, tooltip...)&lt;br /&gt;
* allow custom themes to display values of WML variables ([http://gna.org/bugs/index.php?6209 FR #6209])&lt;br /&gt;
* hide the hourglass item from the statusbar when there is no timer&lt;br /&gt;
&lt;br /&gt;
=== Widget Changes ===&lt;br /&gt;
* show side number, name and team association information in the status table &lt;br /&gt;
* make games sortable in the lobby (open slots, total number of players, era, XP modifier, gold per village, fog/shroud) &lt;br /&gt;
* input history (chat, commands, ..), seek Sapient for more info and tips&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
=== More powerful village naming ===&lt;br /&gt;
'''Adding mountain names and other features to village names, having a second random name in village names'''&lt;br /&gt;
&lt;br /&gt;
Currently the village naming engine has a very good structure that could allow &lt;br /&gt;
more powerfull names to be generated. &lt;br /&gt;
Understanding how it works should be quite easy, and a few usefull improvements could be added.&lt;br /&gt;
&lt;br /&gt;
* Currently villages can use lake names and river names, this should be extended to other features like bridges, swamps, mountains etc...&lt;br /&gt;
* It would be nice to have a separate list of &amp;quot;first sylabus&amp;quot; and &amp;quot;last sylabus&amp;quot; for naming. That's not really needed in english, but some translations could use it&lt;br /&gt;
* Again, it is common to have villages with more than one &amp;quot;random&amp;quot; word in them. having a $name2 variable would be nice&lt;br /&gt;
&lt;br /&gt;
ACardboardRobot 2/2/07&lt;br /&gt;
&lt;br /&gt;
=== Debug Mode ===&lt;br /&gt;
* New debug command functionality (setting additional status.variables, possibly terrain)&lt;br /&gt;
&lt;br /&gt;
=== Additional Commandline Options ===&lt;br /&gt;
&lt;br /&gt;
It would be nice if one could start Wesnoth from commandline specifying whether one wants to connect to a mp-server, load the last savegame or wants to start a campaign. More detailed information and examples are given in the [http://www.wesnoth.org/forum/viewtopic.php?f=12&amp;amp;t=20243 idea forum].&lt;br /&gt;
&lt;br /&gt;
=== Add minimal regexp to friend list ===&lt;br /&gt;
&lt;br /&gt;
Lots of people use multiple nicks, usually postfixed with a number... it would be nice to have minimal regexp support in friend list to easily get who's there...&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[NotSoEasyCoding]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Future]]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=22767</id>
		<title>User:Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=22767"/>
		<updated>2008-02-26T05:47:43Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Contribs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Contribs=&lt;br /&gt;
&lt;br /&gt;
==What I might be blamed for==&lt;br /&gt;
&lt;br /&gt;
===Translations===&lt;br /&gt;
*Polish translation of An Orcish Incursion campaign&lt;br /&gt;
*Polish translation of A New Order campaign&lt;br /&gt;
&lt;br /&gt;
===WML===&lt;br /&gt;
*Scenario 1 of UtBS (split, commented and upgraded)&lt;br /&gt;
&lt;br /&gt;
===Windows port===&lt;br /&gt;
*Find a build method based on gcc4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What I'm breaking at the moment==&lt;br /&gt;
&lt;br /&gt;
===WML===&lt;br /&gt;
*Scenario 2 of UtBS (upgraded) - needs comments and split&lt;br /&gt;
*Scenario 3 of UtBS (rewritten, split) - needs split tweak and comments&lt;br /&gt;
*Scenario 4 of UtBS - pending rewrite&lt;br /&gt;
&lt;br /&gt;
===Windows port===&lt;br /&gt;
*Public beta test of gcc4 binaries&lt;br /&gt;
*Gcc4 compiling guide&lt;br /&gt;
&lt;br /&gt;
==What I might want to mess with in future==&lt;br /&gt;
&lt;br /&gt;
===WML===&lt;br /&gt;
====UtBS====&lt;br /&gt;
*Split, comment and upgrade all scenarios&lt;br /&gt;
*Add alternative start to sc4&lt;br /&gt;
*Add scenario 6c&lt;br /&gt;
*Add a branch after sc 8&lt;br /&gt;
*Integrate Kalifa faction&lt;br /&gt;
*Integrate Chaos faction&lt;br /&gt;
*Integrate Dark Elves faction&lt;br /&gt;
*Redo Desert Elves into a distinctive faction&lt;br /&gt;
&lt;br /&gt;
====HttT====&lt;br /&gt;
*Add some depth to the characters&lt;br /&gt;
*Maybe add a branch &lt;br /&gt;
&lt;br /&gt;
====NR====&lt;br /&gt;
*Upgrade the campaign if Taurus won't get back to it&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Fosdem2008&amp;diff=20251</id>
		<title>Fosdem2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Fosdem2008&amp;diff=20251"/>
		<updated>2007-12-24T06:54:18Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Schedule/Plans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General information ==&lt;br /&gt;
* Fosdem - http://fosdem.org/2008/&lt;br /&gt;
* Dave's talk (not scheduled yet) - http://fosdem.org/2008/schedule/events/240&lt;br /&gt;
&lt;br /&gt;
== Schedule/Plans ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Arrival&lt;br /&gt;
! Departure&lt;br /&gt;
! Accomodation&lt;br /&gt;
|-&lt;br /&gt;
| ettin&lt;br /&gt;
| 22, 9:15 (BRU)&lt;br /&gt;
| 24, 15:25 (BRU)&lt;br /&gt;
| Bruegel YH or CHAB&lt;br /&gt;
|-&lt;br /&gt;
| Ivanovic&lt;br /&gt;
| 22, lunchtime&lt;br /&gt;
| 25, lunchtime&lt;br /&gt;
| CHAB or *whatever*&lt;br /&gt;
|-&lt;br /&gt;
| David &amp;amp; Lisa&lt;br /&gt;
| 18, morning&lt;br /&gt;
| 25, morning&lt;br /&gt;
| Novotel Grand Place&lt;br /&gt;
|-&lt;br /&gt;
| Mist &lt;br /&gt;
| 22, lunchtime&lt;br /&gt;
| 25, lunchtime&lt;br /&gt;
| CrownePlaza (Europa)&lt;br /&gt;
|-&lt;br /&gt;
| Noyga (or maybe the 24)&lt;br /&gt;
| 23, morning&lt;br /&gt;
| 23, evening&lt;br /&gt;
| At home, near Paris ;)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Fosdem2008&amp;diff=20240</id>
		<title>Fosdem2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Fosdem2008&amp;diff=20240"/>
		<updated>2007-12-23T20:27:54Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Schedule/Plans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General information ==&lt;br /&gt;
* Fosdem - http://fosdem.org/2008/&lt;br /&gt;
* Dave's talk (not scheduled yet) - http://fosdem.org/2008/schedule/events/240&lt;br /&gt;
&lt;br /&gt;
== Schedule/Plans ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Arrival&lt;br /&gt;
! Departure&lt;br /&gt;
! Accomodation&lt;br /&gt;
|-&lt;br /&gt;
| ettin&lt;br /&gt;
| 22, 9:15 (BRU)&lt;br /&gt;
| 24, 15:25 (BRU)&lt;br /&gt;
| Bruegel YH or CHAB&lt;br /&gt;
|-&lt;br /&gt;
| Ivanovic&lt;br /&gt;
| 22, lunchtime&lt;br /&gt;
| 25, lunchtime&lt;br /&gt;
| CHAB or *whatever*&lt;br /&gt;
|-&lt;br /&gt;
| David &amp;amp; Lisa&lt;br /&gt;
| 18, morning&lt;br /&gt;
| 25, morning&lt;br /&gt;
| Novotel Grand Place&lt;br /&gt;
|-&lt;br /&gt;
| Mist (maybe)&lt;br /&gt;
| 22, lunchtime&lt;br /&gt;
| 25, lunchtime&lt;br /&gt;
| HolidayInn City Centre (?)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14918</id>
		<title>User:Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14918"/>
		<updated>2007-04-22T03:18:57Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Contribs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Contribs=&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;br /&gt;
&lt;br /&gt;
*Polish translation of An Orcish Incursion campaign&lt;br /&gt;
*Polish translation of A New Order campaign&lt;br /&gt;
&lt;br /&gt;
==In progress==&lt;br /&gt;
&lt;br /&gt;
*Stumbling upon bugs in dev version - all the time :)&lt;br /&gt;
*Testing various patches for dev version - whenever they show up&lt;br /&gt;
*Dogs of War campaign - 0.1.1 alpha&lt;br /&gt;
*Polish translation of The Sceptre of Fire campaign - in progress&lt;br /&gt;
*Polish translation of the Wiki - not much actual progress here. But will eventualy get to the end in few years. Probably :)&lt;br /&gt;
&lt;br /&gt;
==Planned==&lt;br /&gt;
&lt;br /&gt;
*Polish translation of Northern Rebirth - as soon as we get some reasonable string freeze there.&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14566</id>
		<title>User:Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14566"/>
		<updated>2007-03-30T06:57:56Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Contribs=&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;br /&gt;
&lt;br /&gt;
*Polish translation of An Orcish Incursion campaign&lt;br /&gt;
&lt;br /&gt;
==In progress==&lt;br /&gt;
&lt;br /&gt;
*Polish translation of A New Order campaign - completed, under proofreading&lt;br /&gt;
*Polish translation of the Wiki - not much actual progress here. But will eventualy get to the end in few years. Probably :)&lt;br /&gt;
&lt;br /&gt;
==Planned==&lt;br /&gt;
&lt;br /&gt;
*Polish translation of Northern Rebirth&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14565</id>
		<title>User:Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=User:Mist&amp;diff=14565"/>
		<updated>2007-03-30T06:55:22Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Contribs==&lt;br /&gt;
&lt;br /&gt;
=Finished=&lt;br /&gt;
&lt;br /&gt;
*Polish translation of An Orcish Incursion campaign&lt;br /&gt;
&lt;br /&gt;
=In progress=&lt;br /&gt;
&lt;br /&gt;
*Polish translation of A New Order campaign - completed, under proofreading&lt;br /&gt;
&lt;br /&gt;
=Planned=&lt;br /&gt;
&lt;br /&gt;
*Polish translation of Northern Rebirth&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=CampaignAnOrcishIncursion&amp;diff=14564</id>
		<title>CampaignAnOrcishIncursion</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=CampaignAnOrcishIncursion&amp;diff=14564"/>
		<updated>2007-03-30T06:50:23Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Translation of An Orcish Incursion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==  Translation of An Orcish Incursion  ==&lt;br /&gt;
&lt;br /&gt;
Note that this is only a version of [[CampaignOrcishIncursion|Orcish Incursion]] updated for the development version of Wesnoth and includes translations from the original.&lt;br /&gt;
&lt;br /&gt;
This is a list of the people currently translating Orcish Incursion into different languages:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; style=&amp;quot;width:65%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Language&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Translator&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Status&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Afrikaans (af)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Brazilian Portuguese (pt_BR)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Claudio Terra&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Completa&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;British English (en_GB)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bulgarian (bg)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Catalan (ca)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Chinese (zh_CN)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Czech (cs)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Danish (da)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dutch (nl)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Foppe Benedictus&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Completed&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Estonian (et)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Finnish (fi)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;French (fr)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;German (de)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Greek (el_GR)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hungarian (hu)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Italian (it)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Japanese (ja)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Latin (la)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Norwegian (no)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Polish (pl)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[User:Mist|Mist]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;completed&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Russian (ru)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Serbian (sr)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Slovak (sk)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Slovenian (sl)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spanish (es)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Swedish (sv)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Turkish (tr)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Status Descriptions  ==&lt;br /&gt;
* '''unknown'''&lt;br /&gt;
&lt;br /&gt;
It is not known if someone is actually translating this campaign.&lt;br /&gt;
* '''work in progress'''&lt;br /&gt;
&lt;br /&gt;
Someone is working on it, but it is not done, yet.&lt;br /&gt;
* '''correction'''&lt;br /&gt;
&lt;br /&gt;
Translation is already completed, but it is being corrected at the moment.&lt;br /&gt;
* '''completed'''&lt;br /&gt;
&lt;br /&gt;
It is already completed and updated when there are changes.&lt;br /&gt;
* '''completed (not active)'''&lt;br /&gt;
&lt;br /&gt;
It is already completed and but not updated when there are changes.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[WesCamp]]&lt;br /&gt;
* [http://pulsar.unizar.es/~isaac/wesnoth-gettext/westats/index.php?package=wesnoth-An_Orcish_Incursion&amp;amp;order=trans Translation stats for Orcish Incursion]&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:Translated_Pages&amp;diff=14514</id>
		<title>PL:Translated Pages</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:Translated_Pages&amp;diff=14514"/>
		<updated>2007-03-26T07:15:53Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
 |&amp;lt;center&amp;gt;'''This is a list of wiki pages translated to polish.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
 |&amp;lt;center&amp;gt;'''Oto lista stron przetłumaczonych na polski.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#EEEEEE&amp;quot;| '''FULL'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;DDDDDD&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#CCCCCC&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#CCCCCC&amp;quot;|'''Polish Version'''&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#FFDDDD&amp;quot;| '''ALMOST'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#EECCCC&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#DDBBBB&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#DDBBBB&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|BuildingMaps|BudowanieMap}}&lt;br /&gt;
{{lpl|HomePage|StronaGłówna}}&lt;br /&gt;
{{lpl|Play|Graj}}&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#DDFFDD&amp;quot;| '''MAINLY'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#CCEECC&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#BBDDBB&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#BBDDBB&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|Create|Stwórz}}&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#DDDDFF&amp;quot;| '''PARTIALLY'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#CCCCEE&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#BBBBDD&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#BBBBDD&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|Description|OWesnoth}}&lt;br /&gt;
 |}&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14513</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14513"/>
		<updated>2007-03-26T07:14:48Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Modyfikowanie Gry (Stwórz (''en'')) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[PL:Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[PL:Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== O tej Wiki ==&lt;br /&gt;
* [[Help:Editing|Edycja]] - naucz się edytować strony&lt;br /&gt;
* [[Sandbox|Piaskownica]] - poeksperymentuj&lt;br /&gt;
* [[WikiMigration|Migracja]] - szukaliśmy zastępstwa dla starego silnika (i znaleźliśmy MediaWiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14512</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14512"/>
		<updated>2007-03-26T07:14:27Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Granie w Wesnoth (Graj (''en'')) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[PL:Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== O tej Wiki ==&lt;br /&gt;
* [[Help:Editing|Edycja]] - naucz się edytować strony&lt;br /&gt;
* [[Sandbox|Piaskownica]] - poeksperymentuj&lt;br /&gt;
* [[WikiMigration|Migracja]] - szukaliśmy zastępstwa dla starego silnika (i znaleźliśmy MediaWiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:Play&amp;diff=14511</id>
		<title>PL:Play</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:Play&amp;diff=14511"/>
		<updated>2007-03-26T07:13:50Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ostatnia edycja: 17:02, 30 August 2006 (CEST)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
== Zdobywanie Bitwy o Wesnoth==&lt;br /&gt;
* [[PL:Description|O projekcie]]&lt;br /&gt;
* [[Download|Pobieranie]]&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth]]&lt;br /&gt;
&lt;br /&gt;
== Granie w Bitwę o Wesnoth ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
[http://www.wesnoth.org/images/sshots/wesnoth-1.0-urug.jpg http://www.wesnoth.org/images/sshots/wesnoth-1.0-urug-175.jpg]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Elfy w oblężeniu&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[GettingStarted|Początki]]&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth]]&lt;br /&gt;
* [[BasicStrategy|PodstawyStrategii]]&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe]]&lt;br /&gt;
* [[UserScenarios |ScenariuszeUżytkowników]]&lt;br /&gt;
* [[FAQ|FAQ]]&lt;br /&gt;
&lt;br /&gt;
== Zaawansowani Gracze ==&lt;br /&gt;
* [[CommandMode|TrybPoleceń]]&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka]]&lt;br /&gt;
* [http://wesnoth.slack.it/units.cgi Jednostki]&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]]&lt;br /&gt;
* [[How to play...|JakGrać...]]&lt;br /&gt;
&lt;br /&gt;
== Świat Wesnoth ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
[http://www.wesnoth.org/images/sshots/wesnoth-map-1.jpg http://www.wesnoth.org/images/sshots/wesnoth-map-1-175.jpg]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Wesnoth i otaczające ziemie&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[WesnothHistory|Historia]]&lt;br /&gt;
* [[WesnothGeography|Geografia]]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas]]&lt;br /&gt;
* [[WesnothPoetry|Poezja]]&lt;br /&gt;
&lt;br /&gt;
== Rozmaitości ==&lt;br /&gt;
* [[WhatArePlayersSaying|KomentarzeGraczy]]&lt;br /&gt;
* [[WesnothReviews|Recenzje]]&lt;br /&gt;
* [[Screenshots|Screeny]]&lt;br /&gt;
* [[FAQ#Do_you_want_help_making_this_game.3F_How_can_I_help.3F|JakPomócRozwijaćGrę]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Home}}&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14510</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14510"/>
		<updated>2007-03-26T07:04:07Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Granie w Wesnoth (Graj (''en'')) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== O tej Wiki ==&lt;br /&gt;
* [[Help:Editing|Edycja]] - naucz się edytować strony&lt;br /&gt;
* [[Sandbox|Piaskownica]] - poeksperymentuj&lt;br /&gt;
* [[WikiMigration|Migracja]] - szukaliśmy zastępstwa dla starego silnika (i znaleźliśmy MediaWiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:Translated_Pages&amp;diff=14489</id>
		<title>PL:Translated Pages</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:Translated_Pages&amp;diff=14489"/>
		<updated>2007-03-25T07:13:54Z</updated>

		<summary type="html">&lt;p&gt;Mist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
 |&amp;lt;center&amp;gt;'''This is a list of wiki pages translated to polish.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
 |&amp;lt;center&amp;gt;'''Oto lista stron przetłumaczonych na polski.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#EEEEEE&amp;quot;| '''FULL'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;DDDDDD&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#CCCCCC&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#CCCCCC&amp;quot;|'''Polish Version'''&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#FFDDDD&amp;quot;| '''ALMOST'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#EECCCC&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#DDBBBB&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#DDBBBB&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|BuildingMaps|BudowanieMap}}&lt;br /&gt;
{{lpl|HomePage|StronaGłówna}}&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#DDFFDD&amp;quot;| '''MAINLY'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#CCEECC&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#BBDDBB&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#BBDDBB&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|Create|Stwórz}}&lt;br /&gt;
{{lpl|Play|Graj}}&lt;br /&gt;
 |}&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#DDDDFF&amp;quot;| '''PARTIALLY'''&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#CCCCEE&amp;quot;&lt;br /&gt;
 |bgcolor=&amp;quot;#BBBBDD&amp;quot;|'''Original Version'''&lt;br /&gt;
 |bgcolor=&amp;quot;#BBBBDD&amp;quot;|'''Polish Version'''&lt;br /&gt;
{{lpl|Description|OWesnoth}}&lt;br /&gt;
 |}&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14488</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14488"/>
		<updated>2007-03-25T07:12:36Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* About this Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== O tej Wiki ==&lt;br /&gt;
* [[Help:Editing|Edycja]] - naucz się edytować strony&lt;br /&gt;
* [[Sandbox|Piaskownica]] - poeksperymentuj&lt;br /&gt;
* [[WikiMigration|Migracja]] - szukaliśmy zastępstwa dla starego silnika (i znaleźliśmy MediaWiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14487</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14487"/>
		<updated>2007-03-25T07:10:56Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Inne */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
* [[Help:Editing|Editing]] - learn how to edit pages&lt;br /&gt;
* [[Sandbox]] - experiment with the wiki&lt;br /&gt;
* [[WikiMigration]] - we were looking for a replacement for our old wiki (and ended up using Mediawiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14486</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14486"/>
		<updated>2007-03-25T07:10:28Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* O Grze */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap Map of Wesnoth player locations|MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth Wikipedia entry for Wesnoth|WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
* [[Help:Editing|Editing]] - learn how to edit pages&lt;br /&gt;
* [[Sandbox]] - experiment with the wiki&lt;br /&gt;
* [[WikiMigration]] - we were looking for a replacement for our old wiki (and ended up using Mediawiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14485</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14485"/>
		<updated>2007-03-25T07:09:59Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth buy Wesnoth merchandise|KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Inne ==&lt;br /&gt;
* [[UsefulLinks|PrzydatneOdnośniki]]&lt;br /&gt;
* [[WesnothLSM]] - prezentacja na LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap Map of Wesnoth player locations|MapaGraczy] - dodaj siebie do mapy!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth Wikipedia entry for Wesnoth|WpisWWikipedii]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
* [[Help:Editing|Editing]] - learn how to edit pages&lt;br /&gt;
* [[Sandbox]] - experiment with the wiki&lt;br /&gt;
* [[WikiMigration]] - we were looking for a replacement for our old wiki (and ended up using Mediawiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14484</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14484"/>
		<updated>2007-03-25T07:07:39Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* About the Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== O Grze ==&lt;br /&gt;
* [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth&lt;br /&gt;
* [[WesnothHistory|Historia]] - wieki Wesnoth&lt;br /&gt;
* [[WesnothGeography|Geografia]] - opis Wesnoth i otaczających krain&lt;br /&gt;
* [[WesnothReviews|Recenzje]] - niezależne recenzje&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - nasz kanał IRC&lt;br /&gt;
* [[Donate|Wesprzyj]] lub [http://cafepress.com/wesnoth buy Wesnoth merchandise|KupProduktyZLogo].&lt;br /&gt;
* [[Trailer]] - trailer Wesnoth&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[UsefulLinks]]&lt;br /&gt;
* [[WesnothLSM]] - presentation at LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap Map of Wesnoth player locations] - add yourself to the map!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth Wikipedia entry for Wesnoth]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
* [[Help:Editing|Editing]] - learn how to edit pages&lt;br /&gt;
* [[Sandbox]] - experiment with the wiki&lt;br /&gt;
* [[WikiMigration]] - we were looking for a replacement for our old wiki (and ended up using Mediawiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14483</id>
		<title>PL:HomePage</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=PL:HomePage&amp;diff=14483"/>
		<updated>2007-03-25T07:04:00Z</updated>

		<summary type="html">&lt;p&gt;Mist: /* Improving the Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Ostatnia edycja : 09:52, 16 March 2007 (CET)&lt;br /&gt;
{{tpl}}&lt;br /&gt;
Bitwa o Wesnoth jest turową grą strategiczną w klimatach fantasy.&lt;br /&gt;
&lt;br /&gt;
Pokonaj wszystkich wrogich przywódców wykorzystując świetnie dobraną grupę jednostek jednocześnie zarządzając złotem i ilością kontrolowanych wiosek. Każda jednostka ma swoje silne i słabe strony, aby wygrac rozmieść swoje wojska jak nakorzystniej jednocześnie uniemożliwiając to przeciwnikowi. Wraz ze wzrostem doświadczenia twoje jednostki zyskują nowe możliwości i stają się silniejsze. Graj we własnym językutestując umiejętności w starciu ze sprytną sztuczną inteligencją lub dołącz do do społeczności graczy sieciowych. Twórz własne jednostki, scenariusze i kampanie dzieląc się nimi z innymi.&lt;br /&gt;
&lt;br /&gt;
Bitwa o Wesnoth jest wydana na licencji [http://www.gnu.org/licenses/licenses.html#GPL GPL]. Gotowe pakiety są dostępne dla większości systemów operacyjnych (Windows, Mac OS X, GNU/Linux), możesz też zbudować własny z kodów źródłowych.&lt;br /&gt;
&lt;br /&gt;
== Zdobywanie Gry ==&lt;br /&gt;
==== Pobieranie ====&lt;br /&gt;
* [[Download|Pobierz (''en'')]] - pobierz najnowsze kody źródłowe i wiele plików binarnych&lt;br /&gt;
** [[WesnothBinaries|WesnothBinarnie (''en'')]] - prekompilowany dla GNU/Linux, BeOS, PDAs, ...&lt;br /&gt;
** [[WesnothBinariesLinux|WesnothBinarnieLinux (''en'')]] - prekompilowany dla wielu dystrybucji GNU/Linux&lt;br /&gt;
&lt;br /&gt;
==== Kompilowanie ====&lt;br /&gt;
* [[CompilingWesnoth|KompilowanieWesnoth (''en'')]] - dla Unix, Mac, Windows, GNU/Linux, PDAs, ...&lt;br /&gt;
* [[DebuggingWesnoth|OdpluskwianieWesnoth (''en'')]] - dla GNU/Linux i systemów Unixopodobnych&lt;br /&gt;
* [[WesnothOnLinuxPDAs|WesnothDlaLinuxaNaPDA (''en'')]] - dla serii Qtopia/OPIE i thepdaXrom/Zaurus C&lt;br /&gt;
&lt;br /&gt;
== Granie w Wesnoth ([[Play|Graj (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
==== Dla Nowych Graczy ====&lt;br /&gt;
* [[GettingStarted|Poczatki (''en'')]] - przeczytaj najpierw!&lt;br /&gt;
* [[WesnothManual|PodręcznikWesnoth (''en'')]] - zasady&lt;br /&gt;
* [[MainlineScenarios|ScenariuszePodstawowe (''en'')]] - podpowiedzi do kampani dostarczanych z grą&lt;br /&gt;
&lt;br /&gt;
==== Dla Nie-Tak-Znowu-Nowych Graczy ====&lt;br /&gt;
* [[AdvancedTactics|ZaawansowanaTaktyka (''en'')]] - jak pokonać SI i innych ludzi&lt;br /&gt;
* [[MultiplayerServers|SerweryMultiplayer]] - gdzie można zagrać z innymi ludźmi w internecie&lt;br /&gt;
&lt;br /&gt;
==== Informacje ====&lt;br /&gt;
* [[HotKeysSystem|SkrótyKlawiaturowe (''en'')]] - skróty klawiaturowe&lt;br /&gt;
* [[CommandMode|TrybPoleceń (''en'')]] - lista poleceń których można użyć w grze&lt;br /&gt;
* [[ServerAdministration|AdministracjaSerwerem (''en'')]] - komendy które upoważnieni użytkownicy mogą wykorzystać do administracji serwerem&lt;br /&gt;
* [http://zapicm.freeshell.org Units|Jednostki (''en'')] - drzewo promocji jednostek i statystyki&lt;br /&gt;
** [http://zapicm.freeshell.org/dev Development version|Wersja rozwojowa (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/stable Stable version|Wesja stabilna (''en'')]&lt;br /&gt;
** [http://zapicm.freeshell.org/trunk Trunk version|Najnowsza wersja (''en'')]&lt;br /&gt;
* [[RaceDescriptions|OpisyRas (''en'')]] - Elfy, Ludzie, Krasnoludy, Orki, Smoki, Nieumarli, Inne&lt;br /&gt;
** [[Complete_Faction_List_%28unfinished%29|(Prawie)KompletnaListaFrakcji (''en'')]] - lista wszystkich (prawie) frakcji stworzonych przez użytkowników&lt;br /&gt;
* [[WesnothAcronyms|SkrótyWesnoth (kategoriami) (''en'')]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
* [[WesnothAcronyms(alphabetic)|SkrótyWesnoth (alfabetycznie)]] - popularne skróty występujące w grze i społeczności&lt;br /&gt;
&lt;br /&gt;
== Modyfikowanie Gry ([[Create|Stwórz (''en'')]]) ==&lt;br /&gt;
&lt;br /&gt;
* [[UserScenarios|ScenariuszeUżytkowników]] - scenariusze, kampanie i modyfikacje gry stworzone przez społeczność&lt;br /&gt;
* [[ReferenceWML|EncyklopediaWML]] i [[AlphabeticalWML|WMLAlfabetycznie]] - wszystko o WML (języku znaczników Wesnoth)&lt;br /&gt;
* [[ReferencePythonAPI|EncyklopediaPythonAPI]] - nadchodzący interfejs Pythona do SI&lt;br /&gt;
* [[BuildingCampaigns|BudowanieKampanii]] - jak stworzyć własną kampanię dla jednego gracza&lt;br /&gt;
* [[MultiplayerCampaigns|KampanieDlaWieluGraczy]] - jak stworzyć kampanię do trybu wieloosobowego&lt;br /&gt;
* [[BuildingScenarios|BudowanieScenariusza]] - jak stworzyć własny scenariusz&lt;br /&gt;
* [[BuildingUnits|BudowanieJednostek]] - jak stworzyć własne jednostki&lt;br /&gt;
* [[UnitAnalysis|AnalizaJednostek]] - narzędzie do analizy jednostek&lt;br /&gt;
* [[WesnothMapEditor|EdytorMap]] - opis interfejsu&lt;br /&gt;
* [[ExternalUtilities|ProgramyUżytkowe]] - skrypty pomocne przy tworzeniu kampani, scenariuszy i grafik&lt;br /&gt;
* [[Create_Art#Art_Tutorials|SamouczkiGraficzne]] - pomoc w tworzeniu grafiki&lt;br /&gt;
* [[GraphicLibrary|BibliotekaGrafiki]] - ikony jednostek i terenu zamieszczone na forum&lt;br /&gt;
* [[Tiles_Status|StatusTerenu]] - elementy terenu proponowane i będące w trakcie prac&lt;br /&gt;
&lt;br /&gt;
== Poprawianie Gry ==&lt;br /&gt;
* [[ReportingBugs|ZgłaszanieBłędów]] - używamy Gna&lt;br /&gt;
* prośby o dodanie nowego elementu do gry zamieszczamy na http://bugs.wesnoth.org&lt;br /&gt;
* [[FrequentlyProposedIdeas|CzęstoZgłaszanePomysły]] - zanim coś zaproponujesz sprawdź czy nie ma tego tutaj!&lt;br /&gt;
==== Informacja Dla Developerów ====&lt;br /&gt;
* [[DeveloperResources|ZasobyDlaDeveloperów]] - pożyteczne odnośniki&lt;br /&gt;
* [http://changelog.wesnoth.org Changelog|ListaZmian] - najnowsze zmiany w grze&lt;br /&gt;
* [[WesnothSVN]] - dostęp do kodu źródłowego&lt;br /&gt;
* [[HackingWesnoth|ModyfikowanieWesnoth]] - przewodnik programisty&lt;br /&gt;
* [[CodingStandards|StandartKodowania]] - dla programistów&lt;br /&gt;
* [[UnitDescriptionRewriting|UaktualnianieOpisówJednostek]] - koordynacja korekt&lt;br /&gt;
* [http://wesnoth.slack.it/missing.cgi Missing unit animations and sounds|BrakująceAnimacjeIDźwiękiJednostek] - co jest dostępne i czego brakuje&lt;br /&gt;
* [[WritingYourOwnAI|NapiszWłasnąSI]] - jako plugin C++&lt;br /&gt;
* [[ThemeSystem|SystemMotywów]] - dostosowywanie rozmieszczenia elementów na ekranie w edytorze i grze&lt;br /&gt;
* [[ReleasingWesnoth|PublikowanieWesnoth]] - kroki które należy podjąć, żeby opublikować nową wersję&lt;br /&gt;
* [[WesnothPackagersGuide|PrzewodnikDlaTwórcówPaczek]] - wskazówki do przygotowywania Wesnoth dla różnych platform&lt;br /&gt;
* [[WesnothPreferences|Preferencje]]&lt;br /&gt;
* [[EasyCoding|ProsteKodowanie]] - błędy oraz elementy łatwe w implementacji dla początkujących koderów&lt;br /&gt;
* [[NotSoEasyCoding|NieTakProsteKodowanie]] - Błędy oraz elementy możliwe do wykonania, którym brakuje kogoś kto by nad nimi popracował&lt;br /&gt;
* [[WesnothGL]] - przewodnik do programowania Wesnoth w OpenGL&lt;br /&gt;
&lt;br /&gt;
==== Tłumaczenia Gry ====&lt;br /&gt;
* [[GettextForTranslators|GettextDlaTłumaczy]] - jak przetłumaczyć Wesnoth w [[GetText]]&lt;br /&gt;
* [[WesnothTranslations|Tłumaczenia]] - 11 zakończonych, 2 prawie gotowych, 7 w połowie, 10 częściowych&lt;br /&gt;
* [[WesCamp]] - projekt tłumaczenia kampanii stworzonych przez użytkowników.&lt;br /&gt;
&lt;br /&gt;
== About the Game ==&lt;br /&gt;
* [[WesnothPhilosophy]] - Dave on Wesnoth&lt;br /&gt;
* [[WesnothHistory]] - the Ages of Wesnoth&lt;br /&gt;
* [[WesnothGeography]] - description of Wesnoth and surrounding lands&lt;br /&gt;
* [[WesnothReviews]] - third party reviews of Wesnoth&lt;br /&gt;
* [irc://irc.wesnoth.org/wesnoth #wesnoth] - our IRC channel&lt;br /&gt;
* [[Donate]] or [http://cafepress.com/wesnoth buy Wesnoth merchandise].&lt;br /&gt;
* [[Trailer]] - the Wesnoth trailer&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[UsefulLinks]]&lt;br /&gt;
* [[WesnothLSM]] - presentation at LSM&lt;br /&gt;
* [http://wesnoth.slack.it/?WesnothPlayerMap Map of Wesnoth player locations] - add yourself to the map!&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Battle_for_Wesnoth Wikipedia entry for Wesnoth]&lt;br /&gt;
* [[WikiHaiku]]&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
* [[Help:Editing|Editing]] - learn how to edit pages&lt;br /&gt;
* [[Sandbox]] - experiment with the wiki&lt;br /&gt;
* [[WikiMigration]] - we were looking for a replacement for our old wiki (and ended up using Mediawiki)&lt;/div&gt;</summary>
		<author><name>Mist</name></author>
		
	</entry>
</feed>