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	<id>https://wiki.wesnoth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dmitrig01</id>
	<title>The Battle for Wesnoth Wiki - User contributions [en]</title>
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	<updated>2026-04-10T02:04:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39059</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39059"/>
		<updated>2010-11-25T00:34:34Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: Adding other branch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
# What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
# How difficult did you find the scenario? (1-10)&lt;br /&gt;
# How clear did you find the scenario objectives?&lt;br /&gt;
# How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
# What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
# How fun do you think the scenario is? (1-10)&lt;br /&gt;
# What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer this question.&lt;br /&gt;
&lt;br /&gt;
'''Scenario 1'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# The objectives were quite clear.&lt;br /&gt;
# The dialog was clear and definitely added to the story.&lt;br /&gt;
# I didn't really have any major challenges&lt;br /&gt;
# I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
# If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 2'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 3'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 4'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
# The objectives were very clear.&lt;br /&gt;
# There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 5'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 5&lt;br /&gt;
# In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
# I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive. I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it. (I then did it again to win allying with the humans).&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
# After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Branch 1====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 6'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 7-8 -- see #5&lt;br /&gt;
# The objectives were clear, but it told me that Urza Afalas would lead the way, which he didn't -- I had to move him myself.&lt;br /&gt;
# I thought the dialog was interesting.&lt;br /&gt;
# This was very hard. It took me a while to realize that I had to go along the very left of the map.&lt;br /&gt;
# The difficulty made this not as fun, probably 4-5.&lt;br /&gt;
# I think if Urza Afalas led me, or if it had some hint that I should have gone on the left side -- I went quite a few times on the right side.&lt;br /&gt;
# I was killed, quite a few times, by the elves. I finally realized that if I sticked to the very very left, they wouldn't attack me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 7'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 3&lt;br /&gt;
# This was a clear and interesting objective.&lt;br /&gt;
# I don't think the conclusions to which they came (I'll stay here, you go there) were the most logical, but &lt;br /&gt;
# Since this scenario didn't really have an objective, there weren't really any challenges.&lt;br /&gt;
# This was a fun relief - 6.&lt;br /&gt;
# Saying &amp;quot;You have emerged victorious!&amp;quot; at the end of the scenario isn't really true :-).&lt;br /&gt;
# Nope&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 8'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# I would rate this at a 6-8 -- but, it depends on how well one does at the previous of course. I was able to hold out for 10 turns.&lt;br /&gt;
# The objective was clear.&lt;br /&gt;
# I think the dialog was interesting.&lt;br /&gt;
# This level was quite difficult, and I wasn't really sure how to do this.&lt;br /&gt;
# Given that it as quite discouraging, a 4.&lt;br /&gt;
# It could be a little bit easier.&lt;br /&gt;
# Yes, I lost the game several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Branch 2====&lt;br /&gt;
&lt;br /&gt;
'''Scenario 6'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- much easier.&lt;br /&gt;
# The objective was clear&lt;br /&gt;
# The dialog was interesting.&lt;br /&gt;
# No&lt;br /&gt;
# I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
# I don't really think this level was necessary&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 7'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 8 -- I struggled quite a bit with this level.&lt;br /&gt;
# The objective was clear.&lt;br /&gt;
# The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
# I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
# This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
# This level could have been not quite as hard.&lt;br /&gt;
# After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 8'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- this level was quite easy.&lt;br /&gt;
# The objective was clear.&lt;br /&gt;
# There wasn't very much dialog.&lt;br /&gt;
# No&lt;br /&gt;
# This was a 5 -- it wasn't terribly fun, but it wasn't discouraging, and a nice relief.&lt;br /&gt;
# Nothing that I can think of&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 9'''&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2&lt;br /&gt;
# The objective was very clear.&lt;br /&gt;
# The dialog and plot were interesting.&lt;br /&gt;
# They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
# This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
# Maybe a tad harder.&lt;br /&gt;
# n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39032</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39032"/>
		<updated>2010-11-24T07:28:52Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: Fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
# What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
# How difficult did you find the scenario? (1-10)&lt;br /&gt;
# How clear did you find the scenario objectives?&lt;br /&gt;
# How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
# What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
# How fun do you think the scenario is? (1-10)&lt;br /&gt;
# What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer this question.&lt;br /&gt;
&lt;br /&gt;
'''Scenario 1'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# The objectives were quite clear.&lt;br /&gt;
# The dialog was clear and definitely added to the story.&lt;br /&gt;
# I didn't really have any major challenges&lt;br /&gt;
# I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
# If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 2'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 3'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 4'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
# The objectives were very clear.&lt;br /&gt;
# There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 5'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 5&lt;br /&gt;
# In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
# I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive. I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it.&lt;br /&gt;
&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
# After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 6'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- much easier.&lt;br /&gt;
# The objective was clear&lt;br /&gt;
# The dialog was interesting.&lt;br /&gt;
# No&lt;br /&gt;
# I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
# I don't really think this level was necessary&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 7'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 8 -- I struggled quite a bit with this level.&lt;br /&gt;
# The objective was clear.&lt;br /&gt;
# The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
# I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
# This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
# This level could have been not quite as hard.&lt;br /&gt;
# After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
'''Scenario 9'''&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2&lt;br /&gt;
# The objective was very clear.&lt;br /&gt;
# The dialog and plot were interesting.&lt;br /&gt;
# They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
# This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
# Maybe a tad harder.&lt;br /&gt;
# n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39031</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39031"/>
		<updated>2010-11-24T07:28:14Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: Fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
# What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
# How difficult did you find the scenario? (1-10)&lt;br /&gt;
# How clear did you find the scenario objectives?&lt;br /&gt;
# How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
# What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
# How fun do you think the scenario is? (1-10)&lt;br /&gt;
# What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
# Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer this question.&lt;br /&gt;
&lt;br /&gt;
'''Scenario 1'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# The objectives were quite clear.&lt;br /&gt;
# The dialog was clear and definitely added to the story.&lt;br /&gt;
# I didn't really have any major challenges&lt;br /&gt;
# I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
# If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 2'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 3'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
# It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
# I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
# I didn't really have any major challenges.&lt;br /&gt;
# I would rate this at a 6.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 4'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
# The objectives were very clear.&lt;br /&gt;
# There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
# I can't think of anything at the moment.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 5'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 5&lt;br /&gt;
# In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
# I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive.&lt;br /&gt;
&lt;br /&gt;
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it.&lt;br /&gt;
&lt;br /&gt;
# I didn't protect my main characters well enough.&lt;br /&gt;
# I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
# After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
# Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 6'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2 -- much easier.&lt;br /&gt;
# The objective was clear&lt;br /&gt;
# The dialog was interesting.&lt;br /&gt;
# No&lt;br /&gt;
# I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
# I don't really think this level was necessary&lt;br /&gt;
# n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scenario 7'''&lt;br /&gt;
&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 8 -- I struggled quite a bit with this level.&lt;br /&gt;
# The objective was clear.&lt;br /&gt;
# The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
# I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
# This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
# This level could have been not quite as hard.&lt;br /&gt;
# After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
'''Scenario 9'''&lt;br /&gt;
# Beginner difficulty, on 1.9.2.&lt;br /&gt;
# 2&lt;br /&gt;
# The objective was very clear.&lt;br /&gt;
# The dialog and plot were interesting.&lt;br /&gt;
# They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
# This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
# Maybe a tad harder.&lt;br /&gt;
# n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39030</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39030"/>
		<updated>2010-11-24T07:26:41Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&lt;br /&gt;
(3) How clear did you find the scenario objectives?&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer this question.&lt;br /&gt;
&lt;br /&gt;
Scenario 1:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) The objectives were quite clear.&lt;br /&gt;
(4) The dialog was clear and definitely added to the story.&lt;br /&gt;
(5) I didn't really have any major challenges&lt;br /&gt;
(6) I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
(7) If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 2:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 3:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 4:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
(3) The objectives were very clear.&lt;br /&gt;
(4) There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 5:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 5&lt;br /&gt;
(3) In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
(4) I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive.&lt;br /&gt;
&lt;br /&gt;
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it.&lt;br /&gt;
&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
(7) After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 6:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- much easier.&lt;br /&gt;
(3) The objective was clear&lt;br /&gt;
(4) The dialog was interesting.&lt;br /&gt;
(5) No&lt;br /&gt;
(6) I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
(7) I don't really think this level was necessary&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scenario 7:&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 8 -- I struggled quite a bit with this level.&lt;br /&gt;
(3) The objective was clear.&lt;br /&gt;
(4) The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
(5) I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
(6) This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
(7) This level could have been not quite as hard.&lt;br /&gt;
(8) After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
Scenario 9:&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2&lt;br /&gt;
(3) The objective was very clear.&lt;br /&gt;
(4) The dialog and plot were interesting.&lt;br /&gt;
(5) They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
(6) This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
(7) Maybe a tad harder.&lt;br /&gt;
(8) n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39029</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39029"/>
		<updated>2010-11-24T07:26:35Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&lt;br /&gt;
(3) How clear did you find the scenario objectives?&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer the last question.&lt;br /&gt;
&lt;br /&gt;
__Scenario 1:__&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) The objectives were quite clear.&lt;br /&gt;
(4) The dialog was clear and definitely added to the story.&lt;br /&gt;
(5) I didn't really have any major challenges&lt;br /&gt;
(6) I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
(7) If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 2:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 3:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 4:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
(3) The objectives were very clear.&lt;br /&gt;
(4) There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 5:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 5&lt;br /&gt;
(3) In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
(4) I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive.&lt;br /&gt;
&lt;br /&gt;
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it, and decided to side with the elves.&lt;br /&gt;
&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
(7) After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 6:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- much easier.&lt;br /&gt;
(3) The objective was clear&lt;br /&gt;
(4) The dialog was interesting.&lt;br /&gt;
(5) No&lt;br /&gt;
(6) I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
(7) I don't really think this level was necessary&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 7:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 8 -- I struggled quite a bit with this level.&lt;br /&gt;
(3) The objective was clear.&lt;br /&gt;
(4) The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
(5) I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
(6) This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
(7) This level could have been not quite as hard.&lt;br /&gt;
(8) After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
**Scenario 9:**&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2&lt;br /&gt;
(3) The objective was very clear.&lt;br /&gt;
(4) The dialog and plot were interesting.&lt;br /&gt;
(5) They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
(6) This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
(7) Maybe a tad harder.&lt;br /&gt;
(8) n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39028</id>
		<title>GCI/Playtesting/The South Guard/Beginner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_South_Guard/Beginner&amp;diff=39028"/>
		<updated>2010-11-24T07:26:23Z</updated>

		<summary type="html">&lt;p&gt;Dmitrig01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questions to answer:&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&lt;br /&gt;
(3) How clear did you find the scenario objectives?&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don't know WML, so I can't answer the last question.&lt;br /&gt;
&lt;br /&gt;
**Scenario 1:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) The objectives were quite clear.&lt;br /&gt;
(4) The dialog was clear and definitely added to the story.&lt;br /&gt;
(5) I didn't really have any major challenges&lt;br /&gt;
(6) I would rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).&lt;br /&gt;
(7) If it would be possible to create some sort of reward (actually, I realized this in the gold bonus, but it could have been more clear) for not creating as many units as I did.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 2:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this.&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 3:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- slightly harder than before, but still quite easyx&lt;br /&gt;
(3) It told me I had 9 turns to complete the task, but it also told me I had 40 turns. I found this confusing and wasn't sure which.&lt;br /&gt;
(4) I liked how this scenario was broken up into three parts, and that made the story clear and easy-to-follow.&lt;br /&gt;
(5) I didn't really have any major challenges.&lt;br /&gt;
(6) I would rate this at a 6.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Nope.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 4:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 4 -- it was harder than the previous ones. I like that it's slowly getting harder.&lt;br /&gt;
(3) The objectives were very clear.&lt;br /&gt;
(4) There was not much dialog, but what was there was good, and the storyline was interesting.&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 7 -- this one was harder than the others, but more rewarding.&lt;br /&gt;
(7) I can't think of anything at the moment.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from an autosave and played with the knowledge that I would have to protect them better, and won&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 5:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 5&lt;br /&gt;
(3) In the beginning, the objectives were quite clear, but once I killed the human and undead leaders, they said &amp;quot;an evil force is still present&amp;quot; -- I'm not sure what to do.&lt;br /&gt;
(4) I liked the dialog. I did notice one grammar thing though: in the beginning, when talking about the Elvish Fighters, it says this: &amp;quot;They have both a sword and a bow and are deadly with both&amp;quot;. The first both is unnecessary, and repetitive.&lt;br /&gt;
&lt;br /&gt;
I thought the choice between allying and being enemies was interesting. Losing the Elvish army I had initially invested in was quite discouraging, but since I lost anyway, I went back and redid it, and decided to side with the elves.&lt;br /&gt;
&lt;br /&gt;
(5) I didn't protect my main characters well enough.&lt;br /&gt;
(6) I would rate this at a 8 -- it was harder, but more rewarding, and the story seemed richer.&lt;br /&gt;
(7) After killing the human and first undead leaders, it could have been more clear as to what to do next.&lt;br /&gt;
(8) Yes -- I didn't protect my main characters well enough. I loaded from autosave and chose to side with the elves instead of humans, and given my investment in elf fighters, this worked out much better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 6:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2 -- much easier.&lt;br /&gt;
(3) The objective was clear&lt;br /&gt;
(4) The dialog was interesting.&lt;br /&gt;
(5) No&lt;br /&gt;
(6) I don't think this level was that fun, maybe a 4-5&lt;br /&gt;
(7) I don't really think this level was necessary&lt;br /&gt;
(8) n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**Scenario 7:**&lt;br /&gt;
&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 8 -- I struggled quite a bit with this level.&lt;br /&gt;
(3) The objective was clear.&lt;br /&gt;
(4) The story was quite interesting, and I certainly didn't expect it.&lt;br /&gt;
(5) I didn't play well enough -- I had no idea how to win, and eventually I tried going in with my main characters, but that didn't work either. The final time I tried, I was more careful about the gold, so I could pay the trolls and win.&lt;br /&gt;
(6) This level was quite discouraging, so I'd give this a 2-3, especially given how long it took me..&lt;br /&gt;
(7) This level could have been not quite as hard.&lt;br /&gt;
(8) After failing initially, I tried going in with my main characters, but that didn't work.&lt;br /&gt;
&lt;br /&gt;
**Scenario 9:**&lt;br /&gt;
(1) Beginner difficulty, on 1.9.2.&lt;br /&gt;
(2) 2&lt;br /&gt;
(3) The objective was very clear.&lt;br /&gt;
(4) The dialog and plot were interesting.&lt;br /&gt;
(5) They didn't seem at all interested in harming the person I was supposed to be protecting, which made this level very easy.&lt;br /&gt;
(6) This was also about 6-7 -- short, easy, quick and a nice finish.&lt;br /&gt;
(7) Maybe a tad harder.&lt;br /&gt;
(8) n/a&lt;/div&gt;</summary>
		<author><name>Dmitrig01</name></author>
		
	</entry>
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