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		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_Rise_of_Wesnoth/Normal&amp;diff=39959</id>
		<title>GCI/Playtesting/The Rise of Wesnoth/Normal</title>
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		<updated>2011-01-06T12:52:08Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
First Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Wesfolk Leader: You &amp;lt;u&amp;gt;fool&amp;lt;/u&amp;gt;,Prince Of Southbay has raided our lands&amp;lt;br&amp;gt; &lt;br /&gt;
Wesfolk Leader: They pledged to to visit all &amp;lt;u&amp;gt;the&amp;lt;/u&amp;gt; terrors of hell&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
It &amp;lt;u&amp;gt;was&amp;lt;/u&amp;gt; not long before the first orcish scouts were spotted&amp;lt;br&amp;gt;&lt;br /&gt;
King Eldaric IV: Haldric, what &amp;lt;u&amp;gt;do you say&amp;lt;/u&amp;gt; in this matter&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Ladoc: When I came to the orcish army &amp;lt;u&amp;gt;I had&amp;lt;/u&amp;gt; already passed my position&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fourth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Witch: May I lie in &amp;lt;u&amp;gt;un-dead forever&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eight Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Harlec: We have &amp;lt;u&amp;gt;travelled&amp;lt;/u&amp;gt; far and bear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ninth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Ut`Tan-Grilg: Humans &amp;lt;u&amp;gt;are&amp;lt;/u&amp;gt; coming!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty first Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Jessene: I &amp;lt;U&amp;gt;like this kind of plan&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Defeat all enemy leaders except &amp;lt;u&amp;gt;one&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Improvements:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the fourteenth scenario in the narration scene the graphics can be improved&amp;lt;br&amp;gt;&lt;br /&gt;
Link to bug report:https://gna.org/bugs/?17416&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Questions:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The Graphics&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting Orcs kill Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Increasing the number of turns&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Changing the scenario settings&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Removing the fog in the whole area&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Changing the setting of Elilmaldur-Rithrandil&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the darkness in the caves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Improving the graphics of the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Changing the scenario objectives&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Killing the lich&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reducing the army of lich lord&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the wizards&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Increasing the number of turns and improving the graphics&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reducing the enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thirteen Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Improving the scenario graphics especially the graphics of volcano&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Improving the graphics in the narration scene&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Avoiding the engagement with dwarves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reducing the number of turns&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventeenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the dragon&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reducing the scenario objectives&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eighteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Nineteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Removing the fog and increasing the number of turns&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twentieth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Changing the scenario objectives&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty first Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reducing the army of Lich-Lord Jevyan&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_Rise_of_Wesnoth/Normal&amp;diff=39929</id>
		<title>GCI/Playtesting/The Rise of Wesnoth/Normal</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_Rise_of_Wesnoth/Normal&amp;diff=39929"/>
		<updated>2011-01-03T11:11:46Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
First Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Wesfolk Leader: You &amp;lt;u&amp;gt;fool&amp;lt;/u&amp;gt;,Prince Of Southbay has raided our lands&amp;lt;br&amp;gt; &lt;br /&gt;
Wesfolk Leader: They pledged to to visit all &amp;lt;u&amp;gt;the&amp;lt;/u&amp;gt; terrors of hell&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
It &amp;lt;u&amp;gt;was&amp;lt;/u&amp;gt; not long before the first orcish scouts were spotted&amp;lt;br&amp;gt;&lt;br /&gt;
King Eldaric IV: Haldric, what &amp;lt;u&amp;gt;do you say&amp;lt;/u&amp;gt; in this matter&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Ladoc: When I came to the orcish army &amp;lt;u&amp;gt;I had&amp;lt;/u&amp;gt; already passed my position&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fourth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Witch: May I lie in &amp;lt;u&amp;gt;un-dead forever&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eight Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Harlec: We have &amp;lt;u&amp;gt;travelled&amp;lt;/u&amp;gt; far and bear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ninth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Ut`Tan-Grilg: Humans &amp;lt;u&amp;gt;are&amp;lt;/u&amp;gt; coming!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty first Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Jessene: I &amp;lt;U&amp;gt;like this kind of plan&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Defeat all enemy leaders except &amp;lt;u&amp;gt;one&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Improvements:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the fourteenth scenario in the narration scene the graphics can be improved&amp;lt;br&amp;gt;&lt;br /&gt;
Link to bug report:https://gna.org/bugs/?17416&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Questions:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting Orcs kill Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the darkness in the caves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Killing the lich&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the wizards&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thirteen Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Avoiding the engagement with dwarves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventeenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the dragon&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eighteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Nineteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twentieth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty first Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_Rise_of_Wesnoth/Normal&amp;diff=39910</id>
		<title>GCI/Playtesting/The Rise of Wesnoth/Normal</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/The_Rise_of_Wesnoth/Normal&amp;diff=39910"/>
		<updated>2011-01-01T16:15:05Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
First Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Wesfolk Leader: You &amp;lt;u&amp;gt;fool&amp;lt;/u&amp;gt;,Prince Of Southbay has raided our lands&amp;lt;br&amp;gt; &lt;br /&gt;
Wesfolk Leader: They pledged to to visit all &amp;lt;u&amp;gt;the&amp;lt;/u&amp;gt; terrors of hell&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
It &amp;lt;u&amp;gt;was&amp;lt;/u&amp;gt; not long before the first orcish scouts were spotted&amp;lt;br&amp;gt;&lt;br /&gt;
King Eldaric IV: Haldric, what &amp;lt;u&amp;gt;do you say&amp;lt;/u&amp;gt; in this matter&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Ladoc: When I came to the orcish army &amp;lt;u&amp;gt;I had&amp;lt;/u&amp;gt; already passed my position&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fourth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Witch: May I lie in &amp;lt;u&amp;gt;un-dead forever&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eight Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Harlec: We have &amp;lt;u&amp;gt;travelled&amp;lt;/u&amp;gt; far and bear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ninth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Ut`Tan-Grilg: Humans &amp;lt;u&amp;gt;are&amp;lt;/u&amp;gt; coming!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty first Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Jessene: I &amp;lt;U&amp;gt;like this kind of plan&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twenty second Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Defeat all enemy leaders except &amp;lt;u&amp;gt;one&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Improvements:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the fourteenth scenario in the narration scene the graphics can be improved&amp;lt;br&amp;gt;&lt;br /&gt;
Link to bug report:https://gna.org/bugs/?17416&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Questions:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting Orcs kill Wesfolk Leader&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the orcs killed the wesfolk leader I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Elilmaldur-Rithrandil died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the darkness in the caves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Killing the lich&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the wizards&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the King Addoran IX died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thirteen Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting turns run out&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Lord Typhon died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the water&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the turns run out I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Avoiding the engagement with dwarves&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the dwarves got into an engagement I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventeenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the dragon&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric died I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eighteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Nineteenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Going through the fog&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Commander Aethyr I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twentieth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if the Prince Haldric I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty first Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:1&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:10&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twenty second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Making Commander Aethyr to sacrifice himself to Lich-Lord Jevyan&amp;lt;br&amp;gt;&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or &lt;br /&gt;
restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,if all the enemy leaders were defeated I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Under_the_Burning_Suns/Normal&amp;diff=39735</id>
		<title>GCI/Playtesting/Under the Burning Suns/Normal</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Under_the_Burning_Suns/Normal&amp;diff=39735"/>
		<updated>2010-12-19T07:30:01Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes:&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Nym:Yes &amp;lt;U&amp;gt;come&amp;lt;/u&amp;gt; out.The storm has&amp;lt;U&amp;gt; already&amp;lt;/u&amp;gt; passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Vecnu:I &amp;lt;u&amp;gt;do not know&amp;lt;/U&amp;gt; what they are,but more &amp;lt;u&amp;gt;of them&amp;lt;/u&amp;gt; seem to be emerging from craters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Kaleh: As &amp;lt;u&amp;gt;tired I was&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fifth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Kaleh: This seemed as &amp;lt;u&amp;gt;an&amp;lt;/u&amp;gt; alien environment&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sixth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf: I have made &amp;lt;u&amp;gt;my&amp;lt;/u&amp;gt; boys mine the end of the tunnel&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eight Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Troll Avenger: Foul elves you &amp;lt;u&amp;gt;have&amp;lt;/u&amp;gt; not escaped &amp;lt;u&amp;gt;from&amp;lt;/u&amp;gt; us yet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ninth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Esanoo: I &amp;lt;U&amp;gt;am&amp;lt;/u&amp;gt; sure &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; will look forward to this&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tenth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Melusand: She &amp;lt;U&amp;gt;is always&amp;lt;/U&amp;gt; looking for new followers &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Link to bug report:https://gna.org/bugs/index.php?17351&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Questions:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Finding Elves&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Second Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reaching the Pinnacle Rock &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not losing villages&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reaching the exit tunnel&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Exploring the underground&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Killing Troll leader&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Escaping from the caves&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Rescuing merfolk&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting anybody to get killed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Yechnagoth&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Under_the_Burning_Suns/Normal&amp;diff=39734</id>
		<title>GCI/Playtesting/Under the Burning Suns/Normal</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Under_the_Burning_Suns/Normal&amp;diff=39734"/>
		<updated>2010-12-19T07:29:25Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes:&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Nym:Yes &amp;lt;U&amp;gt;come&amp;lt;/u&amp;gt; out.The storm has&amp;lt;U&amp;gt; already&amp;lt;/u&amp;gt; passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Vecnu:I &amp;lt;u&amp;gt;do not know&amp;lt;/U&amp;gt; what they are,but more &amp;lt;u&amp;gt;of them&amp;lt;/u&amp;gt; seem to be emerging from craters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Kaleh: As &amp;lt;u&amp;gt;tired I was&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fifth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Kaleh: This seemed as &amp;lt;u&amp;gt;an&amp;lt;/u&amp;gt; alien environment&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sixth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Dwarf: I have made &amp;lt;u&amp;gt;my&amp;lt;/u&amp;gt; boys mine the end of the tunnel&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eight Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Troll Avenger: Foul elves you &amp;lt;u&amp;gt;have&amp;lt;/u&amp;gt; not escaped &amp;lt;u&amp;gt;from&amp;lt;/u&amp;gt; us yet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ninth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Esanoo: I &amp;lt;U&amp;gt;am&amp;lt;/u&amp;gt; sure &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; will look forward to this&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tenth Scenario:&amp;lt;br&amp;gt;&lt;br /&gt;
Melusand: She &amp;lt;U&amp;gt;is always&amp;lt;/U&amp;gt; looking for new followers&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Link to bug report:https://gna.org/bugs/index.php?17351&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;Questions:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Finding Elves&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Second Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reaching the Pinnacle Rock &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not losing villages&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Reaching the exit tunnel&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Exploring the underground&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Killing Troll leader&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Escaping from the caves&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Rescuing merfolk&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting anybody to get killed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version 1.9.3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Yechnagoth&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes if the Kaleh died,I was forced to restart the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt; &lt;br /&gt;
Ans:The scenario was well clear and well documented&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Northern_Rebirth/Challenging&amp;diff=39616</id>
		<title>GCI/Playtesting/Northern Rebirth/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Northern_Rebirth/Challenging&amp;diff=39616"/>
		<updated>2010-12-13T14:46:32Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/b&amp;gt;&amp;lt;bR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sentence Mistakes&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;First Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: The orcs have &amp;lt;u&amp;gt;gone&amp;lt;/u&amp;gt; careless&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: This might be the only chance we &amp;lt;u&amp;gt;have&amp;lt;/u&amp;gt; got to get rid of this scum once and for all.&amp;lt;Br&amp;gt;&lt;br /&gt;
Khrulg: But Al'tar&amp;lt;u&amp;gt; is&amp;lt;/u&amp;gt; dead by &amp;lt;u&amp;gt;his&amp;lt;/u&amp;gt; peasant slaves.&amp;lt;br&amp;gt;&lt;br /&gt;
Khrulg: Peasants &amp;lt;u&amp;gt;are&amp;lt;/u&amp;gt; good meat&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The war council's thoughts quickly turned towards the dwarves,&amp;lt;u&amp;gt; who were&amp;lt;/u&amp;gt; close allies in the past.&amp;lt;br&amp;gt;&lt;br /&gt;
In the meantime, some help, unlooked for, arrived in the form of a small band of &amp;lt;u&amp;gt;woods runners.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Agreements &amp;lt;u&amp;gt;were&amp;lt;/u&amp;gt; made&amp;lt;br&amp;gt;&lt;br /&gt;
Scouts training with the &amp;lt;u&amp;gt;night runners.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: Indeed this is our only hope for otherwise, be it on the surface or be it down here,&amp;lt;u&amp;gt; anywhere&amp;lt;/u&amp;gt; we turn, we face certain destruction.&amp;lt;br&amp;gt; &lt;br /&gt;
Tallin: He was stark raving mad, but I am sure &amp;lt;u&amp;gt;we are&amp;lt;/u&amp;gt; going to miss him.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - But we &amp;lt;u&amp;gt;did not have much armor and weapons.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel -We will get more food &amp;lt;u&amp;gt;again&amp;lt;/u&amp;gt;, now that we can reach the surface, and tools&amp;lt;u&amp;gt; a plenty&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - You dared &amp;lt;u&amp;gt;to&amp;lt;/u&amp;gt; disturb the rest of those brave dwarves? You shall pay in blood.&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - Prepare to return to &amp;lt;u&amp;gt;the&amp;lt;/u&amp;gt; dust.&amp;lt;br&amp;gt;&lt;br /&gt;
Lon - He knows your name, Tallin. I don’t like the &amp;lt;u&amp;gt;look of his.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Malifor - Look around you, Tallin; see all the power, see all &amp;lt;u&amp;gt;of&amp;lt;/u&amp;gt;the wealth, the glory, the pleasure, that the realm of death &amp;lt;u&amp;gt;has offered.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin - He is a menace to all &amp;lt;U&amp;gt;our&amp;lt;/u&amp;gt; lives and must be &amp;lt;u&amp;gt;killed.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallinn - I bet we will find the master &amp;lt;u&amp;gt;here.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Krash - But one &amp;lt;u&amp;gt;of your&amp;lt;/u&amp;gt; little guys might fit.&amp;lt;br&amp;gt;&lt;br /&gt;
Abhai: What? How &amp;lt;u&amp;gt;you cannot&amp;lt;/u&amp;gt; know who I am?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Errysa-&amp;lt;U&amp;gt;The Elves maybe&amp;lt;/u&amp;gt; able to get between the trolls and their allies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallinn - Some of those bodyguards &amp;lt;u&amp;gt;of&amp;lt;/u&amp;gt; Rakshas are &amp;lt;u&amp;gt;well&amp;lt;/u&amp;gt; fighters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sisal-&amp;lt;u&amp;gt;Very Well&amp;lt;/u&amp;gt;, Tallin&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Improvements&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The graphics in the caves can be improved.The movements of units are not shown clearly.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The place of enemies is not shown clearly.This could be improved.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Link to bug report: https://gna.org/bugs/index.php?17307#comment0&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Questions:&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the orc leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Finding the dwarves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Graphics&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the wolves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clearing the mines.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Malifor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Rakshas.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Capturing the liches.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Graphics&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Rescuing the princess.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting anybody to get killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the orcs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Thirteenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Rakshas.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Northern_Rebirth/Challenging&amp;diff=39615</id>
		<title>GCI/Playtesting/Northern Rebirth/Challenging</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=GCI/Playtesting/Northern_Rebirth/Challenging&amp;diff=39615"/>
		<updated>2010-12-13T14:44:02Z</updated>

		<summary type="html">&lt;p&gt;Bharath AR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Errors:&amp;lt;/b&amp;gt;&lt;br /&gt;
First Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: The orcs have &amp;lt;u&amp;gt;gone&amp;lt;/u&amp;gt; careless&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: This might be the only chance we &amp;lt;u&amp;gt;have&amp;lt;/u&amp;gt; got to get rid of this scum once and for all.&amp;lt;Br&amp;gt;&lt;br /&gt;
Khrulg: But Al'tar&amp;lt;u&amp;gt; is&amp;lt;/u&amp;gt; dead by &amp;lt;u&amp;gt;his&amp;lt;/u&amp;gt; peasant slaves.&amp;lt;br&amp;gt;&lt;br /&gt;
Khrulg: Peasants &amp;lt;u&amp;gt;are&amp;lt;/u&amp;gt; good meat&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Second Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
The war council's thoughts quickly turned towards the dwarves,&amp;lt;u&amp;gt; who were&amp;lt;/u&amp;gt; close allies in the past.&amp;lt;br&amp;gt;&lt;br /&gt;
In the meantime, some help, unlooked for, arrived in the form of a small band of &amp;lt;u&amp;gt;woods runners.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Agreements &amp;lt;u&amp;gt;were&amp;lt;/u&amp;gt; made&amp;lt;br&amp;gt;&lt;br /&gt;
Scouts training with the &amp;lt;u&amp;gt;night runners.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin: Indeed this is our only hope for otherwise, be it on the surface or be it down here,&amp;lt;u&amp;gt; anywhere&amp;lt;/u&amp;gt; we turn, we face certain destruction.&amp;lt;br&amp;gt; &lt;br /&gt;
Tallin: He was stark raving mad, but I am sure &amp;lt;u&amp;gt;we are&amp;lt;/u&amp;gt; going to miss him.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - But we &amp;lt;u&amp;gt;did not have much armor and weapons.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel -We will get more food &amp;lt;u&amp;gt;again&amp;lt;/u&amp;gt;, now that we can reach the surface, and tools&amp;lt;u&amp;gt; a plenty&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fourth Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - You dared &amp;lt;u&amp;gt;to&amp;lt;/u&amp;gt; disturb the rest of those brave dwarves? You shall pay in blood.&amp;lt;br&amp;gt;&lt;br /&gt;
Hamel - Prepare to return to &amp;lt;u&amp;gt;the&amp;lt;/u&amp;gt; dust.&amp;lt;br&amp;gt;&lt;br /&gt;
Lon - He knows your name, Tallin. I don’t like the &amp;lt;u&amp;gt;look of his.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Malifor - Look around you, Tallin; see all the power, see all &amp;lt;u&amp;gt;of&amp;lt;/u&amp;gt;the wealth, the glory, the pleasure, that the realm of death &amp;lt;u&amp;gt;has offered.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tallin - He is a menace to all &amp;lt;U&amp;gt;our&amp;lt;/u&amp;gt; lives and must be &amp;lt;u&amp;gt;killed.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fifth Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Tallinn - I bet we will find the master &amp;lt;u&amp;gt;here.&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Krash - But one &amp;lt;u&amp;gt;of your&amp;lt;/u&amp;gt; little guys might fit.&amp;lt;br&amp;gt;&lt;br /&gt;
Abhai: What? How &amp;lt;u&amp;gt;you cannot&amp;lt;/u&amp;gt; know who I am?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tenth Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Errysa-&amp;lt;U&amp;gt;The Elves maybe&amp;lt;/u&amp;gt; able to get between the trolls and their allies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eleventh Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Tallinn - Some of those bodyguards &amp;lt;u&amp;gt;of&amp;lt;/u&amp;gt; Rakshas are &amp;lt;u&amp;gt;well&amp;lt;/u&amp;gt; fighters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twelfth Scenario&amp;lt;br&amp;gt;&lt;br /&gt;
Sisal-&amp;lt;u&amp;gt;Very Well&amp;lt;/u&amp;gt;, Tallin&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Glitches and Improvements&amp;lt;/B&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The graphics in the caves can be improved.The movements of units are not shown clearly.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The place of enemies is not shown clearly.This could be improved.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Link to bug report: https://gna.org/bugs/index.php?17307#comment0&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Questions:&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;First Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the orc leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Second Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Finding the dwarves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Graphics&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Third Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the wolves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fourth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clearing the mines.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fifth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Malifor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sixth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Rakshas.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Seventh Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Capturing the liches.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Graphics&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eight Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Rescuing the princess.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ninth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Not letting anybody to get killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Eleventh Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the enemy leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Twelfth Scenario&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the orcs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Thirteenth Scenario&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:All difficulty levels and the version is 1.9.2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(2) How difficult did you find the scenario? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(3) How clear did you find the scenario objectives?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Very clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(4) How clear and interesting did you find the dialog and storyline of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(5) What were your major challenges in meeting the objectives of the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Defeating the Rakshas.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(6) How fun do you think the scenario is? (1-10)&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(7) What, if any, are changes you would have made to the scenario to make it more fun?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:Yes,If the Tallin died,I was forced to restart the scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?&amp;lt;br&amp;gt;&lt;br /&gt;
Ans:The scenario was clear and well commented.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bharath AR</name></author>
		
	</entry>
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