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	<id>https://wiki.wesnoth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BettyMorgan</id>
	<title>The Battle for Wesnoth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wesnoth.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BettyMorgan"/>
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	<updated>2026-04-22T17:51:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AbilitiesWML&amp;diff=47029</id>
		<title>AbilitiesWML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AbilitiesWML&amp;diff=47029"/>
		<updated>2012-08-06T04:08:55Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WML Tags}}&lt;br /&gt;
==  Abilities and their effects ==&lt;br /&gt;
&lt;br /&gt;
There are two types of abilities: ones that apply to units (called ''abilities'') and ones that only apply when using a particular attack (called ''specials'' or ''weapon specials'').  A unit may have multiple abilities and an attack can have multiple specials, but by convention only one weapon special should be assigned to any given attack.&lt;br /&gt;
&lt;br /&gt;
== The ''[abilities]'' tag ==&lt;br /&gt;
&lt;br /&gt;
The following tags are used to describe an ability in WML:&lt;br /&gt;
&lt;br /&gt;
* '''[heals]''': modifies the hitpoints of a unit at the beginning of the healer's turn&lt;br /&gt;
* '''[regenerate]''': modifies the hitpoints of a unit at the beginning of the unit's turn&lt;br /&gt;
* '''[resistance]''': modifies the resistance of a unit to damage&lt;br /&gt;
* '''[leadership]''': modifies the damage of a unit&lt;br /&gt;
* '''[skirmisher]''': negates enemy zones of control&lt;br /&gt;
* '''[illuminates]''': modifies the time of day adjacent to the affected units&lt;br /&gt;
* '''[teleport]''': allows the unit to teleport&lt;br /&gt;
* '''[hides]''': renders the unit invisible to enemies&lt;br /&gt;
Any other name is valid (for example '''[dummy]'''), but will result in an ability that does nothing but report it's there. These tags still use the same common keys and tags as every other ability. '''Note:''' a dummy ability must have an id for the name and description to display.&lt;br /&gt;
&lt;br /&gt;
=== Common keys and tags for every ability ===&lt;br /&gt;
&lt;br /&gt;
* '''name''': the name of the ability.&lt;br /&gt;
* '''name_inactive''': the name of the ability when inactive.&lt;br /&gt;
* '''description''': the description of the ability.&lt;br /&gt;
* '''description_inactive''': the description of the ability when inactive.&lt;br /&gt;
* '''affect_self''': if equal to 'yes', the ability will affect the unit that has it.&lt;br /&gt;
* '''affect_allies''': if equal to 'yes', the ability will affect allies in the specified adjacent hexes.&lt;br /&gt;
* '''affect_enemies''': if equal to 'yes', the ability will affect enemies in the specified adjacent hexes.&lt;br /&gt;
* '''cumulative''': if set to 'yes', this ability will be cumulative with the base value for this ability.&lt;br /&gt;
* '''id''': this ability will not be cumulative with other abilities using this id. Must be present if cumulative is anything other than 'yes'.&lt;br /&gt;
* '''[adjacent_description]''': contains all four of the above keys, which are used when an adjacent unit receives the ability.&lt;br /&gt;
* '''[filter]''': [[StandardUnitFilter]] If the unit owning the ability does not match this filter, the ability will be inactive.&lt;br /&gt;
* '''[affect_adjacent]''': each adjacent unit that does not match this filter will not receive its effects.&lt;br /&gt;
** '''adjacent''': a comma seperated list of any combination of these directions: '''n''','''ne''','''se''','''s''','''sw''','''nw'''.&lt;br /&gt;
** '''[filter]''': a [[StandardUnitFilter]].&lt;br /&gt;
* '''[filter_self]''': if the owner of the ability does not match this filter, it will not receive the effects of the ability. [filter_self] takes a [[StandardUnitFilter]] as argument.&lt;br /&gt;
* '''[filter_base_value]''': filters on the value before any modifications; uses the keys '''equals''', '''not_equals''', etc. If several keys are used all have to match.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[heals]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the amount healed.&lt;br /&gt;
* '''poison''': can be one of ''slowed'',''cured''.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[regenerate]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the amount healed.&lt;br /&gt;
* '''poison''': can be one of ''slowed'',''cured''.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys and tags used by the ''[resistance]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': set resistance to this value.&lt;br /&gt;
* '''max_value''': maximum resistance value. This value '''must''' be set in order for [resistance] to function.&lt;br /&gt;
* '''add''': adds to resistance.&lt;br /&gt;
* '''sub''': subtracts from resistance.&lt;br /&gt;
* '''multiply''': multiplies resistance value. &lt;br /&gt;
* '''divide''': divides resistance value.&lt;br /&gt;
* '''apply_to''': a list of damage types; if left out, the ability applies to all types.&lt;br /&gt;
* '''active_on''': one of 'defense' or 'offense'; if left out, the ability is active on both.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[leadership]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the percentage bonus to damage.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[illuminates]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the percentage bonus to lawful units.&lt;br /&gt;
* '''max_value''': the maximum percentage bonus given.&lt;br /&gt;
* '''min_value''': the minimum percentage bonus given.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[hides]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''alert''': the displayed text when the unit is discovered. Default &amp;quot;Ambushed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Extra tags used by the ''[teleport]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''[tunnel]''' - a tunnel tag (see [[DirectActionsWML]]) (without the remove key) defining the tunneling source and target hexes, and maybe other conditions. (It automatically applies only to the unit with the ability.)  You may use $teleport_unit inside the tunnel tag for filtering purposes.&lt;br /&gt;
&lt;br /&gt;
=== Macros for common abilities ===&lt;br /&gt;
&lt;br /&gt;
* ABILITY_AMBUSH&lt;br /&gt;
* ABILITY_CURES&lt;br /&gt;
* ABILITY_HEALS&lt;br /&gt;
* ABILITY_ILLUMINATES&lt;br /&gt;
* ABILITY_LEADERSHIP_LEVEL_1 to ABILITY_LEADERSHIP_LEVEL_5&lt;br /&gt;
* ABILITY_NIGHTSTALK&lt;br /&gt;
* ABILITY_REGENERATES&lt;br /&gt;
* ABILITY_SKIRMISHER&lt;br /&gt;
* ABILITY_STEADFAST&lt;br /&gt;
* ABILITY_SUBMERGE&lt;br /&gt;
* ABILITY_TELEPORT&lt;br /&gt;
&lt;br /&gt;
== The ''[specials]'' tag ==&lt;br /&gt;
&lt;br /&gt;
The '''[specials]''' tag goes inside the '''[attack]''' tag. It can contain the following tags:&lt;br /&gt;
&lt;br /&gt;
* '''[damage]''': modifies the damage of a weapon&lt;br /&gt;
* '''[attacks]''': modifies the number of attacks of a weapon&lt;br /&gt;
* '''[chance_to_hit]''': modifies the chance to hit of a weapon&lt;br /&gt;
* '''[slow]'''&lt;br /&gt;
* '''[poison]'''&lt;br /&gt;
* '''[stones]''' ('''[petrifies]''' in recent versions.)&lt;br /&gt;
* '''[berserk]'''&lt;br /&gt;
* '''[firststrike]'''&lt;br /&gt;
* '''[drains]''': heals the attacker half of the damage dealt&lt;br /&gt;
* '''[heal_on_hit]''': heals the attacker when an attack connects {{DevFeature1.11}}&lt;br /&gt;
* '''[plague]'''&lt;br /&gt;
Any other name is valid, but will result in an special that does nothing but report it's there.&lt;br /&gt;
&lt;br /&gt;
=== Common keys and tags for every weapon special ===&lt;br /&gt;
&lt;br /&gt;
* '''name''': the name of the special.&lt;br /&gt;
* '''name_inactive''': the name of the special when inactive.&lt;br /&gt;
* '''description''': the description of the special.&lt;br /&gt;
* '''description_inactive''': the description of the special when inactive.&lt;br /&gt;
* '''value''': the value to be used. Applies to '''[damage]''', '''[attacks]''', '''[chance_to_hit]''' and '''[berserk]''' (the maximum number of combat rounds).&lt;br /&gt;
** {{DevFeature1.11}} Also applies to '''[drains]''' (percentage of damage drained) and '''[heal_on_hit]''' - negative values will harm the attacker, but not kill&lt;br /&gt;
* '''add''' the number to add to the base value.&lt;br /&gt;
* '''sub''' the number to subtract from the base value.&lt;br /&gt;
* '''multiply''': same as '''value''', except that this multiplies the base value.&lt;br /&gt;
* '''divide''': same as '''value''', except that this divides the base value.&lt;br /&gt;
* '''cumulative''': if set to 'yes', this special will be cumulative with the base value.&lt;br /&gt;
* '''type''': only usable in '''[plague]''', where it defines the unit type to be spawned on kill.&lt;br /&gt;
* '''id''': this ability will not be cumulative with other specials using this id.&lt;br /&gt;
* '''active_on''': one of '''defense''' or '''offense'''; if left out, the special is active on both.&lt;br /&gt;
* '''apply_to''': one of '''self''','''opponent''','''attacker' ... \n&lt;br /&gt;
&lt;br /&gt;
== 9-yr-old Helps Disabled Brother Finish Triathlons ==&lt;br /&gt;
&lt;br /&gt;
Over the weekend, brothers Cayden and Connor Long joined hundreds of other children as they competed in the first annual New England Kids Triathlon in Cambridge. The boys did not win the event -- they didnt even come close. But that didnt stop them from winning hearts across the Internet. The Long brothers are not your typical triathletes. Six-year-old Cayden has cerebral palsy and can neither walk nor talk. But thanks to the dedication of his older brother, Connor, the young boy has participated in several triathlons. A touching video &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-yr-old-Helps-Disabled-Brother-Finish-Triathlons-mozmuF.html 9-yr-old Helps Disabled Brother Finish Triathlons]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== NASA Announces Undersea Exploration Mission ==&lt;br /&gt;
&lt;br /&gt;
An international team of aquanauts will travel again to the bottom of the Atlantic Ocean to simulate a visit to an asteroid in the 16th expedition of NASA Extreme Environment Mission Operations (NEEMO).&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/NASA-Announces-Undersea-Exploration-Mission-9Shwm3.html NASA Announces Undersea Exploration Mission]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== World Book Night: Millions of Free Books Donated ==&lt;br /&gt;
&lt;br /&gt;
A young woman is jumping up and down in front of the New York Public Library wearing a sandwich sign that says, &amp;quot;Hate Reading? Talk To Me!&amp;quot; Shes waving around several copies of &amp;quot;The Glass Castle&amp;quot; by Jeannette Walls, eager to get them off her hands.Men and women in suits breeze by, but some passersby are curious about the spectacle. If you were roaming the streets of New York City or London last night you may have encountered a similar scene: Zealous readers handing out award-winning novels by the boxful.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/World-Book-Night-Millions-of-Free-Books-Donated-J7S8iH.html World Book Night: Millions of Free Books Donated]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Student Goes From Homeless to Harvard ==&lt;br /&gt;
&lt;br /&gt;
Despite being abandoned to homelessness by her parents, Dawn Loggins worked as a high school custodian by day and studied hard by night to become the first person from her school to ever be admitted to Harvard.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Student-Goes-From-Homeless-to-Harvard-QX9Vg4.html Student Goes From Homeless to Harvard]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Googles Jolly Good Fellow on Inner Peace ==&lt;br /&gt;
&lt;br /&gt;
Chade-Meng Tan (widely known as Meng) was among the earliest engineers to be hired at Google. When Google allowed engineers to spend 20% of their time pursuing their passion, Meng decided to spend his time on a cause dear to his heart: Launching a conspiracy to bring about world peace. Meng believes that world peace can be achieved -- but only if people cultivate the conditions for inner peace within themselves. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Googles-Jolly-Good-Fellow-on-Inner-Peace-xfIvQS.html Googles Jolly Good Fellow on Inner Peace]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_test&amp;diff=47027</id>
		<title>(sk) ZnaÄ?ka test</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_test&amp;diff=47027"/>
		<updated>2012-08-06T04:08:47Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka test|Značka test]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[test]'''&lt;br /&gt;
&lt;br /&gt;
Testovacia scéna.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Viď: &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [test] obsahuje testovaciu scénu.&lt;br /&gt;
Funguje rovnako ako &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot;, ale testovacia sa scéna spúšťa priamo z príkazového riadku, čím sa pri opakovanom testovaní scény výrazne šetrí čas (niekedy až minúta pri každom spustení hry). [http://www.mac-reviews.net/  SuperDuper! review]&lt;br /&gt;
&lt;br /&gt;
Ako prvá sa spustí testovacia scéna, ktorej vlastnosť &amp;quot;id&amp;quot; má hodnotu &amp;quot;test&amp;quot;.&lt;br /&gt;
(Takáto scéna môže existovať len jedna.)&lt;br /&gt;
Po jej skončení môžu nadväzovať iné testovacie scény.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po inštalovaní programu sa už jedna testovacia scéna nachádza v súbore:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\scenario-test.cfg&lt;br /&gt;
&lt;br /&gt;
Z hľadiska programu by hráč nemal do tohoto adresára vôbec zasahovať; keďže však iba jedna testovacia scéna môže byť prvá, odporúčam túto scénu vymazať (alebo presunúť niekam mimo adresára hry) a vytvoriť si vlastnú testovaciu scénu priamo v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
Obsah testovacej scény:&lt;br /&gt;
&lt;br /&gt;
 [test]&lt;br /&gt;
    id=test&lt;br /&gt;
    ...  # to isté ako v [scenario]&lt;br /&gt;
 [/test]&lt;br /&gt;
&lt;br /&gt;
Testovacia scéna sa spúšťa z príkazového riadku (musíte byť v adresári, v ktorom je súbor &amp;quot;wesnoth.exe&amp;quot;) príkazom:&lt;br /&gt;
&lt;br /&gt;
 wesnoth --test&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Worth Our Weight: The Taste of Compassion ==&lt;br /&gt;
&lt;br /&gt;
Its a sunny Saturday morning, and my wife and I turn into a residential neighborhood of Santa Rosa, California the only sign of commerce is a beleaguered shopping mall a few hundred feet away. I glance down at my GPS to make sure this is where we want to be and in doing so I almost pass my destination. There it is tucked away to the left, sandwiched between two homes: Worth our Weight (W.O.W)&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Worth-Our-Weight-The-Taste-of-Compassion-qYcZwK.html Worth Our Weight: The Taste of Compassion]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Relationship Between Gifts &amp;amp; Community ==&lt;br /&gt;
&lt;br /&gt;
Wherever I go and ask people what is missing from their lives, the most common answer (if they are not impoverished or seriously ill) is &amp;quot;community.&amp;quot; What happened to community, and why dont we have it any more? There are many reasons the layout of suburbia, the disappearance of public space, the automobile and the television, the high mobility of people and jobs and, if you trace the &amp;quot;whys&amp;quot; a few levels down, they all implicate the money system.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Relationship-Between-Gifts-Community-zbK8gw.html The Relationship Between Gifts &amp;amp; Community]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Ive Learned About Learning ==&lt;br /&gt;
&lt;br /&gt;
We learn more by looking for the answer to a question and not finding it than we do from learning the answer itself. ~Lloyd AlexanderI am a teacher and an avid learner, and Im passionate about both.Im a teacher because I help Eva homeschool our kids OK, she does most of the work, but I do help, mostly with math but with everything else too.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Ive-Learned-About-Learning-I45BZI.html What Ive Learned About Learning]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Principles for Inner Transformation at Work ==&lt;br /&gt;
&lt;br /&gt;
People go to work to sustain themselves and produce value in the world. Yet work environments can also be stressful, filled with challenging responsibilities and personalities, and feel misaligned with our most deeply cherished values. Instead of sustaining us, the workplace can sometimes feel simply draining, and at worst, unwholesome for both ourselves and the world.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Principles-for-Inner-Transformation-at-Work-TTklKV.html 5 Principles for Inner Transformation at Work]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Savior At the Grocery Store ==&lt;br /&gt;
&lt;br /&gt;
Numbly, I left my husband, Marty, at the hospital where I had been visiting two of my children and headed for the grocery store. Since it was eleven p.m., I drove to the only store I knew was open twenty-four hours a day. I turned my car motor off and rested my head against the seat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Savior-At-the-Grocery-Store-XTmcwi.html A Savior At the Grocery Store]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_scenario&amp;diff=47026</id>
		<title>(sk) ZnaÄ?ka scenario</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_scenario&amp;diff=47026"/>
		<updated>2012-08-06T04:08:44Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka scenario|Značka scenario]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[scenario]'''&lt;br /&gt;
&lt;br /&gt;
Scéna hry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Obsahuje značky:&lt;br /&gt;
[[(sk) Značka event|event]],&lt;br /&gt;
[[(sk) Značka generator|generator]],&lt;br /&gt;
[[(sk) Značka label|label]],&lt;br /&gt;
[[(sk) Značka music|music]],&lt;br /&gt;
[[(sk) Značka side|side]],&lt;br /&gt;
[[(sk) Značka story|story]],&lt;br /&gt;
[[(sk) Značka time|time]],&lt;br /&gt;
[[(sk) Značka time_area|time_area]].&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosti: description, disallow_recall, experience_modifier, id, map_data, map_generation, music, name, next_scenario, theme, turn_at, turns, victory_when_enemies_defeated.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== NASA Announces Undersea Exploration Mission ==&lt;br /&gt;
&lt;br /&gt;
An international team of aquanauts will travel again to the bottom of the Atlantic Ocean to simulate a visit to an asteroid in the 16th expedition of NASA Extreme Environment Mission Operations (NEEMO).&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/NASA-Announces-Undersea-Exploration-Mission-9Shwm3.html NASA Announces Undersea Exploration Mission]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== White dress, green wedding ==&lt;br /&gt;
&lt;br /&gt;
Lindsey Gehl and Ryan Bell have a vision of their June wedding being white - and green, too.The 27-year-olds will pledge their troth in a traditional ceremony, followed by a reception amid the scenic trails and wildlife habitats of the Pilcher Park Nature Center in Joliet, Illinois, to which theyre donating $600.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/White-dress-green-wedding-G3Qc3u.html White dress, green wedding]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 12 Lessons To Learn From Highly Successful People ==&lt;br /&gt;
&lt;br /&gt;
The only work that will ultimately bring any good to any of us is the work of contributing to the healing of the world. Marianne WilliamsonSuccess can mean different things to different people, and I noticed that many of us have some kind of resistance to the word success, even though deep down inside, that is exactly what we all want, to live a successful and meaningful life.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/12-Lessons-To-Learn-From-Highly-Successful-People-sn25rw.html 12 Lessons To Learn From Highly Successful People]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_campaign&amp;diff=47025</id>
		<title>(sk) ZnaÄ?ka campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_campaign&amp;diff=47025"/>
		<updated>2012-08-06T04:08:40Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka campaign|Značka campaign]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[campaign]'''&lt;br /&gt;
&lt;br /&gt;
Popisuje príbeh v zozname príbehov.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Neobsahuje žiadne značky.&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosti: define, description, difficulties, difficulty_descriptions, first_scenario, icon, image, name, rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [campaign] určuje, akým spôsobom sa daný príbeh zobrazí v hre po kliknutí na menu &amp;quot;Príbehy&amp;quot;.&lt;br /&gt;
Ďalej určuje výber náročnosti, a prvú scénu hry.&lt;br /&gt;
&lt;br /&gt;
Pozor!&lt;br /&gt;
Jednotlivé scény sa z hľadiska jazyka WML nenachádzajú vo vnútri značky [campaign] ale vedľa nej, asi takto:&lt;br /&gt;
&lt;br /&gt;
 [game]&lt;br /&gt;
   [campaign]&lt;br /&gt;
     ...&lt;br /&gt;
   [/campaign]&lt;br /&gt;
   [scenario]&lt;br /&gt;
     ...&lt;br /&gt;
   [/scenario]&lt;br /&gt;
   [scenario]&lt;br /&gt;
     ...&lt;br /&gt;
   [/scenario]&lt;br /&gt;
 [/game]&lt;br /&gt;
&lt;br /&gt;
== Zobrazenie v menu príbehov ==&lt;br /&gt;
&lt;br /&gt;
Poradie príbehov v menu určuje číselná vlastnosť ''rank''.&lt;br /&gt;
Príbehy s nižším číslom sa zobrazia skôr, príbehy s vyšším číslom neskôr, a príbehy bez čísla až nakoniec.&lt;br /&gt;
Pre oficiálne príbehy sú vyhradené čísla do 50.&lt;br /&gt;
Váš príbeh môže mať číslo 51 a viac, ale nie je vôbec potrebné takéto číslo zadávať.&lt;br /&gt;
&lt;br /&gt;
V ľavej časti menu sa zobrazí malý obrázok určený textovou vlastnosťu ''icon'' a názov príbehu určený textovou vlastnosťou ''name''.&lt;br /&gt;
Po kliknutí na názov príbehu sa v pravej časti menu zobrazí popis určený textovou vlastnosťou ''description'' a pod ním veľký obrázok určený textovou vlastnosťou ''image''.&lt;br /&gt;
&lt;br /&gt;
Takto začínajú oficiálne príbehy:&lt;br /&gt;
&lt;br /&gt;
 rank=10&lt;br /&gt;
 icon=konrad-commander.png&lt;br /&gt;
 name= _ &amp;quot;Heir to the Throne&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Fight to gain back the throne of Wesnoth...&amp;quot;&lt;br /&gt;
 image=portraits/Heir_To_The_Throne/konrad.png&lt;br /&gt;
&lt;br /&gt;
 rank=30&lt;br /&gt;
 icon=orcish-ruler.png&lt;br /&gt;
 name= _ &amp;quot;Son of the Black Eye&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Let orcish leader Kapou'e...&amp;quot;&lt;br /&gt;
 image=items/orcish-flag.png&lt;br /&gt;
&lt;br /&gt;
 rank=40&lt;br /&gt;
 icon=human-general.png&lt;br /&gt;
 name= _ &amp;quot;The Eastern Invasion&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;There are rumors of undead attacks...&amp;quot;&lt;br /&gt;
 image=portraits/Eastern_Invasion/dacyn.png&lt;br /&gt;
&lt;br /&gt;
 rank=50&lt;br /&gt;
 icon=noble-lord.png&lt;br /&gt;
 name= _ &amp;quot;The Rise of Wesnoth&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Lead Prince Haldric...&amp;quot;&lt;br /&gt;
 image=campaigns/The_Rise_of_Wesnoth/story/the_duel.png&lt;br /&gt;
&lt;br /&gt;
== Výber náročnosti ==&lt;br /&gt;
&lt;br /&gt;
Po spustení príbehu si hráč vyberá náročnosť.&lt;br /&gt;
Symboly náročností sú určené textovou vlastnosťou ''difficulties'' a ich spôsob zobrazenia textovou vlastnosťou ''difficulty_descriptions''.&lt;br /&gt;
&lt;br /&gt;
Symboly náročností sú vlastne symboly preprocesora.&lt;br /&gt;
Počas hry bude definovaný ten symbol, ktorú náročnosť si hráč zvolil.&lt;br /&gt;
Odporúča sa používať štandardné symboly &amp;quot;EASY,NORMAL,HARD&amp;quot;, lebo potom môžete využiť štandardné makrá definované v súbore &amp;quot;utils.cfg&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Zobrazenie náročností sa zadáva ako jednotlivé položky oddelené bodkočiarkami.&lt;br /&gt;
Položka začína hviezdičkou (&amp;quot;*&amp;quot;), ak je to predvolená položka.&lt;br /&gt;
(Napríklad ak sú zložitosti &amp;quot;ľahká, stredná, ťažká&amp;quot;, a chceme, aby program predvolil položku &amp;quot;stredná&amp;quot;, zapíšeme pred ňu hviezdičku.)&lt;br /&gt;
Ďalej použijeme makro &amp;quot;MENU_IMG_TXT&amp;quot; alebo &amp;quot;MENU_IMG_TXT2&amp;quot; podľa toho, či chceme pri obrázku zobraziť iba názov náročnosti alebo aj pomocný text.&lt;br /&gt;
Príklad:&lt;br /&gt;
&lt;br /&gt;
 difficulties=EASY,NORMAL,HARD&lt;br /&gt;
&lt;br /&gt;
 difficulty_descriptions= {MENU_IMG_TXT2 elvish-fighter.png  _&amp;quot;Fighter&amp;quot;  _&amp;quot;(easiest)&amp;quot;} + &amp;quot;;&amp;quot; +&lt;br /&gt;
                    &amp;quot;*&amp;quot; + {MENU_IMG_TXT  elvish-hero.png     _&amp;quot;Hero&amp;quot;                 } + &amp;quot;;&amp;quot; +&lt;br /&gt;
                          {MENU_IMG_TXT2 elvish-champion.png _&amp;quot;Champion&amp;quot; _&amp;quot;(hardest)&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
V rámci skriptu scény sa môžeme na vybranú náročnosť odvolať pomocou konštrukcie:&lt;br /&gt;
&lt;br /&gt;
 #ifdef HARD&lt;br /&gt;
   ...  # extra príšery, alebo niečo podobné&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
== Symbol preprocesora ==&lt;br /&gt;
&lt;br /&gt;
Textová vlastnosť ''define'' určuje symbol preprocesora, ktorý sa definuje, keď si hráč vyberie tento príbeh.&lt;br /&gt;
Používa sa kvôli šetreniu pamäťou; aby sa do pamäte načítali iba skripty súvisiace s týmto príbehom, a nie so všetkými.&lt;br /&gt;
Symbol príbehu štandardne začína slovom &amp;quot;CAMPAIGN_&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 define=CAMPAIGN_MOJ_PRIBEH&lt;br /&gt;
&lt;br /&gt;
Skripty scén načítame do pamäte, len ak je definovaný tento symbol:&lt;br /&gt;
&lt;br /&gt;
 #ifdef CAMPAIGN_MOJ_PRIBEH&lt;br /&gt;
 {@campaigns/Moj_pribeh/scenarios}&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
== Prvá scéna ==&lt;br /&gt;
&lt;br /&gt;
Textová vlastnosť ''first_scenario'' určuje, ktorá scéna sa spustí ako prvá.&lt;br /&gt;
(V skripte scény je potom určené, ktorá scéna sa má spustiť ako nasledujúca.)&lt;br /&gt;
Táto hodnota musí byť rovnaká ako hodnota vlastnosti &amp;quot;id&amp;quot; v značke &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot; danej scény.&lt;br /&gt;
&lt;br /&gt;
 first_scenario=Moja_scena_1&lt;br /&gt;
&lt;br /&gt;
Skript danej scény bude potom vyzerať takto:&lt;br /&gt;
&lt;br /&gt;
 [scenario]&lt;br /&gt;
   id=Moja_scena_1&lt;br /&gt;
   ...&lt;br /&gt;
 [/scenario]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== The World Waits For You ==&lt;br /&gt;
&lt;br /&gt;
Its so easy to give up on our dreams; its so easy to do what everybody expects us to be doing; its so easy to blend in, to be like everybody else, just another person in the crowd, having nothing interested to say, nothing interesting to show, nothing interesting to share with the world. Its so easy to stay in our comfort zone, away from our doubts, fears and worries; away from change and all that is unfamiliar; away from growth and evolution; away from all the opportunities life has to offer us; away from all that is beautiful, empowering and great away from life.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-World-Waits-For-You-0I7WPz.html The World Waits For You]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== New Toilet System Transform Waste into Electricity ==&lt;br /&gt;
&lt;br /&gt;
Scientists from Nanyang Technological University (NTU) have invented a new toilet system that will turn human waste into electricity and fertilisers and also reduce the amount of water needed for flushing by up to 90 per cent compared to current toilet systems in Singapore.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/New-Toilet-System-Transform-Waste-into-Electricity-zvQBzk.html New Toilet System Transform Waste into Electricity]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Dalai Lama Awarded 2012 Templeton Prize ==&lt;br /&gt;
&lt;br /&gt;
The Dalai Lama, the Tibetan Buddhist spiritual leader whose long-standing engagement with multiple dimensions of science and with people far beyond his own religious traditions has made him an incomparable global voice for universal ethics, nonviolence, and harmony among world religions, has won the 2012 Templeton Prize.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Dalai-Lama-Awarded-2012-Templeton-Prize-UttyfI.html Dalai Lama Awarded 2012 Templeton Prize]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 7 Essential Books on Optimism ==&lt;br /&gt;
&lt;br /&gt;
Every once in a while, we all get burned out. Sometimes, charred. And while a healthy dose of cynicism and skepticism may help us get by, its in those times that we need nothing more than to embrace lifes promise of positivity with open arms. Here are seven wonderful books that help do just that with an arsenal ranging from the light visceral stimulation of optimistic design to the serious neuroscience findings about our proclivity for the positive.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Essential-Books-on-Optimism-6pgcLt.html 7 Essential Books on Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Bicycle Nomad Prepares for Re-entry ==&lt;br /&gt;
&lt;br /&gt;
In 2010, Manjula Martin and her partner set out to see the world the old-fashioned way: by bicycle. With little money, no itinerary, gadgets or training, they traversed five countries and 3,500 miles and discovered a world filled with generosity. In this article, Manjula Martin describes the transition from bike to home with four rules for re-entry that are strikingly authentic, grounded, and universal. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Bicycle-Nomad-Prepares-for-Re-entry-S6sLCO.html A Bicycle Nomad Prepares for Re-entry]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_binary_path&amp;diff=47024</id>
		<title>(sk) ZnaÄ?ka binary path</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_binary_path&amp;diff=47024"/>
		<updated>2012-08-06T04:08:37Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka binary_path|Značka binary_path]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[binary_path]'''&lt;br /&gt;
&lt;br /&gt;
Označuje adresár, ktorý obsahuje obrázky, zvuky a hudbu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Neobsahuje žiadne značky.&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosť: path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [binary_path] umožňuje zaregistrovať nový adresár, v ktorom sa budú vyhľadávať obrázky, zvuky a hudba.&lt;br /&gt;
Štandardne sa obrázky hľadajú v podadresári &amp;quot;images&amp;quot;, zvuky v podadresári &amp;quot;sounds&amp;quot; a hudba v podadresári &amp;quot;music&amp;quot; hlavného adresára hry, čiže:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth&lt;br /&gt;
&lt;br /&gt;
Značka [binary_path] spôsobí, že ak sa súbor s daným názvom nepodarilo nájsť v podadresári hlavného adresára hry, bude sa ďalej hľadať v príslušnom podadresári zaregistrovaného adresára.&lt;br /&gt;
Takto možno do hry pridať vlastné obrázky, zvuky a hudbu.&lt;br /&gt;
Značka sa používa iba v autorských príbehoch, keďže oficiálne príbehy majú svoje dátové súbory v podadresároch hlavného adresára.&lt;br /&gt;
&lt;br /&gt;
 [binary_path]&lt;br /&gt;
    path=data/campaigns/''Moj_pribeh''/&lt;br /&gt;
 [/binary_path]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== 15 Things You Should Give Up To Be Happy ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of 15 things which, if you give up on them, will make your life a lot easier and much, much happier. We hold on to so many things that cause us a great deal of pain, stress and suffering and instead of letting them all go, instead of allowing ourselves to be stress free and happy we cling on to them. Not anymore. Starting today we will give up on all those things that no longer serve us, and we will embrace change. Ready? Here we go:&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/15-Things-You-Should-Give-Up-To-Be-Happy-r1EA1L.html 15 Things You Should Give Up To Be Happy]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Seeking Silence &amp;amp; Stillness in the Rush of Business Life ==&lt;br /&gt;
&lt;br /&gt;
Pico Iyer -- essayist, author, travel writer and thinker -- has a unique perspective on many things. His physical domain ranges from California (where he lived as a child) and England (where he studied) to Cuba, North Korea and Ethiopia (which he visited) and Japan (where he resides). His mental domain knows no limiting boundaries. In this interview with Wharton associate dean and chief information officer Deirdre Woods and Knowledge@Wharton&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Seeking-Silence-Stillness-in-the-Rush-of-Business-Life-LCK85X.html Seeking Silence &amp;amp; Stillness in the Rush of Business Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 12 Lessons To Learn From Highly Successful People ==&lt;br /&gt;
&lt;br /&gt;
The only work that will ultimately bring any good to any of us is the work of contributing to the healing of the world. Marianne WilliamsonSuccess can mean different things to different people, and I noticed that many of us have some kind of resistance to the word success, even though deep down inside, that is exactly what we all want, to live a successful and meaningful life.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/12-Lessons-To-Learn-From-Highly-Successful-People-sn25rw.html 12 Lessons To Learn From Highly Successful People]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 18 Powerful Benefits Of Regular Physical Activity ==&lt;br /&gt;
&lt;br /&gt;
I was talking with a friend recently, and she was telling me how, during the winter time, when she would go to the gym, the place would be so empty, with only a few people, and how, when spring came, with summer also approaching, the place starting getting so crowded, and there were days when you just couldnt stretch your arms without hitting somebody, and it would be impossible for you to exercise and enjoy your time there.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/18-Powerful-Benefits-Of-Regular-Physical-Activity-bjoolO.html 18 Powerful Benefits Of Regular Physical Activity]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 6 Steps Towards Living a Life Free of Fear and Full of Hope ==&lt;br /&gt;
&lt;br /&gt;
There are two basic motivating forces: fear and love. When we are afraid, we pull back from life. When we are in love, we open to all that life has to offer with passion, excitement, and acceptance. We need to learn to love ourselves first, in all our glory and our imperfections. If we cannot love ourselves, we cannot fully open our ability to love others or our potential to create. Evolution and all hopes for a better world rest in the fearlessness and open-hearted vision of people who embrace life. ~ John Lennon&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/6-Steps-Towards-Living-a-Life-Free-of-Fear-and-Full-of-Hope-dnAp.html 6 Steps Towards Living a Life Free of Fear and Full of Hope]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_pr%C3%83%C2%ADbehov&amp;diff=47023</id>
		<title>(sk) Tvorba prÃ­behov</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_pr%C3%83%C2%ADbehov&amp;diff=47023"/>
		<updated>2012-08-06T04:08:34Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Tvorba príbehov|Tvorba príbehov]])&lt;br /&gt;
&lt;br /&gt;
Na vytvorenie vlastného príbehu potrebujeme aspoň jednu scénu.&lt;br /&gt;
&lt;br /&gt;
== Adresáre ==&lt;br /&gt;
&lt;br /&gt;
Oficiálne príbehy sú popísané v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
Vlastné príbehy môžeme vytvárať v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
V adresári na príbehy vytvoríme skript príbehu, nazveme ho napríklad &amp;quot;''Moj_pribeh''.cfg&amp;quot;.&lt;br /&gt;
Vytvoríme tam aj podadresár s rovnakým názvom (teda &amp;quot;''Moj_pribeh''&amp;quot;).&lt;br /&gt;
V tomto podadresári sa budú nachádzať všetky súbory súvisiace s príbehom (skripty scenárov, mapy, obrázky,...), mimo neho bude len hlavný skript príbehu.&lt;br /&gt;
(A ešte publikačný skript, ak budete chcieť svoj príbeh publikovať na internete; ale o tom neskôr.)&lt;br /&gt;
&lt;br /&gt;
V podadresári príbehu si ešte vytvoríme ďalšie podadresáre na prehľadné rozdelenie jednotlivých súborov: &amp;quot;scenarios&amp;quot; na scény, &amp;quot;maps&amp;quot; na mapy, &amp;quot;images&amp;quot; na obrázky, &amp;quot;units&amp;quot; na vlastné jednotky, atď.&lt;br /&gt;
&lt;br /&gt;
 ''Moj_pribeh''.cfg         (skript príbehu)&lt;br /&gt;
 ''Moj_pribeh''.pbl         (publikačný skript)&lt;br /&gt;
 ''Moj_pribeh''/maps/       (mapy, napríklad &amp;quot;mapa1&amp;quot;)&lt;br /&gt;
 ''Moj_pribeh''/scenarios/  (skripty scén, napríklad &amp;quot;Moja_scena_1.cfg&amp;quot;)&lt;br /&gt;
 ''Moj_pribeh''/images/     (obrázky)&lt;br /&gt;
&lt;br /&gt;
== Skript príbehu ==&lt;br /&gt;
&lt;br /&gt;
Skript príbehu by mal byť čo najkratší.&lt;br /&gt;
Musí obsahovať tri veci:&lt;br /&gt;
&lt;br /&gt;
1) Názov adresára, v ktorom sa nachádzajú obrázky a iné binárne súbory patriace k príbehu (značka &amp;quot;[[(sk) Značka binary_path|binary_path]]&amp;quot;).&lt;br /&gt;
Ak príbeh nepoužíva žiadne vlastné obrázky, táto značka nie je potrebná.&lt;br /&gt;
&lt;br /&gt;
2) Základné informácie o príbehu (značka &amp;quot;[[(sk) Značka campaign|campaign]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
3) Odkaz na ďalšie súbory (skripty scén, a podobne), ktoré sa majú načítať, keď si hráč vyberie tento príbeh.&lt;br /&gt;
&lt;br /&gt;
 [binary_path]&lt;br /&gt;
   path= &amp;quot;data/campaigns/''Moj_pribeh''/&amp;quot;&lt;br /&gt;
 [/binary_path]&lt;br /&gt;
 &lt;br /&gt;
 [campaign]&lt;br /&gt;
   icon=maly_obrazok.png&lt;br /&gt;
   name= _&amp;quot;Moj pokusny pribeh&amp;quot;&lt;br /&gt;
   description= _&amp;quot;Toto je moj pokusny pribeh&amp;quot;&lt;br /&gt;
   image=velky_obrazok.png&lt;br /&gt;
   define=CAMPAIGN_''MOJ_PRIBEH''&lt;br /&gt;
   first_scenario=Moja_scena_1&lt;br /&gt;
 [/campaign]&lt;br /&gt;
 &lt;br /&gt;
 #ifdef CAMPAIGN_''MOJ_PRIBEH''&lt;br /&gt;
 {@campaigns/''Moj_pribeh''/scenarios}&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
Pri vlastnostiach &amp;quot;icon&amp;quot; a &amp;quot;image&amp;quot; môžete použiť štandardný obrázok hry, alebo vlastný obrázok uložený v podadresári &amp;quot;images&amp;quot;; zápis je v oboch prípadoch rovnaký.&lt;br /&gt;
&lt;br /&gt;
Skripty scén by sa mali nachádzať v adresári &amp;quot;scenarios&amp;quot;, a vlastnosť prvej scény &amp;quot;id&amp;quot; musí byť rovnaká ako vlastnosť &amp;quot;first_scenario&amp;quot; príbehu.&lt;br /&gt;
&lt;br /&gt;
Spustite hru... nový príbeh by sa mal objaviť v zozname príbehov.&lt;br /&gt;
Ak niečo zmeníte v popise príbehu, budete asi musieť program vypnúť a opäť zapnúť, aby sa zmeny prejavili.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Mr. Happy Man ==&lt;br /&gt;
&lt;br /&gt;
For six hours each day, Bermudas Johnny Barnes stands at a busy traffic intersection telling all who pass that he loves them. His delight and sincerity are infectious, and the people of the island love him back. His service is a simple reminder of the power of happiness and loving-kindness to change any day for the better&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mr-Happy-Man-VDrbVr.html Mr. Happy Man]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Art of Motivating Employees ==&lt;br /&gt;
&lt;br /&gt;
Could a simple five-minute interaction with another person dramatically increase your weekly productivity?In some employment environments, the answer is yes, according to Wharton management professor Adam Grant. Grant has devoted significant chunks of his professional career to examining what motivates workers in settings that range from call centers and mail-order pharmacies to swimming pool lifeguard squads.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Art-of-Motivating-Employees-oTveQ5.html The Art of Motivating Employees]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== An Incredible Graduation Gift from Dad ==&lt;br /&gt;
&lt;br /&gt;
Brenna Martins dad evidently doesnt like last-minute shopping. Bryan Martin a purchased a gift for his daughters high school graduation -- which happened earlier this month -- thirteen years ago. He managed to keep it hidden this whole time, and his &amp;quot;moving, touching, nostalgic, and thoughtful&amp;quot; present (her words) brought Brenna to tears when dad finally gave it to her last week.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/An-Incredible-Graduation-Gift-from-Dad-R2viuk.html An Incredible Graduation Gift from Dad]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Awakening Our Collaborative Spirit ==&lt;br /&gt;
&lt;br /&gt;
The physicist, David Bohm, while researching the lives of Einstein, Heisenberg, Pauli and Bohr, made a remarkable observation. Bohm noticed that their incredible breakthroughs took place through simple, open and honest conversation. He observed, for instance, that Einstein and his colleagues spent years freely meeting and conversing with each other.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Awakening-Our-Collaborative-Spirit-AjXaD8.html Awakening Our Collaborative Spirit]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Mr. Happy Man ==&lt;br /&gt;
&lt;br /&gt;
For six hours each day, Bermudas Johnny Barnes stands at a busy traffic intersection telling all who pass that he loves them. His delight and sincerity are infectious, and the people of the island love him back. His service is a simple reminder of the power of happiness and loving-kindness to change any day for the better&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mr-Happy-Man-VDrbVr.html Mr. Happy Man]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_m%C3%83%C2%A1p&amp;diff=47022</id>
		<title>(sk) Tvorba mÃ¡p</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_m%C3%83%C2%A1p&amp;diff=47022"/>
		<updated>2012-08-06T04:08:30Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[(sk) Návod|Návod]] - [[(sk) Tvorba|Tvorba]] - [[(sk) Tvorba máp|Tvorba máp]]&lt;br /&gt;
&lt;br /&gt;
Mapa sa skladá zo šesťuholníkových polí.&lt;br /&gt;
Každé pole má nejaký ''terén''.&lt;br /&gt;
Rôzne terény sú napríklad: lúka, cesta, les, kopec, hora, voda, sneh, ľad, láva, stena jaskyne, a tak ďalej.&lt;br /&gt;
Za terén sa považujú aj: pevnosť, hrad, dedina, most.&lt;br /&gt;
&lt;br /&gt;
Na jednom poli je vždy len jeden terén.&lt;br /&gt;
Existujú napríklad terény &amp;quot;sneh&amp;quot; a &amp;quot;dedina&amp;quot;, ale &amp;quot;zasnežená dedina&amp;quot; nie je kombináciou týchto dvoch terénov, ale je to tretí, nezávislý terén.&lt;br /&gt;
&lt;br /&gt;
Nie všetky veci, ktoré vidíte v hre, sú terény.&lt;br /&gt;
Niektoré sú ''predmety'', umiestnené na nejakom teréne, napríklad: kniha, kvet, oltár, smerovka, sud.&lt;br /&gt;
Predmety nie sú súčasťou mapy; môžu sa na ňu umiestniť dodatočne, pomocou skriptu.&lt;br /&gt;
&lt;br /&gt;
Z technického hľadiska je mapa niekoľko riadkov textu.&lt;br /&gt;
(Momentálne vždy jedno písmeno označuje terén na jednom poli.&lt;br /&gt;
To sa ale môže zmeniť; keďže počet terénov začína prevyšovať počet písmen.)&lt;br /&gt;
Mapa môže byť uložená v samostatnom textovom súbore, alebo vložená do skriptu scény.&lt;br /&gt;
Pri editovaní je pohodlnejšie a prehľadnejšie mať mapu uloženú v samostatnom súbore.&lt;br /&gt;
Do scény sa vloží pomocou príkazu preprocesora.&lt;br /&gt;
&lt;br /&gt;
Oficiálne herné mapy sú v podadresároch adresára:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\maps&lt;br /&gt;
&lt;br /&gt;
Najjednoduchší spôsob ako editovať mapy je pomocou editora, ktorý je súčasťou programu.&lt;br /&gt;
Editované mapy sú uložené v osobitnom adresári; mapy v tomto adresári ponúka hra v rámci zápasu.&lt;br /&gt;
(Aj k mapám na zápas je lepšie vytvoriť aj skript, ktorý ponúka niekoľko možností navyše.)&lt;br /&gt;
Adresár s editovanými mapami je:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\editor\maps&lt;br /&gt;
&lt;br /&gt;
Editor umožňuje vytvoriť mapy s veľkosťou až 200×200 polí, ale radšej používajte menšie mapy.&lt;br /&gt;
Väčšina oficiálnych máp má veľkosť medzi 30×30 a 50×50.&lt;br /&gt;
Na veľkých mapách trvá príliš veľa ťahov, kým jednotky prejdú z jedného konca mapy na druhý.&lt;br /&gt;
&lt;br /&gt;
Nezabudnite na mape označiť štartové pozície jednotlivých hráčov.&lt;br /&gt;
Na jednej mape môže hrať nanajvýš toľko hráčov, koľko je vyznačených štartových pozícií.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Happiness: Getting Our Priorities Straight ==&lt;br /&gt;
&lt;br /&gt;
There is a vitally important shift underway in how we think about progress. Growing numbers of economists, political leaders and expert commentators are calling for better measures of how well society is doing; measures that track not just our economic standard of living, but our overall quality of life. We too can benefit from a shift in priorities and a recognition that real happiness is less about what we earn or own and more about our relationships and state of mind;&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Happiness-Getting-Our-Priorities-Straight-yQCEpG.html Happiness: Getting Our Priorities Straight]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9-yr-old Helps Disabled Brother Finish Triathlons ==&lt;br /&gt;
&lt;br /&gt;
Over the weekend, brothers Cayden and Connor Long joined hundreds of other children as they competed in the first annual New England Kids Triathlon in Cambridge. The boys did not win the event -- they didnt even come close. But that didnt stop them from winning hearts across the Internet. The Long brothers are not your typical triathletes. Six-year-old Cayden has cerebral palsy and can neither walk nor talk. But thanks to the dedication of his older brother, Connor, the young boy has participated in several triathlons. A touching video &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-yr-old-Helps-Disabled-Brother-Finish-Triathlons-mozmuF.html 9-yr-old Helps Disabled Brother Finish Triathlons]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Imagination ==&lt;br /&gt;
&lt;br /&gt;
While growing up, Id never really considered how important it is to be imaginative. Its a childhood profession, you could say. It comes naturally. Then we hit an age when were presented with a scantron of bubble-in options, a template for a CV that we need to create, and Excel. At that point, our learning has to fit into certain parameters: within that little bubble, within the one page limit, and within a tiny digital graph. So, what happens to our imagination?It seems to fade.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Imagination-BvyL3n.html The Importance of Imagination]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Stop Using The Wrong Type of Intelligence ==&lt;br /&gt;
&lt;br /&gt;
A man should hear a little music, read a little poetry, and see a fine picture every day of his life, in order that worldly cares may not obliterate the sense of the beautiful which God has implanted in the human soul. Johann Wolfgang von Goethe&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Stop-Using-The-Wrong-Type-of-Intelligence-6IGOxm.html Stop Using The Wrong Type of Intelligence]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Paths Are Made By Walking ==&lt;br /&gt;
&lt;br /&gt;
2012s Baccalaureate speaker at the University of Pennsylvania was an unconventional choice for an Ivy League school. To address their newly-minted graduates, aspiring to dazzling careers, they picked a man who has never in his adult life, applied for a job. A man who hasnt worked for pay in nearly a decade, and whose self-stated mission is simply &amp;quot;to bring smiles to the world and stillness to my heart&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Paths-Are-Made-By-Walking-CMdEh4.html Paths Are Made By Walking]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Stiahnutie&amp;diff=47021</id>
		<title>(sk) Stiahnutie</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Stiahnutie&amp;diff=47021"/>
		<updated>2012-08-06T04:08:26Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&amp;lt;br&amp;gt;&lt;br /&gt;
Predchádzajúca kapitola: [[(sk) Verzia|Verzie hry]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nasledujúca kapitola: [[(sk) Inštalácia|Inštalácia programu]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ak si chcete stiahnuť hru z internetu, potrebujete vedieť tri údaje:&lt;br /&gt;
* ktorú [[(sk) Verzia|verziu]] chcete: '''stabilnú''' alebo pracovnú?&lt;br /&gt;
* potrebujete pripravenú '''inštalačku''', alebo si chcete hru sami vybudovať zo zdrojového kódu?&lt;br /&gt;
* aký operačný systém používate: microshit Windows, Macintosh, Linux, niečo iné?&lt;br /&gt;
Ak na niektorú z otázok neviete odpovedať, zvýraznená odpoveď je pravdepodobne správna.&lt;br /&gt;
&lt;br /&gt;
== Postup stiahnutia ==&lt;br /&gt;
&lt;br /&gt;
1. Choďte na webovú stránku http://sourceforge.net/projects/wesnoth/.&lt;br /&gt;
&lt;br /&gt;
2. Zo zoznamu (&amp;quot;Latest File Releases&amp;quot;) vyberte verziu, ktorú chcete stiahnuť.&lt;br /&gt;
Ak chcete stabilnú verziu, kliknite na &amp;quot;'''wesnoth-1.0'''&amp;quot;.&lt;br /&gt;
Ak chcete pracovnú verziu, kliknite na &amp;quot;wesnoth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
3. Súbory z najnovšej verzie sú uvedené ako prvé.&lt;br /&gt;
Ak chcete zdrojový kód, kliknite na niečo takéto:&lt;br /&gt;
 Download wesnoth-1.0.1'''.tar.gz'''&lt;br /&gt;
Ak chcete inštalačku pre microshit Windows, kliknite na niečo takéto:&lt;br /&gt;
 Download wesnoth-windows-1.0.1'''.exe'''&lt;br /&gt;
Ak chcete inštalačku pre Macintosh, kliknite na niečo takéto:&lt;br /&gt;
 Download Wesnoth_'''MacOSX'''_1.0.1'''.dmg'''&lt;br /&gt;
Ak chcete inštalačku pre BeOS, kliknite na niečo takéto:&lt;br /&gt;
 Download Wesnoth-1.0.1-'''BeOS'''-x86'''.pkg.zip'''&lt;br /&gt;
&lt;br /&gt;
Ak daná verzia zatiaľ nie je k dispozícii, znamená to, že sa na nej pracuje.&lt;br /&gt;
O pár dní skúste šťastie znova.&lt;br /&gt;
&lt;br /&gt;
(Prosím nepíšte na fórum otázky typu: &amp;quot;Kedy už konečne bude nová verzia aj pod Windows?&amp;quot;&lt;br /&gt;
Väčšina účastníkov nevie vytvoriť inštalačné programy.&lt;br /&gt;
Tí, ktorí to vedia, s tým majú dosť práce a netreba ich naháňať; robia to zadarmo a vo svojom voľnom čase.&lt;br /&gt;
Vytvorenie inštalačky zo zdrojového kódu zvyčajne trvá niečo medzi 1 týždňom a 1 mesiacom.)&lt;br /&gt;
&lt;br /&gt;
4. Zo zoznamu serverov vyberte, z ktorého chcete sťahovať.&lt;br /&gt;
Vyberte si neďalekú krajinu v Európe, kliknite na ikonu v danom riadku vpravo.&lt;br /&gt;
&lt;br /&gt;
5. Po natiahnutí nasledujúcej stránky sa o 5 sekúnd spustí sťahovanie programu; ak nie, kliknite na zobrazenú linku.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Authors Nominate Top Books of All Time ==&lt;br /&gt;
&lt;br /&gt;
In 2002, the Norwegian Book Clubs gathered 100 authors from 54 countries and asked each one to list the 10 best works of fiction of all time. The authors responded and this list was created. The titles are arranged alphabetically by author name, so no one book stands above any other. The following list is the groups selection of the worlds 100 best books.How many have you read?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Authors-Nominate-Top-Books-of-All-Time-kRj65H.html Authors Nominate Top Books of All Time]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How To Let Go of Insecurities 7 Steps To Build Your Confidence ==&lt;br /&gt;
&lt;br /&gt;
Self-worth comes from one thing thinking that you are worthy. Wayne DyerIts okay to have insecurities, we all do and its crucial for us to observe and understand the impact these insecurities have on the quality of our lives.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Let-Go-of-Insecurities-7-Steps-To-Build-Your-Confiden-APt.html How To Let Go of Insecurities 7 Steps To Build Your Confidence]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Celebrity Chef Chris Nirschel Cooks for the Homeless ==&lt;br /&gt;
&lt;br /&gt;
Cause Celeb highlights a celebritys work on behalf of a specific cause. This week, Chris Nirschel shares with us, via email interview, his work with The Food Bank for New York City.After 28 years, The Food Bank for New York has become the citys major hunger relief organization and one of the largest food banks in the country. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Celebrity-Chef-Chris-Nirschel-Cooks-for-the-Homeless-3xkuIL.html Celebrity Chef Chris Nirschel Cooks for the Homeless]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Champ Helps Injured Competitor Across Finish Line ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, a simple gesture can take on a much greater meaning. During an Ohio track meet, Meghan Vogel sacrificed her own position to help Arden McMath, a fellow runner who fell down finish the race.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Champ-Helps-Injured-Competitor-Across-Finish-Line-zzvVfj.html Champ Helps Injured Competitor Across Finish Line]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_O_hre&amp;diff=47020</id>
		<title>(sk) O hre</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_O_hre&amp;diff=47020"/>
		<updated>2012-08-06T04:08:23Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&lt;br /&gt;
&amp;lt;br&amp;gt;Dopredu na: [[(sk) Filozofia|Filozofia]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bitka o Wesnoth je [[(sk) Slobodný softvér|slobodná]] strategická ťahová hra s témou fantasy a prvkami rolového hrania.&lt;br /&gt;
Hru vyvíja [[(sk) Spoločenstvo|spoločenstvo autorov]], do ktorého sa môžete zapojiť aj vy.&lt;br /&gt;
&lt;br /&gt;
Hra je založená na strategickom rozmýšľaní.&lt;br /&gt;
Rýchlosť hrania nie je dôležitá.&lt;br /&gt;
Hráč má neobmedzene dlhý čas na vykonanie svojho ťahu; potom ukončí ťah, a nasleduje súperov ťah.&lt;br /&gt;
Hrá má pomerne jednoduché pravidlá, ktoré sa možno rýchlo naučiť, ale ich kombináciami vzniká množstvo situácií, v ktorých je náročné vymyslieť vhodnú stratégiu.&lt;br /&gt;
Hra obsahuje aj prvok náhody; napríklad pri bojoch jednotiek sa na základe pravidiel určuje ''pravdepodobnosť'', s akou jedna jednotka zasiahne druhú.&lt;br /&gt;
&lt;br /&gt;
Súčasťou hry sú zaujímavé príbehy s niekoľkými výnimočnými hlavnými postavami.&lt;br /&gt;
Aj medzi obyčajnými jednotkami rovnakého typu sú individuálne rozdiely.&lt;br /&gt;
Po získaní dostatočného množstva skúseností sú jednotky povyšované a získavajú nové vlastnosti.&lt;br /&gt;
Hráč si môže v ďalších scénach privolávať úspešné jednotky z predchádzajúcich scén, čím jednotlivé jednotky získavajú akoby vlastnú osobnosť.&lt;br /&gt;
&lt;br /&gt;
Autori hry pracujú vo svojom voľnom čase a pre svoje vlastné potešenie, snažia sa vytvoriť hru, ktorá sa bude páčiť im samotným.&lt;br /&gt;
Cieľom vývoja hry nie je zarobiť peniaze, a preto si ju môžete stiahnuť zadarmo.&lt;br /&gt;
Na druhej strane, keďže hráči autorom za ich prácu neplatia, nemajú ani právo od nich niečo požadovať; môžu nanajvýš ponúknuť návrhy, ktorým autori môžu ale nemusia vyhovieť.&lt;br /&gt;
Najlepšiu odozvu mávajú návrhy sprevádzané vlastným príspevkom, napríklad vlastným obrázkom, hudbou, alebo časťou programu.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== The Way of the Peaceful Parent ==&lt;br /&gt;
&lt;br /&gt;
The Way is only learned by walking it. Here are the steps I recommend:* Greet your child each morning with a smile, a hug, a loving Good Morning! This is how we would all like to be greeted each day.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Way-of-the-Peaceful-Parent-sdV8KN.html The Way of the Peaceful Parent]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Little Things You Can Do to Make the World a Lot Nicer ==&lt;br /&gt;
&lt;br /&gt;
A few years ago, Debbie Tenzer was feeling overwhelmed by all the crises in the news. But rather than give in to despair, she thought, Maybe I cant solve our big problems, but I know I can do something.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Little-Things-You-Can-Do-to-Make-the-World-a-Lot-Nicer-PxxL5F.html Little Things You Can Do to Make the World a Lot Nicer]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Bangladesh rickshaw puller starts clinic for the poor ==&lt;br /&gt;
&lt;br /&gt;
Joynal Abedin still remembers the rainy and windy night when he saw his father die because there was no medical treatment. His village in the northern Mymensingh district of Bangladesh did not have any medical facility at that time, and the nearest hospital was about 20km (12 miles) away.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Bangladesh-rickshaw-puller-starts-clinic-for-the-poor-0zbEXF.html Bangladesh rickshaw puller starts clinic for the poor]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How to Think Like an Ecosystem ==&lt;br /&gt;
&lt;br /&gt;
Gradually its dawned on me: We humans are creatures of the mind. We perceive the world according to our core, often unacknowledged, assumptions. They determine, literally, what we can see and what we cannot. Nothing so wrong with that, perhapsexcept that, in this crucial do-or-die moment, were stuck with a mental map that is life-destroying.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-to-Think-Like-an-Ecosystem-YZEJSQ.html How to Think Like an Ecosystem]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Jazyk_WML&amp;diff=47019</id>
		<title>(sk) Jazyk WML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Jazyk_WML&amp;diff=47019"/>
		<updated>2012-08-06T04:08:18Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] - [[(sk) Tvorba|Tvorba]] - [[(sk) Jazyk WML|Jazyk WML]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jazyk WML (''Wesnoth Markup Language'') je špeciálny jazyk na programovanie súčastí hry Bitka o Wesnoth.&lt;br /&gt;
Program v jazyku WML sa skladá zo značiek a vlastností.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vlastnosti ==&lt;br /&gt;
&lt;br /&gt;
Vlastnosť má dve časti; kľúč a hodnotu.&lt;br /&gt;
Kľúč určuje, čo táto vlastnosť popisuje, hodnota označuje poradie, množstvo, názov, alebo niečo také.&lt;br /&gt;
&lt;br /&gt;
 gold=100&lt;br /&gt;
&lt;br /&gt;
Takáto vlastnosť (umiestnená na správnom mieste) označuje, že daná strana má na začiatku scenára k dispozícii 100 zlatiek.&lt;br /&gt;
&lt;br /&gt;
V danom prípade je kľúčom slovo &amp;quot;gold&amp;quot; a hodnotou číslo &amp;quot;100&amp;quot;.&lt;br /&gt;
Ako kľúče možno používať iba slová uvedené v návode.&lt;br /&gt;
Znamienko &amp;quot;=&amp;quot; musí nasledovať hneď za kľúčom, bez medzery.&lt;br /&gt;
Všetko, čo nasleduje po znamienku &amp;quot;=&amp;quot;, je hodnota.&lt;br /&gt;
&lt;br /&gt;
Číselné aj textové hodnoty možno písať priamo; textové hodnoty možno okrem toho uzavrieť do úvodzoviek.&lt;br /&gt;
Textová hodnota v úvodzovkách môže byť aj viacriadková.&lt;br /&gt;
Ak pred textovou hodnotou v úvodzovkách použijeme znamienko &amp;quot;_&amp;quot;, znamená to, že táto hodnota sa v rôznych jazykoch prekladá (uvedená hodnota zodpovedá americkej angličtine).&lt;br /&gt;
Znamienko &amp;quot;+&amp;quot; možno použiť na spojenie dvoch textových hodnôt.&lt;br /&gt;
&lt;br /&gt;
 type=Fighter&lt;br /&gt;
 description=Konrad&lt;br /&gt;
 user_description= _ &amp;quot;Konrad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Táto skupina vlastností označuje, že daná jednotka je typu &amp;quot;Fighter&amp;quot; (Bojovník), v rámci programu ju budeme označovať slovom &amp;quot;Konrad&amp;quot;, a jej názov v americkej angličtine je &amp;quot;Konrad&amp;quot; (ale napríklad v slovenčine je preložený ako &amp;quot;Konrád&amp;quot; s dĺžňom).&lt;br /&gt;
&lt;br /&gt;
Na jednom riadku možno zadať aj viacero vlastností, napríklad takto:&lt;br /&gt;
&lt;br /&gt;
 x,y=10,20&lt;br /&gt;
&lt;br /&gt;
Znamená to to isté ako:&lt;br /&gt;
&lt;br /&gt;
 x=10&lt;br /&gt;
 y=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Značky ==&lt;br /&gt;
&lt;br /&gt;
Značka je skupina súvisiacich informácií.&lt;br /&gt;
&lt;br /&gt;
 [unit]&lt;br /&gt;
   type=Elder Mage&lt;br /&gt;
   description=Delfador&lt;br /&gt;
   user_description= _ &amp;quot;Delfador&amp;quot;&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
Táto značka popisuje jednotku; na začiatku aj na konci značky je rovnaký text, ale pred koncom je lomka.&lt;br /&gt;
&lt;br /&gt;
Ak sa na začiatku značky použije znamienko &amp;quot;+&amp;quot;, pripoja sa uvedené vlastnosti k poslednej značke rovnakého mena.&lt;br /&gt;
(Ak sa niektoré vlastnosti zhodujú, potom nové vlastnosti prepisujú staré.)&lt;br /&gt;
&lt;br /&gt;
 [+unit]&lt;br /&gt;
   x,y=10,20&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
Predchádzajúce dva príklady napísané po sebe urobia to isté, ako keby bolo napísané:&lt;br /&gt;
&lt;br /&gt;
 [unit]&lt;br /&gt;
   type=Elder Mage&lt;br /&gt;
   description=Delfador&lt;br /&gt;
   user_description= _ &amp;quot;Delfador&amp;quot;&lt;br /&gt;
   x,y=10,20&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Authors Nominate Top Books of All Time ==&lt;br /&gt;
&lt;br /&gt;
In 2002, the Norwegian Book Clubs gathered 100 authors from 54 countries and asked each one to list the 10 best works of fiction of all time. The authors responded and this list was created. The titles are arranged alphabetically by author name, so no one book stands above any other. The following list is the groups selection of the worlds 100 best books.How many have you read?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Authors-Nominate-Top-Books-of-All-Time-kRj65H.html Authors Nominate Top Books of All Time]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Seeking Silence &amp;amp; Stillness in the Rush of Business Life ==&lt;br /&gt;
&lt;br /&gt;
Pico Iyer -- essayist, author, travel writer and thinker -- has a unique perspective on many things. His physical domain ranges from California (where he lived as a child) and England (where he studied) to Cuba, North Korea and Ethiopia (which he visited) and Japan (where he resides). His mental domain knows no limiting boundaries. In this interview with Wharton associate dean and chief information officer Deirdre Woods and Knowledge@Wharton&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Seeking-Silence-Stillness-in-the-Rush-of-Business-Life-LCK85X.html Seeking Silence &amp;amp; Stillness in the Rush of Business Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Disney Brings &amp;quot;Cars&amp;quot; To Life With Cars Land ==&lt;br /&gt;
&lt;br /&gt;
After five years in the making, Disney California Adventure is finally ready to rev up the engines on Cars Land. Disneys latest creation, based on the hit Pixar movie, brings the popular characters to life at Disney California Adventure.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Disney-Brings-Cars-To-Life-With-Cars-Land-YfdwZj.html Disney Brings &amp;quot;Cars&amp;quot; To Life With Cars Land]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Savior At the Grocery Store ==&lt;br /&gt;
&lt;br /&gt;
Numbly, I left my husband, Marty, at the hospital where I had been visiting two of my children and headed for the grocery store. Since it was eleven p.m., I drove to the only store I knew was open twenty-four hours a day. I turned my car motor off and rested my head against the seat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Savior-At-the-Grocery-Store-XTmcwi.html A Savior At the Grocery Store]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Filozofia&amp;diff=47018</id>
		<title>(sk) Filozofia</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Filozofia&amp;diff=47018"/>
		<updated>2012-08-06T04:08:13Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&lt;br /&gt;
&amp;lt;br&amp;gt;Dozadu na: [[(sk) O hre|O hre]]&lt;br /&gt;
&amp;lt;br&amp;gt;Dopredu na: [[(sk) Slobodný softvér|Slobodný softvér]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Princíp KISS ==&lt;br /&gt;
&lt;br /&gt;
Na tvorbe hry Bitka o Wesnoth sa zúčastňuje mnoho autorov.&lt;br /&gt;
Aby hra naďalej tvorila jeden súvislý celok, existuje základná filozofia, ktorej sa všetci pridržiavajú.&lt;br /&gt;
Toto je pokus stručne a prehľadne ju zhrnúť.&lt;br /&gt;
&lt;br /&gt;
Základný princípom hry je tzv. &amp;quot;princíp KISS&amp;quot; (z anglického &amp;quot;Keep it simple, stupid&amp;quot;; &amp;quot;Nechaj to jednoduché a hlúpe&amp;quot;), čo znamená, že hra by mala byť z programátorského hľadiska jednoduchá.&lt;br /&gt;
Väčšina slobodných hier sa dá zaradiť do dvoch kategórií: nudne jednoduché; a šialene zložité, ktoré autori takmer nikdy nedokončia.&lt;br /&gt;
Wesnoth sa snaží ísť strednou cestou; mal by mať dosť vlastností na to, aby bol zábavný, ale zároveň by mal fungovať.&lt;br /&gt;
Programátor by mal do hry pridať nový prvok len ak si je istý, že sa to dá urobiť veľmi jednoducho; to znamená, že mu je okamžite celkom jasné, čo treba urobiť.&lt;br /&gt;
&lt;br /&gt;
Táto filozofia sa odráža aj v iných stránkach hry.&lt;br /&gt;
Ovládanie je jednoduché.&lt;br /&gt;
Jednotky sa môžu pohybovať a útočiť, možno ich verbovať a privolávať.&lt;br /&gt;
Špeciálne vlastnosti sa vykonávajú automaticky.&lt;br /&gt;
Liečitelia liečia jednotky na vedľajších poliach na začiatku ťahu.&lt;br /&gt;
Mágovia používajú kúzla ako typ útoku.&lt;br /&gt;
Používanie schopnosti netreba nijako špeciálne zadávať, nepočíta sa žiadna magická energia.&lt;br /&gt;
Pri útoku záleží pravdepodobnosť zásahu od terénu, na ktorom stojí obranca, a veľkosť zranenia od zbrane, ktorú používa útočník.&lt;br /&gt;
&lt;br /&gt;
Počítačový súper by mal byť silným protivníkom.&lt;br /&gt;
Nové pravidlá a vlastnosti sa do hry pridávajú len vtedy, ak ich počítač dokáže efektívne používať.&lt;br /&gt;
&lt;br /&gt;
== Časté návrhy ==&lt;br /&gt;
&lt;br /&gt;
Niektoré nové návrhy prichádzajú opakovane.&lt;br /&gt;
Boli mnohokrát prediskutované a z nejakých dôvodov zamietnuté, ale pravidelne prichádzajú noví užívatelia, ktorí ich opäť navrhnú.&lt;br /&gt;
Skôr ako v diskusii niečo navrhnete, prečítajte si prosím tento zoznam:&lt;br /&gt;
&lt;br /&gt;
=== Hra by mala mať rôzne nastavenia ===&lt;br /&gt;
&lt;br /&gt;
Ak sa hráči nevedia dohodnúť na tom, či je nejaká myšlienka dobrá alebo zlá, často padne návrh, aby bola voliteľná v nastaveniach, nech si ju každý zapne ako chce.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Väčšina ľudí hrá so štandardnými nastaveniami.&lt;br /&gt;
Ak nejaké nastavenia používa len zopár ľudí, je ťažké odhaliť chyby v danej časti programu, čo znižuje celkovú kvalitu hry.&lt;br /&gt;
Ideálne by bolo hru testovať s každou možnou kombináciou nastavení; počet možných nastavení však závisí exponenciálne od počtu možností.&lt;br /&gt;
&lt;br /&gt;
=== Nové druhy, frakcie ===&lt;br /&gt;
&lt;br /&gt;
Mnohí pravidelne navrhnú z rozličných dôvodov pridať do hry nové druhy jednotiek; niekedy sú súčasťou návrhu aj obrázky, zvyčajne však nie.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Hra už obsahuje dosť druhov jednotiek. Posledný druh bol pridaný pred viac ako rokom. Môže byť pridaných ešte zopár jednotiek, ak budú zapadať do celkovej atmosféry hry. To znamená, že napríklad barbari alebo východné kultúry majú väčšiu šancu ako temní elfovia, a aj tí majú väčšiu šancu ako hmyzí bojovníci.&lt;br /&gt;
&lt;br /&gt;
=== Mala by existovať možnosť hrať bez náhody ===&lt;br /&gt;
&lt;br /&gt;
Niektorí hráči sú zrejme sklamaní tým, že v boji strácajú jednotky kvôli nešťastnej náhode, a chceli by tento faktor z hry vynechať.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Náhoda je významnou súčasťou hry. Snažiť sa odstrániť náhodu z Wesnothu by bolo takmer ako snažiť sa ju odstrániť z bežnej kartovej hry. Existujú však neoficiálne záplaty, ktoré náhodu z hry odstraňujú.&lt;br /&gt;
&lt;br /&gt;
=== Väčšina jednotiek by mala mať viac ako 3 úrovne ===&lt;br /&gt;
&lt;br /&gt;
Mnohí sa domnievajú, že typický počet 3 úrovne pre jednotky je málo, a že väčšina jednotiek by mala mať 4, 5, alebo aj viac úrovní.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Tri úrovne sú tak akurát. Rozhodne nechceme, aby hra obsahovala jednotky &amp;quot;supermanov&amp;quot;, takže aj prípadné jednotky na 4. a vyššej úrovni sú len o čosi silnejšie ako bežné jednotky na 3. úrovni. Priveľa jednotiek by znamenalo, že rozdiely medzi nimi budú len minimálne, a pribudne tým veľa práce pre grafikov. (Ak už chceme rôzne jednotky, lepšie je ponúknuť viac možností povyšovania v rámci 3 úrovní.)&lt;br /&gt;
&lt;br /&gt;
=== Jednotky zaberajúce viacero polí ===&lt;br /&gt;
&lt;br /&gt;
Občas padne návrh na veľkú príšeru, ktorá by na hracom pláne zaberala viac ako jedno pole.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: V tejto hre &amp;quot;jedno pole&amp;quot; znamená plochu jednej celej dediny! Takáto zmena by výrazne skomplikovala program, a pritom by nepriniesla žiadnu významnú výhodu. (Uvažuje sa o možnosti jednotky s veľkým obrázkom, ktorý bude pretŕčať na susediace polia.)&lt;br /&gt;
&lt;br /&gt;
=== Spájanie jednotiek ===&lt;br /&gt;
&lt;br /&gt;
Návrh dať viacero jednotiek na jedno pole.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Takáto zmena by výrazne ovplyvnila mnohé terajšie pravidlá hry, a urobila by ju zložitejšou.&lt;br /&gt;
&lt;br /&gt;
=== Rôzne druhy surovín, rôzne budovy ===&lt;br /&gt;
&lt;br /&gt;
Ľudia navrhujú, aby existovali rôzne suroviny (napríklad drevo) a špeciálne budovy, ktoré ich poskytujú (píla). Iné budovy by mohli mať zvláštne účinky, napríklad liečivá fontána.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Suroviny nie sú podstatou tejto hry. Používanie zlata je úmyselne čo najjednoduchšie. (Autor scény má možnosť vytvoriť v danej scéne liečivú fontánu.)&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
== Linky ==&lt;br /&gt;
&lt;br /&gt;
* [[WesnothPhilosophy]] (Filozofia Wesnothu)&lt;br /&gt;
* [[FrequentlyProposedIdeas]] (Často predkladané nápady)&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Mother Robin: Delivering Hope &amp;amp; Babies ==&lt;br /&gt;
&lt;br /&gt;
Theyve waited all night for a chance to see their newborn babies, whom the hospital is holding until the medical bills are paid in full. &amp;quot;Holding babies until payment is common in Indonesia,&amp;quot; said Robin Lim, a midwife who founded birthing clinics in Aceh and the island of Bali. At this particular hospital in Bali, mothers who dont pay are allowed in twice a day to feed their baby and change their babys diaper. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mother-Robin-Delivering-Hope-Babies-pFv3vi.html Mother Robin: Delivering Hope &amp;amp; Babies]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Things You Can Do To Love Your Authentic Self More ==&lt;br /&gt;
&lt;br /&gt;
I had no idea that being your authentic self could make me as rich as Ive become. If I had, Id have done it a lot earlier. Oprah WinfreyIt can be easy to love other people but its not always easy to love your authentic self, am I right?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Things-You-Can-Do-To-Love-Your-Authentic-Self-More-r2jcXE.html 5 Things You Can Do To Love Your Authentic Self More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How To Speak More Wisely ==&lt;br /&gt;
&lt;br /&gt;
It had been three weeks since my throat started to feel sore, and it wasnt getting better. The pain was most acute when I spoke. So I decided to spend a few days speaking as little as possible. Every time I had the urge to say something, I paused for a moment to question whether it was worth irritating my throat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Speak-More-Wisely-86itqo.html How To Speak More Wisely]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== White dress, green wedding ==&lt;br /&gt;
&lt;br /&gt;
Lindsey Gehl and Ryan Bell have a vision of their June wedding being white - and green, too.The 27-year-olds will pledge their troth in a traditional ceremony, followed by a reception amid the scenic trails and wildlife habitats of the Pilcher Park Nature Center in Joliet, Illinois, to which theyre donating $600.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/White-dress-green-wedding-G3Qc3u.html White dress, green wedding]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Mr. Happy Man ==&lt;br /&gt;
&lt;br /&gt;
For six hours each day, Bermudas Johnny Barnes stands at a busy traffic intersection telling all who pass that he loves them. His delight and sincerity are infectious, and the people of the island love him back. His service is a simple reminder of the power of happiness and loving-kindness to change any day for the better&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mr-Happy-Man-VDrbVr.html Mr. Happy Man]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Unuoj&amp;diff=47017</id>
		<title>(eo) Traduko - Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Unuoj&amp;diff=47017"/>
		<updated>2012-08-06T04:08:07Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Journey to the End of the Earth ==&lt;br /&gt;
&lt;br /&gt;
I realized quickly, after just having traveled to various villages in rural India, that distance is relative. Hailing from a city like San Francisco, going even a few hours outside of town is far but twelve hours outside of a major city? I half expected to run into another country.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Journey-to-the-End-of-the-Earth-tbNql3.html Journey to the End of the Earth]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Principles for Inner Transformation at Work ==&lt;br /&gt;
&lt;br /&gt;
People go to work to sustain themselves and produce value in the world. Yet work environments can also be stressful, filled with challenging responsibilities and personalities, and feel misaligned with our most deeply cherished values. Instead of sustaining us, the workplace can sometimes feel simply draining, and at worst, unwholesome for both ourselves and the world.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Principles-for-Inner-Transformation-at-Work-TTklKV.html 5 Principles for Inner Transformation at Work]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Simple Ways Of Dealing With Conflict ==&lt;br /&gt;
&lt;br /&gt;
Being in control of your life and having realistic expectations about your day-to-day challenges are the keys to stress management, which is perhaps the most important ingredient to living a happy, healthy and rewarding life. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Simple-Ways-Of-Dealing-With-Conflict-n0JxBe.html Simple Ways Of Dealing With Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Nemalvivaj_Unuoj&amp;diff=47016</id>
		<title>(eo) Traduko - Nemalvivaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Nemalvivaj_Unuoj&amp;diff=47016"/>
		<updated>2012-08-06T04:08:00Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Nemalvivaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Would Gandhi Use Social Media? ==&lt;br /&gt;
&lt;br /&gt;
If Gandhi were alive today, would he use social media? He was never anti-technology, or even anti-changing with the times. Quite the opposite, actually. If Internet technologies and social networks were around, he would certainly have embraced them -- but with a conscious mindfulness of their strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Would-Gandhi-Use-Social-Media-J39i2S.html Would Gandhi Use Social Media?]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Bangladesh rickshaw puller starts clinic for the poor ==&lt;br /&gt;
&lt;br /&gt;
Joynal Abedin still remembers the rainy and windy night when he saw his father die because there was no medical treatment. His village in the northern Mymensingh district of Bangladesh did not have any medical facility at that time, and the nearest hospital was about 20km (12 miles) away.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Bangladesh-rickshaw-puller-starts-clinic-for-the-poor-0zbEXF.html Bangladesh rickshaw puller starts clinic for the poor]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Learned Optimism ==&lt;br /&gt;
&lt;br /&gt;
What 25 years of research reveal about the cognitive skills of happiness and finding lifes greater purpose.The illiterate of the 21st century, Alvin Toffler famously said, will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn. Our outlook on the world and our daily choices of disposition and behavior are in many ways learned patterns to which Tofflers insight applies with all the greater urgency&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Learned-Optimism-jmZjsG.html The Importance of Learned Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Use Your Talents Give More Receive More ==&lt;br /&gt;
&lt;br /&gt;
When I stand before God at the end of my life, I would hope that I would not have a single bit of talent left, and could say, I used everything you gave me.Erma Bombeck&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Use-Your-Talents-Give-More-Receive-More-n807aT.html Use Your Talents Give More Receive More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_La_Orienta_Invado&amp;diff=47015</id>
		<title>(eo) Traduko - La Orienta Invado</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_La_Orienta_Invado&amp;diff=47015"/>
		<updated>2012-08-06T04:07:54Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:La Orienta Invado]]&lt;br /&gt;
&lt;br /&gt;
== The Story of Change ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ive come to see that we have two parts to ourselves; its almost like two muscles -- a consumer muscle and a citizen muscle. Our consumer muscle, which is fed and exercised constantly, has grown strong: So strong that &amp;quot;consumer&amp;quot; has become our primary identity, our reason for being. Were told so often that were a nation of consumers that we dont blink when the media use &amp;quot;consumer&amp;quot; and &amp;quot;person&amp;quot; interchangeably.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Story-of-Change-hgReTV.html The Story of Change]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Daughter Saves Father by Lifting Car Off Him ==&lt;br /&gt;
&lt;br /&gt;
A fast acting 22-year-old has been hailed a hero after she lifted up a car weighing a ton and a half to save her father, who became crushed under his BMW 525i.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Daughter-Saves-Father-by-Lifting-Car-Off-Him-Ytw5BL.html Daughter Saves Father by Lifting Car Off Him]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Journey to the End of the Earth ==&lt;br /&gt;
&lt;br /&gt;
I realized quickly, after just having traveled to various villages in rural India, that distance is relative. Hailing from a city like San Francisco, going even a few hours outside of town is far but twelve hours outside of a major city? I half expected to run into another country.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Journey-to-the-End-of-the-Earth-tbNql3.html Journey to the End of the Earth]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Not a Fairytale: Americas First Public Food Forest ==&lt;br /&gt;
&lt;br /&gt;
Hungry? Just head over to the park. Seattles new food forest aims to be an edible wilderness. Seattles vision of an urban food oasis is going forward. A seven-acre plot of land in the citys Beacon Hill neighborhood will be planted with hundreds of different kinds of edibles&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Not-a-Fairytale-Americas-First-Public-Food-Forest-N18Amw.html Not a Fairytale: Americas First Public Food Forest]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== White dress, green wedding ==&lt;br /&gt;
&lt;br /&gt;
Lindsey Gehl and Ryan Bell have a vision of their June wedding being white - and green, too.The 27-year-olds will pledge their troth in a traditional ceremony, followed by a reception amid the scenic trails and wildlife habitats of the Pilcher Park Nature Center in Joliet, Illinois, to which theyre donating $600.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/White-dress-green-wedding-G3Qc3u.html White dress, green wedding]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Homaj_Unuoj&amp;diff=47014</id>
		<title>(eo) Traduko - Homaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Homaj_Unuoj&amp;diff=47014"/>
		<updated>2012-08-06T04:07:48Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Homaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== How To Speak More Wisely ==&lt;br /&gt;
&lt;br /&gt;
It had been three weeks since my throat started to feel sore, and it wasnt getting better. The pain was most acute when I spoke. So I decided to spend a few days speaking as little as possible. Every time I had the urge to say something, I paused for a moment to question whether it was worth irritating my throat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Speak-More-Wisely-86itqo.html How To Speak More Wisely]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Little Things You Can Do to Make the World a Lot Nicer ==&lt;br /&gt;
&lt;br /&gt;
A few years ago, Debbie Tenzer was feeling overwhelmed by all the crises in the news. But rather than give in to despair, she thought, Maybe I cant solve our big problems, but I know I can do something.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Little-Things-You-Can-Do-to-Make-the-World-a-Lot-Nicer-PxxL5F.html Little Things You Can Do to Make the World a Lot Nicer]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Love Everything, Be Attached To Nothing ==&lt;br /&gt;
&lt;br /&gt;
As human beings we all want to be happy and free from misery we have learned that the key to happiness is inner peace. The greatest obstacles to inner peace are disturbing emotions such as anger, attachment, fear and suspicion, while love and compassion and a sense of universal responsibility are the sources of peace and happiness. Dalai Lama&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Love-Everything-Be-Attached-To-Nothing-RSJu6i.html Love Everything, Be Attached To Nothing]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Heredanto_de_la_Trono&amp;diff=47013</id>
		<title>(eo) Traduko - Heredanto de la Trono</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Heredanto_de_la_Trono&amp;diff=47013"/>
		<updated>2012-08-06T04:07:41Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Heredanto de la Trono]]&lt;br /&gt;
&lt;br /&gt;
== Dalai Lama Awarded 2012 Templeton Prize ==&lt;br /&gt;
&lt;br /&gt;
The Dalai Lama, the Tibetan Buddhist spiritual leader whose long-standing engagement with multiple dimensions of science and with people far beyond his own religious traditions has made him an incomparable global voice for universal ethics, nonviolence, and harmony among world religions, has won the 2012 Templeton Prize.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Dalai-Lama-Awarded-2012-Templeton-Prize-UttyfI.html Dalai Lama Awarded 2012 Templeton Prize]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 15 Things You Should Give Up To Be Happy ==&lt;br /&gt;
&lt;br /&gt;
Here is a list of 15 things which, if you give up on them, will make your life a lot easier and much, much happier. We hold on to so many things that cause us a great deal of pain, stress and suffering and instead of letting them all go, instead of allowing ourselves to be stress free and happy we cling on to them. Not anymore. Starting today we will give up on all those things that no longer serve us, and we will embrace change. Ready? Here we go:&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/15-Things-You-Should-Give-Up-To-Be-Happy-r1EA1L.html 15 Things You Should Give Up To Be Happy]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Great Lessons You Can Learn From Life ==&lt;br /&gt;
&lt;br /&gt;
Life isnt meant to be easy, its meant to be lived..sometimes happy, other times rough. But with every up and down you learn lessons that make you strong.Can you step back from your own mind for a little while and realize that life is not as bad as you think it is?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Great-Lessons-You-Can-Learn-From-Life-M0nUGD.html 5 Great Lessons You Can Learn From Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 7 Essential Books on Optimism ==&lt;br /&gt;
&lt;br /&gt;
Every once in a while, we all get burned out. Sometimes, charred. And while a healthy dose of cynicism and skepticism may help us get by, its in those times that we need nothing more than to embrace lifes promise of positivity with open arms. Here are seven wonderful books that help do just that with an arsenal ranging from the light visceral stimulation of optimistic design to the serious neuroscience findings about our proclivity for the positive.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Essential-Books-on-Optimism-6pgcLt.html 7 Essential Books on Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Elfaj_Unuoj&amp;diff=47012</id>
		<title>(eo) Traduko - Elfaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Elfaj_Unuoj&amp;diff=47012"/>
		<updated>2012-08-06T04:07:34Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Elfaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== Use Your Talents Give More Receive More ==&lt;br /&gt;
&lt;br /&gt;
When I stand before God at the end of my life, I would hope that I would not have a single bit of talent left, and could say, I used everything you gave me.Erma Bombeck&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Use-Your-Talents-Give-More-Receive-More-n807aT.html Use Your Talents Give More Receive More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Celebrity Chef Chris Nirschel Cooks for the Homeless ==&lt;br /&gt;
&lt;br /&gt;
Cause Celeb highlights a celebritys work on behalf of a specific cause. This week, Chris Nirschel shares with us, via email interview, his work with The Food Bank for New York City.After 28 years, The Food Bank for New York has become the citys major hunger relief organization and one of the largest food banks in the country. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Celebrity-Chef-Chris-Nirschel-Cooks-for-the-Homeless-3xkuIL.html Celebrity Chef Chris Nirschel Cooks for the Homeless]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Essential Skills Kids Should Learn ==&lt;br /&gt;
&lt;br /&gt;
Kids in todays school system are not being prepared well for tomorrows world.As someone who went from the corporate world and then the government world to the ever-changing online world, I know how the world of yesterday is rapidly becoming irrelevant. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Essential-Skills-Kids-Should-Learn-k87qsp.html 9 Essential Skills Kids Should Learn]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Would Gandhi Use Social Media? ==&lt;br /&gt;
&lt;br /&gt;
If Gandhi were alive today, would he use social media? He was never anti-technology, or even anti-changing with the times. Quite the opposite, actually. If Internet technologies and social networks were around, he would certainly have embraced them -- but with a conscious mindfulness of their strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Would-Gandhi-Use-Social-Media-J39i2S.html Would Gandhi Use Social Media?]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 12 Lessons To Learn From Highly Successful People ==&lt;br /&gt;
&lt;br /&gt;
The only work that will ultimately bring any good to any of us is the work of contributing to the healing of the world. Marianne WilliamsonSuccess can mean different things to different people, and I noticed that many of us have some kind of resistance to the word success, even though deep down inside, that is exactly what we all want, to live a successful and meaningful life.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/12-Lessons-To-Learn-From-Highly-Successful-People-sn25rw.html 12 Lessons To Learn From Highly Successful People]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Aethaeryn%27s_Maps&amp;diff=46968</id>
		<title>Aethaeryn's Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Aethaeryn%27s_Maps&amp;diff=46968"/>
		<updated>2012-08-05T17:18:40Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The forum thread for Aethaeryn's Maps is located '''[http://www.wesnoth.org/forum/viewtopic.php?f=15&amp;amp;t=27742 here]'''.&lt;br /&gt;
&lt;br /&gt;
A collection of various multiplayer maps that I have worked on over the years and will continue to work on, Aethaeryn's Maps is my flagship add-on. Aethaeryn's Maps is a variety pack of many different kinds of maps whose only common denominator is that I made them. The latest version, 0.5, contains the following maps:&lt;br /&gt;
&lt;br /&gt;
===2p - Gladiator Arena===&lt;br /&gt;
'''Version:''' 0.5&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Duel (Special Gameplay)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Two recently deceased necromancers gather in an unholy arena of the Underworld to entertain their overlords. Only one will earn his freedom.&lt;br /&gt;
&lt;br /&gt;
===2p Twin Rivers===&lt;br /&gt;
'''Version:''' 0.5&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Duel (Mainline Style)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' As winter descends on a calm mountain valley, two factions wage a bloody war.&lt;br /&gt;
&lt;br /&gt;
===3p Fortress Defense===&lt;br /&gt;
'''Version:''' 0.7&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Team Survival&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Three great armies stand up against an insurmountable alliance of humans and orcs.&lt;br /&gt;
&lt;br /&gt;
===3p Hide and Seek===&lt;br /&gt;
'''Version:''' 0.1&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Team (2v1)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Elves struggle to defend their native forest from foreign invaders.&lt;br /&gt;
&lt;br /&gt;
===4p Chambers===&lt;br /&gt;
'''Version:''' 0.5&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Free-For-All&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Four small armies infiltrating an old temple fight over the overgrown ruins.&lt;br /&gt;
&lt;br /&gt;
===4p Fortress Assault===&lt;br /&gt;
'''Version:''' 1.1&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Team (3v1)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Three armies gather to assault a seemingly insurmountable fortress after a long siege. A variety of attack routes leads to a strategical challenge for both sides in this tactically difficult map.&lt;br /&gt;
&lt;br /&gt;
===4p Four Bases===&lt;br /&gt;
'''Version:''' 0.3&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Free-For-All&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Four nobles fight over the rich valley in between their four bases.&lt;br /&gt;
&lt;br /&gt;
===5p Aethaeryn's Empires===&lt;br /&gt;
'''Version:''' 0.2&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Free-For-All (Special Gameplay)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''The human kingdom is in crisis as four invaders scheme to split it up!&lt;br /&gt;
&lt;br /&gt;
===5p Dwarven Fortress===&lt;br /&gt;
'''Version:''' 0.1&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Team (3v2)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Two Dwarven clans struggle desperately to defend their native lands from greedy outsiders.&lt;br /&gt;
&lt;br /&gt;
===6p Random Rumble===&lt;br /&gt;
'''Version:''' 0.3&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Free-For-All (Rumble-Style)&lt;br /&gt;
&lt;br /&gt;
'''Description:''' ''Six armies fight over an enchanted ruin where anything can happen.&lt;br /&gt;
&lt;br /&gt;
[[Category: Maps]]&lt;br /&gt;
&lt;br /&gt;
== 9 Reasons Why You Should No Longer Care About Peoples Approval ==&lt;br /&gt;
&lt;br /&gt;
A truly strong person does not need the approval of others any more than a lion needs the approval of sheep. Vernon HowardApproval Seeking Behavior If you ask me, this is where many of our challenges start. When you are too concerned with what other people think of you, you start sabotaging your life, and you start moving forward but with the breaks on.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Reasons-Why-You-Should-No-Longer-Care-About-Peoples-Approv-oy6.html 9 Reasons Why You Should No Longer Care About Peoples Approval]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Man Builds Fairy Tale Home for $4700 ==&lt;br /&gt;
&lt;br /&gt;
Simon Dale is a family man in Wales, the western part of Great Britain. His interest in self-sustainability and an ecological awareness led him to dig out and build his own homeone of the loveliest, warmest, most inviting dwellings you could ever imagine. And it cost him only 3,000, about $4,700 American dollars!&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Man-Builds-Fairy-Tale-Home-for-4700-CHIO9L.html Man Builds Fairy Tale Home for $4700]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Not a Fairytale: Americas First Public Food Forest ==&lt;br /&gt;
&lt;br /&gt;
Hungry? Just head over to the park. Seattles new food forest aims to be an edible wilderness. Seattles vision of an urban food oasis is going forward. A seven-acre plot of land in the citys Beacon Hill neighborhood will be planted with hundreds of different kinds of edibles&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Not-a-Fairytale-Americas-First-Public-Food-Forest-N18Amw.html Not a Fairytale: Americas First Public Food Forest]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Things You Can Do To Love Your Authentic Self More ==&lt;br /&gt;
&lt;br /&gt;
I had no idea that being your authentic self could make me as rich as Ive become. If I had, Id have done it a lot earlier. Oprah WinfreyIt can be easy to love other people but its not always easy to love your authentic self, am I right?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Things-You-Can-Do-To-Love-Your-Authentic-Self-More-r2jcXE.html 5 Things You Can Do To Love Your Authentic Self More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Refugee Turned Entrepreneur Uplifts Women Abroad ==&lt;br /&gt;
&lt;br /&gt;
While some retailers have struggled in the recession, Amber Chand, an online retailer of items made by women living in war-torn countries, is experiencing success.&amp;quot;As the economy was going into a downturn during the holiday season, which is my primary season, I noticed actually that my company was increasing in terms of sales and revenues, and we grew by 22 percent,&amp;quot; says Chand.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Refugee-Turned-Entrepreneur-Uplifts-Women-Abroad-w0ETyF.html Refugee Turned Entrepreneur Uplifts Women Abroad]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Advanced_Tactics_(Russian)&amp;diff=46964</id>
		<title>Advanced Tactics (Russian)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Advanced_Tactics_(Russian)&amp;diff=46964"/>
		<updated>2012-08-05T17:18:17Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Advanced Tactics/ru]]&lt;br /&gt;
&lt;br /&gt;
== An Incredible Graduation Gift from Dad ==&lt;br /&gt;
&lt;br /&gt;
Brenna Martins dad evidently doesnt like last-minute shopping. Bryan Martin a purchased a gift for his daughters high school graduation -- which happened earlier this month -- thirteen years ago. He managed to keep it hidden this whole time, and his &amp;quot;moving, touching, nostalgic, and thoughtful&amp;quot; present (her words) brought Brenna to tears when dad finally gave it to her last week.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/An-Incredible-Graduation-Gift-from-Dad-R2viuk.html An Incredible Graduation Gift from Dad]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Bicycle Nomad Prepares for Re-entry ==&lt;br /&gt;
&lt;br /&gt;
In 2010, Manjula Martin and her partner set out to see the world the old-fashioned way: by bicycle. With little money, no itinerary, gadgets or training, they traversed five countries and 3,500 miles and discovered a world filled with generosity. In this article, Manjula Martin describes the transition from bike to home with four rules for re-entry that are strikingly authentic, grounded, and universal. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Bicycle-Nomad-Prepares-for-Re-entry-S6sLCO.html A Bicycle Nomad Prepares for Re-entry]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Bangladesh rickshaw puller starts clinic for the poor ==&lt;br /&gt;
&lt;br /&gt;
Joynal Abedin still remembers the rainy and windy night when he saw his father die because there was no medical treatment. His village in the northern Mymensingh district of Bangladesh did not have any medical facility at that time, and the nearest hospital was about 20km (12 miles) away.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Bangladesh-rickshaw-puller-starts-clinic-for-the-poor-0zbEXF.html Bangladesh rickshaw puller starts clinic for the poor]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Simple Ways Of Dealing With Conflict ==&lt;br /&gt;
&lt;br /&gt;
Being in control of your life and having realistic expectations about your day-to-day challenges are the keys to stress management, which is perhaps the most important ingredient to living a happy, healthy and rewarding life. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Simple-Ways-Of-Dealing-With-Conflict-n0JxBe.html Simple Ways Of Dealing With Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Googles Jolly Good Fellow on Inner Peace ==&lt;br /&gt;
&lt;br /&gt;
Chade-Meng Tan (widely known as Meng) was among the earliest engineers to be hired at Google. When Google allowed engineers to spend 20% of their time pursuing their passion, Meng decided to spend his time on a cause dear to his heart: Launching a conspiracy to bring about world peace. Meng believes that world peace can be achieved -- but only if people cultivate the conditions for inner peace within themselves. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Googles-Jolly-Good-Fellow-on-Inner-Peace-xfIvQS.html Googles Jolly Good Fellow on Inner Peace]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Advanced_Tactics_(French)&amp;diff=46963</id>
		<title>Advanced Tactics (French)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Advanced_Tactics_(French)&amp;diff=46963"/>
		<updated>2012-08-05T17:18:11Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Advanced Tactics/fr]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Learned Optimism ==&lt;br /&gt;
&lt;br /&gt;
What 25 years of research reveal about the cognitive skills of happiness and finding lifes greater purpose.The illiterate of the 21st century, Alvin Toffler famously said, will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn. Our outlook on the world and our daily choices of disposition and behavior are in many ways learned patterns to which Tofflers insight applies with all the greater urgency&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Learned-Optimism-jmZjsG.html The Importance of Learned Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Power of You! Living Life Without Limits ==&lt;br /&gt;
&lt;br /&gt;
To every person there comes in their lifetime that special moment when you are figuratively tapped on the shoulder and offered the chance to do a very special thing, unique to you and your talents. What a tragedy if that moment finds you unprepared or unqualified for work which could have been your finest hour. Winston Churchill&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Power-of-You-Living-Life-Without-Limits-TtvgM5.html The Power of You! Living Life Without Limits]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== NASA Announces Undersea Exploration Mission ==&lt;br /&gt;
&lt;br /&gt;
An international team of aquanauts will travel again to the bottom of the Atlantic Ocean to simulate a visit to an asteroid in the 16th expedition of NASA Extreme Environment Mission Operations (NEEMO).&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/NASA-Announces-Undersea-Exploration-Mission-9Shwm3.html NASA Announces Undersea Exploration Mission]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Nintendo Unveils Wii U Console ==&lt;br /&gt;
&lt;br /&gt;
Nintendo Co. on Tuesday unveiled details of its Wii U videogame console to be launched late this year, featuring a tablet computer-like controller with touch-sensitive panel.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Nintendo-Unveils-Wii-U-Console-mGg2T2.html Nintendo Unveils Wii U Console]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Relationship Between Gifts &amp;amp; Community ==&lt;br /&gt;
&lt;br /&gt;
Wherever I go and ask people what is missing from their lives, the most common answer (if they are not impoverished or seriously ill) is &amp;quot;community.&amp;quot; What happened to community, and why dont we have it any more? There are many reasons the layout of suburbia, the disappearance of public space, the automobile and the television, the high mobility of people and jobs and, if you trace the &amp;quot;whys&amp;quot; a few levels down, they all implicate the money system.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Relationship-Between-Gifts-Community-zbK8gw.html The Relationship Between Gifts &amp;amp; Community]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Advanced_Tactics/ru&amp;diff=46961</id>
		<title>Advanced Tactics/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Advanced_Tactics/ru&amp;diff=46961"/>
		<updated>2012-08-05T17:18:00Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[AdvancedTactics/ru]]&lt;br /&gt;
&lt;br /&gt;
== Paths Are Made By Walking ==&lt;br /&gt;
&lt;br /&gt;
2012s Baccalaureate speaker at the University of Pennsylvania was an unconventional choice for an Ivy League school. To address their newly-minted graduates, aspiring to dazzling careers, they picked a man who has never in his adult life, applied for a job. A man who hasnt worked for pay in nearly a decade, and whose self-stated mission is simply &amp;quot;to bring smiles to the world and stillness to my heart&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Paths-Are-Made-By-Walking-CMdEh4.html Paths Are Made By Walking]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 7 Ways to Deal With the Death of a Loved One ==&lt;br /&gt;
&lt;br /&gt;
How do you deal with death, the loss of a loved one when the pain is so strong; how can you let go of the people you once loved and still love so much; how can you accept the fact that you will never see those people ever again? How can you accept the idea of loss, of death?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Ways-to-Deal-With-the-Death-of-a-Loved-One-K7YCOr.html 7 Ways to Deal With the Death of a Loved One]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Ive Learned About Learning ==&lt;br /&gt;
&lt;br /&gt;
We learn more by looking for the answer to a question and not finding it than we do from learning the answer itself. ~Lloyd AlexanderI am a teacher and an avid learner, and Im passionate about both.Im a teacher because I help Eva homeschool our kids OK, she does most of the work, but I do help, mostly with math but with everything else too.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Ive-Learned-About-Learning-I45BZI.html What Ive Learned About Learning]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Daughter Saves Father by Lifting Car Off Him ==&lt;br /&gt;
&lt;br /&gt;
A fast acting 22-year-old has been hailed a hero after she lifted up a car weighing a ton and a half to save her father, who became crushed under his BMW 525i.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Daughter-Saves-Father-by-Lifting-Car-Off-Him-Ytw5BL.html Daughter Saves Father by Lifting Car Off Him]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 13 Things You Should Do To Live Life Without Regrets ==&lt;br /&gt;
&lt;br /&gt;
A study that was performed on elderly individuals a few years back, has shown that during old age, there are many people who regret the things they didnt have the courage to do as opposed to only a few who had regrets about the things theyve done.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/13-Things-You-Should-Do-To-Live-Life-Without-Regrets-DyXsux.html 13 Things You Should Do To Live Life Without Regrets]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Advanced_Tactics/fr&amp;diff=46960</id>
		<title>Advanced Tactics/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Advanced_Tactics/fr&amp;diff=46960"/>
		<updated>2012-08-05T17:17:55Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[AdvancedTactics/fr]]&lt;br /&gt;
&lt;br /&gt;
== Life Through A Camera Lens ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;I couldnt believe how beautiful the ocean was, he commented. Ive never seen an ocean before, and then to get to see palm trees in person, and to even touch them. It was just amazing. He began thumbing through a series of photographs on his phone, each displaying an image of a palm tree.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Life-Through-A-Camera-Lens-25qJsz.html Life Through A Camera Lens]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== World Book Night: Millions of Free Books Donated ==&lt;br /&gt;
&lt;br /&gt;
A young woman is jumping up and down in front of the New York Public Library wearing a sandwich sign that says, &amp;quot;Hate Reading? Talk To Me!&amp;quot; Shes waving around several copies of &amp;quot;The Glass Castle&amp;quot; by Jeannette Walls, eager to get them off her hands.Men and women in suits breeze by, but some passersby are curious about the spectacle. If you were roaming the streets of New York City or London last night you may have encountered a similar scene: Zealous readers handing out award-winning novels by the boxful.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/World-Book-Night-Millions-of-Free-Books-Donated-J7S8iH.html World Book Night: Millions of Free Books Donated]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Worth Our Weight: The Taste of Compassion ==&lt;br /&gt;
&lt;br /&gt;
Its a sunny Saturday morning, and my wife and I turn into a residential neighborhood of Santa Rosa, California the only sign of commerce is a beleaguered shopping mall a few hundred feet away. I glance down at my GPS to make sure this is where we want to be and in doing so I almost pass my destination. There it is tucked away to the left, sandwiched between two homes: Worth our Weight (W.O.W)&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Worth-Our-Weight-The-Taste-of-Compassion-qYcZwK.html Worth Our Weight: The Taste of Compassion]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Learned Optimism ==&lt;br /&gt;
&lt;br /&gt;
What 25 years of research reveal about the cognitive skills of happiness and finding lifes greater purpose.The illiterate of the 21st century, Alvin Toffler famously said, will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn. Our outlook on the world and our daily choices of disposition and behavior are in many ways learned patterns to which Tofflers insight applies with all the greater urgency&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Learned-Optimism-jmZjsG.html The Importance of Learned Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Simple Ways Of Dealing With Conflict ==&lt;br /&gt;
&lt;br /&gt;
Being in control of your life and having realistic expectations about your day-to-day challenges are the keys to stress management, which is perhaps the most important ingredient to living a happy, healthy and rewarding life. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Simple-Ways-Of-Dealing-With-Conflict-n0JxBe.html Simple Ways Of Dealing With Conflict]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=Advanced_Animation_Tutorial&amp;diff=46959</id>
		<title>Advanced Animation Tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=Advanced_Animation_Tutorial&amp;diff=46959"/>
		<updated>2012-08-05T17:17:50Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to write animations ==&lt;br /&gt;
&lt;br /&gt;
This page deals with how to write the animation WML when you got the frames drawn and ready as well as general guidelines for animation lengths and timing. Proper timing is in many cases almost as important in getting an animation to look nice, smooth and consistent with the rest of the game as the actual frames are.&lt;br /&gt;
&lt;br /&gt;
=== Timing ===&lt;br /&gt;
&lt;br /&gt;
As a general rule, a melee swing should last at least 300ms and at most 400ms: about 200ms before and after the moment when the swing hits, to keep the speed at which the unit slides back and forth somewhat constant. Naturally there can be exceptions to the &amp;quot;normal&amp;quot; animation lengths, like woses, which have much slower attack animations than most. With ranged attacks, the length of the animation isn't quite as important, since the units aren't taking turns in sliding back and forth (as is the case with melee combat), which makes different animation speeds much more visible. With ranged attacks, however, you have an additional animation to consider: the missile itself. Most normal missiles such as arrows, knives and spears should fly for 150ms. Magical missiles, big rocks or other unusual projectiles can fly longer, but 150ms is the unofficial standard for normal missiles.&lt;br /&gt;
&lt;br /&gt;
=== Filler frames ===&lt;br /&gt;
&lt;br /&gt;
The most common use of this is when you only got one frame to represent an attack. Usually, a single attack frame sliding back and forth (if it's a melee attack) looks pretty bad. Ideally, you'd want to have an animation that has the unit stepping forwards and backwards while swinging his weapon, but now we'll assume that for some reason you have to do with just one drawn frame.&lt;br /&gt;
&lt;br /&gt;
Instead of using the common method, which looks like this:&lt;br /&gt;
&lt;br /&gt;
 [animation]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-100&lt;br /&gt;
         end=100&lt;br /&gt;
         image=unit-attack.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
 [/animation]&lt;br /&gt;
&lt;br /&gt;
...you can with little trouble make that attack smoother, by having the attack frame kick in only at about halfway into the attack and also having it last only slightly past the point where it actually hits the enemy. How do you do this, if you only got one frame to work with? Well, the easiest solution - and one that works fine with almost any kind of unit - is to use the base frame:&lt;br /&gt;
&lt;br /&gt;
 [animation]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-200&lt;br /&gt;
         end=-150&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-150&lt;br /&gt;
         end=100&lt;br /&gt;
         image=unit-attack.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=100&lt;br /&gt;
         end=200&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
 [/animation]&lt;br /&gt;
&lt;br /&gt;
This makes most melee attack frames look much more natural, since this way it seems more like the attacker is hitting the enemy he's approaching, instead of hitting air where he stands and then sliding towards the enemy and back. The same technique can and should be used whenever you have less than 3 drawn attack frames, whereas animations that have more than that would probably benefit very little from this.&lt;br /&gt;
&lt;br /&gt;
=== Simple way of getting new drawn frames ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the unit has frames made for other animations that can be used as part of the attack animation. Most usually this is a defense, movement or a leadership frame. Quite a few defense frames, for example, are quite suitable as a wind-up to the attack.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Sounds ===&lt;br /&gt;
&lt;br /&gt;
For the vast majority of attacks it is important that it has different sounds for when the attack hits and when it misses. Especially important are &amp;quot;normal&amp;quot; weapons, such as swords, bows, spears and so on. Magical attacks don't necessarily need a different sound when they miss, but if one is available, it should naturally be put to use. Absolutely never leave an attack without any sound altogether! If there isn't a fitting sound available for that weapon or attack, use the second best fitting sound. No attack, unless it's by a silent psychic assassin perhaps, should ever be without an accompanying sound.&lt;br /&gt;
&lt;br /&gt;
One common way to create hit and miss sound variations is by creating two separate ''[animation]''s for the attack and filtering them by the ''hits='' condition, like this:&lt;br /&gt;
&lt;br /&gt;
 [animation]&lt;br /&gt;
     hits=no&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-200&lt;br /&gt;
         end=-150&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-150&lt;br /&gt;
         end=100&lt;br /&gt;
         image=unit-attack.png&lt;br /&gt;
         sound={SOUND_LIST:MISS}&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=100&lt;br /&gt;
         end=200&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
 [/animation]&lt;br /&gt;
 [animation]&lt;br /&gt;
     hits=yes&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-200&lt;br /&gt;
         end=-150&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-150&lt;br /&gt;
         end=100&lt;br /&gt;
         image=unit-attack.png&lt;br /&gt;
         sound=axe.ogg&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=100&lt;br /&gt;
         end=200&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
 [/animation]&lt;br /&gt;
&lt;br /&gt;
The other way is to use ''[if]'' and ''[else]'' tags in the animation. In this case, they could be used like this:&lt;br /&gt;
&lt;br /&gt;
 [animation]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=-200&lt;br /&gt;
         end=-150&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
     [if]&lt;br /&gt;
         hits=no&lt;br /&gt;
         [frame]&lt;br /&gt;
             begin=-150&lt;br /&gt;
             end=100&lt;br /&gt;
             image=unit-attack.png&lt;br /&gt;
             sound={SOUND_LIST:MISS}&lt;br /&gt;
         [/frame]&lt;br /&gt;
     [/if]&lt;br /&gt;
     [else]&lt;br /&gt;
         hits=yes&lt;br /&gt;
         [frame]&lt;br /&gt;
             begin=-150&lt;br /&gt;
             end=100&lt;br /&gt;
             image=unit-attack.png&lt;br /&gt;
             sound=axe.ogg&lt;br /&gt;
         [/frame]&lt;br /&gt;
     [/else]&lt;br /&gt;
     [frame]&lt;br /&gt;
         begin=100&lt;br /&gt;
         end=200&lt;br /&gt;
         image=unit.png&lt;br /&gt;
     [/frame]&lt;br /&gt;
 [/animation]&lt;br /&gt;
&lt;br /&gt;
In case you're wondering, the ''{SOUND_LIST:MISS}'' is a simple macro that just expands to ''miss-1.ogg,miss-2.ogg,miss-3.ogg''. A comma-separated list of sounds can be given to all ''sound='' keys, making the game pick one of them at random whenever the sound is triggered, and the macros (you can find them in ''data/core/macros/sound-utils.cfg'') exist simply to make writing them more convenient.&lt;br /&gt;
&lt;br /&gt;
=== Slows, poison and other special situations ===&lt;br /&gt;
&lt;br /&gt;
Attacks with the slows or poison specials should emit appropriate sounds when they successfully slow or poison an enemy. We have two ready-made macros, FRAME_ON_SLOW and FRAME_ON_POISON available for this which should make the task trivial. Below is an example of how FRAME_OF_POISON is used on mainline units (also note the use of the above-described HIT_MISS_SOUNDS):&lt;br /&gt;
&lt;br /&gt;
 [animation]&lt;br /&gt;
     [missile_frame]&lt;br /&gt;
         begin=-150&lt;br /&gt;
         end=0&lt;br /&gt;
         image=&amp;quot;projectiles/dagger-n.png&amp;quot;&lt;br /&gt;
         image_diagonal=&amp;quot;projectiles/dagger-ne.png&amp;quot;&lt;br /&gt;
     [/missile_frame]&lt;br /&gt;
     {HIT_MISS_SOUNDS throwing-knife.ogg throwing-knife-miss.ogg (&lt;br /&gt;
         [frame]&lt;br /&gt;
             begin=-200&lt;br /&gt;
             end=-100&lt;br /&gt;
             image=&amp;quot;units/orcs/assassin-ranged1.png&amp;quot;&lt;br /&gt;
         [/frame]&lt;br /&gt;
     )}&lt;br /&gt;
     {FRAME_ON_POISON (&lt;br /&gt;
         [frame]&lt;br /&gt;
             begin=-100&lt;br /&gt;
             end=0&lt;br /&gt;
             image=&amp;quot;units/orcs/assassin-ranged2.png&amp;quot;&lt;br /&gt;
             sound=poison.ogg&lt;br /&gt;
         [/frame]&lt;br /&gt;
     )}&lt;br /&gt;
 [/animation]&lt;br /&gt;
&lt;br /&gt;
The FRAME_ON_POISON macro makes whatever sound you specify inside the enclosed ''[frame]'' (so you could give different poisoning sounds t ... \n&lt;br /&gt;
&lt;br /&gt;
== A Savior At the Grocery Store ==&lt;br /&gt;
&lt;br /&gt;
Numbly, I left my husband, Marty, at the hospital where I had been visiting two of my children and headed for the grocery store. Since it was eleven p.m., I drove to the only store I knew was open twenty-four hours a day. I turned my car motor off and rested my head against the seat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Savior-At-the-Grocery-Store-XTmcwi.html A Savior At the Grocery Store]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Teen Told to Clean His Room Finds Winning Lotto Ticket ==&lt;br /&gt;
&lt;br /&gt;
A teenager from Midlothian has cleaned up on the National Lottery after finally cleaning up his messy bedroom. Ryan Kitchin scooped more than 50,000 after finding a winning lottery ticket in the room that his mother had been asking him to clean for weeks.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Teen-Told-to-Clean-His-Room-Finds-Winning-Lotto-Ticket-AfWho8.html Teen Told to Clean His Room Finds Winning Lotto Ticket]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How To Make Peace With Imperfection ==&lt;br /&gt;
&lt;br /&gt;
If you look closely at a tree youll notice its knots and dead branches, just like our bodies. What we learn is that beauty and imperfection go together wonderfully. Matthew Fox&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Make-Peace-With-Imperfection-AOuD91.html How To Make Peace With Imperfection]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AdvancedTactics/zh-Hans&amp;diff=46958</id>
		<title>AdvancedTactics/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AdvancedTactics/zh-Hans&amp;diff=46958"/>
		<updated>2012-08-05T17:17:45Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AdvancedTactics/Translations}}&lt;br /&gt;
== 高级战术 ==&lt;br /&gt;
{|align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
本页面适合以下类型的读者：已经读过入门教程（[[GettingStarted]]）和韦诺之战手册（[[WesnothManual]]），玩的时间够长，已经熟悉系统、懂得如何摆布各种单位，希望掌握击败 AI 和人类对手的诀窍。&lt;br /&gt;
各种战术适用的条件不同，你应该根据自己的风格灵活运用。比如，你是喜欢使用人海战术还是少量精英部队，是否偏爱某个种族，是按流程玩完整个战役的关卡就好，还是为了完美结局反复玩每一关。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 战略 ===&lt;br /&gt;
&lt;br /&gt;
==== 战略优先战术 ====&lt;br /&gt;
&lt;br /&gt;
战术涉及到地图上各单位每一步行动的判断。如果战术不符合正确的战略，即使单位更强，也可能被战略正确的对手击败。&lt;br /&gt;
&lt;br /&gt;
开战前一般首先应该观察地图。以下的建议很重要：&lt;br /&gt;
&lt;br /&gt;
* 哪些区域可以/无法快速移动；&lt;br /&gt;
* 哪些区域具有防御加成优势；&lt;br /&gt;
* 哪些区域对手的部队可以/无法快速移动；&lt;br /&gt;
* 哪些区域对手的部队具有防御加成优势；&lt;br /&gt;
* 地图的大小（地图越大越应重视侦查和机动力，相反则越应重视近战能力）。&lt;br /&gt;
&lt;br /&gt;
通常地图上会有一些对手不得不缓慢通过的地形（如河流），或者通路狭窄（如桥梁和浅滩），限制了对手展开攻击，因此可以仅用少量的部队镇守，以便分兵他处。一旦你有了全盘计划，在何处牵制敌人，在何处发动攻击，就可以开始下一步了。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 宽阔地带的战略 ====&lt;br /&gt;
&lt;br /&gt;
基于地图大小、敌我距离和机动力，一般有以下几种类型的开局：&lt;br /&gt;
&lt;br /&gt;
* 侦查。征募大量高机动力的侦查部队，尽快占领尽可能多的村庄。在敌我相距甚远的大型地图上最有效。最终大多演变成大部队混战的局面；&lt;br /&gt;
* 编队。征募重型战士，辅以机动部队跟随其后。目的是组成肉盾防御线抵挡初始的攻击，并在其后投入较轻量级的单位打击敌人。比如说，矛兵排列成线，骑兵列队其后，这样骑兵可以在前线发生战斗后投入战场，攻击已经受伤的敌人。若后续部队能一举突破敌人的防线，就发展成为下文的蛙跳战术。这类战术在小地图或者距离敌人很近时有效；&lt;br /&gt;
* 先锋。介于上述两种战术之间。优先征募重型且快速的部队（如骑士和骑手，或重骑兵（Dragoon，游戏中的翻译是龙骑士）和骑兵的搭配）。先锋部队突飞猛进，然后坚守直到更重型的步兵到来，再回撤休整。这类战术适用于中型规模的地图。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 战术 ===&lt;br /&gt;
&lt;br /&gt;
==== 利用优势战斗 ====&lt;br /&gt;
&lt;br /&gt;
从孙子到“震慑行动”（美国攻打伊拉克的战争使用的行动代号），军事家们均强调只有具备绝对优势才宜于介入冲突。在韦诺之战中，这表示：&lt;br /&gt;
&lt;br /&gt;
* 更多的单位；&lt;br /&gt;
* 更好的单位（更强壮、等级更高）；&lt;br /&gt;
* 后方有优秀的治疗部队。&lt;br /&gt;
&lt;br /&gt;
一般来说，“三则攻之”是个不错的原则。如果战斗力超出敌人三倍以上，便可以迅速击溃它。如果数量优势不够大，则集中力量制造三倍以上的优势。&lt;br /&gt;
&lt;br /&gt;
拿破仑特别擅长操纵部队以集中优势力量。他进攻中路，突破战线并分割敌军，然后分出一小部分兵力固守侧翼牵制一半敌人，以主力部队击溃寡不敌众的另一半。最后，主力重新投入战斗，增援固守侧翼的部队，歼灭剩下的一半敌人。（这种策略被称为“蚕食”）&lt;br /&gt;
&lt;br /&gt;
在韦诺之战中要执行这种战术，需要在侧翼的有利地形配置少量血多耐操的部队（例如两个红袍法师和一个白袍法师，或者三个圣骑士），主力部队则进攻另一侧。借助于治疗单位和村庄，少量部队也能长时间牵制大量敌人。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 佯攻 ====&lt;br /&gt;
&lt;br /&gt;
你可以通过佯攻误导 AI 甚至不少人类对手，如派遣少数部队进攻敌人的英雄、村庄或者桥梁。他们会反应过度，排出糟糕的布阵。类似的，你也可以将快速单位投入到敌人后方去占领村庄，游击而不固守，吸引敌人分派前线的部队去追剿或增调援军。具备飞行能力的单位无视地形限制，特别适合这种任务。如果对手看穿了佯攻的意图并且忽略你的部队，有时候佯攻也可以转变为主攻。&lt;br /&gt;
&lt;br /&gt;
与人类对手对战时，要注意防范这种战术。要是发现对手发起的攻击没什么意义，就有可能是用来分散注意力的。这不是说你应该忽略它，而是将其纳入考虑并尝试反击，直到对手暴露其真实意图，但不要动用全部兵力——可能你干掉了少量敌人，却发现另一个方向上的英雄失去了掩护。&lt;br /&gt;
&lt;br /&gt;
==== 跳跃（或蛙跳） ====&lt;br /&gt;
&lt;br /&gt;
纵观历史，每位战略家都警告说要“准备好预备队”。在韦诺之战中，这表示不应投入所有单位进行总攻，而要控制后续单位利用先锋打开的缺口，或者让健康多血的单位顶到前线当肉盾。&lt;br /&gt;
&lt;br /&gt;
现在“预备队”的概念已经扩展了：主力部队分为两部分，一部分进攻时另一部分压阵。如果进攻部队被日了，就撤回来治疗或放入村庄，这样经验值分配更均匀，有利于长期战役。如果需要高等级单位，优先选择那些能给予敌人致命打击的单位，他们的升级更快。为了确保尽可能多的单位成功升级，你应避免损失已有高经验值的单位。&lt;br /&gt;
&lt;br /&gt;
不要用高等级单位，尤其是英雄来防守治疗者或村庄，敌人可能会转而集中打击他们，以及寻找救护的受伤单位。&lt;br /&gt;
&lt;br /&gt;
有时候如果具备好条件，如敌人明显很弱，或者你正处于优势时段，倾巢而出是个可以迅速获胜好办法。但大部分时候还是建议使用其他更加优雅的战术。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 小而强 ====&lt;br /&gt;
&lt;br /&gt;
构建以高等级单位为核心的小集团。蓄力一两个回合，然后重拳出击。组织2级或少量3级单位防御侧面，或在最关键的两三个回合中投入战斗。采用这种战术的资金需求更少，不必分心于占据更多村庄。&lt;br /&gt;
&lt;br /&gt;
谨记要征募一级单位承受对手的第一波攻击，同样也适用于应付佯攻和固守不太重要的村庄。幸存者可以给予遭受重创的敌人以致命一击，替换那些最后牺牲了的核心成员。即是说，你必须升级新的单位，取代某些可能不得不牺牲掉的高等级单位。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 可以升级和不可以升级的单位 ====&lt;br /&gt;
&lt;br /&gt;
一般你会希望可以升级的单位获得尽可能多的经验值。然而，那些不再能升级的单位也可以在以下情况中发挥巨大作用：&lt;br /&gt;
* 坚守战略要地；&lt;br /&gt;
* 削弱敌人，保证其他可以升级的单位发动最后一击；&lt;br /&gt;
* 无论是否能够升级，游击型的单位（散兵）在进攻瓶颈地形时都非常有用，因为有利于迅速扯开敌军；&lt;br /&gt;
* 面对占据压倒优势的敌军时，优先保存脆弱但重要的单位，如巫师、白袍� ... \n&lt;br /&gt;
&lt;br /&gt;
== What Ive Learned About Learning ==&lt;br /&gt;
&lt;br /&gt;
We learn more by looking for the answer to a question and not finding it than we do from learning the answer itself. ~Lloyd AlexanderI am a teacher and an avid learner, and Im passionate about both.Im a teacher because I help Eva homeschool our kids OK, she does most of the work, but I do help, mostly with math but with everything else too.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Ive-Learned-About-Learning-I45BZI.html What Ive Learned About Learning]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== NASA Announces Undersea Exploration Mission ==&lt;br /&gt;
&lt;br /&gt;
An international team of aquanauts will travel again to the bottom of the Atlantic Ocean to simulate a visit to an asteroid in the 16th expedition of NASA Extreme Environment Mission Operations (NEEMO).&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/NASA-Announces-Undersea-Exploration-Mission-9Shwm3.html NASA Announces Undersea Exploration Mission]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Opposite Of Poverty Is Justice ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Opposite-Of-Poverty-Is-Justice-oqL04K.html The Opposite Of Poverty Is Justice]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AdvancedTactics/ru&amp;diff=46957</id>
		<title>AdvancedTactics/ru</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AdvancedTactics/ru&amp;diff=46957"/>
		<updated>2012-08-05T17:17:39Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AdvancedTactics/Translations}}&lt;br /&gt;
== Продвинутая Тактика ==&lt;br /&gt;
Предполагается что вы прочли [[GettingStarted]] и ознакомились с [[WesnothManual]].&lt;br /&gt;
Также предполагается что Вы уже сыграли достаточно игр для того, чтобы познакомиться с &lt;br /&gt;
игровой системой и узнать как двигать юниты, а теперь пытаетесь заглянуть вглубь игры,&lt;br /&gt;
чтобы научиться обыгрывать ИИ или другого человека.&lt;br /&gt;
Некоторые тактики могут быть полезны только при определенных обстоятельствах и неприменимы&lt;br /&gt;
в другой игровой обстановке. Выберите ту, которая наиболее соотносится с вашим собственным&lt;br /&gt;
стилем игры. Предпочитаете громить вашего соперника, добившись численного перевеса, или небольшим&lt;br /&gt;
количеством отборных высокоуровневых юнитов? Предпочитаете играть одной конкретной расой?&lt;br /&gt;
Хотите сыграть много сценариев или переигрывать один снова и снова пока не достигнете совершенства?&lt;br /&gt;
&lt;br /&gt;
===Стратегия===&lt;br /&gt;
====&amp;quot;Нечестная&amp;quot; игра ====&lt;br /&gt;
Со времен Сунь Цзы и его &amp;quot;Искусства войны&amp;quot; все военные теоретики делали акцент на том,&lt;br /&gt;
что полководцу не следует вступать в сражение, пока его армия не будет значительно сильнее армии противника.&lt;br /&gt;
Применительно к игре Wesnoth это означает:&lt;br /&gt;
* больше юнитов;&lt;br /&gt;
* лучшие (более сильные, высокоуровневые) юниты;&lt;br /&gt;
* лучшие навыки лечения у юнитов второй линии. &lt;br /&gt;
 &lt;br /&gt;
Наполеон был опытен как в осуществлении маневров войсками, так и в извлечении преимущества на поле боя&lt;br /&gt;
даже при превосходящей численности противника. Атакуя своего неприятеля в центр,&lt;br /&gt;
он прорывал его ряды и разделял вражеские силы на две части. Потом небольшая группа укрепляла свои позиции&lt;br /&gt;
и удерживала фланг, пока основные силы Наполеона атаковали теперь уже оказавшуюся в меньшинстве половину   &lt;br /&gt;
вражеских войск. После разгрома первой половины, основные силы должны были соединиться с теми, что удерживали&lt;br /&gt;
фланг, и уничтожить оставшуюся половину армии противника. (Эта стратегия известна как &amp;quot;поражение по частям&amp;quot;.)&lt;br /&gt;
 &lt;br /&gt;
Чтобы реализовать эту стратегию в Wesnoth, оставьте несколько юнитов с большим количеством очков жизни на&lt;br /&gt;
предпочтительной местности на одном из флангов, в то время как большинством ваших сил атакуйте на другом&lt;br /&gt;
направлении.  &lt;br /&gt;
Например, двумя красными и одним белым магом, или тремя паладинами.&lt;br /&gt;
Сочетая лекарей и лечебный эффект деревень, небольшие силы могут сдерживать превосходящие по численности силы врага очень длительное время.&lt;br /&gt;
&lt;br /&gt;
==== Ложные атаки ====&lt;br /&gt;
Вы можете сбить с толку ИИ (и на удивление большое число живых соперников),&lt;br /&gt;
послав нескольких юнитов по направлению к таким целям как вражеский командир,&lt;br /&gt;
поселок или мост. Ваши соперники в попытке помешать этому могут расположить свои&lt;br /&gt;
юниты неудачно.&lt;br /&gt;
Подобным образом Вы можете отправить быстрых юнитов во вражеские тылы для захвата деревень.&lt;br /&gt;
Не пытайтесь удерживать их, вместо этого двигайтесь к следующей деревне в то время как противник&lt;br /&gt;
будет вынужден отвлечь войска с передовой или резервы.&lt;br /&gt;
Летающие юниты идеально подходят для этих целей, так как они игнорируют типы местности.&lt;br /&gt;
Иногда ложная атака может превратиться в ваше основное наступление, если противник игнорирует &lt;br /&gt;
ваши юниты, посланные в ложную атаку.&lt;br /&gt;
&lt;br /&gt;
==== Движение перекатами ====&lt;br /&gt;
Каждый стратег на протяжении всей истории осознавал важность сохранения резервов.&lt;br /&gt;
В Wesnoth это означает, что вы не должны атаковать всеми имеющимися у вас в наличие юнитами.&lt;br /&gt;
Вместо этого придержите часть юнитов сзади, чтобы бросить их в бреши в рядах противника, получившиеся в &lt;br /&gt;
результате Вашей начальной атаки. Вам также может понадобиться выдвинуть свежего юнита с большим количеством &lt;br /&gt;
очков жизни, чтобы он смог принять удар на себя и удержать Ваши линии.&lt;br /&gt;
&lt;br /&gt;
В наше время концепция применения резерва была расширена следующим образом.&lt;br /&gt;
Разделите Ваши основные силы на две группы и атакуйте первой, оставив вторую позади.&lt;br /&gt;
Когда первую групу потрепают, она отступит к деревням или лекарям, в то время как Вы продолжите атаку &lt;br /&gt;
второй группой. Такой подход позволит Вам распределять опыт более равномерно между вашими юн ... \n&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Steps to Achieving Flow (and Happiness) at Work ==&lt;br /&gt;
&lt;br /&gt;
[Flow means] being completely involved in an activity for its own sake. The ego falls away. Time flies. Every action, movement, and thought follows inevitably from the previous one, like playing jazz. --Mihaly Csikszentmihalyi&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Steps-to-Achieving-Flow-and-Happiness-at-Work-LFdIya.html 9 Steps to Achieving Flow (and Happiness) at Work]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Power of You! Living Life Without Limits ==&lt;br /&gt;
&lt;br /&gt;
To every person there comes in their lifetime that special moment when you are figuratively tapped on the shoulder and offered the chance to do a very special thing, unique to you and your talents. What a tragedy if that moment finds you unprepared or unqualified for work which could have been your finest hour. Winston Churchill&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Power-of-You-Living-Life-Without-Limits-TtvgM5.html The Power of You! Living Life Without Limits]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AdvancedTactics/fr&amp;diff=46956</id>
		<title>AdvancedTactics/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AdvancedTactics/fr&amp;diff=46956"/>
		<updated>2012-08-05T17:17:32Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AdvancedTactics/Translations}}&lt;br /&gt;
&lt;br /&gt;
Cette page sous-entend que le [http://www.wesnoth.org/wiki/GettingStarted Guide de Démarrage (en)] et le [http://www.wesnoth.org/wiki/WesnothManual Manuel de Wesnoth (en)] sont connus du lecteur.&lt;br /&gt;
Cela sous-entend que vous avez fait suffisament de parties, que le système de jeu vous est familier,&lt;br /&gt;
que vous savez déplacer des unités et que vous cherchez maintenant à déjouer votre adversaire (IA ou humain).&lt;br /&gt;
Quelques tactiques sont utiles en certaines circonstances et ne le sont pas en d'autres. Choisissez celles &lt;br /&gt;
qui conviennent le mieux à votre façon de jouer. Vous accablez votre adversaire avec une armée sans fin &lt;br /&gt;
ou avec un petit groupe d'unités de haut niveau ? Préférez-vous être dans la peau d'une race ?&lt;br /&gt;
Vous voulez jouer plusieurs scénarii ou rejouer encore et encore jusqu'à réaliser la partie parfaite.&lt;br /&gt;
&lt;br /&gt;
=== Stratégie ===&lt;br /&gt;
==== Combattez à la déloyale ====&lt;br /&gt;
De Sun Tsu à &amp;quot;Shock and Awe&amp;quot;(forcer soumission et crainte en faisant montre d'une puissance démesurée), les stratèges ont toujours accentué le fait qu'on ne devait pas entrer en conflit à moins d'être considérablement supérieur à son ennemi. Dans Wesnoth, cela se traduit par:&lt;br /&gt;
* plus d'unités,&lt;br /&gt;
* de meilleures unités (plus fortes, d'un niveau supérieur), &lt;br /&gt;
* des capacités de guérison plus importantes en deuxième ligne.&lt;br /&gt;
&lt;br /&gt;
Napoléon était particulièrement doué dans la manoeuvre de ses troupes pour obtenir l'avantage même en infériorité numérique. En attaquant le centre des armées ennemies, il rompait leur ligne et divisait la force adverse en deux moitiés. Ensuite, un petit détachement renforçait sa position et tenait l'un des flancs. Le gros de l'armée napoléonienne attaquait alors l'une des moitiés, à présent en sous-nombre. Après avoir détruit la première moitié, la force principale rejoignait le flanc vulnérable et détruisait le restant des troupes ennemies (cette tactique est connue sous le nom de &amp;quot;manoeuvre sur position centrale&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Pour mettre cette stratégie en pratique dans Wesnoth, laissez quelques unités dotées d'un nombre de points de vie élevé et stationnées en terrain favorable sur un flanc, pendant que la majorité de vos forces attaque sur un autre front.&lt;br /&gt;
Par exemple, deux mages rouges et un mage blanc, ou trois paladins. En combinant des guérisseurs à la capacité de guérison d'un village, une force réduite peut tenir tête à un plus grand nombre d'unités pendant très longtemps.&lt;br /&gt;
&lt;br /&gt;
==== Feintes ====&lt;br /&gt;
Vous pouvez fourvoyer l'IA (et un nombre étonnant d'adversaires humains) en envoyant quelques unités vers un objectif stratégique (meneur ennemi, village ou pont). L'adversaire réagira excessivement et placera ses unités malhabilement en conséquence.&lt;br /&gt;
De même, vous pouvez envoyer des unités rapides derrière les lignes ennemies pour vous emparer d'un village. Ne le défendez pas; déplacez-vous plutôt sur le village suivant, distrayant ainsi les troupes de l'ennemi au front ou ses renforts. Les unités volantes sont particulièrement appropriées puisqu'elles ne subissent pas les pénalités de terrain. Il peut aussi arriver qu'une feinte se transforme en offensive majeure, si l'ennemi y voit une feinte et ignore vos fallacieuses unités .&lt;br /&gt;
&lt;br /&gt;
Rappelez-vous de vous prémunir contre ce genre de tactique face à un adversaire humain. Si votre ennemi prépare une offensive qui vous semble irréfléchie, il est probable qu'il s'agisse d'une diversion. Cependant, cela ne signifie pas que vous devez l'ignorer. Vous devriez plutôt essayer de contrer et contenir la force attaquante jusqu'à ce que la stratégie de votre ennemi devienne plus claire, mais n'utilisez pas toute votre armée - vous écraseriez peut-être plusieurs unités ennemies, mais ça ne servirait à rien si votre meneur se retrouvait seul et entouré par un autre détachement adverse.&lt;br /&gt;
&lt;br /&gt;
==== Saute-moutons ====&lt;br /&gt;
Tous les stratèges de l'histoire ont signalé la nécessité de &amp;quot;garder une réserve&amp;quot;.&lt;br /&gt;
Dans Wesnoth, cela veut dire que vous ne devez pas attaquer avec toutes vos unités.&lt;br /&gt;
Gardez plutôt des unités en retrait pour exploiter les failles causées par vos assauts initiaux. Vous pouvez aussi ramener au front une unité vigoureuse et en pleine forme, pour &amp;quot;prendre des coups&amp;quot; afin qu'elle maintienne votre défense.&lt;br /&gt;
&lt;br /&gt;
De nos jours, le concept de &amp;quot;réserve&amp;quot; a acquis un sens plus large:&lt;br /&gt;
divisez votre force principale en deux groupes, attaquez avec la première et gardez l'autre en retrait. Quand le premier groupe est bien amoché, battez en retraite à côté de guérisseurs ou dans des villages et attaquez avec l'autre groupe.&lt;br /&gt;
Cette approche vous permet de distribuer l'expérience plus équitablement entre vos unités, ce qui est particulièrement utile lors de longues campagnes.&lt;br /&gt;
Cependant, si vous avez besoin d'unités de haut niveau, choisir quelle unité assénera le coup fatal permet d'accélérer la prise de niveau.&lt;br /&gt;
Ainsi, vous aurez moins de chances de perdre des unités ayant beaucoup d'expérience, ce qui se traduira par une augmentation du nombre d'unités réussissant à prendre leur niveau.&lt;br /&gt;
&lt;br /&gt;
N'utilisez pas vos unités améliorées, et surtout pas votre meneur, pour protéger les guérisseurs et les villages, car l'ennemi pourrait alors s'en prendre à eux et attaquer les blessés en quête de soins.&lt;br /&gt;
&lt;br /&gt;
Parfois, si l'heure du jour vous est favorable, vous pouvez obtenir la victoire rapidement en opérant un assaut généralisé. Si l'ennemi vous est visiblement inférieur, ou si les conditions sont favorables, cela peut constituer une stratégie efficace. Néanmoins, la plupart du temps, il est conseillé d'utiliser d'autres stratégies, plus élégantes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Petit mais costaud ====&lt;br /&gt;
Formez un petit noyau d'unités de haut niveau. Rappelez des combattants pendant un ou deux tours, puis déplacez votre noyau d'élite en position serrée, composé pour la plupart d'unités de niveau 2 et de quelques unités de niveau 3 pour protéger les flancs ou agir pendant les 2-3 tours décisifs. Grâce à cette stratégie, vous aurez besoin de moins de villages pour gagner de l'argent, et serez donc moins occupé à vous en emparer.&lt;br /&gt;
&lt;br /&gt;
N'oubliez pas de recruter des unités de niveau 1 pour absorber les premières attaques portées par l'ennemi, ainsi que pour feinter ou garder des villages mineurs. Permettez aux survivants d'achever les unités ennemies en mauvais état au cas où il faudrait remplacer un membre de votre noyau d'élite ayant fait l'ultime sacrifice. Autrement dit, étant donné que vos unités améliorées ont des chances de mourir, vous devez améliorer d'autres unités pour prendre la relève.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Préservez vos points de vie ====&lt;br /&gt;
Les points de vie sont la seule ressource non-renouvelable de l'unité.&lt;br /&gt;
Choisissez donc l'attaque dans laquelle vous subissez le moins de dégâts, non celle qui en inflige le plus.&lt;br /&gt;
Par exemple, supposons que vous attaquiez une unité ennemie ayant 6-3 au corps-à-corps, et pas d'attaque à distance. V ... \n&lt;br /&gt;
&lt;br /&gt;
== Mr. Happy Man ==&lt;br /&gt;
&lt;br /&gt;
For six hours each day, Bermudas Johnny Barnes stands at a busy traffic intersection telling all who pass that he loves them. His delight and sincerity are infectious, and the people of the island love him back. His service is a simple reminder of the power of happiness and loving-kindness to change any day for the better&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mr-Happy-Man-VDrbVr.html Mr. Happy Man]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Business 9 Women Kept A Secret For Three Decades ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in West Tennessee, not far from Graceland, nine women -- or &amp;quot;The 9 Nanas,&amp;quot; as they prefer to be called -- gather in the darkness of night. At 4am they begin their daily routine -- a ritual that no one, not even their husbands, knew about for 30 years. They have one mission and one mission only: to create happiness. And it all begins with baked goods.One of us starts sifting the flour and another washing the eggs, &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Business-9-Women-Kept-A-Secret-For-Three-Decades-hOoGN8.html The Business 9 Women Kept A Secret For Three Decades]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Nintendo Unveils Wii U Console ==&lt;br /&gt;
&lt;br /&gt;
Nintendo Co. on Tuesday unveiled details of its Wii U videogame console to be launched late this year, featuring a tablet computer-like controller with touch-sensitive panel.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Nintendo-Unveils-Wii-U-Console-mGg2T2.html Nintendo Unveils Wii U Console]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Radical Linguist Noam Chomsky ==&lt;br /&gt;
&lt;br /&gt;
For centuries experts held that every language is unique. Then one day in 1956, a young linguistics professor gave a legendary presentation at the Symposium on Information Theory at MIT. He argued that every intelligible sentence conforms not only to the rules of its particular language but to a universal grammar that encompasses all languages. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Radical-Linguist-Noam-Chomsky-WKTWnp.html The Radical Linguist Noam Chomsky]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Googles Jolly Good Fellow on Inner Peace ==&lt;br /&gt;
&lt;br /&gt;
Chade-Meng Tan (widely known as Meng) was among the earliest engineers to be hired at Google. When Google allowed engineers to spend 20% of their time pursuing their passion, Meng decided to spend his time on a cause dear to his heart: Launching a conspiracy to bring about world peace. Meng believes that world peace can be achieved -- but only if people cultivate the conditions for inner peace within themselves. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Googles-Jolly-Good-Fellow-on-Inner-Peace-xfIvQS.html Googles Jolly Good Fellow on Inner Peace]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AdvancedTactics&amp;diff=46955</id>
		<title>AdvancedTactics</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AdvancedTactics&amp;diff=46955"/>
		<updated>2012-08-05T17:17:26Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AdvancedTactics/Translations}}&lt;br /&gt;
{|align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
This page assumes that the reader has read [[GettingStarted]] and is familiar with the [[WesnothManual]].&lt;br /&gt;
It assumes  you have played enough games to be familiar with the system,&lt;br /&gt;
and know how to push units around, and are now looking for insight in how to&lt;br /&gt;
outthink the AI or a human opponent.&lt;br /&gt;
Some tactics are only useful in specific circumstances and would be foolish at other times.&lt;br /&gt;
Pick and choose those that fit your particular style.&lt;br /&gt;
Do you overwhelm your opponent with sheer numbers, or a few well-chosen&lt;br /&gt;
high-level units?  Do you prefer to &amp;quot;roleplay&amp;quot; one race?&lt;br /&gt;
Do you want to play many scenarios, or replay one over and over until you achieve the perfect game?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
&lt;br /&gt;
==== Strategy Before Tactics ====&lt;br /&gt;
Tactics relate to move-by-move decisions relating to the units on the map.  When tactics are not related to a sound strategy, they may be sometimes overcome by a weaker or less tactically advanced force which is better able to craft such a strategy.&lt;br /&gt;
&lt;br /&gt;
In general, before you begin a scenario or battle, you should survey the map.  The following considerations are important:&lt;br /&gt;
&lt;br /&gt;
* Areas where your forces can/cannot move quickly&lt;br /&gt;
* Areas where your forces have defensive advantages&lt;br /&gt;
* Areas where your opponents' forces can/cannot move quickly&lt;br /&gt;
* Areas where your opponent has a defensive advantage.&lt;br /&gt;
* Size of the map (larger maps stress scouting and mobility while smaller maps stress close fighting more.&lt;br /&gt;
&lt;br /&gt;
Often maps will have areas where opposing forces will have to cross slow terrain (such as a river) and be vulnerable except for small channels (such as a bridge or a ford),  Because it is difficult to mount an attack across these choke points, they can be controlled with fewer units while the rest of the army is elsewhere.  Once you have a full flow plan relating to where you want to hold the enemy and where you want to overrun, you can proceed to the next step.&lt;br /&gt;
&lt;br /&gt;
==== Broad Opening Strategy Categories ====&lt;br /&gt;
&lt;br /&gt;
Depending on the size of the map, the distance between you and your nearest opponent, and mobility considerations you may want to decide to open make your initial opening stress a specific competency of your force.  In general these can be divided into the following categories:&lt;br /&gt;
&lt;br /&gt;
* Scouting Game.  In this case, one recruits a large number of scouts in order to control as many villages as possible as soon as possible.  This works best in large maps where the distance to the nearest opponent is quite large.  Scout games tend to end up being large army games where all sides amass substantial numbers of units.&lt;br /&gt;
* Formation Game.  In this case one recruits slower moving heavier fighters followed by more mobile forces.  The goal here is to have a line which can withstand an initial attack solidly and then have other, swifter forces enter the battle to overrun the enemy.  For example, a line of spearmen could have horsemen behind them, so that the horsemen get to attack enemy troops which have already  been wounded in the fight with the front-line.  This is a specialized form of leap-frogging (see below) where the relief troops actually expect to break through the opponent's line.  This is most effective on small maps or where the distance to the nearest opponent is small.&lt;br /&gt;
* Vanguard Game.  This strategy is somewhere between the above strategies.  In this case, heavy, fast moving troops are recruited first (for example a combination of knights and horsemen or dragoons and cavalry).  These forces advance rapidly and then hold an area long enough for heavier infantry to arrive.  The original vanguard can then retreat to heal if necessary.  This is most effective on mid size maps.&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
&lt;br /&gt;
==== Fight unfair ====&lt;br /&gt;
From Sun Tzu to &amp;quot;Shock and Awe&amp;quot;, military writers have stressed that&lt;br /&gt;
one must not enter into a conflict unless substantially stronger&lt;br /&gt;
than your enemy. In Wesnoth, this means&lt;br /&gt;
* more units&lt;br /&gt;
* better (stronger, higher level) units, and&lt;br /&gt;
* superior healing ability in your second line.&lt;br /&gt;
&lt;br /&gt;
In general, a good rule to follow is 3-1.  If you can fight with three times the power, you can overrun your opponent quickly.  A smaller numerical advantage can allow you to create focused points where that ratio exists.&lt;br /&gt;
&lt;br /&gt;
Napoleon was especially skilled at manoeuvring his forces so as to gain an&lt;br /&gt;
advantage even when outnumbered. By attacking his enemy in the centre, he broke&lt;br /&gt;
their lines and divided the enemy forces in two. Then, a small detachment&lt;br /&gt;
fortified their position and held off one flank, while Napoleon's main&lt;br /&gt;
force attacked the now outnumbered other half. After reducing the&lt;br /&gt;
first half, the main force would rejoin the flank-holders and destroy the&lt;br /&gt;
remaining half. (This strategy is known as &amp;quot;defeat in detail&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
To implement this in Wesnoth, leave a few units with many hit points&lt;br /&gt;
in favourable terrain on one flank, while the majority of your force&lt;br /&gt;
attacks on a different front.&lt;br /&gt;
For example, two red and one white mage, or three paladins.&lt;br /&gt;
By combining healers and the healing effect of villages,&lt;br /&gt;
a small force can hold off superior numbers for a very long time.&lt;br /&gt;
&lt;br /&gt;
==== Feints ====&lt;br /&gt;
You can misdirect the AI (and a surprising number of human opponents)&lt;br /&gt;
by sending a few units towards an objective like an enemy leader, village,&lt;br /&gt;
or bridge. They will overreact and position their units badly.&lt;br /&gt;
Similarly, you can send fast units behind the enemy lines to capture villages.&lt;br /&gt;
Do not attempt to hold them; instead move onto the next while the enemy diverts&lt;br /&gt;
front line troops or reinforcements.&lt;br /&gt;
Flying units are particularly adept at this since they ignore terrain.&lt;br /&gt;
Sometimes a feint can turn into your main offensive as well,&lt;br /&gt;
if the enemy calls a bluff and ignores your feinting units.&lt;br /&gt;
&lt;br /&gt;
Against human opponents, remember to guard against this kind of tactic.  If you see an enemy mounting an attack that doesn't seem to make sense, then it's likely to be a diversion.  This doesn't mean that you should ignore it, however - instead, try to counter and contain the attacking force until your opponent's plan becomes clearer, but do not use your entire army - you might wipe out several enemy units, but that won't help you if another detachment corners your leader without support.&lt;br /&gt;
&lt;br /&gt;
==== Bounding (or leap frog) ====&lt;br /&gt;
Every strategist throughout history warns to &amp;quot;keep a reserve&amp;quot;.&lt;br /&gt;
In Wesnoth, this means that you must not attack with all your units.&lt;br /&gt;
Instead, hold back units to exploit holes caused by your initial attacks.&lt;br /&gt;
Or, you might need to move a fresh unit with many hit points to the&lt;br /&gt;
front line so they can 'take a beating' and hold your lines.&lt;br /&gt;
&lt;br /&gt;
In modern times, the &amp;quot;reserve&amp;quot; concept has been expanded as follows.&lt;br /&gt;
Divide your main force into two groups, and attack with the first&lt;br /&gt;
while holding the second back.  When the first group is chewed up,&lt;br /&gt;
withdraw it to healers or villages, while you attack with the second group.&lt;br /&gt;
This approach allows you to distribute experience more evenly among your units,&lt;br /&gt;
particularly useful in a longer campaign.&lt;br /&gt;
However, if you need  ... \n&lt;br /&gt;
&lt;br /&gt;
== The Business 9 Women Kept A Secret For Three Decades ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in West Tennessee, not far from Graceland, nine women -- or &amp;quot;The 9 Nanas,&amp;quot; as they prefer to be called -- gather in the darkness of night. At 4am they begin their daily routine -- a ritual that no one, not even their husbands, knew about for 30 years. They have one mission and one mission only: to create happiness. And it all begins with baked goods.One of us starts sifting the flour and another washing the eggs, &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Business-9-Women-Kept-A-Secret-For-Three-Decades-hOoGN8.html The Business 9 Women Kept A Secret For Three Decades]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Life Through A Camera Lens ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;I couldnt believe how beautiful the ocean was, he commented. Ive never seen an ocean before, and then to get to see palm trees in person, and to even touch them. It was just amazing. He began thumbing through a series of photographs on his phone, each displaying an image of a palm tree.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Life-Through-A-Camera-Lens-25qJsz.html Life Through A Camera Lens]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== New Toilet System Transform Waste into Electricity ==&lt;br /&gt;
&lt;br /&gt;
Scientists from Nanyang Technological University (NTU) have invented a new toilet system that will turn human waste into electricity and fertilisers and also reduce the amount of water needed for flushing by up to 90 per cent compared to current toilet systems in Singapore.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/New-Toilet-System-Transform-Waste-into-Electricity-zvQBzk.html New Toilet System Transform Waste into Electricity]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How To Let Go of Insecurities 7 Steps To Build Your Confidence ==&lt;br /&gt;
&lt;br /&gt;
Self-worth comes from one thing thinking that you are worthy. Wayne DyerIts okay to have insecurities, we all do and its crucial for us to observe and understand the impact these insecurities have on the quality of our lives.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Let-Go-of-Insecurities-7-Steps-To-Build-Your-Confiden-APt.html How To Let Go of Insecurities 7 Steps To Build Your Confidence]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AdvancedPreferenceWML&amp;diff=46954</id>
		<title>AdvancedPreferenceWML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AdvancedPreferenceWML&amp;diff=46954"/>
		<updated>2012-08-05T17:17:19Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WML Tags}}&lt;br /&gt;
== The [advanced_preference] tag ==&lt;br /&gt;
&lt;br /&gt;
This tag is a top level WML tag that defines an advanced preference. It only affects the appearance in the preference dialog (in the advanced section), the actual effect of the setting is part of the game engine and is not modifiable by WML.&lt;br /&gt;
&lt;br /&gt;
The following keys are recognised&lt;br /&gt;
* '''field''': The id of the preference, this needs to match the what the game engine requests.&lt;br /&gt;
* '''name''': Visible name of the setting.&lt;br /&gt;
* '''description''': (optional) The help string that appears at the bottom of the screen when you mouse-over.&lt;br /&gt;
* '''default''': The default value of the preference.&lt;br /&gt;
* '''type''': The type of preference. Current allowed values are 'boolean' ('yes' or 'no') and 'int' (numerical).&lt;br /&gt;
&lt;br /&gt;
If the '''type''' is 'int', the following settings are also recognized&lt;br /&gt;
* '''min''': The minimum value.&lt;br /&gt;
* '''max''': The maximum value.&lt;br /&gt;
* '''step''': (optional, default is 1) Step size between allowed values.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[ReferenceWML]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: WML Reference]]&lt;br /&gt;
&lt;br /&gt;
== Refugee Turned Entrepreneur Uplifts Women Abroad ==&lt;br /&gt;
&lt;br /&gt;
While some retailers have struggled in the recession, Amber Chand, an online retailer of items made by women living in war-torn countries, is experiencing success.&amp;quot;As the economy was going into a downturn during the holiday season, which is my primary season, I noticed actually that my company was increasing in terms of sales and revenues, and we grew by 22 percent,&amp;quot; says Chand.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Refugee-Turned-Entrepreneur-Uplifts-Women-Abroad-w0ETyF.html Refugee Turned Entrepreneur Uplifts Women Abroad]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Art of Motivating Employees ==&lt;br /&gt;
&lt;br /&gt;
Could a simple five-minute interaction with another person dramatically increase your weekly productivity?In some employment environments, the answer is yes, according to Wharton management professor Adam Grant. Grant has devoted significant chunks of his professional career to examining what motivates workers in settings that range from call centers and mail-order pharmacies to swimming pool lifeguard squads.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Art-of-Motivating-Employees-oTveQ5.html The Art of Motivating Employees]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Learned Optimism ==&lt;br /&gt;
&lt;br /&gt;
What 25 years of research reveal about the cognitive skills of happiness and finding lifes greater purpose.The illiterate of the 21st century, Alvin Toffler famously said, will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn. Our outlook on the world and our daily choices of disposition and behavior are in many ways learned patterns to which Tofflers insight applies with all the greater urgency&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Learned-Optimism-jmZjsG.html The Importance of Learned Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Teen Told to Clean His Room Finds Winning Lotto Ticket ==&lt;br /&gt;
&lt;br /&gt;
A teenager from Midlothian has cleaned up on the National Lottery after finally cleaning up his messy bedroom. Ryan Kitchin scooped more than 50,000 after finding a winning lottery ticket in the room that his mother had been asking him to clean for weeks.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Teen-Told-to-Clean-His-Room-Finds-Winning-Lotto-Ticket-AfWho8.html Teen Told to Clean His Room Finds Winning Lotto Ticket]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AddonServerSocial&amp;diff=46952</id>
		<title>AddonServerSocial</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AddonServerSocial&amp;diff=46952"/>
		<updated>2012-08-05T17:17:09Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Me and Myself ==&lt;br /&gt;
=== Who Am I IRL ?  ===&lt;br /&gt;
My name is Bastien Abadie, I'm french (21), living in Brittany (http://en.wikipedia.org/wiki/Brittany).&lt;br /&gt;
I'm in an engineering school (http://www.enib.fr), i'll get my master in Computer Science next year.&lt;br /&gt;
&lt;br /&gt;
Actually i work daily on a project for my school about 3D representation of ship and climate conditions of the sea. Plus there is a big network part in this project (connecting a C++ client to a matLab server and using data).&lt;br /&gt;
&lt;br /&gt;
=== ...Online ? ===&lt;br /&gt;
You can contact me by mail or GTalk using lao.geek(at)gmail.com .&lt;br /&gt;
&lt;br /&gt;
My nicknames on Wesnoth are:&lt;br /&gt;
* lao on the forum&lt;br /&gt;
* La0 on the wiki (lao was already taken :/ )&lt;br /&gt;
* lao on gna.org&lt;br /&gt;
* Lao on IRC&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
==== Development ====&lt;br /&gt;
I've worked on many websites as a developper (i'm not a design guy !), mostly in PHP, using XHTML/CSS, and sometimes Javascript (with Jquery).&lt;br /&gt;
Many of my school's projects were made in C/C++ (nethack-like game, HTTP/HTTPS server with cgi server, paint-like ,...); I've played with JAVA (JSF, JQuery for the web, Netbeans ide...) but I rather prefer C++. &lt;br /&gt;
&lt;br /&gt;
Speaking of GUIs, i've made some in Tcl/TK, Qt, and C# but no GTK at the moment. &lt;br /&gt;
Like most Linux developpers (... and admins) i've made lots of shell scripts, a bit of python,... and played with config files.&lt;br /&gt;
&lt;br /&gt;
==== Open Source ====&lt;br /&gt;
I'm an occasional developper for ZenPhoto http://zenphoto.org, the simplest and cleanest web photo gallery! I've worked on the video support for ZenPhoto http://la0c00n.info/zenvideo . Now videos are officially supported in the core Zenphoto, no more needs for hacky patches :p I have been very busy at school this year, so little implicated recently in this project.&lt;br /&gt;
&lt;br /&gt;
I have NOT participated in any ways to the Google Summer of Code before.&lt;br /&gt;
&lt;br /&gt;
==== Games ====&lt;br /&gt;
I'm not a big gamer, but enjoy some good FPS : Half Life 1&amp;amp;2, Portal, Counter Strike (original, not really into Source), all Call of Duty, Serious Sam (only in coop!). I like RPG games as Baldur's Gate, Neverwinter Nights,... I play a bit on my Wii too: Zelda, Super Mario Galaxy, Wario Smooth moves.&lt;br /&gt;
&lt;br /&gt;
Now, for Open Source Games: Lbreakout2, Tremulous, frozen-bubble, ... and Wesnoth of course :)&lt;br /&gt;
&lt;br /&gt;
===Practical===&lt;br /&gt;
As said in my introduction, I live in France, meaning i'm under GMT+1. I can work from 9:30am to 7pm with no problem; i'm generally awaken from 9am to 0AM. I'm used to work late, and attend IRC meetings nightly.&lt;br /&gt;
&lt;br /&gt;
I'have not any exams or school work to do during the period of the SOC. So i won't be pertubated :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Work on the Addon Server ==&lt;br /&gt;
I plan to work on the Addon Server, update the code to improve inter-operability with external tools (such as WML tools and WesCamp) and add some social content.&lt;br /&gt;
&lt;br /&gt;
My personnal idea is adding some social content to addons. It means adding tags, which represents and defines in a more human way the addons.&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
Tags can be given by Wesnoth staff and by author. After discussing of it on IRC, users should not have the possibility of adding some tags to addons. By the way, authors can add tags too but NOT the same as those used by the staff.&lt;br /&gt;
&lt;br /&gt;
There would be 2 types of tags: Registered ones, applied by the admins/staff, and &amp;quot;normal&amp;quot; ones applied by addon's author. Tags used by authors could be set freely or selected in a list defined by the server's admin.&lt;br /&gt;
&lt;br /&gt;
Tags permit also to know which addons he liked, and search for addons he WOULD enjoy. It's a simple search function for tags, but it should be appreciated by users.&lt;br /&gt;
&lt;br /&gt;
Tags would be added in the PBL file for each addon: (Documentation on PBL http://www.wesnoth.org/wiki/PblWML) with the formating (in the _main.cfg, section campaign) : &lt;br /&gt;
&lt;br /&gt;
 authorTags=&amp;quot;My First Tag&amp;quot;,&amp;quot;Cool Addon&amp;quot;&lt;br /&gt;
 officialTags=&amp;quot;Best Addon Ever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tags could be also stored in a unique file for better search capacities. This file would be structured this way:&lt;br /&gt;
 [tag]&lt;br /&gt;
   name=&amp;quot;my cool tag&amp;quot;&lt;br /&gt;
   category=&amp;quot;author&amp;quot;&lt;br /&gt;
   addonsId=&amp;quot;orcish_incursion&amp;quot;, &amp;quot;other_addon&amp;quot;&lt;br /&gt;
 [/tag]&lt;br /&gt;
&lt;br /&gt;
Every time an addon is uploaded to the campaign server, its tags are selected, and if any match with the authorized tags are found, its id is added to the tag's file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Server Side ===&lt;br /&gt;
====Choices====&lt;br /&gt;
I plan to work on the server code in C++, because:&lt;br /&gt;
* C++ can easily embed python directly, or with Boost C++ Libraries (which are already one of Wesnoth' dependancies)&lt;br /&gt;
* C++ runs on Linux AND stay easily portable to others platforms (Windows, Mac Os X...)&lt;br /&gt;
* The biggest part of Wesnoth is in C++, so why change ?&lt;br /&gt;
* Python tools like the WML suite of tools wan be easily usable directly from the server&lt;br /&gt;
&lt;br /&gt;
====Wescamp access via SVN====&lt;br /&gt;
2 Solutions seem possible:&lt;br /&gt;
* Check the svn every time an user download an addon -&amp;gt; needs to implement the svn access directly from  the server&lt;br /&gt;
* Check the svn on a regular basis -&amp;gt; Simple Cron Job&lt;br /&gt;
&lt;br /&gt;
Documentation on svn apis in C, C++ and even python found there: http://svnbook.red-bean.com/en/1.1/ch08s02.html&lt;br /&gt;
&lt;br /&gt;
Given this documentation, the simplest solution(except Cron job) to implement is to use Subversion's Python SWIG bindings (See Examples 8.2 and 8.3). The implementation of these exmaples is far more complicated in C or even C++. By the way, this solution needs one more dependancy.&lt;br /&gt;
&lt;br /&gt;
=== Client Side ===&lt;br /&gt;
==== Wesnoth UI ====&lt;br /&gt;
The Client is too simple actually, so i'd improve it by adding some new lists:&lt;br /&gt;
* List of new addons&lt;br /&gt;
* List of most popular (After speaking of this idea on IRC, it's not a good idea after all. Elder addons are the most downloaded but not the best)&lt;br /&gt;
* Search box, looking after title, dates, authors, tags&lt;br /&gt;
&lt;br /&gt;
Those lists would be accessible from a dashboard. This dashboard would welcome the user by showing him updates for addons he previously installed, and/or addons he would enjoy (based on tags).&lt;br /&gt;
&lt;br /&gt;
Each addon should have an expanded view, and a simple view. The simple view is the view by default, clicking on a button &amp;quot;Show me more...&amp;quot; would expand the view.&lt;br /&gt;
&lt;br /&gt;
Expanded view shows more informations:&lt;br /&gt;
* comment by the author&lt;br /&gt;
* tags (given by staff and by the author)&lt;br /&gt;
* list of actual translations (versionned): Ideally translations should be selected by default for the user language, but a menu showing addon's translation and their versions would be great.&lt;br /&gt;
* Date of creation&lt;br /&gt;
* Actually installed on user system ? (if so, an Uninstall button would be great)&lt;br /&gt;
&lt;br /&gt;
==== Web UI ====&lt;br /&gt;
Each addon server could be accessible via a web interface (on port 80, or 8080).&lt;br /&gt;
&lt;br /&gt;
Most general datas from Wesnoth Addon UI could be reachable from the Web Interface. It includes addons common datas (name, author, tags...) but also sort functionalities, like in the improved client UI.&lt;br /&gt;
&lt;br /&gt;
The web server would be a simple TCP server listenning queries on a given port, integrated directly in the addon server. No use of apache (or even lighthttpd) is required for generating simple HTML pages.&lt;br /&gt;
&lt;br /&gt;
Furthermore, an user account creation could be used to track users'data like &amp;quot;addons installed&amp;quot;, &amp;quot;languages used...&amp;quot;. After discussing of this with Mordante, it would be optional.&lt;br /&gt;
&lt;br /&gt;
==== Admin UI ====&lt;br /&gt;
Both Wesnoth UI and  ... \n&lt;br /&gt;
&lt;br /&gt;
== The Opposite Of Poverty Is Justice ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Opposite-Of-Poverty-Is-Justice-oqL04K.html The Opposite Of Poverty Is Justice]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== White dress, green wedding ==&lt;br /&gt;
&lt;br /&gt;
Lindsey Gehl and Ryan Bell have a vision of their June wedding being white - and green, too.The 27-year-olds will pledge their troth in a traditional ceremony, followed by a reception amid the scenic trails and wildlife habitats of the Pilcher Park Nature Center in Joliet, Illinois, to which theyre donating $600.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/White-dress-green-wedding-G3Qc3u.html White dress, green wedding]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Three Qualifications for the New Politician ==&lt;br /&gt;
&lt;br /&gt;
There are plenty of politicians who genuinely desire to serve their communities and nations with humility and integrity, dedicating their lives to the cultivation of a wisdom that will benefit society at large; sadly, they are a minority.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Three-Qualifications-for-the-New-Politician-227DZ2.html Three Qualifications for the New Politician]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Happiness: Getting Our Priorities Straight ==&lt;br /&gt;
&lt;br /&gt;
There is a vitally important shift underway in how we think about progress. Growing numbers of economists, political leaders and expert commentators are calling for better measures of how well society is doing; measures that track not just our economic standard of living, but our overall quality of life. We too can benefit from a shift in priorities and a recognition that real happiness is less about what we earn or own and more about our relationships and state of mind;&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Happiness-Getting-Our-Priorities-Straight-yQCEpG.html Happiness: Getting Our Priorities Straight]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Reuse of Wastewater May Improve Drinking Water Supply ==&lt;br /&gt;
&lt;br /&gt;
With recent advances in technology and design, treating municipal wastewater and reusing it for drinking water, irrigation, industry, and other applications could significantly increase the nations total available water resources, particularly in coastal areas facing water shortages, says a new report from the National Research Council.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Reuse-of-Wastewater-May-Improve-Drinking-Water-Supply-SD47qe.html Reuse of Wastewater May Improve Drinking Water Supply]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AddonServer&amp;diff=46951</id>
		<title>AddonServer</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AddonServer&amp;diff=46951"/>
		<updated>2012-08-05T17:17:03Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Me ==&lt;br /&gt;
account names:&lt;br /&gt;
 &lt;br /&gt;
gna: giebfried&lt;br /&gt;
&lt;br /&gt;
forum: giebfried&lt;br /&gt;
&lt;br /&gt;
irc: giebfried&lt;br /&gt;
&lt;br /&gt;
preferred email: andrewgiebfried@gmail.com&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Hi, I'm Andrew Giebfried and I'd like to participate in Summer of Code primarily to learn first hand how programs are written in a group environment. In addition, working for GSoC will help fulfill some of my academic program's &amp;quot;Work Term&amp;quot; requirements. Currently, I am in first year engineering with the intent of going into computer engineering.&lt;br /&gt;
&lt;br /&gt;
== Experience ==&lt;br /&gt;
I have worked on many of my own small to medium-sized programs on various things. I have only worked on individual projects so far. This will be my first time participating in Google Summer of Code. I am not involved with any open-source projects so far.&lt;br /&gt;
&lt;br /&gt;
I am a bit of a gamer, most of the games I find myself playing mostly turn-based strategy games with a few real time strategy games as well. I find game play crucial, but the storyline is still very important. I've played Wesnoth for awhile, probably 2 years. I play single player - mostly with the campaigns but I've also played some multiplayer maps versus the AI as well. &lt;br /&gt;
&lt;br /&gt;
I take advice very well and can discern good advice from useless advice.&lt;br /&gt;
&lt;br /&gt;
*Programming Languages&lt;br /&gt;
** Java   (over 3 1/2 years of experience) &lt;br /&gt;
** C++    (over 2 years, but I haven't made very large programs with it)&lt;br /&gt;
** Python (over 2 1/2 years, but I haven't made very large programs with it)&lt;br /&gt;
&lt;br /&gt;
I have two years of AP Com Sci and a year of Independent Study in Computing in high school where I used Java. For a post AP-exam project I developed a simple graphical game one year and a very crude IDE for Java. I currently am taking a required class in basic programming in C++. I learned Python in my spare time. In my independent study, I studied drag and drop, networking, the implementation of the math library, and I partially made a simple paint program similar to MS paint. &lt;br /&gt;
&lt;br /&gt;
*Miscellanea &lt;br /&gt;
** Linux - I've used Linux for over 2 years&lt;br /&gt;
** SVN - I am very new to this.&lt;br /&gt;
** Terminal - I know my way around.&lt;br /&gt;
&lt;br /&gt;
For this project I would use the Iterative and Incremental development model.&lt;br /&gt;
&lt;br /&gt;
== Idea ==&lt;br /&gt;
I intend to work on the suggested project:[[SoC_Ideas_Addon_Server]]. In this project, I plan to update the existing server code for strong integration with WesCamp and use certain WML tools on content. For the client side, I plan to make the addon server GUI more informative to the user as well as simple and straight-forward to use. I also plan to make updates simple to notice for the client. Map Packs, Eras, etc. would be shown in separate categories from campaigns and easier to download and use for the client. &lt;br /&gt;
&lt;br /&gt;
I plan to spend about half of my time on the server side and half on the client side. For the server side, I will also spend about half of that time on WesCamp work and the WML tools work. On the client side, I plan to work on functionality first and then enhance the GUI.  For the GUI I plan to redesign the current screen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Client side ===&lt;br /&gt;
&lt;br /&gt;
For the client side I think the way the data is presented is not intuitive for the user. The current client in the does not inform the user of the type of download (i.e. campaign, Era, map pack) except by the name of the file. In addition it does not notify the user if they already have the addon. The age of the addons is also missing from the data; the date is helpful to see how new the content is. The Addons also can only describe their usability by version number; the author(s) cannot say how usable the campaign is. The remove addon feature is distant from the rest of the client gui. I would like to split the addons into two sections on the same window; one for existing downloads and the other for potential downloads. The existing downloads section will have an upgrade option if a newer version of an addon is detected. Upgradeable addons will have some sort of emphasis to show that a newer version is available. It will also include a remove option in case the user wants to remove the addon. The type of addon will be shown by either a by color code or placement. All of the downloads will contain the currently implemented information, but also show the date the addon was uploaded. In addition, a tooltip (or a dialog perhaps) will have a short description of the state of the addon (i.e. &amp;quot;completed&amp;quot; or &amp;quot;done first 3 scenarios&amp;quot;, etc.) &lt;br /&gt;
The stand-alone client will show the same data, but in a non-graphical way.&lt;br /&gt;
&lt;br /&gt;
=== Server side ===&lt;br /&gt;
&lt;br /&gt;
According to the original idea, the server is in need of improvement. It needs to integrate with WesCamp more than it currently does and it needs to run python as well. I plan to modify the existing server, which is written in C++. Although one of the server's requirement is to run python code, the Python code can easily be embedded into C to fulfill this requirement. Although not much of a change, I would like to rename the &amp;quot;campaign server&amp;quot; in the code to a more correct &amp;quot;Addon server&amp;quot; for correctness and clarity. Since there will be campaigns on the server in the old format, there will be some tool to convert them into a new format to easily interact with the client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Translations ===&lt;br /&gt;
&lt;br /&gt;
The translations will be in a separate file from the rest of the addon. When the user downloads UMC they will download the the translations of choice and the rest of the addon.&lt;br /&gt;
&lt;br /&gt;
The client will have a &amp;quot;get translation option&amp;quot; for each addon which will allow the user to add or delete a translation for th addon they chose. When the user downloads an addon, the client will also download the translation for the user's current language setting. If the user decides to change his or her language in the main menu, he or she will receive a prompt asking if they would like to check for translations for all of the downloaded UMC. &lt;br /&gt;
&lt;br /&gt;
The server will have a cron job to get the newest translations from WesCamp. Also, when a user updates his or her campaign, the pertinent information will go to Wescamp for the translators to work on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Timeline ===&lt;br /&gt;
&lt;br /&gt;
* Initial Planning (now-ish to first week or so at most)&lt;br /&gt;
** Go over the wiki and read the Developer Information&lt;br /&gt;
** Try implementing an Easy Coding ideas to get a feel for SVN, the code&lt;br /&gt;
** Brush up on my Python skills, I need to look at the libraries some more. &lt;br /&gt;
** Study the existing Addon Server (some more)&lt;br /&gt;
&lt;br /&gt;
As per YogiHH's suggestion the first 3 iterations of my project:&lt;br /&gt;
&lt;br /&gt;
=== Iteration 1 - initial planning: ===&lt;br /&gt;
* requirements: &lt;br /&gt;
** determine feature set&lt;br /&gt;
** changes in protocols&lt;br /&gt;
** how to integrate WesCamp &amp;amp; WML tools&lt;br /&gt;
** plan out client (GUI already mostly explained above)  &lt;br /&gt;
*analysis &amp;amp; design:&lt;br /&gt;
**study the requirements, lightly&lt;br /&gt;
&lt;br /&gt;
=== Iteration 2 - elaborate on server &amp;amp; client ===&lt;br /&gt;
&lt;br /&gt;
*requirements:&lt;br /&gt;
** how to integrate WesCamp &amp;amp; WML tools (more in depth than before not completely; this is just to make iteration 3 easier)&lt;br /&gt;
** format of UMC saved on server for ease of WesCamp's and WML tools' use.&lt;br /&gt;
** enable python client to get addons in the new format&lt;br /&gt;
analysis &amp;amp; design:&lt;br /&gt;
** new UMC format  ... \n&lt;br /&gt;
&lt;br /&gt;
== New Toilet System Transform Waste into Electricity ==&lt;br /&gt;
&lt;br /&gt;
Scientists from Nanyang Technological University (NTU) have invented a new toilet system that will turn human waste into electricity and fertilisers and also reduce the amount of water needed for flushing by up to 90 per cent compared to current toilet systems in Singapore.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/New-Toilet-System-Transform-Waste-into-Electricity-zvQBzk.html New Toilet System Transform Waste into Electricity]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Business 9 Women Kept A Secret For Three Decades ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in West Tennessee, not far from Graceland, nine women -- or &amp;quot;The 9 Nanas,&amp;quot; as they prefer to be called -- gather in the darkness of night. At 4am they begin their daily routine -- a ritual that no one, not even their husbands, knew about for 30 years. They have one mission and one mission only: to create happiness. And it all begins with baked goods.One of us starts sifting the flour and another washing the eggs, &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Business-9-Women-Kept-A-Secret-For-Three-Decades-hOoGN8.html The Business 9 Women Kept A Secret For Three Decades]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Relationship Between Gifts &amp;amp; Community ==&lt;br /&gt;
&lt;br /&gt;
Wherever I go and ask people what is missing from their lives, the most common answer (if they are not impoverished or seriously ill) is &amp;quot;community.&amp;quot; What happened to community, and why dont we have it any more? There are many reasons the layout of suburbia, the disappearance of public space, the automobile and the television, the high mobility of people and jobs and, if you trace the &amp;quot;whys&amp;quot; a few levels down, they all implicate the money system.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Relationship-Between-Gifts-Community-zbK8gw.html The Relationship Between Gifts &amp;amp; Community]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Authors Nominate Top Books of All Time ==&lt;br /&gt;
&lt;br /&gt;
In 2002, the Norwegian Book Clubs gathered 100 authors from 54 countries and asked each one to list the 10 best works of fiction of all time. The authors responded and this list was created. The titles are arranged alphabetically by author name, so no one book stands above any other. The following list is the groups selection of the worlds 100 best books.How many have you read?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Authors-Nominate-Top-Books-of-All-Time-kRj65H.html Authors Nominate Top Books of All Time]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Story of Change ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ive come to see that we have two parts to ourselves; its almost like two muscles -- a consumer muscle and a citizen muscle. Our consumer muscle, which is fed and exercised constantly, has grown strong: So strong that &amp;quot;consumer&amp;quot; has become our primary identity, our reason for being. Were told so often that were a nation of consumers that we dont blink when the media use &amp;quot;consumer&amp;quot; and &amp;quot;person&amp;quot; interchangeably.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Story-of-Change-hgReTV.html The Story of Change]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=ActionWML&amp;diff=46950</id>
		<title>ActionWML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=ActionWML&amp;diff=46950"/>
		<updated>2012-08-05T17:16:57Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ActionWML''' is a summarizing term for all '''WML actions''' which can be used in events and some other places.&lt;br /&gt;
&lt;br /&gt;
== Types of ActionWML ==&lt;br /&gt;
&lt;br /&gt;
When a tag permits ActionWML as content, this means that it permits a sequence of any of the following tags:&lt;br /&gt;
&lt;br /&gt;
* direct actions ([[DirectActionsWML]]) which have a direct effect on gameplay&lt;br /&gt;
* display actions ([[InterfaceActionsWML]]) which show something to the user&lt;br /&gt;
* internal actions ([[InternalActionsWML]]) which are used by WML internally&lt;br /&gt;
* conditional actions ([[ConditionalActionsWML]]) which contain other actions, which then are (maybe) executed ([if], [switch], [while], [command])&lt;br /&gt;
* [event] (see [[EventWML#Nested Events|EventWML]]) which creates a new event handler&lt;br /&gt;
** note: [event] can also be a subtag of [unit], [era] and [scenario], where it would not be counted as ActionWML (but has nearly the same syntax).&lt;br /&gt;
* [lua] ([[LuaWML]]) which contains Lua code to be executed, and&lt;br /&gt;
* all tags created from lua with [[LuaWML:Events#wesnoth.register_wml_action|wesnoth.register_wml_action]] (if they don't fit in one of the categories above)&lt;br /&gt;
&lt;br /&gt;
When the ActionWML is executed, all its action tags are executed in order.&lt;br /&gt;
&lt;br /&gt;
== Where ActionWML can be used ==&lt;br /&gt;
&lt;br /&gt;
ActionWML can be used:&lt;br /&gt;
* inside an [event], to define a event handler (see [[EventWML]]),&lt;br /&gt;
* inside a [then] or [else] of an [if] tag (see [[ConditionalActionsWML]]),&lt;br /&gt;
* inside a [case] or [else] of a [switch] tag  (see [[ConditionalActionsWML]]),&lt;br /&gt;
* inside the [do] of a [while] tag  (see [[ConditionalActionsWML]]),&lt;br /&gt;
* inside a [command] tag (in [option] or [set_menu_item] or directly as ActionWML) (see [[InterfaceActionsWML]]),&lt;br /&gt;
* in certain Lua-created tags (if the registered WML action handler interprets the content as ActionWML).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On most other places ActionWML code will either be ignored, give error messages or be interpreted differently (there may be some tags which are both ActionWML and have similar or different meanings in other places, like [event]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:ActionsWML]]&lt;br /&gt;
[[Category:WML Reference]]&lt;br /&gt;
&lt;br /&gt;
== NASA Announces Undersea Exploration Mission ==&lt;br /&gt;
&lt;br /&gt;
An international team of aquanauts will travel again to the bottom of the Atlantic Ocean to simulate a visit to an asteroid in the 16th expedition of NASA Extreme Environment Mission Operations (NEEMO).&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/NASA-Announces-Undersea-Exploration-Mission-9Shwm3.html NASA Announces Undersea Exploration Mission]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Why You Should Always Trust Yourself ==&lt;br /&gt;
&lt;br /&gt;
Trust yourself. You know more than you think you do. Benjamin SpockAs time passes by and the more work you will do on discovering and improving yourself, the more you will realize that the ancient Latin quotation: Ne te quaesiveris extra - Do not look outside of yourself for the truth, is true.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Why-You-Should-Always-Trust-Yourself-TR2gYW.html Why You Should Always Trust Yourself]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Great Lessons You Can Learn From Life ==&lt;br /&gt;
&lt;br /&gt;
Life isnt meant to be easy, its meant to be lived..sometimes happy, other times rough. But with every up and down you learn lessons that make you strong.Can you step back from your own mind for a little while and realize that life is not as bad as you think it is?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Great-Lessons-You-Can-Learn-From-Life-M0nUGD.html 5 Great Lessons You Can Learn From Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Cat Saves Owner Hours After Adoption ==&lt;br /&gt;
&lt;br /&gt;
A newly-adopted cat repaid his owners loving gesture earlier this month by saving her from a medical emergency just hours after he was brought home, the Green Bay Press Gazette reports.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Cat-Saves-Owner-Hours-After-Adoption-ixHpp7.html Cat Saves Owner Hours After Adoption]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=ActionsWML&amp;diff=46949</id>
		<title>ActionsWML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=ActionsWML&amp;diff=46949"/>
		<updated>2012-08-05T17:16:49Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[ActionWML]]&lt;br /&gt;
&lt;br /&gt;
== Have the Courage to Walk Alone ==&lt;br /&gt;
&lt;br /&gt;
The woman who follows the crowd will usually go no further than the crowd. The woman who walks alone is likely to find herself in places no one has ever been before. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Have-the-Courage-to-Walk-Alone-JKIF7y.html Have the Courage to Walk Alone]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Teen Told to Clean His Room Finds Winning Lotto Ticket ==&lt;br /&gt;
&lt;br /&gt;
A teenager from Midlothian has cleaned up on the National Lottery after finally cleaning up his messy bedroom. Ryan Kitchin scooped more than 50,000 after finding a winning lottery ticket in the room that his mother had been asking him to clean for weeks.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Teen-Told-to-Clean-His-Room-Finds-Winning-Lotto-Ticket-AfWho8.html Teen Told to Clean His Room Finds Winning Lotto Ticket]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Awakening Our Collaborative Spirit ==&lt;br /&gt;
&lt;br /&gt;
The physicist, David Bohm, while researching the lives of Einstein, Heisenberg, Pauli and Bohr, made a remarkable observation. Bohm noticed that their incredible breakthroughs took place through simple, open and honest conversation. He observed, for instance, that Einstein and his colleagues spent years freely meeting and conversing with each other.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Awakening-Our-Collaborative-Spirit-AjXaD8.html Awakening Our Collaborative Spirit]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Stop Using The Wrong Type of Intelligence ==&lt;br /&gt;
&lt;br /&gt;
A man should hear a little music, read a little poetry, and see a fine picture every day of his life, in order that worldly cares may not obliterate the sense of the beautiful which God has implanted in the human soul. Johann Wolfgang von Goethe&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Stop-Using-The-Wrong-Type-of-Intelligence-6IGOxm.html Stop Using The Wrong Type of Intelligence]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Servant Leadership: Helping People Come Alive ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Its a powerful perspective on work -- holding within it a value for collaboration, agency, creativity, and meaning. What if we all could see what we do in that way? What if our organizations supported us in holding that perspective, and to go one step further, how can we create institutions that release these core values? In his seminal 1970 essay &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Servant-Leadership-Helping-People-Come-Alive-zqkEDB.html Servant Leadership: Helping People Come Alive]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=AbilitiesWML&amp;diff=46944</id>
		<title>AbilitiesWML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=AbilitiesWML&amp;diff=46944"/>
		<updated>2012-08-05T05:08:38Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WML Tags}}&lt;br /&gt;
==  Abilities and their effects ==&lt;br /&gt;
&lt;br /&gt;
There are two types of abilities: ones that apply to units (called ''abilities'') and ones that only apply when using a particular attack (called ''specials'' or ''weapon specials'').  A unit may have multiple abilities and an attack can have multiple specials, but by convention only one weapon special should be assigned to any given attack.&lt;br /&gt;
&lt;br /&gt;
== The ''[abilities]'' tag ==&lt;br /&gt;
&lt;br /&gt;
The following tags are used to describe an ability in WML:&lt;br /&gt;
&lt;br /&gt;
* '''[heals]''': modifies the hitpoints of a unit at the beginning of the healer's turn&lt;br /&gt;
* '''[regenerate]''': modifies the hitpoints of a unit at the beginning of the unit's turn&lt;br /&gt;
* '''[resistance]''': modifies the resistance of a unit to damage&lt;br /&gt;
* '''[leadership]''': modifies the damage of a unit&lt;br /&gt;
* '''[skirmisher]''': negates enemy zones of control&lt;br /&gt;
* '''[illuminates]''': modifies the time of day adjacent to the affected units&lt;br /&gt;
* '''[teleport]''': allows the unit to teleport&lt;br /&gt;
* '''[hides]''': renders the unit invisible to enemies&lt;br /&gt;
Any other name is valid (for example '''[dummy]'''), but will result in an ability that does nothing but report it's there. These tags still use the same common keys and tags as every other ability. '''Note:''' a dummy ability must have an id for the name and description to display.&lt;br /&gt;
&lt;br /&gt;
=== Common keys and tags for every ability ===&lt;br /&gt;
&lt;br /&gt;
* '''name''': the name of the ability.&lt;br /&gt;
* '''name_inactive''': the name of the ability when inactive.&lt;br /&gt;
* '''description''': the description of the ability.&lt;br /&gt;
* '''description_inactive''': the description of the ability when inactive.&lt;br /&gt;
* '''affect_self''': if equal to 'yes', the ability will affect the unit that has it.&lt;br /&gt;
* '''affect_allies''': if equal to 'yes', the ability will affect allies in the specified adjacent hexes.&lt;br /&gt;
* '''affect_enemies''': if equal to 'yes', the ability will affect enemies in the specified adjacent hexes.&lt;br /&gt;
* '''cumulative''': if set to 'yes', this ability will be cumulative with the base value for this ability.&lt;br /&gt;
* '''id''': this ability will not be cumulative with other abilities using this id. Must be present if cumulative is anything other than 'yes'.&lt;br /&gt;
* '''[adjacent_description]''': contains all four of the above keys, which are used when an adjacent unit receives the ability.&lt;br /&gt;
* '''[filter]''': [[StandardUnitFilter]] If the unit owning the ability does not match this filter, the ability will be inactive.&lt;br /&gt;
* '''[affect_adjacent]''': each adjacent unit that does not match this filter will not receive its effects.&lt;br /&gt;
** '''adjacent''': a comma seperated list of any combination of these directions: '''n''','''ne''','''se''','''s''','''sw''','''nw'''.&lt;br /&gt;
** '''[filter]''': a [[StandardUnitFilter]].&lt;br /&gt;
* '''[filter_self]''': if the owner of the ability does not match this filter, it will not receive the effects of the ability. [filter_self] takes a [[StandardUnitFilter]] as argument.&lt;br /&gt;
* '''[filter_base_value]''': filters on the value before any modifications; uses the keys '''equals''', '''not_equals''', etc. If several keys are used all have to match.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[heals]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the amount healed.&lt;br /&gt;
* '''poison''': can be one of ''slowed'',''cured''.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[regenerate]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the amount healed.&lt;br /&gt;
* '''poison''': can be one of ''slowed'',''cured''.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys and tags used by the ''[resistance]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': set resistance to this value.&lt;br /&gt;
* '''max_value''': maximum resistance value. This value '''must''' be set in order for [resistance] to function.&lt;br /&gt;
* '''add''': adds to resistance.&lt;br /&gt;
* '''sub''': subtracts from resistance.&lt;br /&gt;
* '''multiply''': multiplies resistance value. &lt;br /&gt;
* '''divide''': divides resistance value.&lt;br /&gt;
* '''apply_to''': a list of damage types; if left out, the ability applies to all types.&lt;br /&gt;
* '''active_on''': one of 'defense' or 'offense'; if left out, the ability is active on both.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[leadership]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the percentage bonus to damage.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[illuminates]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''value''': the percentage bonus to lawful units.&lt;br /&gt;
* '''max_value''': the maximum percentage bonus given.&lt;br /&gt;
* '''min_value''': the minimum percentage bonus given.&lt;br /&gt;
&lt;br /&gt;
=== Extra keys used by the ''[hides]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''alert''': the displayed text when the unit is discovered. Default &amp;quot;Ambushed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Extra tags used by the ''[teleport]'' ability ===&lt;br /&gt;
&lt;br /&gt;
* '''[tunnel]''' - a tunnel tag (see [[DirectActionsWML]]) (without the remove key) defining the tunneling source and target hexes, and maybe other conditions. (It automatically applies only to the unit with the ability.)  You may use $teleport_unit inside the tunnel tag for filtering purposes.&lt;br /&gt;
&lt;br /&gt;
=== Macros for common abilities ===&lt;br /&gt;
&lt;br /&gt;
* ABILITY_AMBUSH&lt;br /&gt;
* ABILITY_CURES&lt;br /&gt;
* ABILITY_HEALS&lt;br /&gt;
* ABILITY_ILLUMINATES&lt;br /&gt;
* ABILITY_LEADERSHIP_LEVEL_1 to ABILITY_LEADERSHIP_LEVEL_5&lt;br /&gt;
* ABILITY_NIGHTSTALK&lt;br /&gt;
* ABILITY_REGENERATES&lt;br /&gt;
* ABILITY_SKIRMISHER&lt;br /&gt;
* ABILITY_STEADFAST&lt;br /&gt;
* ABILITY_SUBMERGE&lt;br /&gt;
* ABILITY_TELEPORT&lt;br /&gt;
&lt;br /&gt;
== The ''[specials]'' tag ==&lt;br /&gt;
&lt;br /&gt;
The '''[specials]''' tag goes inside the '''[attack]''' tag. It can contain the following tags:&lt;br /&gt;
&lt;br /&gt;
* '''[damage]''': modifies the damage of a weapon&lt;br /&gt;
* '''[attacks]''': modifies the number of attacks of a weapon&lt;br /&gt;
* '''[chance_to_hit]''': modifies the chance to hit of a weapon&lt;br /&gt;
* '''[slow]'''&lt;br /&gt;
* '''[poison]'''&lt;br /&gt;
* '''[stones]''' ('''[petrifies]''' in recent versions.)&lt;br /&gt;
* '''[berserk]'''&lt;br /&gt;
* '''[firststrike]'''&lt;br /&gt;
* '''[drains]''': heals the attacker half of the damage dealt&lt;br /&gt;
* '''[heal_on_hit]''': heals the attacker when an attack connects {{DevFeature1.11}}&lt;br /&gt;
* '''[plague]'''&lt;br /&gt;
Any other name is valid, but will result in an special that does nothing but report it's there.&lt;br /&gt;
&lt;br /&gt;
=== Common keys and tags for every weapon special ===&lt;br /&gt;
&lt;br /&gt;
* '''name''': the name of the special.&lt;br /&gt;
* '''name_inactive''': the name of the special when inactive.&lt;br /&gt;
* '''description''': the description of the special.&lt;br /&gt;
* '''description_inactive''': the description of the special when inactive.&lt;br /&gt;
* '''value''': the value to be used. Applies to '''[damage]''', '''[attacks]''', '''[chance_to_hit]''' and '''[berserk]''' (the maximum number of combat rounds).&lt;br /&gt;
** {{DevFeature1.11}} Also applies to '''[drains]''' (percentage of damage drained) and '''[heal_on_hit]''' - negative values will harm the attacker, but not kill&lt;br /&gt;
* '''add''' the number to add to the base value.&lt;br /&gt;
* '''sub''' the number to subtract from the base value.&lt;br /&gt;
* '''multiply''': same as '''value''', except that this multiplies the base value.&lt;br /&gt;
* '''divide''': same as '''value''', except that this divides the base value.&lt;br /&gt;
* '''cumulative''': if set to 'yes', this special will be cumulative with the base value.&lt;br /&gt;
* '''type''': only usable in '''[plague]''', where it defines the unit type to be spawned on kill.&lt;br /&gt;
* '''id''': this ability will not be cumulative with other specials using this id.&lt;br /&gt;
* '''active_on''': one of '''defense''' or '''offense'''; if left out, the special is active on both.&lt;br /&gt;
* '''apply_to''': one of '''self''','''opponent''','''attacker' ... \n&lt;br /&gt;
&lt;br /&gt;
== Bangladesh rickshaw puller starts clinic for the poor ==&lt;br /&gt;
&lt;br /&gt;
Joynal Abedin still remembers the rainy and windy night when he saw his father die because there was no medical treatment. His village in the northern Mymensingh district of Bangladesh did not have any medical facility at that time, and the nearest hospital was about 20km (12 miles) away.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Bangladesh-rickshaw-puller-starts-clinic-for-the-poor-0zbEXF.html Bangladesh rickshaw puller starts clinic for the poor]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Teen Told to Clean His Room Finds Winning Lotto Ticket ==&lt;br /&gt;
&lt;br /&gt;
A teenager from Midlothian has cleaned up on the National Lottery after finally cleaning up his messy bedroom. Ryan Kitchin scooped more than 50,000 after finding a winning lottery ticket in the room that his mother had been asking him to clean for weeks.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Teen-Told-to-Clean-His-Room-Finds-Winning-Lotto-Ticket-AfWho8.html Teen Told to Clean His Room Finds Winning Lotto Ticket]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Researchers Nurture Innovative Biofuel Crops in Israels Desert ==&lt;br /&gt;
&lt;br /&gt;
Fears of global warming and its impact on our environment have left scientists scrambling to decrease levels of atmospheric carbon we humans produce. Now, Tel Aviv University researchers are doing their part to reduce humanitys carbon footprint by successfully growing forests in the most unlikely place deep in Israels Aravah Desert.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Researchers-Nurture-Innovative-Biofuel-Crops-in-Israels-Dese-DJR.html Researchers Nurture Innovative Biofuel Crops in Israels Desert]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Imagination ==&lt;br /&gt;
&lt;br /&gt;
While growing up, Id never really considered how important it is to be imaginative. Its a childhood profession, you could say. It comes naturally. Then we hit an age when were presented with a scantron of bubble-in options, a template for a CV that we need to create, and Excel. At that point, our learning has to fit into certain parameters: within that little bubble, within the one page limit, and within a tiny digital graph. So, what happens to our imagination?It seems to fade.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Imagination-BvyL3n.html The Importance of Imagination]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_test&amp;diff=46942</id>
		<title>(sk) ZnaÄ?ka test</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_test&amp;diff=46942"/>
		<updated>2012-08-05T05:08:28Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka test|Značka test]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[test]'''&lt;br /&gt;
&lt;br /&gt;
Testovacia scéna.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Viď: &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [test] obsahuje testovaciu scénu.&lt;br /&gt;
Funguje rovnako ako &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot;, ale testovacia sa scéna spúšťa priamo z príkazového riadku, čím sa pri opakovanom testovaní scény výrazne šetrí čas (niekedy až minúta pri každom spustení hry). [http://www.mac-reviews.net/  SuperDuper! review]&lt;br /&gt;
&lt;br /&gt;
Ako prvá sa spustí testovacia scéna, ktorej vlastnosť &amp;quot;id&amp;quot; má hodnotu &amp;quot;test&amp;quot;.&lt;br /&gt;
(Takáto scéna môže existovať len jedna.)&lt;br /&gt;
Po jej skončení môžu nadväzovať iné testovacie scény.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po inštalovaní programu sa už jedna testovacia scéna nachádza v súbore:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\scenario-test.cfg&lt;br /&gt;
&lt;br /&gt;
Z hľadiska programu by hráč nemal do tohoto adresára vôbec zasahovať; keďže však iba jedna testovacia scéna môže byť prvá, odporúčam túto scénu vymazať (alebo presunúť niekam mimo adresára hry) a vytvoriť si vlastnú testovaciu scénu priamo v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
Obsah testovacej scény:&lt;br /&gt;
&lt;br /&gt;
 [test]&lt;br /&gt;
    id=test&lt;br /&gt;
    ...  # to isté ako v [scenario]&lt;br /&gt;
 [/test]&lt;br /&gt;
&lt;br /&gt;
Testovacia scéna sa spúšťa z príkazového riadku (musíte byť v adresári, v ktorom je súbor &amp;quot;wesnoth.exe&amp;quot;) príkazom:&lt;br /&gt;
&lt;br /&gt;
 wesnoth --test&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Have the Courage to Walk Alone ==&lt;br /&gt;
&lt;br /&gt;
The woman who follows the crowd will usually go no further than the crowd. The woman who walks alone is likely to find herself in places no one has ever been before. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Have-the-Courage-to-Walk-Alone-JKIF7y.html Have the Courage to Walk Alone]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Daughter Saves Father by Lifting Car Off Him ==&lt;br /&gt;
&lt;br /&gt;
A fast acting 22-year-old has been hailed a hero after she lifted up a car weighing a ton and a half to save her father, who became crushed under his BMW 525i.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Daughter-Saves-Father-by-Lifting-Car-Off-Him-Ytw5BL.html Daughter Saves Father by Lifting Car Off Him]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Great Lessons You Can Learn From Life ==&lt;br /&gt;
&lt;br /&gt;
Life isnt meant to be easy, its meant to be lived..sometimes happy, other times rough. But with every up and down you learn lessons that make you strong.Can you step back from your own mind for a little while and realize that life is not as bad as you think it is?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Great-Lessons-You-Can-Learn-From-Life-M0nUGD.html 5 Great Lessons You Can Learn From Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Imagination ==&lt;br /&gt;
&lt;br /&gt;
While growing up, Id never really considered how important it is to be imaginative. Its a childhood profession, you could say. It comes naturally. Then we hit an age when were presented with a scantron of bubble-in options, a template for a CV that we need to create, and Excel. At that point, our learning has to fit into certain parameters: within that little bubble, within the one page limit, and within a tiny digital graph. So, what happens to our imagination?It seems to fade.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Imagination-BvyL3n.html The Importance of Imagination]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Food People Power ==&lt;br /&gt;
&lt;br /&gt;
For many years, people living in West Oakland had accepted eating unhealthy food as a way of life. That is, until a small group of people decided to change their community through Mandela MarketPlace, a non-profit that partners with local residents and rural, minority farmers to bring fresh agricultural produce to their local corner stores. Mandela MarketPlace now represents the difference that youth can make by challenging prevailing paradigms - you CAN select what you put in your body.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Food-People-Power-NPElli.html Food People Power]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_scenario&amp;diff=46941</id>
		<title>(sk) ZnaÄ?ka scenario</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_scenario&amp;diff=46941"/>
		<updated>2012-08-05T05:08:25Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka scenario|Značka scenario]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[scenario]'''&lt;br /&gt;
&lt;br /&gt;
Scéna hry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Obsahuje značky:&lt;br /&gt;
[[(sk) Značka event|event]],&lt;br /&gt;
[[(sk) Značka generator|generator]],&lt;br /&gt;
[[(sk) Značka label|label]],&lt;br /&gt;
[[(sk) Značka music|music]],&lt;br /&gt;
[[(sk) Značka side|side]],&lt;br /&gt;
[[(sk) Značka story|story]],&lt;br /&gt;
[[(sk) Značka time|time]],&lt;br /&gt;
[[(sk) Značka time_area|time_area]].&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosti: description, disallow_recall, experience_modifier, id, map_data, map_generation, music, name, next_scenario, theme, turn_at, turns, victory_when_enemies_defeated.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Microbial Oasis Discovered Beneath the Atacama Desert ==&lt;br /&gt;
&lt;br /&gt;
Two metres below the surface of the Atacama Desert there is an oasis of microorganisms. Researchers from the Center of Astrobiology (Spain) and the Catholic University of the North in Chile have found it in hypersaline substrates thanks to SOLID, a detector for signs of life which could be used in environments similar to subsoil on Mars.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Microbial-Oasis-Discovered-Beneath-the-Atacama-Desert-WWstX4.html Microbial Oasis Discovered Beneath the Atacama Desert]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Business 9 Women Kept A Secret For Three Decades ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in West Tennessee, not far from Graceland, nine women -- or &amp;quot;The 9 Nanas,&amp;quot; as they prefer to be called -- gather in the darkness of night. At 4am they begin their daily routine -- a ritual that no one, not even their husbands, knew about for 30 years. They have one mission and one mission only: to create happiness. And it all begins with baked goods.One of us starts sifting the flour and another washing the eggs, &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Business-9-Women-Kept-A-Secret-For-Three-Decades-hOoGN8.html The Business 9 Women Kept A Secret For Three Decades]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Life Through A Camera Lens ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;I couldnt believe how beautiful the ocean was, he commented. Ive never seen an ocean before, and then to get to see palm trees in person, and to even touch them. It was just amazing. He began thumbing through a series of photographs on his phone, each displaying an image of a palm tree.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Life-Through-A-Camera-Lens-25qJsz.html Life Through A Camera Lens]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Mother Robin: Delivering Hope &amp;amp; Babies ==&lt;br /&gt;
&lt;br /&gt;
Theyve waited all night for a chance to see their newborn babies, whom the hospital is holding until the medical bills are paid in full. &amp;quot;Holding babies until payment is common in Indonesia,&amp;quot; said Robin Lim, a midwife who founded birthing clinics in Aceh and the island of Bali. At this particular hospital in Bali, mothers who dont pay are allowed in twice a day to feed their baby and change their babys diaper. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Mother-Robin-Delivering-Hope-Babies-pFv3vi.html Mother Robin: Delivering Hope &amp;amp; Babies]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Googles Jolly Good Fellow on Inner Peace ==&lt;br /&gt;
&lt;br /&gt;
Chade-Meng Tan (widely known as Meng) was among the earliest engineers to be hired at Google. When Google allowed engineers to spend 20% of their time pursuing their passion, Meng decided to spend his time on a cause dear to his heart: Launching a conspiracy to bring about world peace. Meng believes that world peace can be achieved -- but only if people cultivate the conditions for inner peace within themselves. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Googles-Jolly-Good-Fellow-on-Inner-Peace-xfIvQS.html Googles Jolly Good Fellow on Inner Peace]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_campaign&amp;diff=46940</id>
		<title>(sk) ZnaÄ?ka campaign</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_campaign&amp;diff=46940"/>
		<updated>2012-08-05T05:08:21Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka campaign|Značka campaign]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[campaign]'''&lt;br /&gt;
&lt;br /&gt;
Popisuje príbeh v zozname príbehov.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Neobsahuje žiadne značky.&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosti: define, description, difficulties, difficulty_descriptions, first_scenario, icon, image, name, rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [campaign] určuje, akým spôsobom sa daný príbeh zobrazí v hre po kliknutí na menu &amp;quot;Príbehy&amp;quot;.&lt;br /&gt;
Ďalej určuje výber náročnosti, a prvú scénu hry.&lt;br /&gt;
&lt;br /&gt;
Pozor!&lt;br /&gt;
Jednotlivé scény sa z hľadiska jazyka WML nenachádzajú vo vnútri značky [campaign] ale vedľa nej, asi takto:&lt;br /&gt;
&lt;br /&gt;
 [game]&lt;br /&gt;
   [campaign]&lt;br /&gt;
     ...&lt;br /&gt;
   [/campaign]&lt;br /&gt;
   [scenario]&lt;br /&gt;
     ...&lt;br /&gt;
   [/scenario]&lt;br /&gt;
   [scenario]&lt;br /&gt;
     ...&lt;br /&gt;
   [/scenario]&lt;br /&gt;
 [/game]&lt;br /&gt;
&lt;br /&gt;
== Zobrazenie v menu príbehov ==&lt;br /&gt;
&lt;br /&gt;
Poradie príbehov v menu určuje číselná vlastnosť ''rank''.&lt;br /&gt;
Príbehy s nižším číslom sa zobrazia skôr, príbehy s vyšším číslom neskôr, a príbehy bez čísla až nakoniec.&lt;br /&gt;
Pre oficiálne príbehy sú vyhradené čísla do 50.&lt;br /&gt;
Váš príbeh môže mať číslo 51 a viac, ale nie je vôbec potrebné takéto číslo zadávať.&lt;br /&gt;
&lt;br /&gt;
V ľavej časti menu sa zobrazí malý obrázok určený textovou vlastnosťu ''icon'' a názov príbehu určený textovou vlastnosťou ''name''.&lt;br /&gt;
Po kliknutí na názov príbehu sa v pravej časti menu zobrazí popis určený textovou vlastnosťou ''description'' a pod ním veľký obrázok určený textovou vlastnosťou ''image''.&lt;br /&gt;
&lt;br /&gt;
Takto začínajú oficiálne príbehy:&lt;br /&gt;
&lt;br /&gt;
 rank=10&lt;br /&gt;
 icon=konrad-commander.png&lt;br /&gt;
 name= _ &amp;quot;Heir to the Throne&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Fight to gain back the throne of Wesnoth...&amp;quot;&lt;br /&gt;
 image=portraits/Heir_To_The_Throne/konrad.png&lt;br /&gt;
&lt;br /&gt;
 rank=30&lt;br /&gt;
 icon=orcish-ruler.png&lt;br /&gt;
 name= _ &amp;quot;Son of the Black Eye&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Let orcish leader Kapou'e...&amp;quot;&lt;br /&gt;
 image=items/orcish-flag.png&lt;br /&gt;
&lt;br /&gt;
 rank=40&lt;br /&gt;
 icon=human-general.png&lt;br /&gt;
 name= _ &amp;quot;The Eastern Invasion&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;There are rumors of undead attacks...&amp;quot;&lt;br /&gt;
 image=portraits/Eastern_Invasion/dacyn.png&lt;br /&gt;
&lt;br /&gt;
 rank=50&lt;br /&gt;
 icon=noble-lord.png&lt;br /&gt;
 name= _ &amp;quot;The Rise of Wesnoth&amp;quot;&lt;br /&gt;
 description= _ &amp;quot;Lead Prince Haldric...&amp;quot;&lt;br /&gt;
 image=campaigns/The_Rise_of_Wesnoth/story/the_duel.png&lt;br /&gt;
&lt;br /&gt;
== Výber náročnosti ==&lt;br /&gt;
&lt;br /&gt;
Po spustení príbehu si hráč vyberá náročnosť.&lt;br /&gt;
Symboly náročností sú určené textovou vlastnosťou ''difficulties'' a ich spôsob zobrazenia textovou vlastnosťou ''difficulty_descriptions''.&lt;br /&gt;
&lt;br /&gt;
Symboly náročností sú vlastne symboly preprocesora.&lt;br /&gt;
Počas hry bude definovaný ten symbol, ktorú náročnosť si hráč zvolil.&lt;br /&gt;
Odporúča sa používať štandardné symboly &amp;quot;EASY,NORMAL,HARD&amp;quot;, lebo potom môžete využiť štandardné makrá definované v súbore &amp;quot;utils.cfg&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Zobrazenie náročností sa zadáva ako jednotlivé položky oddelené bodkočiarkami.&lt;br /&gt;
Položka začína hviezdičkou (&amp;quot;*&amp;quot;), ak je to predvolená položka.&lt;br /&gt;
(Napríklad ak sú zložitosti &amp;quot;ľahká, stredná, ťažká&amp;quot;, a chceme, aby program predvolil položku &amp;quot;stredná&amp;quot;, zapíšeme pred ňu hviezdičku.)&lt;br /&gt;
Ďalej použijeme makro &amp;quot;MENU_IMG_TXT&amp;quot; alebo &amp;quot;MENU_IMG_TXT2&amp;quot; podľa toho, či chceme pri obrázku zobraziť iba názov náročnosti alebo aj pomocný text.&lt;br /&gt;
Príklad:&lt;br /&gt;
&lt;br /&gt;
 difficulties=EASY,NORMAL,HARD&lt;br /&gt;
&lt;br /&gt;
 difficulty_descriptions= {MENU_IMG_TXT2 elvish-fighter.png  _&amp;quot;Fighter&amp;quot;  _&amp;quot;(easiest)&amp;quot;} + &amp;quot;;&amp;quot; +&lt;br /&gt;
                    &amp;quot;*&amp;quot; + {MENU_IMG_TXT  elvish-hero.png     _&amp;quot;Hero&amp;quot;                 } + &amp;quot;;&amp;quot; +&lt;br /&gt;
                          {MENU_IMG_TXT2 elvish-champion.png _&amp;quot;Champion&amp;quot; _&amp;quot;(hardest)&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
V rámci skriptu scény sa môžeme na vybranú náročnosť odvolať pomocou konštrukcie:&lt;br /&gt;
&lt;br /&gt;
 #ifdef HARD&lt;br /&gt;
   ...  # extra príšery, alebo niečo podobné&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
== Symbol preprocesora ==&lt;br /&gt;
&lt;br /&gt;
Textová vlastnosť ''define'' určuje symbol preprocesora, ktorý sa definuje, keď si hráč vyberie tento príbeh.&lt;br /&gt;
Používa sa kvôli šetreniu pamäťou; aby sa do pamäte načítali iba skripty súvisiace s týmto príbehom, a nie so všetkými.&lt;br /&gt;
Symbol príbehu štandardne začína slovom &amp;quot;CAMPAIGN_&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 define=CAMPAIGN_MOJ_PRIBEH&lt;br /&gt;
&lt;br /&gt;
Skripty scén načítame do pamäte, len ak je definovaný tento symbol:&lt;br /&gt;
&lt;br /&gt;
 #ifdef CAMPAIGN_MOJ_PRIBEH&lt;br /&gt;
 {@campaigns/Moj_pribeh/scenarios}&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
== Prvá scéna ==&lt;br /&gt;
&lt;br /&gt;
Textová vlastnosť ''first_scenario'' určuje, ktorá scéna sa spustí ako prvá.&lt;br /&gt;
(V skripte scény je potom určené, ktorá scéna sa má spustiť ako nasledujúca.)&lt;br /&gt;
Táto hodnota musí byť rovnaká ako hodnota vlastnosti &amp;quot;id&amp;quot; v značke &amp;quot;[[(sk) Značka scenario|scenario]]&amp;quot; danej scény.&lt;br /&gt;
&lt;br /&gt;
 first_scenario=Moja_scena_1&lt;br /&gt;
&lt;br /&gt;
Skript danej scény bude potom vyzerať takto:&lt;br /&gt;
&lt;br /&gt;
 [scenario]&lt;br /&gt;
   id=Moja_scena_1&lt;br /&gt;
   ...&lt;br /&gt;
 [/scenario]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Learning from the Wisdom of the Body ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Its amazing that our interpretation of experiences can generate intense visceral responses. The fact that we get goosebumps when we are inspired or afraid is one of many everyday indicators of just how deeply and intricately connected our minds and bodies are. In fact, the mind and body are an intertwined whole -- and there is great wisdom in the totality of our mind-body experience. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Learning-from-the-Wisdom-of-the-Body-lJQFSo.html Learning from the Wisdom of the Body]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 12 Lessons To Learn From Highly Successful People ==&lt;br /&gt;
&lt;br /&gt;
The only work that will ultimately bring any good to any of us is the work of contributing to the healing of the world. Marianne WilliamsonSuccess can mean different things to different people, and I noticed that many of us have some kind of resistance to the word success, even though deep down inside, that is exactly what we all want, to live a successful and meaningful life.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/12-Lessons-To-Learn-From-Highly-Successful-People-sn25rw.html 12 Lessons To Learn From Highly Successful People]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Learning from the Wisdom of the Body ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Its amazing that our interpretation of experiences can generate intense visceral responses. The fact that we get goosebumps when we are inspired or afraid is one of many everyday indicators of just how deeply and intricately connected our minds and bodies are. In fact, the mind and body are an intertwined whole -- and there is great wisdom in the totality of our mind-body experience. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Learning-from-the-Wisdom-of-the-Body-lJQFSo.html Learning from the Wisdom of the Body]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Reasons Why You Should No Longer Care About Peoples Approval ==&lt;br /&gt;
&lt;br /&gt;
A truly strong person does not need the approval of others any more than a lion needs the approval of sheep. Vernon HowardApproval Seeking Behavior If you ask me, this is where many of our challenges start. When you are too concerned with what other people think of you, you start sabotaging your life, and you start moving forward but with the breaks on.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Reasons-Why-You-Should-No-Longer-Care-About-Peoples-Approv-oy6.html 9 Reasons Why You Should No Longer Care About Peoples Approval]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Champ Helps Injured Competitor Across Finish Line ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, a simple gesture can take on a much greater meaning. During an Ohio track meet, Meghan Vogel sacrificed her own position to help Arden McMath, a fellow runner who fell down finish the race.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Champ-Helps-Injured-Competitor-Across-Finish-Line-zzvVfj.html Champ Helps Injured Competitor Across Finish Line]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_binary_path&amp;diff=46939</id>
		<title>(sk) ZnaÄ?ka binary path</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Zna%C3%84%3Fka_binary_path&amp;diff=46939"/>
		<updated>2012-08-05T05:08:13Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Značky WML|Značky WML]] -- [[(sk) Značka binary_path|Značka binary_path]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[binary_path]'''&lt;br /&gt;
&lt;br /&gt;
Označuje adresár, ktorý obsahuje obrázky, zvuky a hudbu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nachádza sa v značke: [[(sk) Značka game|game]].&lt;br /&gt;
&lt;br /&gt;
Neobsahuje žiadne značky.&lt;br /&gt;
&lt;br /&gt;
Obsahuje vlastnosť: path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Značka [binary_path] umožňuje zaregistrovať nový adresár, v ktorom sa budú vyhľadávať obrázky, zvuky a hudba.&lt;br /&gt;
Štandardne sa obrázky hľadajú v podadresári &amp;quot;images&amp;quot;, zvuky v podadresári &amp;quot;sounds&amp;quot; a hudba v podadresári &amp;quot;music&amp;quot; hlavného adresára hry, čiže:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth&lt;br /&gt;
&lt;br /&gt;
Značka [binary_path] spôsobí, že ak sa súbor s daným názvom nepodarilo nájsť v podadresári hlavného adresára hry, bude sa ďalej hľadať v príslušnom podadresári zaregistrovaného adresára.&lt;br /&gt;
Takto možno do hry pridať vlastné obrázky, zvuky a hudbu.&lt;br /&gt;
Značka sa používa iba v autorských príbehoch, keďže oficiálne príbehy majú svoje dátové súbory v podadresároch hlavného adresára.&lt;br /&gt;
&lt;br /&gt;
 [binary_path]&lt;br /&gt;
    path=data/campaigns/''Moj_pribeh''/&lt;br /&gt;
 [/binary_path]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== 6 Steps Towards Living a Life Free of Fear and Full of Hope ==&lt;br /&gt;
&lt;br /&gt;
There are two basic motivating forces: fear and love. When we are afraid, we pull back from life. When we are in love, we open to all that life has to offer with passion, excitement, and acceptance. We need to learn to love ourselves first, in all our glory and our imperfections. If we cannot love ourselves, we cannot fully open our ability to love others or our potential to create. Evolution and all hopes for a better world rest in the fearlessness and open-hearted vision of people who embrace life. ~ John Lennon&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/6-Steps-Towards-Living-a-Life-Free-of-Fear-and-Full-of-Hope-dnAp.html 6 Steps Towards Living a Life Free of Fear and Full of Hope]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Three Qualifications for the New Politician ==&lt;br /&gt;
&lt;br /&gt;
There are plenty of politicians who genuinely desire to serve their communities and nations with humility and integrity, dedicating their lives to the cultivation of a wisdom that will benefit society at large; sadly, they are a minority.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Three-Qualifications-for-the-New-Politician-227DZ2.html Three Qualifications for the New Politician]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Daughter Saves Father by Lifting Car Off Him ==&lt;br /&gt;
&lt;br /&gt;
A fast acting 22-year-old has been hailed a hero after she lifted up a car weighing a ton and a half to save her father, who became crushed under his BMW 525i.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Daughter-Saves-Father-by-Lifting-Car-Off-Him-Ytw5BL.html Daughter Saves Father by Lifting Car Off Him]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Servant Leadership: Helping People Come Alive ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Its a powerful perspective on work -- holding within it a value for collaboration, agency, creativity, and meaning. What if we all could see what we do in that way? What if our organizations supported us in holding that perspective, and to go one step further, how can we create institutions that release these core values? In his seminal 1970 essay &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Servant-Leadership-Helping-People-Come-Alive-zqkEDB.html Servant Leadership: Helping People Come Alive]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Reasons Why You Should No Longer Care About Peoples Approval ==&lt;br /&gt;
&lt;br /&gt;
A truly strong person does not need the approval of others any more than a lion needs the approval of sheep. Vernon HowardApproval Seeking Behavior If you ask me, this is where many of our challenges start. When you are too concerned with what other people think of you, you start sabotaging your life, and you start moving forward but with the breaks on.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Reasons-Why-You-Should-No-Longer-Care-About-Peoples-Approv-oy6.html 9 Reasons Why You Should No Longer Care About Peoples Approval]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_pr%C3%83%C2%ADbehov&amp;diff=46938</id>
		<title>(sk) Tvorba prÃ­behov</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_pr%C3%83%C2%ADbehov&amp;diff=46938"/>
		<updated>2012-08-05T05:08:05Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] -- [[(sk) Tvorba|Tvorba]] -- [[(sk) Tvorba príbehov|Tvorba príbehov]])&lt;br /&gt;
&lt;br /&gt;
Na vytvorenie vlastného príbehu potrebujeme aspoň jednu scénu.&lt;br /&gt;
&lt;br /&gt;
== Adresáre ==&lt;br /&gt;
&lt;br /&gt;
Oficiálne príbehy sú popísané v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
Vlastné príbehy môžeme vytvárať v adresári:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\data\campaigns\&lt;br /&gt;
&lt;br /&gt;
V adresári na príbehy vytvoríme skript príbehu, nazveme ho napríklad &amp;quot;''Moj_pribeh''.cfg&amp;quot;.&lt;br /&gt;
Vytvoríme tam aj podadresár s rovnakým názvom (teda &amp;quot;''Moj_pribeh''&amp;quot;).&lt;br /&gt;
V tomto podadresári sa budú nachádzať všetky súbory súvisiace s príbehom (skripty scenárov, mapy, obrázky,...), mimo neho bude len hlavný skript príbehu.&lt;br /&gt;
(A ešte publikačný skript, ak budete chcieť svoj príbeh publikovať na internete; ale o tom neskôr.)&lt;br /&gt;
&lt;br /&gt;
V podadresári príbehu si ešte vytvoríme ďalšie podadresáre na prehľadné rozdelenie jednotlivých súborov: &amp;quot;scenarios&amp;quot; na scény, &amp;quot;maps&amp;quot; na mapy, &amp;quot;images&amp;quot; na obrázky, &amp;quot;units&amp;quot; na vlastné jednotky, atď.&lt;br /&gt;
&lt;br /&gt;
 ''Moj_pribeh''.cfg         (skript príbehu)&lt;br /&gt;
 ''Moj_pribeh''.pbl         (publikačný skript)&lt;br /&gt;
 ''Moj_pribeh''/maps/       (mapy, napríklad &amp;quot;mapa1&amp;quot;)&lt;br /&gt;
 ''Moj_pribeh''/scenarios/  (skripty scén, napríklad &amp;quot;Moja_scena_1.cfg&amp;quot;)&lt;br /&gt;
 ''Moj_pribeh''/images/     (obrázky)&lt;br /&gt;
&lt;br /&gt;
== Skript príbehu ==&lt;br /&gt;
&lt;br /&gt;
Skript príbehu by mal byť čo najkratší.&lt;br /&gt;
Musí obsahovať tri veci:&lt;br /&gt;
&lt;br /&gt;
1) Názov adresára, v ktorom sa nachádzajú obrázky a iné binárne súbory patriace k príbehu (značka &amp;quot;[[(sk) Značka binary_path|binary_path]]&amp;quot;).&lt;br /&gt;
Ak príbeh nepoužíva žiadne vlastné obrázky, táto značka nie je potrebná.&lt;br /&gt;
&lt;br /&gt;
2) Základné informácie o príbehu (značka &amp;quot;[[(sk) Značka campaign|campaign]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
3) Odkaz na ďalšie súbory (skripty scén, a podobne), ktoré sa majú načítať, keď si hráč vyberie tento príbeh.&lt;br /&gt;
&lt;br /&gt;
 [binary_path]&lt;br /&gt;
   path= &amp;quot;data/campaigns/''Moj_pribeh''/&amp;quot;&lt;br /&gt;
 [/binary_path]&lt;br /&gt;
 &lt;br /&gt;
 [campaign]&lt;br /&gt;
   icon=maly_obrazok.png&lt;br /&gt;
   name= _&amp;quot;Moj pokusny pribeh&amp;quot;&lt;br /&gt;
   description= _&amp;quot;Toto je moj pokusny pribeh&amp;quot;&lt;br /&gt;
   image=velky_obrazok.png&lt;br /&gt;
   define=CAMPAIGN_''MOJ_PRIBEH''&lt;br /&gt;
   first_scenario=Moja_scena_1&lt;br /&gt;
 [/campaign]&lt;br /&gt;
 &lt;br /&gt;
 #ifdef CAMPAIGN_''MOJ_PRIBEH''&lt;br /&gt;
 {@campaigns/''Moj_pribeh''/scenarios}&lt;br /&gt;
 #endif&lt;br /&gt;
&lt;br /&gt;
Pri vlastnostiach &amp;quot;icon&amp;quot; a &amp;quot;image&amp;quot; môžete použiť štandardný obrázok hry, alebo vlastný obrázok uložený v podadresári &amp;quot;images&amp;quot;; zápis je v oboch prípadoch rovnaký.&lt;br /&gt;
&lt;br /&gt;
Skripty scén by sa mali nachádzať v adresári &amp;quot;scenarios&amp;quot;, a vlastnosť prvej scény &amp;quot;id&amp;quot; musí byť rovnaká ako vlastnosť &amp;quot;first_scenario&amp;quot; príbehu.&lt;br /&gt;
&lt;br /&gt;
Spustite hru... nový príbeh by sa mal objaviť v zozname príbehov.&lt;br /&gt;
Ak niečo zmeníte v popise príbehu, budete asi musieť program vypnúť a opäť zapnúť, aby sa zmeny prejavili.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Not a Fairytale: Americas First Public Food Forest ==&lt;br /&gt;
&lt;br /&gt;
Hungry? Just head over to the park. Seattles new food forest aims to be an edible wilderness. Seattles vision of an urban food oasis is going forward. A seven-acre plot of land in the citys Beacon Hill neighborhood will be planted with hundreds of different kinds of edibles&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Not-a-Fairytale-Americas-First-Public-Food-Forest-N18Amw.html Not a Fairytale: Americas First Public Food Forest]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Love Everything, Be Attached To Nothing ==&lt;br /&gt;
&lt;br /&gt;
As human beings we all want to be happy and free from misery we have learned that the key to happiness is inner peace. The greatest obstacles to inner peace are disturbing emotions such as anger, attachment, fear and suspicion, while love and compassion and a sense of universal responsibility are the sources of peace and happiness. Dalai Lama&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Love-Everything-Be-Attached-To-Nothing-RSJu6i.html Love Everything, Be Attached To Nothing]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Quick Guide To The Art of Listening ==&lt;br /&gt;
&lt;br /&gt;
The most basic of all human needs is the need to understand and be understood. The best way to understand people is to listen to them. Ralph Nichols&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Quick-Guide-To-The-Art-of-Listening-ALkv60.html A Quick Guide To The Art of Listening]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_m%C3%83%C2%A1p&amp;diff=46937</id>
		<title>(sk) Tvorba mÃ¡p</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Tvorba_m%C3%83%C2%A1p&amp;diff=46937"/>
		<updated>2012-08-05T05:08:00Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[(sk) Návod|Návod]] - [[(sk) Tvorba|Tvorba]] - [[(sk) Tvorba máp|Tvorba máp]]&lt;br /&gt;
&lt;br /&gt;
Mapa sa skladá zo šesťuholníkových polí.&lt;br /&gt;
Každé pole má nejaký ''terén''.&lt;br /&gt;
Rôzne terény sú napríklad: lúka, cesta, les, kopec, hora, voda, sneh, ľad, láva, stena jaskyne, a tak ďalej.&lt;br /&gt;
Za terén sa považujú aj: pevnosť, hrad, dedina, most.&lt;br /&gt;
&lt;br /&gt;
Na jednom poli je vždy len jeden terén.&lt;br /&gt;
Existujú napríklad terény &amp;quot;sneh&amp;quot; a &amp;quot;dedina&amp;quot;, ale &amp;quot;zasnežená dedina&amp;quot; nie je kombináciou týchto dvoch terénov, ale je to tretí, nezávislý terén.&lt;br /&gt;
&lt;br /&gt;
Nie všetky veci, ktoré vidíte v hre, sú terény.&lt;br /&gt;
Niektoré sú ''predmety'', umiestnené na nejakom teréne, napríklad: kniha, kvet, oltár, smerovka, sud.&lt;br /&gt;
Predmety nie sú súčasťou mapy; môžu sa na ňu umiestniť dodatočne, pomocou skriptu.&lt;br /&gt;
&lt;br /&gt;
Z technického hľadiska je mapa niekoľko riadkov textu.&lt;br /&gt;
(Momentálne vždy jedno písmeno označuje terén na jednom poli.&lt;br /&gt;
To sa ale môže zmeniť; keďže počet terénov začína prevyšovať počet písmen.)&lt;br /&gt;
Mapa môže byť uložená v samostatnom textovom súbore, alebo vložená do skriptu scény.&lt;br /&gt;
Pri editovaní je pohodlnejšie a prehľadnejšie mať mapu uloženú v samostatnom súbore.&lt;br /&gt;
Do scény sa vloží pomocou príkazu preprocesora.&lt;br /&gt;
&lt;br /&gt;
Oficiálne herné mapy sú v podadresároch adresára:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\data\maps&lt;br /&gt;
&lt;br /&gt;
Najjednoduchší spôsob ako editovať mapy je pomocou editora, ktorý je súčasťou programu.&lt;br /&gt;
Editované mapy sú uložené v osobitnom adresári; mapy v tomto adresári ponúka hra v rámci zápasu.&lt;br /&gt;
(Aj k mapám na zápas je lepšie vytvoriť aj skript, ktorý ponúka niekoľko možností navyše.)&lt;br /&gt;
Adresár s editovanými mapami je:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Wesnoth\userdata\editor\maps&lt;br /&gt;
&lt;br /&gt;
Editor umožňuje vytvoriť mapy s veľkosťou až 200×200 polí, ale radšej používajte menšie mapy.&lt;br /&gt;
Väčšina oficiálnych máp má veľkosť medzi 30×30 a 50×50.&lt;br /&gt;
Na veľkých mapách trvá príliš veľa ťahov, kým jednotky prejdú z jedného konca mapy na druhý.&lt;br /&gt;
&lt;br /&gt;
Nezabudnite na mape označiť štartové pozície jednotlivých hráčov.&lt;br /&gt;
Na jednej mape môže hrať nanajvýš toľko hráčov, koľko je vyznačených štartových pozícií.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== 9 Essential Skills Kids Should Learn ==&lt;br /&gt;
&lt;br /&gt;
Kids in todays school system are not being prepared well for tomorrows world.As someone who went from the corporate world and then the government world to the ever-changing online world, I know how the world of yesterday is rapidly becoming irrelevant. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Essential-Skills-Kids-Should-Learn-k87qsp.html 9 Essential Skills Kids Should Learn]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Rainbow of Colorful Critters Discovered in Suriname ==&lt;br /&gt;
&lt;br /&gt;
A scientific expedition into one of the worlds last pristine tropical forests has revealed incredibly diverse species and extraordinary cultural heritage, said Conservation International (CI) today, announcing the results of a scientific survey in southwest Suriname that documented nearly 1,300 species, including 46 species which may be new to science. The announcement comes as the global organization marks 25 years of science-based conservation, this month.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Rainbow-of-Colorful-Critters-Discovered-in-Suriname-TjkvIE.html Rainbow of Colorful Critters Discovered in Suriname]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Young Girl with a Big Heart and an Old Man with a Lot of Flowers ==&lt;br /&gt;
&lt;br /&gt;
When I was very young (about ten or eleven years old), I heard that our neighbor, a retired physician, had lost his wife after a long illness. He was such a dear soul, and he had the most spectacular gardens in his backyard. The whole neighborhood could see his glorious flowers from the street. The backyard was a profusion of daisies and roses, snapdragons and lilies, hyacinths and columbines. I used to think there wasnt a flower in the world that he didnt grow.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Young-Girl-with-a-Big-Heart-and-an-Old-Man-with-a-Lot-of-F-lg9.html A Young Girl with a Big Heart and an Old Man with a Lot of Flowers]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Quick Guide To The Art of Listening ==&lt;br /&gt;
&lt;br /&gt;
The most basic of all human needs is the need to understand and be understood. The best way to understand people is to listen to them. Ralph Nichols&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Quick-Guide-To-The-Art-of-Listening-ALkv60.html A Quick Guide To The Art of Listening]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Stiahnutie&amp;diff=46936</id>
		<title>(sk) Stiahnutie</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Stiahnutie&amp;diff=46936"/>
		<updated>2012-08-05T05:07:55Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&amp;lt;br&amp;gt;&lt;br /&gt;
Predchádzajúca kapitola: [[(sk) Verzia|Verzie hry]]&amp;lt;br&amp;gt;&lt;br /&gt;
Nasledujúca kapitola: [[(sk) Inštalácia|Inštalácia programu]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ak si chcete stiahnuť hru z internetu, potrebujete vedieť tri údaje:&lt;br /&gt;
* ktorú [[(sk) Verzia|verziu]] chcete: '''stabilnú''' alebo pracovnú?&lt;br /&gt;
* potrebujete pripravenú '''inštalačku''', alebo si chcete hru sami vybudovať zo zdrojového kódu?&lt;br /&gt;
* aký operačný systém používate: microshit Windows, Macintosh, Linux, niečo iné?&lt;br /&gt;
Ak na niektorú z otázok neviete odpovedať, zvýraznená odpoveď je pravdepodobne správna.&lt;br /&gt;
&lt;br /&gt;
== Postup stiahnutia ==&lt;br /&gt;
&lt;br /&gt;
1. Choďte na webovú stránku http://sourceforge.net/projects/wesnoth/.&lt;br /&gt;
&lt;br /&gt;
2. Zo zoznamu (&amp;quot;Latest File Releases&amp;quot;) vyberte verziu, ktorú chcete stiahnuť.&lt;br /&gt;
Ak chcete stabilnú verziu, kliknite na &amp;quot;'''wesnoth-1.0'''&amp;quot;.&lt;br /&gt;
Ak chcete pracovnú verziu, kliknite na &amp;quot;wesnoth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
3. Súbory z najnovšej verzie sú uvedené ako prvé.&lt;br /&gt;
Ak chcete zdrojový kód, kliknite na niečo takéto:&lt;br /&gt;
 Download wesnoth-1.0.1'''.tar.gz'''&lt;br /&gt;
Ak chcete inštalačku pre microshit Windows, kliknite na niečo takéto:&lt;br /&gt;
 Download wesnoth-windows-1.0.1'''.exe'''&lt;br /&gt;
Ak chcete inštalačku pre Macintosh, kliknite na niečo takéto:&lt;br /&gt;
 Download Wesnoth_'''MacOSX'''_1.0.1'''.dmg'''&lt;br /&gt;
Ak chcete inštalačku pre BeOS, kliknite na niečo takéto:&lt;br /&gt;
 Download Wesnoth-1.0.1-'''BeOS'''-x86'''.pkg.zip'''&lt;br /&gt;
&lt;br /&gt;
Ak daná verzia zatiaľ nie je k dispozícii, znamená to, že sa na nej pracuje.&lt;br /&gt;
O pár dní skúste šťastie znova.&lt;br /&gt;
&lt;br /&gt;
(Prosím nepíšte na fórum otázky typu: &amp;quot;Kedy už konečne bude nová verzia aj pod Windows?&amp;quot;&lt;br /&gt;
Väčšina účastníkov nevie vytvoriť inštalačné programy.&lt;br /&gt;
Tí, ktorí to vedia, s tým majú dosť práce a netreba ich naháňať; robia to zadarmo a vo svojom voľnom čase.&lt;br /&gt;
Vytvorenie inštalačky zo zdrojového kódu zvyčajne trvá niečo medzi 1 týždňom a 1 mesiacom.)&lt;br /&gt;
&lt;br /&gt;
4. Zo zoznamu serverov vyberte, z ktorého chcete sťahovať.&lt;br /&gt;
Vyberte si neďalekú krajinu v Európe, kliknite na ikonu v danom riadku vpravo.&lt;br /&gt;
&lt;br /&gt;
5. Po natiahnutí nasledujúcej stránky sa o 5 sekúnd spustí sťahovanie programu; ak nie, kliknite na zobrazenú linku.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Nintendo Unveils Wii U Console ==&lt;br /&gt;
&lt;br /&gt;
Nintendo Co. on Tuesday unveiled details of its Wii U videogame console to be launched late this year, featuring a tablet computer-like controller with touch-sensitive panel.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Nintendo-Unveils-Wii-U-Console-mGg2T2.html Nintendo Unveils Wii U Console]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Young Girl with a Big Heart and an Old Man with a Lot of Flowers ==&lt;br /&gt;
&lt;br /&gt;
When I was very young (about ten or eleven years old), I heard that our neighbor, a retired physician, had lost his wife after a long illness. He was such a dear soul, and he had the most spectacular gardens in his backyard. The whole neighborhood could see his glorious flowers from the street. The backyard was a profusion of daisies and roses, snapdragons and lilies, hyacinths and columbines. I used to think there wasnt a flower in the world that he didnt grow.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Young-Girl-with-a-Big-Heart-and-an-Old-Man-with-a-Lot-of-F-lg9.html A Young Girl with a Big Heart and an Old Man with a Lot of Flowers]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== World Book Night: Millions of Free Books Donated ==&lt;br /&gt;
&lt;br /&gt;
A young woman is jumping up and down in front of the New York Public Library wearing a sandwich sign that says, &amp;quot;Hate Reading? Talk To Me!&amp;quot; Shes waving around several copies of &amp;quot;The Glass Castle&amp;quot; by Jeannette Walls, eager to get them off her hands.Men and women in suits breeze by, but some passersby are curious about the spectacle. If you were roaming the streets of New York City or London last night you may have encountered a similar scene: Zealous readers handing out award-winning novels by the boxful.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/World-Book-Night-Millions-of-Free-Books-Donated-J7S8iH.html World Book Night: Millions of Free Books Donated]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 7 Essential Books on Optimism ==&lt;br /&gt;
&lt;br /&gt;
Every once in a while, we all get burned out. Sometimes, charred. And while a healthy dose of cynicism and skepticism may help us get by, its in those times that we need nothing more than to embrace lifes promise of positivity with open arms. Here are seven wonderful books that help do just that with an arsenal ranging from the light visceral stimulation of optimistic design to the serious neuroscience findings about our proclivity for the positive.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Essential-Books-on-Optimism-6pgcLt.html 7 Essential Books on Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Second Glance ==&lt;br /&gt;
&lt;br /&gt;
Have you ever cringed at the sight of a human being who is physically disfigured? David Roche, who was born with a facial disfigurement, spent years trying to hide from himself. At middle age, he discovered his inner beauty, his spirit and his strength, and he has dedicated his life to helping all people find the inner beauty within themselves and in others.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Second-Glance-FDzaku.html The Second Glance]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_O_hre&amp;diff=46935</id>
		<title>(sk) O hre</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_O_hre&amp;diff=46935"/>
		<updated>2012-08-05T05:07:49Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&lt;br /&gt;
&amp;lt;br&amp;gt;Dopredu na: [[(sk) Filozofia|Filozofia]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bitka o Wesnoth je [[(sk) Slobodný softvér|slobodná]] strategická ťahová hra s témou fantasy a prvkami rolového hrania.&lt;br /&gt;
Hru vyvíja [[(sk) Spoločenstvo|spoločenstvo autorov]], do ktorého sa môžete zapojiť aj vy.&lt;br /&gt;
&lt;br /&gt;
Hra je založená na strategickom rozmýšľaní.&lt;br /&gt;
Rýchlosť hrania nie je dôležitá.&lt;br /&gt;
Hráč má neobmedzene dlhý čas na vykonanie svojho ťahu; potom ukončí ťah, a nasleduje súperov ťah.&lt;br /&gt;
Hrá má pomerne jednoduché pravidlá, ktoré sa možno rýchlo naučiť, ale ich kombináciami vzniká množstvo situácií, v ktorých je náročné vymyslieť vhodnú stratégiu.&lt;br /&gt;
Hra obsahuje aj prvok náhody; napríklad pri bojoch jednotiek sa na základe pravidiel určuje ''pravdepodobnosť'', s akou jedna jednotka zasiahne druhú.&lt;br /&gt;
&lt;br /&gt;
Súčasťou hry sú zaujímavé príbehy s niekoľkými výnimočnými hlavnými postavami.&lt;br /&gt;
Aj medzi obyčajnými jednotkami rovnakého typu sú individuálne rozdiely.&lt;br /&gt;
Po získaní dostatočného množstva skúseností sú jednotky povyšované a získavajú nové vlastnosti.&lt;br /&gt;
Hráč si môže v ďalších scénach privolávať úspešné jednotky z predchádzajúcich scén, čím jednotlivé jednotky získavajú akoby vlastnú osobnosť.&lt;br /&gt;
&lt;br /&gt;
Autori hry pracujú vo svojom voľnom čase a pre svoje vlastné potešenie, snažia sa vytvoriť hru, ktorá sa bude páčiť im samotným.&lt;br /&gt;
Cieľom vývoja hry nie je zarobiť peniaze, a preto si ju môžete stiahnuť zadarmo.&lt;br /&gt;
Na druhej strane, keďže hráči autorom za ich prácu neplatia, nemajú ani právo od nich niečo požadovať; môžu nanajvýš ponúknuť návrhy, ktorým autori môžu ale nemusia vyhovieť.&lt;br /&gt;
Najlepšiu odozvu mávajú návrhy sprevádzané vlastným príspevkom, napríklad vlastným obrázkom, hudbou, alebo časťou programu.&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== A Quick Guide To The Art of Listening ==&lt;br /&gt;
&lt;br /&gt;
The most basic of all human needs is the need to understand and be understood. The best way to understand people is to listen to them. Ralph Nichols&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Quick-Guide-To-The-Art-of-Listening-ALkv60.html A Quick Guide To The Art of Listening]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Why You Should Always Trust Yourself ==&lt;br /&gt;
&lt;br /&gt;
Trust yourself. You know more than you think you do. Benjamin SpockAs time passes by and the more work you will do on discovering and improving yourself, the more you will realize that the ancient Latin quotation: Ne te quaesiveris extra - Do not look outside of yourself for the truth, is true.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Why-You-Should-Always-Trust-Yourself-TR2gYW.html Why You Should Always Trust Yourself]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Rainbow of Colorful Critters Discovered in Suriname ==&lt;br /&gt;
&lt;br /&gt;
A scientific expedition into one of the worlds last pristine tropical forests has revealed incredibly diverse species and extraordinary cultural heritage, said Conservation International (CI) today, announcing the results of a scientific survey in southwest Suriname that documented nearly 1,300 species, including 46 species which may be new to science. The announcement comes as the global organization marks 25 years of science-based conservation, this month.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Rainbow-of-Colorful-Critters-Discovered-in-Suriname-TjkvIE.html Rainbow of Colorful Critters Discovered in Suriname]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Opposite Of Poverty Is Justice ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Opposite-Of-Poverty-Is-Justice-oqL04K.html The Opposite Of Poverty Is Justice]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Authors Nominate Top Books of All Time ==&lt;br /&gt;
&lt;br /&gt;
In 2002, the Norwegian Book Clubs gathered 100 authors from 54 countries and asked each one to list the 10 best works of fiction of all time. The authors responded and this list was created. The titles are arranged alphabetically by author name, so no one book stands above any other. The following list is the groups selection of the worlds 100 best books.How many have you read?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Authors-Nominate-Top-Books-of-All-Time-kRj65H.html Authors Nominate Top Books of All Time]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Jazyk_WML&amp;diff=46934</id>
		<title>(sk) Jazyk WML</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Jazyk_WML&amp;diff=46934"/>
		<updated>2012-08-05T05:07:44Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;([[(sk) Návod|Návod]] - [[(sk) Tvorba|Tvorba]] - [[(sk) Jazyk WML|Jazyk WML]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jazyk WML (''Wesnoth Markup Language'') je špeciálny jazyk na programovanie súčastí hry Bitka o Wesnoth.&lt;br /&gt;
Program v jazyku WML sa skladá zo značiek a vlastností.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vlastnosti ==&lt;br /&gt;
&lt;br /&gt;
Vlastnosť má dve časti; kľúč a hodnotu.&lt;br /&gt;
Kľúč určuje, čo táto vlastnosť popisuje, hodnota označuje poradie, množstvo, názov, alebo niečo také.&lt;br /&gt;
&lt;br /&gt;
 gold=100&lt;br /&gt;
&lt;br /&gt;
Takáto vlastnosť (umiestnená na správnom mieste) označuje, že daná strana má na začiatku scenára k dispozícii 100 zlatiek.&lt;br /&gt;
&lt;br /&gt;
V danom prípade je kľúčom slovo &amp;quot;gold&amp;quot; a hodnotou číslo &amp;quot;100&amp;quot;.&lt;br /&gt;
Ako kľúče možno používať iba slová uvedené v návode.&lt;br /&gt;
Znamienko &amp;quot;=&amp;quot; musí nasledovať hneď za kľúčom, bez medzery.&lt;br /&gt;
Všetko, čo nasleduje po znamienku &amp;quot;=&amp;quot;, je hodnota.&lt;br /&gt;
&lt;br /&gt;
Číselné aj textové hodnoty možno písať priamo; textové hodnoty možno okrem toho uzavrieť do úvodzoviek.&lt;br /&gt;
Textová hodnota v úvodzovkách môže byť aj viacriadková.&lt;br /&gt;
Ak pred textovou hodnotou v úvodzovkách použijeme znamienko &amp;quot;_&amp;quot;, znamená to, že táto hodnota sa v rôznych jazykoch prekladá (uvedená hodnota zodpovedá americkej angličtine).&lt;br /&gt;
Znamienko &amp;quot;+&amp;quot; možno použiť na spojenie dvoch textových hodnôt.&lt;br /&gt;
&lt;br /&gt;
 type=Fighter&lt;br /&gt;
 description=Konrad&lt;br /&gt;
 user_description= _ &amp;quot;Konrad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Táto skupina vlastností označuje, že daná jednotka je typu &amp;quot;Fighter&amp;quot; (Bojovník), v rámci programu ju budeme označovať slovom &amp;quot;Konrad&amp;quot;, a jej názov v americkej angličtine je &amp;quot;Konrad&amp;quot; (ale napríklad v slovenčine je preložený ako &amp;quot;Konrád&amp;quot; s dĺžňom).&lt;br /&gt;
&lt;br /&gt;
Na jednom riadku možno zadať aj viacero vlastností, napríklad takto:&lt;br /&gt;
&lt;br /&gt;
 x,y=10,20&lt;br /&gt;
&lt;br /&gt;
Znamená to to isté ako:&lt;br /&gt;
&lt;br /&gt;
 x=10&lt;br /&gt;
 y=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Značky ==&lt;br /&gt;
&lt;br /&gt;
Značka je skupina súvisiacich informácií.&lt;br /&gt;
&lt;br /&gt;
 [unit]&lt;br /&gt;
   type=Elder Mage&lt;br /&gt;
   description=Delfador&lt;br /&gt;
   user_description= _ &amp;quot;Delfador&amp;quot;&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
Táto značka popisuje jednotku; na začiatku aj na konci značky je rovnaký text, ale pred koncom je lomka.&lt;br /&gt;
&lt;br /&gt;
Ak sa na začiatku značky použije znamienko &amp;quot;+&amp;quot;, pripoja sa uvedené vlastnosti k poslednej značke rovnakého mena.&lt;br /&gt;
(Ak sa niektoré vlastnosti zhodujú, potom nové vlastnosti prepisujú staré.)&lt;br /&gt;
&lt;br /&gt;
 [+unit]&lt;br /&gt;
   x,y=10,20&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
Predchádzajúce dva príklady napísané po sebe urobia to isté, ako keby bolo napísané:&lt;br /&gt;
&lt;br /&gt;
 [unit]&lt;br /&gt;
   type=Elder Mage&lt;br /&gt;
   description=Delfador&lt;br /&gt;
   user_description= _ &amp;quot;Delfador&amp;quot;&lt;br /&gt;
   x,y=10,20&lt;br /&gt;
 [/unit]&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== Seeking Silence &amp;amp; Stillness in the Rush of Business Life ==&lt;br /&gt;
&lt;br /&gt;
Pico Iyer -- essayist, author, travel writer and thinker -- has a unique perspective on many things. His physical domain ranges from California (where he lived as a child) and England (where he studied) to Cuba, North Korea and Ethiopia (which he visited) and Japan (where he resides). His mental domain knows no limiting boundaries. In this interview with Wharton associate dean and chief information officer Deirdre Woods and Knowledge@Wharton&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Seeking-Silence-Stillness-in-the-Rush-of-Business-Life-LCK85X.html Seeking Silence &amp;amp; Stillness in the Rush of Business Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Power of You! Living Life Without Limits ==&lt;br /&gt;
&lt;br /&gt;
To every person there comes in their lifetime that special moment when you are figuratively tapped on the shoulder and offered the chance to do a very special thing, unique to you and your talents. What a tragedy if that moment finds you unprepared or unqualified for work which could have been your finest hour. Winston Churchill&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Power-of-You-Living-Life-Without-Limits-TtvgM5.html The Power of You! Living Life Without Limits]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Starting A Slow Story Movement ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is said that we become the stories that we tell among ourselves. This might have been true before we became salespersons. For a few decades now, I think we have become numb to the stories that we tell among ourselves. So stories have become shorter and crisper to the length of a tweet. We are so committed to telling a story to the point that finally what remains is a dimensionless point. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Starting-A-Slow-Story-Movement-V4LmVD.html Starting A Slow Story Movement]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Is Your Legacy? Living A Meaningful life ==&lt;br /&gt;
&lt;br /&gt;
I want the world to be better because I was here. I want my life, I want my work, my family, I want it to mean something and if you are not making someone elses life better then you are wasting your time Will Smith&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Is-Your-Legacy-Living-A-Meaningful-life-oBtnrB.html What Is Your Legacy? Living A Meaningful life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(sk)_Filozofia&amp;diff=46933</id>
		<title>(sk) Filozofia</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(sk)_Filozofia&amp;diff=46933"/>
		<updated>2012-08-05T05:07:38Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Späť na: [[(sk) Návod|Návod]].&lt;br /&gt;
&amp;lt;br&amp;gt;Dozadu na: [[(sk) O hre|O hre]]&lt;br /&gt;
&amp;lt;br&amp;gt;Dopredu na: [[(sk) Slobodný softvér|Slobodný softvér]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Princíp KISS ==&lt;br /&gt;
&lt;br /&gt;
Na tvorbe hry Bitka o Wesnoth sa zúčastňuje mnoho autorov.&lt;br /&gt;
Aby hra naďalej tvorila jeden súvislý celok, existuje základná filozofia, ktorej sa všetci pridržiavajú.&lt;br /&gt;
Toto je pokus stručne a prehľadne ju zhrnúť.&lt;br /&gt;
&lt;br /&gt;
Základný princípom hry je tzv. &amp;quot;princíp KISS&amp;quot; (z anglického &amp;quot;Keep it simple, stupid&amp;quot;; &amp;quot;Nechaj to jednoduché a hlúpe&amp;quot;), čo znamená, že hra by mala byť z programátorského hľadiska jednoduchá.&lt;br /&gt;
Väčšina slobodných hier sa dá zaradiť do dvoch kategórií: nudne jednoduché; a šialene zložité, ktoré autori takmer nikdy nedokončia.&lt;br /&gt;
Wesnoth sa snaží ísť strednou cestou; mal by mať dosť vlastností na to, aby bol zábavný, ale zároveň by mal fungovať.&lt;br /&gt;
Programátor by mal do hry pridať nový prvok len ak si je istý, že sa to dá urobiť veľmi jednoducho; to znamená, že mu je okamžite celkom jasné, čo treba urobiť.&lt;br /&gt;
&lt;br /&gt;
Táto filozofia sa odráža aj v iných stránkach hry.&lt;br /&gt;
Ovládanie je jednoduché.&lt;br /&gt;
Jednotky sa môžu pohybovať a útočiť, možno ich verbovať a privolávať.&lt;br /&gt;
Špeciálne vlastnosti sa vykonávajú automaticky.&lt;br /&gt;
Liečitelia liečia jednotky na vedľajších poliach na začiatku ťahu.&lt;br /&gt;
Mágovia používajú kúzla ako typ útoku.&lt;br /&gt;
Používanie schopnosti netreba nijako špeciálne zadávať, nepočíta sa žiadna magická energia.&lt;br /&gt;
Pri útoku záleží pravdepodobnosť zásahu od terénu, na ktorom stojí obranca, a veľkosť zranenia od zbrane, ktorú používa útočník.&lt;br /&gt;
&lt;br /&gt;
Počítačový súper by mal byť silným protivníkom.&lt;br /&gt;
Nové pravidlá a vlastnosti sa do hry pridávajú len vtedy, ak ich počítač dokáže efektívne používať.&lt;br /&gt;
&lt;br /&gt;
== Časté návrhy ==&lt;br /&gt;
&lt;br /&gt;
Niektoré nové návrhy prichádzajú opakovane.&lt;br /&gt;
Boli mnohokrát prediskutované a z nejakých dôvodov zamietnuté, ale pravidelne prichádzajú noví užívatelia, ktorí ich opäť navrhnú.&lt;br /&gt;
Skôr ako v diskusii niečo navrhnete, prečítajte si prosím tento zoznam:&lt;br /&gt;
&lt;br /&gt;
=== Hra by mala mať rôzne nastavenia ===&lt;br /&gt;
&lt;br /&gt;
Ak sa hráči nevedia dohodnúť na tom, či je nejaká myšlienka dobrá alebo zlá, často padne návrh, aby bola voliteľná v nastaveniach, nech si ju každý zapne ako chce.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Väčšina ľudí hrá so štandardnými nastaveniami.&lt;br /&gt;
Ak nejaké nastavenia používa len zopár ľudí, je ťažké odhaliť chyby v danej časti programu, čo znižuje celkovú kvalitu hry.&lt;br /&gt;
Ideálne by bolo hru testovať s každou možnou kombináciou nastavení; počet možných nastavení však závisí exponenciálne od počtu možností.&lt;br /&gt;
&lt;br /&gt;
=== Nové druhy, frakcie ===&lt;br /&gt;
&lt;br /&gt;
Mnohí pravidelne navrhnú z rozličných dôvodov pridať do hry nové druhy jednotiek; niekedy sú súčasťou návrhu aj obrázky, zvyčajne však nie.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Hra už obsahuje dosť druhov jednotiek. Posledný druh bol pridaný pred viac ako rokom. Môže byť pridaných ešte zopár jednotiek, ak budú zapadať do celkovej atmosféry hry. To znamená, že napríklad barbari alebo východné kultúry majú väčšiu šancu ako temní elfovia, a aj tí majú väčšiu šancu ako hmyzí bojovníci.&lt;br /&gt;
&lt;br /&gt;
=== Mala by existovať možnosť hrať bez náhody ===&lt;br /&gt;
&lt;br /&gt;
Niektorí hráči sú zrejme sklamaní tým, že v boji strácajú jednotky kvôli nešťastnej náhode, a chceli by tento faktor z hry vynechať.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Náhoda je významnou súčasťou hry. Snažiť sa odstrániť náhodu z Wesnothu by bolo takmer ako snažiť sa ju odstrániť z bežnej kartovej hry. Existujú však neoficiálne záplaty, ktoré náhodu z hry odstraňujú.&lt;br /&gt;
&lt;br /&gt;
=== Väčšina jednotiek by mala mať viac ako 3 úrovne ===&lt;br /&gt;
&lt;br /&gt;
Mnohí sa domnievajú, že typický počet 3 úrovne pre jednotky je málo, a že väčšina jednotiek by mala mať 4, 5, alebo aj viac úrovní.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Tri úrovne sú tak akurát. Rozhodne nechceme, aby hra obsahovala jednotky &amp;quot;supermanov&amp;quot;, takže aj prípadné jednotky na 4. a vyššej úrovni sú len o čosi silnejšie ako bežné jednotky na 3. úrovni. Priveľa jednotiek by znamenalo, že rozdiely medzi nimi budú len minimálne, a pribudne tým veľa práce pre grafikov. (Ak už chceme rôzne jednotky, lepšie je ponúknuť viac možností povyšovania v rámci 3 úrovní.)&lt;br /&gt;
&lt;br /&gt;
=== Jednotky zaberajúce viacero polí ===&lt;br /&gt;
&lt;br /&gt;
Občas padne návrh na veľkú príšeru, ktorá by na hracom pláne zaberala viac ako jedno pole.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: V tejto hre &amp;quot;jedno pole&amp;quot; znamená plochu jednej celej dediny! Takáto zmena by výrazne skomplikovala program, a pritom by nepriniesla žiadnu významnú výhodu. (Uvažuje sa o možnosti jednotky s veľkým obrázkom, ktorý bude pretŕčať na susediace polia.)&lt;br /&gt;
&lt;br /&gt;
=== Spájanie jednotiek ===&lt;br /&gt;
&lt;br /&gt;
Návrh dať viacero jednotiek na jedno pole.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Takáto zmena by výrazne ovplyvnila mnohé terajšie pravidlá hry, a urobila by ju zložitejšou.&lt;br /&gt;
&lt;br /&gt;
=== Rôzne druhy surovín, rôzne budovy ===&lt;br /&gt;
&lt;br /&gt;
Ľudia navrhujú, aby existovali rôzne suroviny (napríklad drevo) a špeciálne budovy, ktoré ich poskytujú (píla). Iné budovy by mohli mať zvláštne účinky, napríklad liečivá fontána.&lt;br /&gt;
&lt;br /&gt;
Odpoveď: Suroviny nie sú podstatou tejto hry. Používanie zlata je úmyselne čo najjednoduchšie. (Autor scény má možnosť vytvoriť v danej scéne liečivú fontánu.)&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
== Linky ==&lt;br /&gt;
&lt;br /&gt;
* [[WesnothPhilosophy]] (Filozofia Wesnothu)&lt;br /&gt;
* [[FrequentlyProposedIdeas]] (Často predkladané nápady)&lt;br /&gt;
&lt;br /&gt;
[[Category:Translations]]&lt;br /&gt;
&lt;br /&gt;
== 7 Reasons Why Not Making Mistakes Is The Biggest Mistake ==&lt;br /&gt;
&lt;br /&gt;
The FEAR of being nothing, achieving nothing and becoming nothing should be way bigger than the fear of making mistakes.A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing. ~ George Bernard Shaw&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Reasons-Why-Not-Making-Mistakes-Is-The-Biggest-Mistake-9Wbscy.html 7 Reasons Why Not Making Mistakes Is The Biggest Mistake]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Great Lessons You Can Learn From Life ==&lt;br /&gt;
&lt;br /&gt;
Life isnt meant to be easy, its meant to be lived..sometimes happy, other times rough. But with every up and down you learn lessons that make you strong.Can you step back from your own mind for a little while and realize that life is not as bad as you think it is?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Great-Lessons-You-Can-Learn-From-Life-M0nUGD.html 5 Great Lessons You Can Learn From Life]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Paths Are Made By Walking ==&lt;br /&gt;
&lt;br /&gt;
2012s Baccalaureate speaker at the University of Pennsylvania was an unconventional choice for an Ivy League school. To address their newly-minted graduates, aspiring to dazzling careers, they picked a man who has never in his adult life, applied for a job. A man who hasnt worked for pay in nearly a decade, and whose self-stated mission is simply &amp;quot;to bring smiles to the world and stillness to my heart&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Paths-Are-Made-By-Walking-CMdEh4.html Paths Are Made By Walking]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 7 Essential Books on Optimism ==&lt;br /&gt;
&lt;br /&gt;
Every once in a while, we all get burned out. Sometimes, charred. And while a healthy dose of cynicism and skepticism may help us get by, its in those times that we need nothing more than to embrace lifes promise of positivity with open arms. Here are seven wonderful books that help do just that with an arsenal ranging from the light visceral stimulation of optimistic design to the serious neuroscience findings about our proclivity for the positive.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/7-Essential-Books-on-Optimism-6pgcLt.html 7 Essential Books on Optimism]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Celebrity Chef Chris Nirschel Cooks for the Homeless ==&lt;br /&gt;
&lt;br /&gt;
Cause Celeb highlights a celebritys work on behalf of a specific cause. This week, Chris Nirschel shares with us, via email interview, his work with The Food Bank for New York City.After 28 years, The Food Bank for New York has become the citys major hunger relief organization and one of the largest food banks in the country. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Celebrity-Chef-Chris-Nirschel-Cooks-for-the-Homeless-3xkuIL.html Celebrity Chef Chris Nirschel Cooks for the Homeless]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Unuoj&amp;diff=46932</id>
		<title>(eo) Traduko - Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Unuoj&amp;diff=46932"/>
		<updated>2012-08-05T05:07:32Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== Teen Told to Clean His Room Finds Winning Lotto Ticket ==&lt;br /&gt;
&lt;br /&gt;
A teenager from Midlothian has cleaned up on the National Lottery after finally cleaning up his messy bedroom. Ryan Kitchin scooped more than 50,000 after finding a winning lottery ticket in the room that his mother had been asking him to clean for weeks.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Teen-Told-to-Clean-His-Room-Finds-Winning-Lotto-Ticket-AfWho8.html Teen Told to Clean His Room Finds Winning Lotto Ticket]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Pilgrims for Peace: One Couples Incredible Journey ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the life of each and every one of us, there is a defining moment, one after which we know that our lives will never be the same. For me, 9/11 was that moment.&amp;quot; Mony Dojeijis defining moment eventually led her to an ancient pilgrimage route in Spain, where a chance encounter with an artist would change both of their lives forever. Together they would end up walking a pilgrimage for peace in Jerusalem -- and in the process would uncover precious insights about themselves, each other and the goodness of humanity.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Pilgrims-for-Peace-One-Couples-Incredible-Journey-FMm6R6.html Pilgrims for Peace: One Couples Incredible Journey]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Essential Skills Kids Should Learn ==&lt;br /&gt;
&lt;br /&gt;
Kids in todays school system are not being prepared well for tomorrows world.As someone who went from the corporate world and then the government world to the ever-changing online world, I know how the world of yesterday is rapidly becoming irrelevant. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Essential-Skills-Kids-Should-Learn-k87qsp.html 9 Essential Skills Kids Should Learn]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Importance of Imagination ==&lt;br /&gt;
&lt;br /&gt;
While growing up, Id never really considered how important it is to be imaginative. Its a childhood profession, you could say. It comes naturally. Then we hit an age when were presented with a scantron of bubble-in options, a template for a CV that we need to create, and Excel. At that point, our learning has to fit into certain parameters: within that little bubble, within the one page limit, and within a tiny digital graph. So, what happens to our imagination?It seems to fade.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Importance-of-Imagination-BvyL3n.html The Importance of Imagination]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Meeting Michael ==&lt;br /&gt;
&lt;br /&gt;
I was sitting at my desk today, looking out the window. I saw an old homeless man crossing the street, carrying a suitcase. I remembered the many times I had looked on from afar, feeling sorry for the homeless but doing nothing. I do give money to homeless people when I walk by, but never really interact with them, beside a smile. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Meeting-Michael-YCkylF.html Meeting Michael]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Nemalvivaj_Unuoj&amp;diff=46931</id>
		<title>(eo) Traduko - Nemalvivaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Nemalvivaj_Unuoj&amp;diff=46931"/>
		<updated>2012-08-05T05:07:28Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Nemalvivaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== Man Builds Fairy Tale Home for $4700 ==&lt;br /&gt;
&lt;br /&gt;
Simon Dale is a family man in Wales, the western part of Great Britain. His interest in self-sustainability and an ecological awareness led him to dig out and build his own homeone of the loveliest, warmest, most inviting dwellings you could ever imagine. And it cost him only 3,000, about $4,700 American dollars!&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Man-Builds-Fairy-Tale-Home-for-4700-CHIO9L.html Man Builds Fairy Tale Home for $4700]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Research Reveals Largest Ancient Dam Built by Maya Civilization ==&lt;br /&gt;
&lt;br /&gt;
Recent excavations, sediment coring and mapping by a multi-university team led by the University of Cincinnati at the pre-Columbian city of Tikal, a paramount urban center of the ancient Maya, have identified new landscaping and engineering feats, including the largest ancient dam built by the Maya of Central America.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Research-Reveals-Largest-Ancient-Dam-Built-by-Maya-Civilizat-cff.html Research Reveals Largest Ancient Dam Built by Maya Civilization]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Bicycle Nomad Prepares for Re-entry ==&lt;br /&gt;
&lt;br /&gt;
In 2010, Manjula Martin and her partner set out to see the world the old-fashioned way: by bicycle. With little money, no itinerary, gadgets or training, they traversed five countries and 3,500 miles and discovered a world filled with generosity. In this article, Manjula Martin describes the transition from bike to home with four rules for re-entry that are strikingly authentic, grounded, and universal. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Bicycle-Nomad-Prepares-for-Re-entry-S6sLCO.html A Bicycle Nomad Prepares for Re-entry]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 9 Reasons Why You Should No Longer Care About Peoples Approval ==&lt;br /&gt;
&lt;br /&gt;
A truly strong person does not need the approval of others any more than a lion needs the approval of sheep. Vernon HowardApproval Seeking Behavior If you ask me, this is where many of our challenges start. When you are too concerned with what other people think of you, you start sabotaging your life, and you start moving forward but with the breaks on.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/9-Reasons-Why-You-Should-No-Longer-Care-About-Peoples-Approv-oy6.html 9 Reasons Why You Should No Longer Care About Peoples Approval]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== The Art of Motivating Employees ==&lt;br /&gt;
&lt;br /&gt;
Could a simple five-minute interaction with another person dramatically increase your weekly productivity?In some employment environments, the answer is yes, according to Wharton management professor Adam Grant. Grant has devoted significant chunks of his professional career to examining what motivates workers in settings that range from call centers and mail-order pharmacies to swimming pool lifeguard squads.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/The-Art-of-Motivating-Employees-oTveQ5.html The Art of Motivating Employees]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_La_Orienta_Invado&amp;diff=46930</id>
		<title>(eo) Traduko - La Orienta Invado</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_La_Orienta_Invado&amp;diff=46930"/>
		<updated>2012-08-05T05:07:20Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:La Orienta Invado]]&lt;br /&gt;
&lt;br /&gt;
== How To Let Go of Insecurities 7 Steps To Build Your Confidence ==&lt;br /&gt;
&lt;br /&gt;
Self-worth comes from one thing thinking that you are worthy. Wayne DyerIts okay to have insecurities, we all do and its crucial for us to observe and understand the impact these insecurities have on the quality of our lives.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Let-Go-of-Insecurities-7-Steps-To-Build-Your-Confiden-APt.html How To Let Go of Insecurities 7 Steps To Build Your Confidence]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Use Your Talents Give More Receive More ==&lt;br /&gt;
&lt;br /&gt;
When I stand before God at the end of my life, I would hope that I would not have a single bit of talent left, and could say, I used everything you gave me.Erma Bombeck&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Use-Your-Talents-Give-More-Receive-More-n807aT.html Use Your Talents Give More Receive More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Would Gandhi Use Social Media? ==&lt;br /&gt;
&lt;br /&gt;
If Gandhi were alive today, would he use social media? He was never anti-technology, or even anti-changing with the times. Quite the opposite, actually. If Internet technologies and social networks were around, he would certainly have embraced them -- but with a conscious mindfulness of their strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Would-Gandhi-Use-Social-Media-J39i2S.html Would Gandhi Use Social Media?]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== What Ive Learned About Learning ==&lt;br /&gt;
&lt;br /&gt;
We learn more by looking for the answer to a question and not finding it than we do from learning the answer itself. ~Lloyd AlexanderI am a teacher and an avid learner, and Im passionate about both.Im a teacher because I help Eva homeschool our kids OK, she does most of the work, but I do help, mostly with math but with everything else too.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/What-Ive-Learned-About-Learning-I45BZI.html What Ive Learned About Learning]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Man Builds Fairy Tale Home for $4700 ==&lt;br /&gt;
&lt;br /&gt;
Simon Dale is a family man in Wales, the western part of Great Britain. His interest in self-sustainability and an ecological awareness led him to dig out and build his own homeone of the loveliest, warmest, most inviting dwellings you could ever imagine. And it cost him only 3,000, about $4,700 American dollars!&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Man-Builds-Fairy-Tale-Home-for-4700-CHIO9L.html Man Builds Fairy Tale Home for $4700]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Homaj_Unuoj&amp;diff=46929</id>
		<title>(eo) Traduko - Homaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Homaj_Unuoj&amp;diff=46929"/>
		<updated>2012-08-05T05:07:14Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Homaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== 5 Things You Can Do To Love Your Authentic Self More ==&lt;br /&gt;
&lt;br /&gt;
I had no idea that being your authentic self could make me as rich as Ive become. If I had, Id have done it a lot earlier. Oprah WinfreyIt can be easy to love other people but its not always easy to love your authentic self, am I right?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Things-You-Can-Do-To-Love-Your-Authentic-Self-More-r2jcXE.html 5 Things You Can Do To Love Your Authentic Self More]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== 5 Principles for Inner Transformation at Work ==&lt;br /&gt;
&lt;br /&gt;
People go to work to sustain themselves and produce value in the world. Yet work environments can also be stressful, filled with challenging responsibilities and personalities, and feel misaligned with our most deeply cherished values. Instead of sustaining us, the workplace can sometimes feel simply draining, and at worst, unwholesome for both ourselves and the world.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/5-Principles-for-Inner-Transformation-at-Work-TTklKV.html 5 Principles for Inner Transformation at Work]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== A Bicycle Nomad Prepares for Re-entry ==&lt;br /&gt;
&lt;br /&gt;
In 2010, Manjula Martin and her partner set out to see the world the old-fashioned way: by bicycle. With little money, no itinerary, gadgets or training, they traversed five countries and 3,500 miles and discovered a world filled with generosity. In this article, Manjula Martin describes the transition from bike to home with four rules for re-entry that are strikingly authentic, grounded, and universal. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/A-Bicycle-Nomad-Prepares-for-Re-entry-S6sLCO.html A Bicycle Nomad Prepares for Re-entry]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Happiness: Getting Our Priorities Straight ==&lt;br /&gt;
&lt;br /&gt;
There is a vitally important shift underway in how we think about progress. Growing numbers of economists, political leaders and expert commentators are calling for better measures of how well society is doing; measures that track not just our economic standard of living, but our overall quality of life. We too can benefit from a shift in priorities and a recognition that real happiness is less about what we earn or own and more about our relationships and state of mind;&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Happiness-Getting-Our-Priorities-Straight-yQCEpG.html Happiness: Getting Our Priorities Straight]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Would Gandhi Use Social Media? ==&lt;br /&gt;
&lt;br /&gt;
If Gandhi were alive today, would he use social media? He was never anti-technology, or even anti-changing with the times. Quite the opposite, actually. If Internet technologies and social networks were around, he would certainly have embraced them -- but with a conscious mindfulness of their strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Would-Gandhi-Use-Social-Media-J39i2S.html Would Gandhi Use Social Media?]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Heredanto_de_la_Trono&amp;diff=46928</id>
		<title>(eo) Traduko - Heredanto de la Trono</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Heredanto_de_la_Trono&amp;diff=46928"/>
		<updated>2012-08-05T05:07:07Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Heredanto de la Trono]]&lt;br /&gt;
&lt;br /&gt;
== Servant Leadership: Helping People Come Alive ==&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Its a powerful perspective on work -- holding within it a value for collaboration, agency, creativity, and meaning. What if we all could see what we do in that way? What if our organizations supported us in holding that perspective, and to go one step further, how can we create institutions that release these core values? In his seminal 1970 essay &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Servant-Leadership-Helping-People-Come-Alive-zqkEDB.html Servant Leadership: Helping People Come Alive]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Authors Nominate Top Books of All Time ==&lt;br /&gt;
&lt;br /&gt;
In 2002, the Norwegian Book Clubs gathered 100 authors from 54 countries and asked each one to list the 10 best works of fiction of all time. The authors responded and this list was created. The titles are arranged alphabetically by author name, so no one book stands above any other. The following list is the groups selection of the worlds 100 best books.How many have you read?&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Authors-Nominate-Top-Books-of-All-Time-kRj65H.html Authors Nominate Top Books of All Time]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Would Gandhi Use Social Media? ==&lt;br /&gt;
&lt;br /&gt;
If Gandhi were alive today, would he use social media? He was never anti-technology, or even anti-changing with the times. Quite the opposite, actually. If Internet technologies and social networks were around, he would certainly have embraced them -- but with a conscious mindfulness of their strengths and weaknesses.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Would-Gandhi-Use-Social-Media-J39i2S.html Would Gandhi Use Social Media?]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== How To Speak More Wisely ==&lt;br /&gt;
&lt;br /&gt;
It had been three weeks since my throat started to feel sore, and it wasnt getting better. The pain was most acute when I spoke. So I decided to spend a few days speaking as little as possible. Every time I had the urge to say something, I paused for a moment to question whether it was worth irritating my throat.&lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/How-To-Speak-More-Wisely-86itqo.html How To Speak More Wisely]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
&lt;br /&gt;
== Paths Are Made By Walking ==&lt;br /&gt;
&lt;br /&gt;
2012s Baccalaureate speaker at the University of Pennsylvania was an unconventional choice for an Ivy League school. To address their newly-minted graduates, aspiring to dazzling careers, they picked a man who has never in his adult life, applied for a job. A man who hasnt worked for pay in nearly a decade, and whose self-stated mission is simply &amp;quot;to bring smiles to the world and stillness to my heart&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
 [[http://goodvillenews.com/Paths-Are-Made-By-Walking-CMdEh4.html Paths Are Made By Walking]]&lt;br /&gt;
&lt;br /&gt;
[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Elfaj_Unuoj&amp;diff=46927</id>
		<title>(eo) Traduko - Elfaj Unuoj</title>
		<link rel="alternate" type="text/html" href="https://wiki.wesnoth.org/index.php?title=(eo)_Traduko_-_Elfaj_Unuoj&amp;diff=46927"/>
		<updated>2012-08-05T05:06:58Z</updated>

		<summary type="html">&lt;p&gt;BettyMorgan: minor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EO:Elfaj Unuoj]]&lt;br /&gt;
&lt;br /&gt;
== The Business 9 Women Kept A Secret For Three Decades ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in West Tennessee, not far from Graceland, nine women -- or &amp;quot;The 9 Nanas,&amp;quot; as they prefer to be called -- gather in the darkness of night. At 4am they begin their daily routine -- a ritual that no one, not even their husbands, knew about for 30 years. They have one mission and one mission only: to create happiness. And it all begins with baked goods.One of us starts sifting the flour and another washing the eggs, &lt;br /&gt;
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 [[http://goodvillenews.com/The-Business-9-Women-Kept-A-Secret-For-Three-Decades-hOoGN8.html The Business 9 Women Kept A Secret For Three Decades]]&lt;br /&gt;
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[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
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== Three Qualifications for the New Politician ==&lt;br /&gt;
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There are plenty of politicians who genuinely desire to serve their communities and nations with humility and integrity, dedicating their lives to the cultivation of a wisdom that will benefit society at large; sadly, they are a minority.&lt;br /&gt;
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 [[http://goodvillenews.com/Three-Qualifications-for-the-New-Politician-227DZ2.html Three Qualifications for the New Politician]]&lt;br /&gt;
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[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
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== Rainbow of Colorful Critters Discovered in Suriname ==&lt;br /&gt;
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A scientific expedition into one of the worlds last pristine tropical forests has revealed incredibly diverse species and extraordinary cultural heritage, said Conservation International (CI) today, announcing the results of a scientific survey in southwest Suriname that documented nearly 1,300 species, including 46 species which may be new to science. The announcement comes as the global organization marks 25 years of science-based conservation, this month.&lt;br /&gt;
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 [[http://goodvillenews.com/Rainbow-of-Colorful-Critters-Discovered-in-Suriname-TjkvIE.html Rainbow of Colorful Critters Discovered in Suriname]]&lt;br /&gt;
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[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
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== 9-yr-old Helps Disabled Brother Finish Triathlons ==&lt;br /&gt;
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Over the weekend, brothers Cayden and Connor Long joined hundreds of other children as they competed in the first annual New England Kids Triathlon in Cambridge. The boys did not win the event -- they didnt even come close. But that didnt stop them from winning hearts across the Internet. The Long brothers are not your typical triathletes. Six-year-old Cayden has cerebral palsy and can neither walk nor talk. But thanks to the dedication of his older brother, Connor, the young boy has participated in several triathlons. A touching video &lt;br /&gt;
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 [[http://goodvillenews.com/9-yr-old-Helps-Disabled-Brother-Finish-Triathlons-mozmuF.html 9-yr-old Helps Disabled Brother Finish Triathlons]]&lt;br /&gt;
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[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;br /&gt;
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== The World Waits For You ==&lt;br /&gt;
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Its so easy to give up on our dreams; its so easy to do what everybody expects us to be doing; its so easy to blend in, to be like everybody else, just another person in the crowd, having nothing interested to say, nothing interesting to show, nothing interesting to share with the world. Its so easy to stay in our comfort zone, away from our doubts, fears and worries; away from change and all that is unfamiliar; away from growth and evolution; away from all the opportunities life has to offer us; away from all that is beautiful, empowering and great away from life.&lt;br /&gt;
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 [[http://goodvillenews.com/The-World-Waits-For-You-0I7WPz.html The World Waits For You]]&lt;br /&gt;
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[[http://goodvillenews.com/wk.html GoodvilleNews.com - good, positive news, inspirational stories, articles]]&lt;/div&gt;</summary>
		<author><name>BettyMorgan</name></author>
		
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