Search results

  • <!-- http://wesnoth.slack.it/wesnoth-images/drake-flameheart.png --><span style="font-size: <!-- http://wesnoth.slack.it/wesnoth-images/drake-flameheart.png -->
    13 KB (2,033 words) - 05:49, 27 January 2024
  • == Experimental AI Summary == {{DevFeature1.15|3}} Several of the Experimental AI candidate actions (CAs) '''have been merged into the [[RCA_AI|default (R
    8 KB (1,311 words) - 23:14, 22 June 2022
  • == Wesnoth AI Framework: A Composite AI == The Wesnoth AI framework is that of a composite AI. In other words, rather than the AI
    39 KB (6,494 words) - 23:25, 9 April 2024
  • Originally copied from [http://www.wesnoth.org/forum/viewtopic.php?t=20025 this forum post by West] (but, since this i === I want to make music for Wesnoth, what software do I need? ===
    7 KB (1,161 words) - 04:54, 8 May 2023
  • I have been playing Wesnoth for about a year now. I really like turn-based strategy (X-COM rules!), bu ...project (a probabilistic grammar checker), but it is very young and purely experimental.
    6 KB (981 words) - 09:52, 13 December 2022
  • Since I'm an eager player of Wesnoth multiplayer games, it lies within my best interests to make it as good and '''4.7) What would make you stay in the Wesnoth community after the conclusion of SOC?'''
    44 KB (7,542 words) - 19:06, 5 May 2023
  • == Battle for Wesnoth 1.10.x - stable == '''Forum:''' http://forums.wesnoth.org/viewtopic.php?f=8&t=2906&start=195&
    53 KB (8,158 words) - 07:43, 19 April 2023
  • ==Introduction to the Wesnoth AIs== Wesnoth provides an artificial intelligence (AI) which is active by default for all
    8 KB (1,228 words) - 18:21, 19 July 2020
  • The "Multiplayer Improvements" Wesnoth project for Google Summer of Code has been completed. The main objectives o ...veloped by Mordante. This new interface is functional, but still marked as experimental due to some unresolved issues. Improvements in the new lobby include:
    26 KB (4,391 words) - 01:12, 21 March 2013
  • ...Elyssa, a young fire mage who is investigating the ruins of the Empire of Wesnoth searching for the Sceptre of Fire. * Zhangor sends the experimental Shaxthal Deathbringers along with a host of Chaos to obliterate Elorran and
    19 KB (3,138 words) - 03:44, 6 November 2015
  • ''The forum thread for Aethaeryn's Maps is located '''[http://www.wesnoth.org/forum/viewtopic.php?f=15&t=27742 here]'''. ...to see it uploaded. The current location is [https://github.com/Aethaeryn/wesnoth-umc/tree/master/Aethaeryns_Maps on Github].''
    3 KB (472 words) - 15:40, 7 April 2023
  • ...eneration context, a map can be created with [[#wesnoth.map.create]] or [[#wesnoth.map.generate]]. In future, it may become possible to create maps on the fly === wesnoth.map.find ===
    15 KB (2,275 words) - 17:53, 18 April 2024
  • ...page documents the new machine learning recruiter submitted as a patch for Wesnoth 1.11.0. We describe how to run it, discuss experiments showing that the ML ...ase discuss it on the thread "Machine Learning Recruiter" at http://forums.wesnoth.org/viewtopic.php?f=10&t=36642.
    30 KB (3,821 words) - 15:54, 25 October 2019
  • ...ut the need for any AI programming. They bring new specialized behavior to Wesnoth that cannot be achieved, at least not easily, by adjusting default AI param * '''Before Wesnoth 1.13.6''', the Micro AI behavior was inconsistent when it came to '''hidden
    115 KB (19,006 words) - 17:35, 16 August 2023
  • The <tt>wesnoth</tt> module contains most of the core Wesnoth API. It is always loaded and available. === wesnoth.dofile ===
    40 KB (6,092 words) - 18:12, 17 April 2024
  • == Wesnoth Hacking Room == ...will be the open source game dev devroom on Saturday where hopefully many Wesnoth devs will participate). Instead we will use one of the "general hacking roo
    16 KB (2,843 words) - 13:17, 2 February 2014
  • The Wesnoth AI works by making local decisions about moves and attacks. Teach it to det ...telligence methods that can be used to build computer AI for games such as Wesnoth. With these in mind I am interested in building upon the existing computer
    8 KB (1,386 words) - 04:32, 14 March 2014