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  • * First, read the scenario objectives. Sometimes you do not have to kill enemy leaders; instead it is enough that you survive for a certain number o * Advanced units are needed to quickly kill enemy commanders, and to avoid losing lots of units.
    21 KB (3,570 words) - 15:08, 7 April 2023
  • the other side of the map, you could try to kill him with a spell.
    16 KB (2,907 words) - 07:00, 16 May 2020
  • ...'''Elven''': Northerners have simple strategy. Kill weak units, poison and kill strong units. You can have a lot of units, make some a level 2 units and ne ...tly: Ghosts are very hard for most normal units (especially melee ones) to kill quick, most of the faction is poison-resistant, and due to having fixed tra
    4 KB (695 words) - 13:36, 26 April 2024
  • ...n explains that modifications to the unit from outside the lua code (like [kill] invalidating the proxy unit) have immediate effect on the lua code's proxy
    26 KB (3,965 words) - 20:53, 5 June 2021
  • ...ce. Depending on much randomness and the difficulty level, the dwarves may kill their adjacent undead leader and show up in the main hall as early as turn ...There are other possible stalemate lines if you need to fall back. You can kill this leader by an assault up this tunnel, but it will take some time unless
    48 KB (8,524 words) - 21:21, 19 April 2024
  • Eyes and ears of the enemy. Expensive units, usually easy to kill. We try to get rid of them or control them.
    4 KB (615 words) - 00:53, 20 July 2022
  • * Kill Unit is now `DEL` instead of `X`
    2 KB (306 words) - 00:35, 22 August 2022
  • ...y slay nearly any opponent and soaking up some damage that would otherwise kill several of your (still minor) units. ...moving that unit back in turn 8. Leader moves in there during his turn 8, kill him with Delfador and at least one other high damage dealer (better 3) in t
    135 KB (22,121 words) - 11:14, 29 March 2024
  • ...the island. The counter counts for any unit your side kills so try not to kill only level 1 units as you are denying the XP farm you deserve. ...l boat units. Karron's flight will not follow your instructions and try to kill all the orcs so you have to capture the orcish leader first.
    16 KB (2,774 words) - 05:54, 21 January 2022
  • ...uses, then retreat into the swamp area until you have your lawful bonus to kill off troops during the day. To hold them back, you can use a Spearman and a * Lose if: Prince Haldric, King Eldaric, Orcs kill the Wesfolk Leader die or turns run out.
    96 KB (17,109 words) - 21:59, 3 June 2021
  • instead of going for a quick kill.
    4 KB (659 words) - 23:33, 21 February 2008
  • ...dges of the map. Your next scenario will depend on the enemy you choose to kill. Killing the one to the West will take you to the ''Elven Alliance'' scenar ...out of your keep. Your leaders can't miss on their first turn, so a turn 1 kill is guaranteed. Then, prep for battle. You will be fighting assorted undead
    35 KB (5,862 words) - 20:06, 11 April 2024
  • (WDF) Entirely Different Game Plan As this Unit Doesn't Kill Itself But Makes everything else Stupid. Duke/Elvish Warlord With Basically ...lain. But in practice it is more efficient to have a boss killer that will kill it in one turn.
    10 KB (1,676 words) - 16:00, 3 July 2022
  • ...e. The flip side of this is that in any environment that doesn't outright kill them, orcs are less helpless without their tech than the other speaking peo ...Empire was destroyed, the Shaxthals became free to do what they do best - kill.
    11 KB (1,629 words) - 03:26, 21 March 2013
  • ...ever possible, putting any number of its own units at risk if necessary to kill its targets. Once you get the hang of it, it is much easier to steer battle ...ith a healthy dose of Troll Whelps, and rush to relieve the castle troops. Kill the northeast leader along the way. Once the castle is secured, split into
    67 KB (12,106 words) - 19:31, 21 December 2022
  • * His younger brother is implicated in a plot to kill him.
    32 KB (5,107 words) - 13:43, 10 February 2024
  • ...tly: Ghosts are very hard for most normal units (especially melee ones) to kill quick, most of the faction is poison-resistant, and due to having fixed tra
    8 KB (1,217 words) - 14:30, 12 April 2021
  • * '''hits''': yes/no/hit/miss/kill: which according variation of a attack/defense animation shall be chosen (r
    46 KB (7,208 words) - 23:30, 16 April 2024
  • ...score are things like the value (cost and XP) of the target, the chance to kill the target, whether it is already wounded, how much damage the attack is li
    35 KB (5,668 words) - 01:32, 25 February 2024
  • * '''[plague]''': when used to kill an enemy, a friendly unit takes its place ...amount to heal (default 0; negative values will harm the attacker, but not kill).
    24 KB (3,749 words) - 16:38, 25 April 2024

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