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  • ...play the games over the internet or at your computer, against computer or human opponents. When you select this button a dialogue will appear and allow you *Play a single scenario against computer or human opponents (Multiplayer)
    21 KB (3,570 words) - 15:08, 7 April 2023
  • ...os, units, savefiles, and the user interface layout. WML files are simple, human-readable text files, usually with the .cfg extension, with similarities to
    7 KB (1,020 words) - 03:38, 22 February 2024
  • * Human = İnsan
    16 KB (2,130 words) - 10:47, 14 July 2021
  • | race=[[Humans|Human]]
    1 KB (167 words) - 10:23, 31 May 2023
  • | race=[[Humans|Human]]
    1 KB (204 words) - 17:51, 27 February 2024
  • | race=[[Humans|Human]]
    638 bytes (82 words) - 02:09, 10 April 2023
  • ...uccigrosso (Eponymous Archon) — made some early sprites, such as the human bowmen ...and ankh item pictures, various attack icons, river ford tiles, drake and human city villages
    55 KB (6,870 words) - 00:05, 18 March 2024
  • ...u want to minimise the number of drakes he can maul each turn. Get the two human healers up into the mountains, and wounded drakes should congregate behind ...the spectre, the shyde & sorceress, and a mix of drakes and any high-level human units in your auto-recall. (The drakes have only a 10% difference in defens
    47 KB (8,332 words) - 17:35, 29 August 2022
  • ...llied AI, the AI will by default no longer take villages controlled by the human player(s) to heal injured units.
    1 KB (206 words) - 17:13, 22 July 2022
  • A [[humans|human]].</div> ...lins. Goblins are puny, and quite frail; similar in size and stature to a human child, even at the apex of their growth. They have a rather tragic fate; a
    12 KB (1,975 words) - 16:05, 13 September 2022
  • Try to attack with human units only at day, when the undead are at their weakest, and hold the lines ...is a differential of 20-30% defense. An elf on flat gets 40% defense vs. a human in the river getting 20% defense. That is a 20% defense differential. So yo
    135 KB (22,121 words) - 06:15, 27 March 2024
  • ...t and the saurians to spawn. Karron's flight will spawn to the west of the human fort and saurians will attack from the north. You have been given the oppor ...on. Your allies will mostly decimate the fort so you can only focus on the human attack force that was dispatched to fight you.
    16 KB (2,774 words) - 05:54, 21 January 2022
  • ...ender-image "units/human-peasants/ruffian.png~RC(magenta>green)~BLIT(units/human-peasants/woodsman.png~RC(magenta>lightblue),18,12)" /tmp/new_image_file.png ...ender-image "units/human-peasants/ruffian.png~RC(magenta>green)~BLIT(units/human-peasants/woodsman.png~RC(magenta>lightblue),18,12)" new_image_file.png
    18 KB (2,905 words) - 20:47, 1 February 2024
  • ...Poachers both move better and have better defense in swamps than any other Human or Orc unit. The biggest challenge on this map is the Wose leader, who is
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ** Furthermore, if ''victory_when_enemies_defeated=no'' and there exists a human controlled side, then the scenario will continue. *** The human controlled side may be local or remote, for networked mp play.
    13 KB (2,097 words) - 21:34, 10 December 2023
  • ...ngle player in the Wesnoth turn order, which can be controlled by either a human or an AI. Every [[ScenarioWML|scenario]] must have at least one side. There ** '''human''': a player controls this side's moves.
    13 KB (2,170 words) - 05:23, 27 February 2024
  • ...e same side (see [[SideWML]]) are allowed in single player, if the side is human-controlled.
    22 KB (3,644 words) - 06:17, 27 February 2024
  • In this campaign you play the role of Gweddry, a human Sergeant who has the responsibility of dealing with a powerful Lich who wan
    58 KB (10,200 words) - 03:48, 1 February 2023
  • ...of sides, it returns true if the list is either empty or contains a local human-controlled side.
    6 KB (946 words) - 06:07, 25 July 2022
  • factions = Human Troopers, Elvish Mystics, Dwarvish Guardians, Orcish Raiders, [[Shaxthals]] ...f the Thunderstone add-on is an era, consisting of five all-new factions - Human Troopers, Elvish Mystics, Dwarvish Guardians, Orcish Raiders, and [[Shaxtha
    11 KB (1,629 words) - 03:26, 21 March 2013

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